Merge pull request #352 from FunkinCrew/a-bot-bars

A-Bot bars phase 1
This commit is contained in:
Cameron Taylor 2024-04-19 15:11:56 -04:00 committed by GitHub
commit ba240c45a4
6 changed files with 160 additions and 122 deletions

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@ -124,6 +124,8 @@
<haxelib name="polymod" /> <!-- Modding framework -->
<haxelib name="flxanimate" /> <!-- Texture atlas rendering -->
<haxelib name="hxCodec" if="desktop" unless="hl" /> <!-- Video playback -->
<haxelib name="funkVis"/>
<haxelib name="json2object" /> <!-- JSON parsing -->
<haxelib name="thx.semver" /> <!-- Version string handling -->

2
assets

@ -1 +1 @@
Subproject commit a24f42932fbe9032d28be1603f197fb50c938276
Subproject commit daf702a6ec8b60f1922261872cc74eb107fece06

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@ -4,7 +4,7 @@
"name": "discord_rpc",
"type": "git",
"dir": null,
"ref": "2d83fa863ef0c1eace5f1cf67c3ac315d1a3a8a5",
"ref": "2d83fa8",
"url": "https://github.com/Aidan63/linc_discord-rpc"
},
{
@ -18,7 +18,7 @@
"name": "flixel-addons",
"type": "git",
"dir": null,
"ref": "a523c3b56622f0640933944171efed46929e360e",
"ref": "a523c3b",
"url": "https://github.com/FunkinCrew/flixel-addons"
},
{
@ -30,14 +30,14 @@
"name": "flixel-ui",
"type": "git",
"dir": null,
"ref": "719b4f10d94186ed55f6fef1b6618d32abec8c15",
"ref": "719b4f1",
"url": "https://github.com/HaxeFlixel/flixel-ui"
},
{
"name": "flxanimate",
"type": "git",
"dir": null,
"ref": "9bacdd6ea39f5e3a33b0f5dfb7bc583fe76060d4",
"ref": "9bacdd6",
"url": "https://github.com/FunkinCrew/flxanimate"
},
{
@ -45,6 +45,13 @@
"type": "haxelib",
"version": "3.5.0"
},
{
"name": "funkVis",
"type": "git",
"dir": null,
"ref": "backend-rework",
"url": "https://github.com/FunkinCrew/funkVis"
},
{
"name": "hamcrest",
"type": "haxelib",
@ -54,14 +61,14 @@
"name": "haxeui-core",
"type": "git",
"dir": null,
"ref": "0212d8fdfcafeb5f0d5a41e1ddba8ff21d0e183b",
"ref": "0212d8fd",
"url": "https://github.com/haxeui/haxeui-core"
},
{
"name": "haxeui-flixel",
"type": "git",
"dir": null,
"ref": "63a906a6148958dbfde8c7b48d90b0693767fd95",
"ref": "63a906a",
"url": "https://github.com/haxeui/haxeui-flixel"
},
{
@ -73,7 +80,7 @@
"name": "hxCodec",
"type": "git",
"dir": null,
"ref": "387e1665d6feb5762358134f168e6ebfe46acec8",
"ref": "387e166",
"url": "https://github.com/FunkinCrew/hxCodec"
},
{
@ -85,7 +92,7 @@
"name": "hxcpp-debug-server",
"type": "git",
"dir": "hxcpp-debug-server",
"ref": "147294123f983e35f50a966741474438069a7a8f",
"ref": "1472941",
"url": "https://github.com/FunkinCrew/hxcpp-debugger"
},
{
@ -97,7 +104,7 @@
"name": "json2object",
"type": "git",
"dir": null,
"ref": "a8c26f18463c98da32f744c214fe02273e1823fa",
"ref": "a8c26f1",
"url": "https://github.com/FunkinCrew/json2object"
},
{
@ -111,28 +118,28 @@
"name": "mconsole",
"type": "git",
"dir": null,
"ref": "master",
"ref": "06c0499",
"url": "https://github.com/massive-oss/mconsole"
},
{
"name": "mcover",
"type": "git",
"dir": "src",
"ref": "master",
"ref": "c3c47cd",
"url": "https://github.com/massive-oss/mcover"
},
{
"name": "mockatoo",
"type": "git",
"dir": "src",
"ref": "master",
"ref": "13d77a0",
"url": "https://github.com/FunkinCrew/mockatoo"
},
{
"name": "munit",
"type": "git",
"dir": "src",
"ref": "master",
"ref": "f61be7f",
"url": "https://github.com/FunkinCrew/MassiveUnit"
},
{

View file

@ -113,6 +113,8 @@ class Main extends Sprite
addChild(game);
addChild(fpsCounter);
#if hxcpp_debug_server
trace('hxcpp_debug_server is enabled! You can now connect to the game with a debugger.');
#else

View file

@ -8,153 +8,180 @@ import flixel.group.FlxSpriteGroup.FlxTypedSpriteGroup;
import flixel.math.FlxMath;
import flixel.sound.FlxSound;
import funkin.util.MathUtil;
import funkVis.dsp.SpectralAnalyzer;
import funkVis.audioclip.frontends.LimeAudioClip;
using Lambda;
class ABotVis extends FlxTypedSpriteGroup<FlxSprite>
{
public var vis:VisShit;
// public var vis:VisShit;
var analyzer:SpectralAnalyzer;
var volumes:Array<Float> = [];
public var snd:FlxSound;
public function new(snd:FlxSound)
{
super();
vis = new VisShit(snd);
this.snd = snd;
// vis = new VisShit(snd);
// vis.snd = snd;
var visFrms:FlxAtlasFrames = Paths.getSparrowAtlas('aBotViz');
// these are the differences in X position, from left to right
var positionX:Array<Float> = [0, 59, 56, 66, 54, 52, 51];
var positionY:Array<Float> = [0, -8, -3.5, -0.4, 0.5, 4.7, 7];
for (lol in 1...8)
{
// pushes initial value
volumes.push(0.0);
var sum = function(num:Float, total:Float) return total += num;
var posX:Float = positionX.slice(0, lol).fold(sum, 0);
var posY:Float = positionY.slice(0, lol).fold(sum, 0);
var viz:FlxSprite = new FlxSprite(50 * lol, 0);
var viz:FlxSprite = new FlxSprite(posX, posY);
viz.frames = visFrms;
add(viz);
var visStr = 'VIZ';
if (lol == 5) visStr = 'viz'; // lol makes it lowercase, accomodates for art that I dont wanna rename!
var visStr = 'viz';
viz.animation.addByPrefix('VIZ', visStr + lol, 0);
viz.animation.play('VIZ', false, false, -1);
viz.animation.play('VIZ', false, false, 2);
}
}
public function initAnalyzer()
{
@:privateAccess
analyzer = new SpectralAnalyzer(7, new LimeAudioClip(cast snd._channel.__source), 0.01, 30);
analyzer.maxDb = -35;
// analyzer.fftN = 2048;
}
var visTimer:Float = -1;
var visTimeMax:Float = 1 / 30;
override function update(elapsed:Float)
{
// updateViz();
updateFFT(elapsed);
// updateFFT(elapsed);
//
super.update(elapsed);
}
function updateFFT(elapsed:Float)
static inline function min(x:Int, y:Int):Int
{
if (vis.snd != null)
return x > y ? y : x;
}
override function draw()
{
#if web
if (analyzer != null) drawFFT();
#end
super.draw();
}
/**
* TJW funkVis based visualizer! updateFFT() is the old nasty shit that dont worky!
*/
function drawFFT():Void
{
var levels = analyzer.getLevels(false);
for (i in 0...min(group.members.length, levels.length))
{
vis.checkAndSetBuffer();
var animFrame:Int = Math.round(levels[i].value * 5);
if (vis.setBuffer)
{
var remappedShit:Int = 0;
animFrame = Math.floor(Math.min(5, animFrame));
animFrame = Math.floor(Math.max(0, animFrame));
if (vis.snd.playing) remappedShit = Std.int(FlxMath.remapToRange(vis.snd.time, 0, vis.snd.length, 0, vis.numSamples));
else
remappedShit = Std.int(FlxMath.remapToRange(Conductor.instance.songPosition, 0, vis.snd.length, 0, vis.numSamples));
animFrame = Std.int(Math.abs(animFrame - 5)); // shitty dumbass flip, cuz dave got da shit backwards lol!
var fftSamples:Array<Float> = [];
var swagBucks = remappedShit;
for (i in remappedShit...remappedShit + (Std.int((44100 * (1 / 144)))))
{
var left = vis.audioData[swagBucks] / 32767;
var right = vis.audioData[swagBucks + 1] / 32767;
var balanced = (left + right) / 2;
swagBucks += 2;
fftSamples.push(balanced);
}
var freqShit = vis.funnyFFT(fftSamples);
for (i in 0...group.members.length)
{
var getSliceShit = function(s:Int) {
var powShit = FlxMath.remapToRange(s, 0, group.members.length, 0, MathUtil.logBase(10, freqShit[0].length));
return Math.round(Math.pow(10, powShit));
};
// var powShit:Float = getSliceShit(i);
var hzSliced:Int = getSliceShit(i);
var sliceLength:Int = Std.int(freqShit[0].length / group.members.length);
var volSlice = freqShit[0].slice(hzSliced, getSliceShit(i + 1));
var avgVel:Float = 0;
for (slice in volSlice)
{
avgVel += slice;
}
avgVel /= volSlice.length;
avgVel *= 10000000;
volumes[i] += avgVel - (elapsed * (volumes[i] * 50));
var animFrame:Int = Std.int(volumes[i]);
animFrame = Math.floor(Math.min(5, animFrame));
animFrame = Math.floor(Math.max(0, animFrame));
animFrame = Std.int(Math.abs(animFrame - 5)); // shitty dumbass flip, cuz dave got da shit backwards lol!
group.members[i].animation.curAnim.curFrame = animFrame;
if (FlxG.keys.justPressed.U)
{
trace(avgVel);
trace(group.members[i].animation.curAnim.curFrame);
}
}
// group.members[0].animation.curAnim.curFrame =
}
group.members[i].animation.curAnim.curFrame = animFrame;
}
}
public function updateViz()
{
if (vis.snd != null)
{
var remappedShit:Int = 0;
vis.checkAndSetBuffer();
if (vis.setBuffer)
{
// var startingSample:Int = Std.int(FlxMath.remapToRange)
if (vis.snd.playing) remappedShit = Std.int(FlxMath.remapToRange(vis.snd.time, 0, vis.snd.length, 0, vis.numSamples));
for (i in 0...group.members.length)
{
var sampleApprox:Int = Std.int(FlxMath.remapToRange(i, 0, group.members.length, remappedShit, remappedShit + 500));
var left = vis.audioData[sampleApprox] / 32767;
var animFrame:Int = Std.int(FlxMath.remapToRange(left, -1, 1, 0, 6));
group.members[i].animation.curAnim.curFrame = animFrame;
}
}
}
}
// function updateFFT(elapsed:Float)
// {
// if (vis.snd != null)
// {
// vis.checkAndSetBuffer();
// if (vis.setBuffer)
// {
// var remappedShit:Int = 0;
// if (vis.snd.playing) remappedShit = Std.int(FlxMath.remapToRange(vis.snd.time, 0, vis.snd.length, 0, vis.numSamples));
// else
// remappedShit = Std.int(FlxMath.remapToRange(Conductor.instance.songPosition, 0, vis.snd.length, 0, vis.numSamples));
// var fftSamples:Array<Float> = [];
// var swagBucks = remappedShit;
// for (i in remappedShit...remappedShit + (Std.int((44100 * (1 / 144)))))
// {
// var left = vis.audioData[swagBucks] / 32767;
// var right = vis.audioData[swagBucks + 1] / 32767;
// var balanced = (left + right) / 2;
// swagBucks += 2;
// fftSamples.push(balanced);
// }
// var freqShit = vis.funnyFFT(fftSamples);
// for (i in 0...group.members.length)
// {
// var getSliceShit = function(s:Int) {
// var powShit = FlxMath.remapToRange(s, 0, group.members.length, 0, MathUtil.logBase(10, freqShit[0].length));
// return Math.round(Math.pow(10, powShit));
// };
// // var powShit:Float = getSliceShit(i);
// var hzSliced:Int = getSliceShit(i);
// var sliceLength:Int = Std.int(freqShit[0].length / group.members.length);
// var volSlice = freqShit[0].slice(hzSliced, getSliceShit(i + 1));
// var avgVel:Float = 0;
// for (slice in volSlice)
// {
// avgVel += slice;
// }
// avgVel /= volSlice.length;
// avgVel *= 10000000;
// volumes[i] += avgVel - (elapsed * (volumes[i] * 50));
// var animFrame:Int = Std.int(volumes[i]);
// animFrame = Math.floor(Math.min(5, animFrame));
// animFrame = Math.floor(Math.max(0, animFrame));
// animFrame = Std.int(Math.abs(animFrame - 5)); // shitty dumbass flip, cuz dave got da shit backwards lol!
// group.members[i].animation.curAnim.curFrame = animFrame;
// if (FlxG.keys.justPressed.U)
// {
// trace(avgVel);
// trace(group.members[i].animation.curAnim.curFrame);
// }
// }
// // group.members[0].animation.curAnim.curFrame =
// }
// }
// }
// public function updateViz()
// {
// if (vis.snd != null)
// {
// var remappedShit:Int = 0;
// vis.checkAndSetBuffer();
// if (vis.setBuffer)
// {
// // var startingSample:Int = Std.int(FlxMath.remapToRange)
// if (vis.snd.playing) remappedShit = Std.int(FlxMath.remapToRange(vis.snd.time, 0, vis.snd.length, 0, vis.numSamples));
// for (i in 0...group.members.length)
// {
// var sampleApprox:Int = Std.int(FlxMath.remapToRange(i, 0, group.members.length, remappedShit, remappedShit + 500));
// var left = vis.audioData[sampleApprox] / 32767;
// var animFrame:Int = Std.int(FlxMath.remapToRange(left, -1, 1, 0, 6));
// group.members[i].animation.curAnim.curFrame = animFrame;
// }
// }
// }
// }
}

View file

@ -1919,8 +1919,6 @@ class PlayState extends MusicBeatSubState
*/
function startSong():Void
{
dispatchEvent(new ScriptEvent(SONG_START));
startingSong = false;
if (!overrideMusic && !isGamePaused && currentChart != null)
@ -1942,7 +1940,7 @@ class PlayState extends MusicBeatSubState
// Prevent the volume from being wrong.
FlxG.sound.music.volume = 1.0;
FlxG.sound.music.fadeTween?.cancel();
if (FlxG.sound.music.fadeTween != null) FlxG.sound.music.fadeTween.cancel();
trace('Playing vocals...');
add(vocals);
@ -1961,6 +1959,8 @@ class PlayState extends MusicBeatSubState
// FlxG.sound.music.time = startTimestamp - Conductor.instance.instrumentalOffset;
handleSkippedNotes();
}
dispatchEvent(new ScriptEvent(SONG_START));
}
/**