hard songs and unlockables

This commit is contained in:
Cameron Taylor 2020-10-31 20:31:31 -07:00
parent ae50142583
commit b94cd258c7

View file

@ -8,7 +8,7 @@ import flixel.text.FlxText;
class FreeplayState extends MusicBeatState
{
var songs:Array<String> = ["Bopeebo", "Dadbattle", "Fresh", "Tutorial", "Spookeez", "South", "Monster"];
var songs:Array<String> = ["Bopeebo", "Dadbattle", "Fresh", "Tutorial"];
var selector:FlxText;
var curSelected:Int = 0;
@ -17,6 +17,12 @@ class FreeplayState extends MusicBeatState
override function create()
{
if (StoryMenuState.weekUnlocked[1])
{
songs.push('Spookeez');
songs.push('South');
}
// LOAD MUSIC
// LOAD CHARACTERS