mirror of
https://github.com/FunkinCrew/Funkin.git
synced 2025-02-18 12:51:26 -05:00
Merge pull request #382 from PrincessMtH/master
BPM change functionality & implementation
This commit is contained in:
commit
af54d9c61c
6 changed files with 157 additions and 135 deletions
|
@ -2,6 +2,7 @@ package;
|
||||||
|
|
||||||
import Section.SwagSection;
|
import Section.SwagSection;
|
||||||
import Song.SwagSong;
|
import Song.SwagSong;
|
||||||
|
import Conductor.BPMChangeEvent;
|
||||||
import flixel.FlxG;
|
import flixel.FlxG;
|
||||||
import flixel.FlxSprite;
|
import flixel.FlxSprite;
|
||||||
import flixel.addons.display.FlxGridOverlay;
|
import flixel.addons.display.FlxGridOverlay;
|
||||||
|
@ -117,11 +118,9 @@ class ChartingState extends MusicBeatState
|
||||||
song: 'Test',
|
song: 'Test',
|
||||||
notes: [],
|
notes: [],
|
||||||
bpm: 150,
|
bpm: 150,
|
||||||
sections: 0,
|
|
||||||
needsVoices: true,
|
needsVoices: true,
|
||||||
player1: 'bf',
|
player1: 'bf',
|
||||||
player2: 'dad',
|
player2: 'dad',
|
||||||
sectionLengths: [],
|
|
||||||
speed: 1,
|
speed: 1,
|
||||||
validScore: false
|
validScore: false
|
||||||
};
|
};
|
||||||
|
@ -140,6 +139,7 @@ class ChartingState extends MusicBeatState
|
||||||
|
|
||||||
loadSong(_song.song);
|
loadSong(_song.song);
|
||||||
Conductor.changeBPM(_song.bpm);
|
Conductor.changeBPM(_song.bpm);
|
||||||
|
Conductor.mapBPMChanges(_song);
|
||||||
|
|
||||||
bpmTxt = new FlxText(1000, 50, 0, "", 16);
|
bpmTxt = new FlxText(1000, 50, 0, "", 16);
|
||||||
bpmTxt.scrollFactor.set();
|
bpmTxt.scrollFactor.set();
|
||||||
|
@ -366,6 +366,7 @@ class ChartingState extends MusicBeatState
|
||||||
vocals.time = 0;
|
vocals.time = 0;
|
||||||
FlxG.sound.music.pause();
|
FlxG.sound.music.pause();
|
||||||
FlxG.sound.music.time = 0;
|
FlxG.sound.music.time = 0;
|
||||||
|
changeSection();
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -425,6 +426,7 @@ class ChartingState extends MusicBeatState
|
||||||
else if (wname == 'song_bpm')
|
else if (wname == 'song_bpm')
|
||||||
{
|
{
|
||||||
tempBpm = Std.int(nums.value);
|
tempBpm = Std.int(nums.value);
|
||||||
|
Conductor.mapBPMChanges(_song);
|
||||||
Conductor.changeBPM(Std.int(nums.value));
|
Conductor.changeBPM(Std.int(nums.value));
|
||||||
}
|
}
|
||||||
else if (wname == 'note_susLength')
|
else if (wname == 'note_susLength')
|
||||||
|
@ -444,12 +446,27 @@ class ChartingState extends MusicBeatState
|
||||||
|
|
||||||
var updatedSection:Bool = false;
|
var updatedSection:Bool = false;
|
||||||
|
|
||||||
|
/* this function got owned LOL
|
||||||
function lengthBpmBullshit():Float
|
function lengthBpmBullshit():Float
|
||||||
{
|
{
|
||||||
if (_song.notes[curSection].changeBPM)
|
if (_song.notes[curSection].changeBPM)
|
||||||
return _song.notes[curSection].lengthInSteps * (_song.notes[curSection].bpm / _song.bpm);
|
return _song.notes[curSection].lengthInSteps * (_song.notes[curSection].bpm / _song.bpm);
|
||||||
else
|
else
|
||||||
return _song.notes[curSection].lengthInSteps;
|
return _song.notes[curSection].lengthInSteps;
|
||||||
|
}*/
|
||||||
|
|
||||||
|
function sectionStartTime():Float
|
||||||
|
{
|
||||||
|
var daBPM:Int = _song.bpm;
|
||||||
|
var daPos:Float = 0;
|
||||||
|
for (i in 0...curSection)
|
||||||
|
{
|
||||||
|
if (_song.notes[i].changeBPM) {
|
||||||
|
daBPM = _song.notes[i].bpm;
|
||||||
|
}
|
||||||
|
daPos += 4 * (1000 * 60 / daBPM);
|
||||||
|
}
|
||||||
|
return daPos;
|
||||||
}
|
}
|
||||||
|
|
||||||
override function update(elapsed:Float)
|
override function update(elapsed:Float)
|
||||||
|
@ -459,23 +476,20 @@ class ChartingState extends MusicBeatState
|
||||||
Conductor.songPosition = FlxG.sound.music.time;
|
Conductor.songPosition = FlxG.sound.music.time;
|
||||||
_song.song = typingShit.text;
|
_song.song = typingShit.text;
|
||||||
|
|
||||||
strumLine.y = getYfromStrum(Conductor.songPosition % (Conductor.stepCrochet * lengthBpmBullshit()));
|
strumLine.y = getYfromStrum((Conductor.songPosition - sectionStartTime()) % (Conductor.stepCrochet * _song.notes[curSection].lengthInSteps));
|
||||||
|
|
||||||
if (curBeat % 4 == 0)
|
if (curBeat % 4 == 0 && curStep >= 16 * (curSection + 1))
|
||||||
{
|
{
|
||||||
if (curStep > 16 * (curSection + 1))
|
trace(curStep);
|
||||||
|
trace((_song.notes[curSection].lengthInSteps) * (curSection + 1));
|
||||||
|
trace('DUMBSHIT');
|
||||||
|
|
||||||
|
if (_song.notes[curSection + 1] == null)
|
||||||
{
|
{
|
||||||
trace(curStep);
|
addSection();
|
||||||
trace((_song.notes[curSection].lengthInSteps) * (curSection + 1));
|
|
||||||
trace('DUMBSHIT');
|
|
||||||
|
|
||||||
if (_song.notes[curSection + 1] == null)
|
|
||||||
{
|
|
||||||
addSection();
|
|
||||||
}
|
|
||||||
|
|
||||||
changeSection(curSection + 1, false);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
changeSection(curSection + 1, false);
|
||||||
}
|
}
|
||||||
|
|
||||||
FlxG.watch.addQuick('daBeat', curBeat);
|
FlxG.watch.addQuick('daBeat', curBeat);
|
||||||
|
@ -674,21 +688,18 @@ class ChartingState extends MusicBeatState
|
||||||
|
|
||||||
function recalculateSteps():Int
|
function recalculateSteps():Int
|
||||||
{
|
{
|
||||||
var steps:Int = 0;
|
var lastChange:BPMChangeEvent = {
|
||||||
var timeShit:Float = 0;
|
stepTime: 0,
|
||||||
|
songTime: 0,
|
||||||
for (i in 0...curSection)
|
bpm: 0
|
||||||
|
}
|
||||||
|
for (i in 0...Conductor.bpmChangeMap.length)
|
||||||
{
|
{
|
||||||
steps += 16;
|
if (FlxG.sound.music.time > Conductor.bpmChangeMap[i].songTime)
|
||||||
|
lastChange = Conductor.bpmChangeMap[i];
|
||||||
if (_song.notes[i].changeBPM)
|
|
||||||
timeShit += (((60 / _song.notes[i].bpm) * 1000) / 4) * 16;
|
|
||||||
else
|
|
||||||
timeShit += (((60 / _song.bpm) * 1000) / 4) * 16;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
steps += Math.floor((FlxG.sound.music.time - timeShit) / Conductor.stepCrochet);
|
curStep = lastChange.stepTime + Math.floor((FlxG.sound.music.time - lastChange.songTime) / Conductor.stepCrochet);
|
||||||
curStep = steps;
|
|
||||||
updateBeat();
|
updateBeat();
|
||||||
|
|
||||||
return curStep;
|
return curStep;
|
||||||
|
@ -702,7 +713,7 @@ class ChartingState extends MusicBeatState
|
||||||
vocals.pause();
|
vocals.pause();
|
||||||
|
|
||||||
// Basically old shit from changeSection???
|
// Basically old shit from changeSection???
|
||||||
FlxG.sound.music.time = lengthBpmBullshit() * Conductor.stepCrochet * curSection;
|
FlxG.sound.music.time = sectionStartTime();
|
||||||
|
|
||||||
if (songBeginning)
|
if (songBeginning)
|
||||||
{
|
{
|
||||||
|
@ -732,15 +743,15 @@ class ChartingState extends MusicBeatState
|
||||||
FlxG.sound.music.pause();
|
FlxG.sound.music.pause();
|
||||||
vocals.pause();
|
vocals.pause();
|
||||||
|
|
||||||
var daNum:Int = 0;
|
/*var daNum:Int = 0;
|
||||||
var daLength:Float = 0;
|
var daLength:Float = 0;
|
||||||
while (daNum <= sec)
|
while (daNum <= sec)
|
||||||
{
|
{
|
||||||
daLength += lengthBpmBullshit();
|
daLength += lengthBpmBullshit();
|
||||||
daNum++;
|
daNum++;
|
||||||
}
|
}*/
|
||||||
|
|
||||||
FlxG.sound.music.time = (daLength - lengthBpmBullshit()) * Conductor.stepCrochet;
|
FlxG.sound.music.time = sectionStartTime();
|
||||||
vocals.time = FlxG.sound.music.time;
|
vocals.time = FlxG.sound.music.time;
|
||||||
updateCurStep();
|
updateCurStep();
|
||||||
}
|
}
|
||||||
|
@ -815,10 +826,16 @@ class ChartingState extends MusicBeatState
|
||||||
if (_song.notes[curSection].changeBPM && _song.notes[curSection].bpm > 0)
|
if (_song.notes[curSection].changeBPM && _song.notes[curSection].bpm > 0)
|
||||||
{
|
{
|
||||||
Conductor.changeBPM(_song.notes[curSection].bpm);
|
Conductor.changeBPM(_song.notes[curSection].bpm);
|
||||||
|
FlxG.log.add('CHANGED BPM!');
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
Conductor.changeBPM(tempBpm);
|
//get last bpm
|
||||||
|
var daBPM:Int = _song.bpm;
|
||||||
|
for (i in 0...curSection)
|
||||||
|
if (_song.notes[i].changeBPM)
|
||||||
|
daBPM = _song.notes[i].bpm;
|
||||||
|
Conductor.changeBPM(daBPM);
|
||||||
}
|
}
|
||||||
|
|
||||||
/* // PORT BULLSHIT, INCASE THERE'S NO SUSTAIN DATA FOR A NOTE
|
/* // PORT BULLSHIT, INCASE THERE'S NO SUSTAIN DATA FOR A NOTE
|
||||||
|
@ -846,7 +863,7 @@ class ChartingState extends MusicBeatState
|
||||||
note.setGraphicSize(GRID_SIZE, GRID_SIZE);
|
note.setGraphicSize(GRID_SIZE, GRID_SIZE);
|
||||||
note.updateHitbox();
|
note.updateHitbox();
|
||||||
note.x = Math.floor(daNoteInfo * GRID_SIZE);
|
note.x = Math.floor(daNoteInfo * GRID_SIZE);
|
||||||
note.y = Math.floor(getYfromStrum(daStrumTime)) % gridBG.height;
|
note.y = Math.floor(getYfromStrum((daStrumTime - sectionStartTime()) % (Conductor.stepCrochet * _song.notes[curSection].lengthInSteps)));
|
||||||
|
|
||||||
curRenderedNotes.add(note);
|
curRenderedNotes.add(note);
|
||||||
|
|
||||||
|
@ -925,7 +942,7 @@ class ChartingState extends MusicBeatState
|
||||||
|
|
||||||
private function addNote():Void
|
private function addNote():Void
|
||||||
{
|
{
|
||||||
var noteStrum = getStrumTime(dummyArrow.y) + (curSection * (Conductor.stepCrochet * 16));
|
var noteStrum = getStrumTime(dummyArrow.y) + sectionStartTime();
|
||||||
var noteData = Math.floor(FlxG.mouse.x / GRID_SIZE);
|
var noteData = Math.floor(FlxG.mouse.x / GRID_SIZE);
|
||||||
var noteSus = 0;
|
var noteSus = 0;
|
||||||
|
|
||||||
|
@ -938,7 +955,7 @@ class ChartingState extends MusicBeatState
|
||||||
_song.notes[curSection].sectionNotes.push([noteStrum, (noteData + 4) % 8, noteSus]);
|
_song.notes[curSection].sectionNotes.push([noteStrum, (noteData + 4) % 8, noteSus]);
|
||||||
}
|
}
|
||||||
|
|
||||||
trace(getStrumTime(dummyArrow.y) + (curSection * (Conductor.stepCrochet * lengthBpmBullshit())));
|
trace(noteStrum);
|
||||||
trace(curSection);
|
trace(curSection);
|
||||||
|
|
||||||
updateGrid();
|
updateGrid();
|
||||||
|
@ -957,6 +974,7 @@ class ChartingState extends MusicBeatState
|
||||||
return FlxMath.remapToRange(strumTime, 0, 16 * Conductor.stepCrochet, gridBG.y, gridBG.y + gridBG.height);
|
return FlxMath.remapToRange(strumTime, 0, 16 * Conductor.stepCrochet, gridBG.y, gridBG.y + gridBG.height);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
function calculateSectionLengths(?sec:SwagSection):Int
|
function calculateSectionLengths(?sec:SwagSection):Int
|
||||||
{
|
{
|
||||||
var daLength:Int = 0;
|
var daLength:Int = 0;
|
||||||
|
@ -978,7 +996,7 @@ class ChartingState extends MusicBeatState
|
||||||
}
|
}
|
||||||
|
|
||||||
return daLength;
|
return daLength;
|
||||||
}
|
}*/
|
||||||
|
|
||||||
private var daSpacing:Float = 0.3;
|
private var daSpacing:Float = 0.3;
|
||||||
|
|
||||||
|
@ -1014,10 +1032,7 @@ class ChartingState extends MusicBeatState
|
||||||
function autosaveSong():Void
|
function autosaveSong():Void
|
||||||
{
|
{
|
||||||
FlxG.save.data.autosave = Json.stringify({
|
FlxG.save.data.autosave = Json.stringify({
|
||||||
"song": _song,
|
"song": _song
|
||||||
"bpm": Conductor.bpm,
|
|
||||||
"sections": _song.notes.length,
|
|
||||||
'notes': _song.notes
|
|
||||||
});
|
});
|
||||||
FlxG.save.flush();
|
FlxG.save.flush();
|
||||||
}
|
}
|
||||||
|
@ -1025,10 +1040,7 @@ class ChartingState extends MusicBeatState
|
||||||
private function saveLevel()
|
private function saveLevel()
|
||||||
{
|
{
|
||||||
var json = {
|
var json = {
|
||||||
"song": _song,
|
"song": _song
|
||||||
"bpm": Conductor.bpm,
|
|
||||||
"sections": _song.notes.length,
|
|
||||||
'notes': _song.notes
|
|
||||||
};
|
};
|
||||||
|
|
||||||
var data:String = Json.stringify(json);
|
var data:String = Json.stringify(json);
|
||||||
|
|
|
@ -1,9 +1,19 @@
|
||||||
package;
|
package;
|
||||||
|
|
||||||
|
import Song.SwagSong;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* ...
|
* ...
|
||||||
* @author
|
* @author
|
||||||
*/
|
*/
|
||||||
|
|
||||||
|
typedef BPMChangeEvent =
|
||||||
|
{
|
||||||
|
var stepTime:Int;
|
||||||
|
var songTime:Float;
|
||||||
|
var bpm:Int;
|
||||||
|
}
|
||||||
|
|
||||||
class Conductor
|
class Conductor
|
||||||
{
|
{
|
||||||
public static var bpm:Int = 100;
|
public static var bpm:Int = 100;
|
||||||
|
@ -16,10 +26,39 @@ class Conductor
|
||||||
public static var safeFrames:Int = 10;
|
public static var safeFrames:Int = 10;
|
||||||
public static var safeZoneOffset:Float = (safeFrames / 60) * 1000; // is calculated in create(), is safeFrames in milliseconds
|
public static var safeZoneOffset:Float = (safeFrames / 60) * 1000; // is calculated in create(), is safeFrames in milliseconds
|
||||||
|
|
||||||
|
public static var bpmChangeMap:Array<BPMChangeEvent> = [];
|
||||||
|
|
||||||
public function new()
|
public function new()
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static function mapBPMChanges(song:SwagSong)
|
||||||
|
{
|
||||||
|
bpmChangeMap = [];
|
||||||
|
|
||||||
|
var curBPM:Int = song.bpm;
|
||||||
|
var totalSteps:Int = 0;
|
||||||
|
var totalPos:Float = 0;
|
||||||
|
for (i in 0...song.notes.length)
|
||||||
|
{
|
||||||
|
if(song.notes[i].changeBPM && song.notes[i].bpm != curBPM)
|
||||||
|
{
|
||||||
|
curBPM = song.notes[i].bpm;
|
||||||
|
var event:BPMChangeEvent = {
|
||||||
|
stepTime: totalSteps,
|
||||||
|
songTime: totalPos,
|
||||||
|
bpm: curBPM
|
||||||
|
};
|
||||||
|
bpmChangeMap.push(event);
|
||||||
|
}
|
||||||
|
|
||||||
|
var deltaSteps:Int = song.notes[i].lengthInSteps;
|
||||||
|
totalSteps += deltaSteps;
|
||||||
|
totalPos += ((60 / curBPM) * 1000 / 4) * deltaSteps;
|
||||||
|
}
|
||||||
|
trace("new BPM map BUDDY " + bpmChangeMap);
|
||||||
|
}
|
||||||
|
|
||||||
public static function changeBPM(newBpm:Int)
|
public static function changeBPM(newBpm:Int)
|
||||||
{
|
{
|
||||||
bpm = newBpm;
|
bpm = newBpm;
|
||||||
|
|
|
@ -1,5 +1,6 @@
|
||||||
package;
|
package;
|
||||||
|
|
||||||
|
import Conductor.BPMChangeEvent;
|
||||||
import flixel.FlxG;
|
import flixel.FlxG;
|
||||||
import flixel.addons.transition.FlxTransitionableState;
|
import flixel.addons.transition.FlxTransitionableState;
|
||||||
import flixel.addons.ui.FlxUIState;
|
import flixel.addons.ui.FlxUIState;
|
||||||
|
@ -11,9 +12,6 @@ class MusicBeatState extends FlxUIState
|
||||||
private var lastBeat:Float = 0;
|
private var lastBeat:Float = 0;
|
||||||
private var lastStep:Float = 0;
|
private var lastStep:Float = 0;
|
||||||
|
|
||||||
private var totalBeats:Int = 0;
|
|
||||||
private var totalSteps:Int = 0;
|
|
||||||
|
|
||||||
private var curStep:Int = 0;
|
private var curStep:Int = 0;
|
||||||
private var curBeat:Int = 0;
|
private var curBeat:Int = 0;
|
||||||
private var controls(get, never):Controls;
|
private var controls(get, never):Controls;
|
||||||
|
@ -35,59 +33,47 @@ class MusicBeatState extends FlxUIState
|
||||||
|
|
||||||
override function update(elapsed:Float)
|
override function update(elapsed:Float)
|
||||||
{
|
{
|
||||||
everyStep();
|
//everyStep();
|
||||||
|
var oldStep:Int = curStep;
|
||||||
|
|
||||||
updateCurStep();
|
updateCurStep();
|
||||||
// Needs to be ROUNED, rather than ceil or floor
|
|
||||||
updateBeat();
|
updateBeat();
|
||||||
|
|
||||||
|
if (oldStep != curStep && curStep > 0)
|
||||||
|
stepHit();
|
||||||
|
|
||||||
super.update(elapsed);
|
super.update(elapsed);
|
||||||
}
|
}
|
||||||
|
|
||||||
private function updateBeat():Void
|
private function updateBeat():Void
|
||||||
{
|
{
|
||||||
curBeat = Math.round(curStep / 4);
|
curBeat = Math.floor(curStep / 4);
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* CHECKS EVERY FRAME
|
|
||||||
*/
|
|
||||||
private function everyStep():Void
|
|
||||||
{
|
|
||||||
if (Conductor.songPosition > lastStep + Conductor.stepCrochet - Conductor.safeZoneOffset
|
|
||||||
|| Conductor.songPosition < lastStep + Conductor.safeZoneOffset)
|
|
||||||
{
|
|
||||||
if (Conductor.songPosition > lastStep + Conductor.stepCrochet)
|
|
||||||
{
|
|
||||||
stepHit();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private function updateCurStep():Void
|
private function updateCurStep():Void
|
||||||
{
|
{
|
||||||
curStep = Math.floor(Conductor.songPosition / Conductor.stepCrochet);
|
var lastChange:BPMChangeEvent = {
|
||||||
|
stepTime: 0,
|
||||||
|
songTime: 0,
|
||||||
|
bpm: 0
|
||||||
|
}
|
||||||
|
for (i in 0...Conductor.bpmChangeMap.length)
|
||||||
|
{
|
||||||
|
if (Conductor.songPosition >= Conductor.bpmChangeMap[i].songTime)
|
||||||
|
lastChange = Conductor.bpmChangeMap[i];
|
||||||
|
}
|
||||||
|
|
||||||
|
curStep = lastChange.stepTime + Math.floor((Conductor.songPosition - lastChange.songTime) / Conductor.stepCrochet);
|
||||||
}
|
}
|
||||||
|
|
||||||
public function stepHit():Void
|
public function stepHit():Void
|
||||||
{
|
{
|
||||||
totalSteps += 1;
|
if (curStep % 4 == 0)
|
||||||
lastStep += Conductor.stepCrochet;
|
|
||||||
|
|
||||||
// If the song is at least 3 steps behind
|
|
||||||
if (Conductor.songPosition > lastStep + (Conductor.stepCrochet * 3))
|
|
||||||
{
|
|
||||||
lastStep = Conductor.songPosition;
|
|
||||||
totalSteps = Math.ceil(lastStep / Conductor.stepCrochet);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (totalSteps % 4 == 0)
|
|
||||||
beatHit();
|
beatHit();
|
||||||
}
|
}
|
||||||
|
|
||||||
public function beatHit():Void
|
public function beatHit():Void
|
||||||
{
|
{
|
||||||
lastBeat += Conductor.crochet;
|
//do literally nothing dumbass
|
||||||
totalBeats += 1;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,5 +1,6 @@
|
||||||
package;
|
package;
|
||||||
|
|
||||||
|
import Conductor.BPMChangeEvent;
|
||||||
import flixel.FlxG;
|
import flixel.FlxG;
|
||||||
import flixel.FlxSubState;
|
import flixel.FlxSubState;
|
||||||
|
|
||||||
|
@ -13,9 +14,6 @@ class MusicBeatSubstate extends FlxSubState
|
||||||
private var lastBeat:Float = 0;
|
private var lastBeat:Float = 0;
|
||||||
private var lastStep:Float = 0;
|
private var lastStep:Float = 0;
|
||||||
|
|
||||||
private var totalBeats:Int = 0;
|
|
||||||
private var totalSteps:Int = 0;
|
|
||||||
|
|
||||||
private var curStep:Int = 0;
|
private var curStep:Int = 0;
|
||||||
private var curBeat:Int = 0;
|
private var curBeat:Int = 0;
|
||||||
private var controls(get, never):Controls;
|
private var controls(get, never):Controls;
|
||||||
|
@ -34,46 +32,43 @@ class MusicBeatSubstate extends FlxSubState
|
||||||
|
|
||||||
override function update(elapsed:Float)
|
override function update(elapsed:Float)
|
||||||
{
|
{
|
||||||
everyStep();
|
//everyStep();
|
||||||
|
var oldStep:Int = curStep;
|
||||||
|
|
||||||
updateCurStep();
|
updateCurStep();
|
||||||
curBeat = Math.round(curStep / 4);
|
curBeat = Math.floor(curStep / 4);
|
||||||
|
|
||||||
|
if (oldStep != curStep && curStep > 0)
|
||||||
|
stepHit();
|
||||||
|
|
||||||
|
|
||||||
super.update(elapsed);
|
super.update(elapsed);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
|
||||||
* CHECKS EVERY FRAME
|
|
||||||
*/
|
|
||||||
private function everyStep():Void
|
|
||||||
{
|
|
||||||
if (Conductor.songPosition > lastStep + Conductor.stepCrochet - Conductor.safeZoneOffset
|
|
||||||
|| Conductor.songPosition < lastStep + Conductor.safeZoneOffset)
|
|
||||||
{
|
|
||||||
if (Conductor.songPosition > lastStep + Conductor.stepCrochet)
|
|
||||||
{
|
|
||||||
stepHit();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private function updateCurStep():Void
|
private function updateCurStep():Void
|
||||||
{
|
{
|
||||||
curStep = Math.floor(Conductor.songPosition / Conductor.stepCrochet);
|
var lastChange:BPMChangeEvent = {
|
||||||
|
stepTime: 0,
|
||||||
|
songTime: 0,
|
||||||
|
bpm: 0
|
||||||
|
}
|
||||||
|
for (i in 0...Conductor.bpmChangeMap.length)
|
||||||
|
{
|
||||||
|
if (Conductor.songPosition > Conductor.bpmChangeMap[i].songTime)
|
||||||
|
lastChange = Conductor.bpmChangeMap[i];
|
||||||
|
}
|
||||||
|
|
||||||
|
curStep = lastChange.stepTime + Math.floor((Conductor.songPosition - lastChange.songTime) / Conductor.stepCrochet);
|
||||||
}
|
}
|
||||||
|
|
||||||
public function stepHit():Void
|
public function stepHit():Void
|
||||||
{
|
{
|
||||||
totalSteps += 1;
|
if (curStep % 4 == 0)
|
||||||
lastStep += Conductor.stepCrochet;
|
|
||||||
|
|
||||||
if (totalSteps % 4 == 0)
|
|
||||||
beatHit();
|
beatHit();
|
||||||
}
|
}
|
||||||
|
|
||||||
public function beatHit():Void
|
public function beatHit():Void
|
||||||
{
|
{
|
||||||
lastBeat += Conductor.crochet;
|
//do literally nothing dumbass
|
||||||
totalBeats += 1;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -140,6 +140,7 @@ class PlayState extends MusicBeatState
|
||||||
if (SONG == null)
|
if (SONG == null)
|
||||||
SONG = Song.loadFromJson('tutorial');
|
SONG = Song.loadFromJson('tutorial');
|
||||||
|
|
||||||
|
Conductor.mapBPMChanges(SONG);
|
||||||
Conductor.changeBPM(SONG.bpm);
|
Conductor.changeBPM(SONG.bpm);
|
||||||
|
|
||||||
switch (SONG.song.toLowerCase())
|
switch (SONG.song.toLowerCase())
|
||||||
|
@ -1445,11 +1446,13 @@ class PlayState extends MusicBeatState
|
||||||
camHUD.zoom = FlxMath.lerp(1, camHUD.zoom, 0.95);
|
camHUD.zoom = FlxMath.lerp(1, camHUD.zoom, 0.95);
|
||||||
}
|
}
|
||||||
|
|
||||||
FlxG.watch.addQuick("beatShit", totalBeats);
|
FlxG.watch.addQuick("beatShit", curBeat);
|
||||||
|
FlxG.watch.addQuick("stepShit", curStep);
|
||||||
|
|
||||||
|
|
||||||
if (curSong == 'Fresh')
|
if (curSong == 'Fresh')
|
||||||
{
|
{
|
||||||
switch (totalBeats)
|
switch (curBeat)
|
||||||
{
|
{
|
||||||
case 16:
|
case 16:
|
||||||
camZooming = true;
|
camZooming = true;
|
||||||
|
@ -1468,7 +1471,7 @@ class PlayState extends MusicBeatState
|
||||||
|
|
||||||
if (curSong == 'Bopeebo')
|
if (curSong == 'Bopeebo')
|
||||||
{
|
{
|
||||||
switch (totalBeats)
|
switch (curBeat)
|
||||||
{
|
{
|
||||||
case 128, 129, 130:
|
case 128, 129, 130:
|
||||||
vocals.volume = 0;
|
vocals.volume = 0;
|
||||||
|
@ -2237,6 +2240,7 @@ class PlayState extends MusicBeatState
|
||||||
|
|
||||||
override function stepHit()
|
override function stepHit()
|
||||||
{
|
{
|
||||||
|
super.stepHit();
|
||||||
if (SONG.needsVoices)
|
if (SONG.needsVoices)
|
||||||
{
|
{
|
||||||
if (vocals.time > Conductor.songPosition + 20 || vocals.time < Conductor.songPosition - 20)
|
if (vocals.time > Conductor.songPosition + 20 || vocals.time < Conductor.songPosition - 20)
|
||||||
|
@ -2245,12 +2249,10 @@ class PlayState extends MusicBeatState
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (dad.curCharacter == 'spooky' && totalSteps % 4 == 2)
|
if (dad.curCharacter == 'spooky' && curStep % 4 == 2)
|
||||||
{
|
{
|
||||||
// dad.dance();
|
// dad.dance();
|
||||||
}
|
}
|
||||||
|
|
||||||
super.stepHit();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
var lightningStrikeBeat:Int = 0;
|
var lightningStrikeBeat:Int = 0;
|
||||||
|
@ -2258,7 +2260,6 @@ class PlayState extends MusicBeatState
|
||||||
|
|
||||||
override function beatHit()
|
override function beatHit()
|
||||||
{
|
{
|
||||||
wiggleShit.update(Conductor.crochet);
|
|
||||||
super.beatHit();
|
super.beatHit();
|
||||||
|
|
||||||
if (generatedMusic)
|
if (generatedMusic)
|
||||||
|
@ -2273,23 +2274,24 @@ class PlayState extends MusicBeatState
|
||||||
Conductor.changeBPM(SONG.notes[Math.floor(curStep / 16)].bpm);
|
Conductor.changeBPM(SONG.notes[Math.floor(curStep / 16)].bpm);
|
||||||
FlxG.log.add('CHANGED BPM!');
|
FlxG.log.add('CHANGED BPM!');
|
||||||
}
|
}
|
||||||
else
|
//else
|
||||||
Conductor.changeBPM(SONG.bpm);
|
//Conductor.changeBPM(SONG.bpm);
|
||||||
|
|
||||||
// Dad doesnt interupt his own notes
|
// Dad doesnt interupt his own notes
|
||||||
if (SONG.notes[Math.floor(curStep / 16)].mustHitSection)
|
if (SONG.notes[Math.floor(curStep / 16)].mustHitSection)
|
||||||
dad.dance();
|
dad.dance();
|
||||||
}
|
}
|
||||||
// FlxG.log.add('change bpm' + SONG.notes[Std.int(curStep / 16)].changeBPM);
|
// FlxG.log.add('change bpm' + SONG.notes[Std.int(curStep / 16)].changeBPM);
|
||||||
|
wiggleShit.update(Conductor.crochet);
|
||||||
|
|
||||||
// HARDCODING FOR MILF ZOOMS!
|
// HARDCODING FOR MILF ZOOMS!
|
||||||
if (curSong.toLowerCase() == 'milf' && curBeat >= 168 && curBeat <= 200 && camZooming && FlxG.camera.zoom < 1.35)
|
if (curSong.toLowerCase() == 'milf' && curBeat >= 168 && curBeat < 200 && camZooming && FlxG.camera.zoom < 1.35)
|
||||||
{
|
{
|
||||||
FlxG.camera.zoom += 0.015;
|
FlxG.camera.zoom += 0.015;
|
||||||
camHUD.zoom += 0.03;
|
camHUD.zoom += 0.03;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (camZooming && FlxG.camera.zoom < 1.35 && totalBeats % 4 == 0)
|
if (camZooming && FlxG.camera.zoom < 1.35 && curBeat % 4 == 0)
|
||||||
{
|
{
|
||||||
FlxG.camera.zoom += 0.015;
|
FlxG.camera.zoom += 0.015;
|
||||||
camHUD.zoom += 0.03;
|
camHUD.zoom += 0.03;
|
||||||
|
@ -2301,7 +2303,7 @@ class PlayState extends MusicBeatState
|
||||||
iconP1.updateHitbox();
|
iconP1.updateHitbox();
|
||||||
iconP2.updateHitbox();
|
iconP2.updateHitbox();
|
||||||
|
|
||||||
if (totalBeats % gfSpeed == 0)
|
if (curBeat % gfSpeed == 0)
|
||||||
{
|
{
|
||||||
gf.dance();
|
gf.dance();
|
||||||
}
|
}
|
||||||
|
@ -2311,7 +2313,7 @@ class PlayState extends MusicBeatState
|
||||||
boyfriend.playAnim('idle');
|
boyfriend.playAnim('idle');
|
||||||
}
|
}
|
||||||
|
|
||||||
if (totalBeats % 8 == 7 && curSong == 'Bopeebo')
|
if (curBeat % 8 == 7 && curSong == 'Bopeebo')
|
||||||
{
|
{
|
||||||
boyfriend.playAnim('hey', true);
|
boyfriend.playAnim('hey', true);
|
||||||
|
|
||||||
|
@ -2343,7 +2345,7 @@ class PlayState extends MusicBeatState
|
||||||
if (!trainMoving)
|
if (!trainMoving)
|
||||||
trainCooldown += 1;
|
trainCooldown += 1;
|
||||||
|
|
||||||
if (totalBeats % 4 == 0)
|
if (curBeat % 4 == 0)
|
||||||
{
|
{
|
||||||
phillyCityLights.forEach(function(light:FlxSprite)
|
phillyCityLights.forEach(function(light:FlxSprite)
|
||||||
{
|
{
|
||||||
|
@ -2356,7 +2358,7 @@ class PlayState extends MusicBeatState
|
||||||
// phillyCityLights.members[curLight].alpha = 1;
|
// phillyCityLights.members[curLight].alpha = 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (totalBeats % 8 == 4 && FlxG.random.bool(30) && !trainMoving && trainCooldown > 8)
|
if (curBeat % 8 == 4 && FlxG.random.bool(30) && !trainMoving && trainCooldown > 8)
|
||||||
{
|
{
|
||||||
trainCooldown = FlxG.random.int(-4, 0);
|
trainCooldown = FlxG.random.int(-4, 0);
|
||||||
trainStart();
|
trainStart();
|
||||||
|
|
|
@ -12,8 +12,6 @@ typedef SwagSong =
|
||||||
var song:String;
|
var song:String;
|
||||||
var notes:Array<SwagSection>;
|
var notes:Array<SwagSection>;
|
||||||
var bpm:Int;
|
var bpm:Int;
|
||||||
var sections:Int;
|
|
||||||
var sectionLengths:Array<Dynamic>;
|
|
||||||
var needsVoices:Bool;
|
var needsVoices:Bool;
|
||||||
var speed:Float;
|
var speed:Float;
|
||||||
|
|
||||||
|
@ -27,25 +25,17 @@ class Song
|
||||||
public var song:String;
|
public var song:String;
|
||||||
public var notes:Array<SwagSection>;
|
public var notes:Array<SwagSection>;
|
||||||
public var bpm:Int;
|
public var bpm:Int;
|
||||||
public var sections:Int;
|
|
||||||
public var sectionLengths:Array<Dynamic> = [];
|
|
||||||
public var needsVoices:Bool = true;
|
public var needsVoices:Bool = true;
|
||||||
public var speed:Float = 1;
|
public var speed:Float = 1;
|
||||||
|
|
||||||
public var player1:String = 'bf';
|
public var player1:String = 'bf';
|
||||||
public var player2:String = 'dad';
|
public var player2:String = 'dad';
|
||||||
|
|
||||||
public function new(song, notes, bpm, sections)
|
public function new(song, notes, bpm)
|
||||||
{
|
{
|
||||||
this.song = song;
|
this.song = song;
|
||||||
this.notes = notes;
|
this.notes = notes;
|
||||||
this.bpm = bpm;
|
this.bpm = bpm;
|
||||||
this.sections = sections;
|
|
||||||
|
|
||||||
for (i in 0...notes.length)
|
|
||||||
{
|
|
||||||
this.sectionLengths.push(notes[i]);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public static function loadFromJson(jsonInput:String, ?folder:String):SwagSong
|
public static function loadFromJson(jsonInput:String, ?folder:String):SwagSong
|
||||||
|
@ -72,9 +62,7 @@ class Song
|
||||||
|
|
||||||
daNotes = songData.notes;
|
daNotes = songData.notes;
|
||||||
daSong = songData.song;
|
daSong = songData.song;
|
||||||
daSections = songData.sections;
|
daBpm = songData.bpm; */
|
||||||
daBpm = songData.bpm;
|
|
||||||
daSectionLengths = songData.sectionLengths; */
|
|
||||||
|
|
||||||
return parseJSONshit(rawJson);
|
return parseJSONshit(rawJson);
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue