diff --git a/Project.xml b/Project.xml
index b40d81b5c..4536d8c09 100644
--- a/Project.xml
+++ b/Project.xml
@@ -94,5 +94,5 @@
 
 	<!--Place custom nodes like icons here (higher priority to override the HaxeFlixel icon)-->
 	<icon path="art/icon.png"/>
-	<haxedef name="SKIP_TO_PLAYSTATE" if="debug" />
+	<!-- <haxedef name="SKIP_TO_PLAYSTATE" if="debug" /> -->
 </project>
diff --git a/source/Alphabet.hx b/source/Alphabet.hx
index 4e04631ef..9824e2f35 100644
--- a/source/Alphabet.hx
+++ b/source/Alphabet.hx
@@ -17,6 +17,10 @@ class Alphabet extends FlxSpriteGroup
 	public var delay:Float = 0.05;
 	public var paused:Bool = false;
 
+	// for menu shit
+	public var targetY:Float = 0;
+	public var isMenuItem:Bool = false;
+
 	public var text:String = "";
 
 	var _finalText:String = "";
@@ -207,6 +211,14 @@ class Alphabet extends FlxSpriteGroup
 
 	override function update(elapsed:Float)
 	{
+		if (isMenuItem)
+		{
+			var scaledY = FlxMath.remapToRange(targetY, 0, 1, 0, 1.3);
+
+			y = FlxMath.lerp(y, (scaledY * 120) + (FlxG.height * 0.48), 0.16);
+			x = FlxMath.lerp(x, (targetY * 20) + 90, 0.16);
+		}
+
 		super.update(elapsed);
 	}
 }
diff --git a/source/FreeplayState.hx b/source/FreeplayState.hx
index a75ee3d3d..a98c1d8a5 100644
--- a/source/FreeplayState.hx
+++ b/source/FreeplayState.hx
@@ -3,6 +3,7 @@ package;
 import flixel.FlxG;
 import flixel.FlxSprite;
 import flixel.addons.display.FlxGridOverlay;
+import flixel.group.FlxGroup.FlxTypedGroup;
 import flixel.text.FlxText;
 
 class FreeplayState extends MusicBeatState
@@ -12,31 +13,40 @@ class FreeplayState extends MusicBeatState
 	var selector:FlxText;
 	var curSelected:Int = 0;
 
+	private var grpSongs:FlxTypedGroup<Alphabet>;
+
 	override function create()
 	{
 		// LOAD MUSIC
 
 		// LOAD CHARACTERS
 
-		var bg:FlxSprite = FlxGridOverlay.create(20, 20);
+		var bg:FlxSprite = new FlxSprite().loadGraphic(AssetPaths.menuBGBlue__png);
 		add(bg);
 
+		grpSongs = new FlxTypedGroup<Alphabet>();
+		add(grpSongs);
+
 		for (i in 0...songs.length)
 		{
 			var songText:Alphabet = new Alphabet(0, (70 * i) + 30, songs[i], true, false);
-			add(songText);
-			songText.x += 40;
+			songText.isMenuItem = true;
+			songText.targetY = i;
+			grpSongs.add(songText);
+			// songText.x += 40;
 			// DONT PUT X IN THE FIRST PARAMETER OF new ALPHABET() !!
 			// songText.screenCenter(X);
 		}
 
-		FlxG.sound.playMusic('assets/music/title' + TitleState.soundExt, 0);
-		FlxG.sound.music.fadeIn(2, 0, 0.8);
+		changeSelection();
+
+		// FlxG.sound.playMusic('assets/music/title' + TitleState.soundExt, 0);
+		// FlxG.sound.music.fadeIn(2, 0, 0.8);
 		selector = new FlxText();
 
 		selector.size = 40;
 		selector.text = ">";
-		add(selector);
+		// add(selector);
 
 		var swag:Alphabet = new Alphabet(1, 0, "swag");
 
@@ -52,26 +62,48 @@ class FreeplayState extends MusicBeatState
 
 		if (upP)
 		{
-			curSelected -= 1;
+			changeSelection(-1);
 		}
 		if (downP)
 		{
-			curSelected += 1;
+			changeSelection(1);
 		}
 
+		if (accepted)
+		{
+			PlayState.SONG = Song.loadFromJson(songs[curSelected].toLowerCase(), songs[curSelected].toLowerCase());
+			PlayState.isStoryMode = false;
+			FlxG.switchState(new PlayState());
+			FlxG.sound.music.stop();
+		}
+	}
+
+	function changeSelection(change:Int = 0)
+	{
+		curSelected += change;
+
 		if (curSelected < 0)
 			curSelected = songs.length - 1;
 		if (curSelected >= songs.length)
 			curSelected = 0;
 
-		selector.y = (70 * curSelected) + 30;
+		// selector.y = (70 * curSelected) + 30;
 
-		if (accepted)
+		var bullShit:Int = 0;
+
+		for (item in grpSongs.members)
 		{
-			PlayState.SONG = Song.loadFromJson(songs[curSelected].toLowerCase());
-			PlayState.isStoryMode = false;
-			FlxG.switchState(new PlayState());
-			FlxG.sound.music.stop();
+			item.targetY = bullShit - curSelected;
+			bullShit++;
+
+			item.alpha = 0.6;
+			// item.setGraphicSize(Std.int(item.width * 0.8));
+
+			if (item.targetY == 0)
+			{
+				item.alpha = 1;
+				// item.setGraphicSize(Std.int(item.width));
+			}
 		}
 	}
 }
diff --git a/source/PlayState.hx b/source/PlayState.hx
index 29aeb7335..4e01c2fbb 100644
--- a/source/PlayState.hx
+++ b/source/PlayState.hx
@@ -1283,7 +1283,7 @@ class PlayState extends MusicBeatState
 		if (!boyfriend.animation.curAnim.name.startsWith("sing"))
 			boyfriend.playAnim('idle');
 
-		if (totalBeats % 8 == 6)
+		if (totalBeats % 8 == 7 && curSong == 'Bopeebo')
 		{
 			boyfriend.playAnim('hey', true);
 
diff --git a/source/StoryMenuState.hx b/source/StoryMenuState.hx
index 093746479..5554fbe13 100644
--- a/source/StoryMenuState.hx
+++ b/source/StoryMenuState.hx
@@ -16,10 +16,10 @@ class StoryMenuState extends MusicBeatState
 {
 	var scoreText:FlxText;
 
-	var weekData:Array<Dynamic> = [['Tutorial', 'Bopeebo', 'Fresh', 'Dadbattle'], ['Spookeez', 'South', 'Monster']];
+	var weekData:Array<Dynamic> = [['Tutorial', 'Bopeebo', 'Fresh', 'Dadbattle'], ['Spookeez', 'South']];
 	var curDifficulty:Int = 1;
 
-	public static var weekUnlocked:Array<Bool> = [true, false];
+	public static var weekUnlocked:Array<Bool> = [true, true];
 
 	var weekCharacters:Array<Dynamic> = [['dad', 'bf', 'gf'], ['spooky', 'bf', 'gf']];
 	var curWeek:Int = 0;
@@ -243,7 +243,8 @@ class StoryMenuState extends MusicBeatState
 			PlayState.SONG = Song.loadFromJson(PlayState.storyPlaylist[0].toLowerCase() + diffic, PlayState.storyPlaylist[0].toLowerCase());
 			new FlxTimer().start(1, function(tmr:FlxTimer)
 			{
-				FlxG.sound.music.stop();
+				if (FlxG.sound.music != null)
+					FlxG.sound.music.stop();
 				FlxG.switchState(new PlayState());
 			});
 		}