From ab1a89783ce06c3a9eb1a72b12c3523a60af8985 Mon Sep 17 00:00:00 2001
From: MtH <mth@mth.moe>
Date: Thu, 18 Mar 2021 14:04:28 +0100
Subject: [PATCH] bf pixel die offset fix & manual sparrow fix

---
 source/Character.hx | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/source/Character.hx b/source/Character.hx
index 86a630d49..44d35e2bb 100644
--- a/source/Character.hx
+++ b/source/Character.hx
@@ -408,8 +408,8 @@ class Character extends FlxSprite
 				animation.play('firstDeath');
 
 				addOffset('firstDeath');
-				addOffset('deathLoop', -37);
-				addOffset('deathConfirm', -37);
+				addOffset('deathLoop', -30, -12);
+				addOffset('deathConfirm', -30, -12);
 				playAnim('firstDeath');
 				// pixel bullshit
 				setGraphicSize(Std.int(width * 6));