From ab1a89783ce06c3a9eb1a72b12c3523a60af8985 Mon Sep 17 00:00:00 2001 From: MtH <mth@mth.moe> Date: Thu, 18 Mar 2021 14:04:28 +0100 Subject: [PATCH] bf pixel die offset fix & manual sparrow fix --- source/Character.hx | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/source/Character.hx b/source/Character.hx index 86a630d49..44d35e2bb 100644 --- a/source/Character.hx +++ b/source/Character.hx @@ -408,8 +408,8 @@ class Character extends FlxSprite animation.play('firstDeath'); addOffset('firstDeath'); - addOffset('deathLoop', -37); - addOffset('deathConfirm', -37); + addOffset('deathLoop', -30, -12); + addOffset('deathConfirm', -30, -12); playAnim('firstDeath'); // pixel bullshit setGraphicSize(Std.int(width * 6));