diff --git a/source/MusicBeatState.hx b/source/MusicBeatState.hx index 6e41a028d..cbb9cc6e4 100644 --- a/source/MusicBeatState.hx +++ b/source/MusicBeatState.hx @@ -12,9 +12,6 @@ class MusicBeatState extends FlxUIState private var lastBeat:Float = 0; private var lastStep:Float = 0; - private var totalBeats:Int = 0; - private var totalSteps:Int = 0; - private var curStep:Int = 0; private var curBeat:Int = 0; private var controls(get, never):Controls; @@ -40,12 +37,11 @@ class MusicBeatState extends FlxUIState var oldStep:Int = curStep; updateCurStep(); + updateBeat(); if (oldStep != curStep && curStep > 0) stepHit(); - updateBeat(); - super.update(elapsed); } @@ -72,23 +68,12 @@ class MusicBeatState extends FlxUIState public function stepHit():Void { - totalSteps += 1; - lastStep += Conductor.stepCrochet; - - // If the song is at least 3 steps behind - if (Conductor.songPosition > lastStep + (Conductor.stepCrochet * 3)) - { - lastStep = Conductor.songPosition; - totalSteps = Math.ceil(lastStep / Conductor.stepCrochet); - } - - if (totalSteps % 4 == 0) + if (curStep % 4 == 0) beatHit(); } public function beatHit():Void { - lastBeat += Conductor.crochet; - totalBeats += 1; + //do literally nothing dumbass } } diff --git a/source/MusicBeatSubstate.hx b/source/MusicBeatSubstate.hx index 84c6a4b23..2fa2a6942 100644 --- a/source/MusicBeatSubstate.hx +++ b/source/MusicBeatSubstate.hx @@ -14,9 +14,6 @@ class MusicBeatSubstate extends FlxSubState private var lastBeat:Float = 0; private var lastStep:Float = 0; - private var totalBeats:Int = 0; - private var totalSteps:Int = 0; - private var curStep:Int = 0; private var curBeat:Int = 0; private var controls(get, never):Controls; @@ -39,11 +36,11 @@ class MusicBeatSubstate extends FlxSubState var oldStep:Int = curStep; updateCurStep(); + curBeat = Math.floor(curStep / 4); if (oldStep != curStep && curStep > 0) stepHit(); - curBeat = Math.floor(curStep / 4); super.update(elapsed); } @@ -66,16 +63,12 @@ class MusicBeatSubstate extends FlxSubState public function stepHit():Void { - totalSteps += 1; - lastStep += Conductor.stepCrochet; - - if (totalSteps % 4 == 0) + if (curStep % 4 == 0) beatHit(); } public function beatHit():Void { - lastBeat += Conductor.crochet; - totalBeats += 1; + //do literally nothing dumbass } } diff --git a/source/PlayState.hx b/source/PlayState.hx index 094867a95..d988f8dc8 100644 --- a/source/PlayState.hx +++ b/source/PlayState.hx @@ -1446,13 +1446,13 @@ class PlayState extends MusicBeatState camHUD.zoom = FlxMath.lerp(1, camHUD.zoom, 0.95); } - FlxG.watch.addQuick("beatShit", totalBeats); - FlxG.watch.addQuick("stepShit", totalSteps); + FlxG.watch.addQuick("beatShit", curBeat); + FlxG.watch.addQuick("stepShit", curStep); if (curSong == 'Fresh') { - switch (totalBeats) + switch (curBeat) { case 16: camZooming = true; @@ -1471,7 +1471,7 @@ class PlayState extends MusicBeatState if (curSong == 'Bopeebo') { - switch (totalBeats) + switch (curBeat) { case 128, 129, 130: vocals.volume = 0; @@ -2240,6 +2240,7 @@ class PlayState extends MusicBeatState override function stepHit() { + super.stepHit(); if (SONG.needsVoices) { if (vocals.time > Conductor.songPosition + 20 || vocals.time < Conductor.songPosition - 20) @@ -2248,12 +2249,10 @@ class PlayState extends MusicBeatState } } - if (dad.curCharacter == 'spooky' && totalSteps % 4 == 2) + if (dad.curCharacter == 'spooky' && curStep % 4 == 2) { // dad.dance(); } - - super.stepHit(); } var lightningStrikeBeat:Int = 0; @@ -2292,7 +2291,7 @@ class PlayState extends MusicBeatState camHUD.zoom += 0.03; } - if (camZooming && FlxG.camera.zoom < 1.35 && totalBeats % 4 == 0) + if (camZooming && FlxG.camera.zoom < 1.35 && curBeat % 4 == 0) { FlxG.camera.zoom += 0.015; camHUD.zoom += 0.03; @@ -2304,7 +2303,7 @@ class PlayState extends MusicBeatState iconP1.updateHitbox(); iconP2.updateHitbox(); - if (totalBeats % gfSpeed == 0) + if (curBeat % gfSpeed == 0) { gf.dance(); } @@ -2314,7 +2313,7 @@ class PlayState extends MusicBeatState boyfriend.playAnim('idle'); } - if (totalBeats % 8 == 7 && curSong == 'Bopeebo') + if (curBeat % 8 == 7 && curSong == 'Bopeebo') { boyfriend.playAnim('hey', true); @@ -2346,7 +2345,7 @@ class PlayState extends MusicBeatState if (!trainMoving) trainCooldown += 1; - if (totalBeats % 4 == 0) + if (curBeat % 4 == 0) { phillyCityLights.forEach(function(light:FlxSprite) { @@ -2359,7 +2358,7 @@ class PlayState extends MusicBeatState // phillyCityLights.members[curLight].alpha = 1; } - if (totalBeats % 8 == 4 && FlxG.random.bool(30) && !trainMoving && trainCooldown > 8) + if (curBeat % 8 == 4 && FlxG.random.bool(30) && !trainMoving && trainCooldown > 8) { trainCooldown = FlxG.random.int(-4, 0); trainStart();