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vis wips wips wips
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4 changed files with 21 additions and 4 deletions
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@ -16,6 +16,7 @@ class PolygonSpectogram extends MeshRender
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public var visType:VISTYPE = UPDATED;
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public var daHeight:Float = FlxG.height;
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public var realtimeVisLenght:Float = 0.2;
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public var realtimeStartOffset:Float = 0;
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var numSamples:Int = 0;
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var setBuffer:Bool = false;
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@ -86,7 +87,7 @@ class PolygonSpectogram extends MeshRender
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var prevPoint:FlxPoint = new FlxPoint();
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var funnyPixels:Int = Std.int(daHeight); // sorta redundant but just need it for different var...
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var funnyPixels:Int = Std.int(daHeight * detail); // sorta redundant but just need it for different var...
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if (prevAudioData == audioData.subarray(startSample, startSample + samplesToGen)) return; // optimize / finish funciton here, no need to re-render
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@ -130,7 +131,7 @@ class PolygonSpectogram extends MeshRender
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curTime = vis.snd.time;
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if (vis.snd.time < vis.snd.length - realtimeVisLenght) generateSection(vis.snd.time, realtimeVisLenght);
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if (vis.snd.time < vis.snd.length - realtimeVisLenght) generateSection(vis.snd.time + realtimeStartOffset, realtimeVisLenght);
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}
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}
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}
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@ -6,8 +6,9 @@ import flixel.sound.FlxSound;
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class PolygonVisGroup extends FlxTypedGroup<PolygonSpectogram>
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{
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var playerVis:PolygonSpectogram;
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var opponentVis:PolygonSpectogram;
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public var playerVis:PolygonSpectogram;
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public var opponentVis:PolygonSpectogram;
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var instVis:PolygonSpectogram;
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public function new()
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@ -330,6 +330,11 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
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{
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gridTiledSprite.y = -scrollPositionInPixels + (MENU_BAR_HEIGHT + GRID_TOP_PAD);
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gridPlayheadScrollArea.y = gridTiledSprite.y;
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if (audioVisGroup != null && audioVisGroup.playerVis != null)
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{
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audioVisGroup.playerVis.y = Math.max(gridTiledSprite.y, MENU_BAR_HEIGHT);
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}
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}
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}
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@ -428,12 +433,16 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
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function get_playheadPositionInMs():Float
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{
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if (audioVisGroup != null && audioVisGroup.playerVis != null)
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audioVisGroup.playerVis.realtimeStartOffset = -Conductor.getStepTimeInMs(playheadPositionInSteps);
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return Conductor.getStepTimeInMs(playheadPositionInSteps);
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}
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function set_playheadPositionInMs(value:Float):Float
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{
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playheadPositionInSteps = Conductor.getTimeInSteps(value);
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if (audioVisGroup != null && audioVisGroup.playerVis != null) audioVisGroup.playerVis.realtimeStartOffset = -value;
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return value;
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}
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@ -178,9 +178,15 @@ class ChartEditorAudioHandler
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case BF:
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state.audioVocalTrackGroup.addPlayerVoice(vocalTrack);
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state.audioVisGroup.addPlayerVis(vocalTrack);
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state.audioVisGroup.playerVis.x = 885;
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state.audioVisGroup.playerVis.realtimeVisLenght = Conductor.getStepTimeInMs(16) * 0.00195;
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state.audioVisGroup.playerVis.daHeight = (ChartEditorState.GRID_SIZE) * 16;
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state.audioVisGroup.playerVis.detail = 1;
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return true;
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case DAD:
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state.audioVocalTrackGroup.addOpponentVoice(vocalTrack);
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state.audioVisGroup.addOpponentVis(vocalTrack);
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state.audioVisGroup.opponentVis.x = 435;
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return true;
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case OTHER:
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state.audioVocalTrackGroup.add(vocalTrack);
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