0.3.2 changelog

This commit is contained in:
Cameron Taylor 2024-05-03 01:16:23 -04:00
parent 1aa53ee97b
commit a5825e06c0

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@ -4,7 +4,7 @@ All notable changes will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [0.3.2] - 2024-05-?? ## [0.3.2] - 2024-05-03
### Added ### Added
- Added `,` and `.` keybinds to the Chart Editor. These place Focus Camera events at the playhead, for the opponent and player respectively. - Added `,` and `.` keybinds to the Chart Editor. These place Focus Camera events at the playhead, for the opponent and player respectively.
- Implemented a blacklist to prevent mods from calling system functions. - Implemented a blacklist to prevent mods from calling system functions.
@ -16,6 +16,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
### Changed ### Changed
- Songs in the mod folders will display in Freeplay without any extra scripting. - Songs in the mod folders will display in Freeplay without any extra scripting.
- Story levels in the mod folders will display in Story without any extra scripting. - Story levels in the mod folders will display in Story without any extra scripting.
- All audio should sound better in HTML5, less muddy
### Fixed ### Fixed
- Fixed a typo in the credits folder (`Custcene` -> `Cutscene`) - Fixed a typo in the credits folder (`Custcene` -> `Cutscene`)
- Fixed an issue where health icon transition animations would loop and never finish properly. - Fixed an issue where health icon transition animations would loop and never finish properly.
@ -23,6 +24,8 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
- Fixed an issue where some substate lifecycle events were not being dispatched. - Fixed an issue where some substate lifecycle events were not being dispatched.
- Fixed a crash when trying to load into the Animation Offsets menu with an invalid character. - Fixed a crash when trying to load into the Animation Offsets menu with an invalid character.
- Fixed an issue where the preloader would spam the logs when it was complete and waiting for user input. - Fixed an issue where the preloader would spam the logs when it was complete and waiting for user input.
- Should definitely have the fix for freeplay where it stops taking control of the main menu below it
- Changed the code for the story menu difficulties so that "normal" doesn't overlap the arrows after leaving Weekend 1
### Removed ### Removed
- Removed some unused `.txt` files in the `assets/data` folder. - Removed some unused `.txt` files in the `assets/data` folder.