converting shit to new options menu

This commit is contained in:
Cameron Taylor 2021-03-24 16:44:58 -04:00
parent 6def44b83c
commit 985bd5374b
5 changed files with 133 additions and 54 deletions

View file

@ -47,9 +47,9 @@ class ColorpickSubstate extends MusicBeatSubstate
FlxG.state.openSubState(new OptionsSubState());
}
if (controls.RIGHT_P)
if (controls.UI_RIGHT_P)
curSelected += 1;
if (controls.LEFT_P)
if (controls.UI_LEFT_P)
curSelected -= 1;
if (curSelected < 0)
@ -57,13 +57,13 @@ class ColorpickSubstate extends MusicBeatSubstate
if (curSelected >= grpNotes.members.length)
curSelected = 0;
if (controls.UP)
if (controls.UI_UP)
{
grpNotes.members[curSelected].colorSwap.update(elapsed * 0.3);
Note.arrowColors[curSelected] += elapsed * 0.3;
}
if (controls.DOWN)
if (controls.UI_DOWN)
{
grpNotes.members[curSelected].colorSwap.update(-elapsed * 0.3);
Note.arrowColors[curSelected] += -elapsed * 0.3;

View file

@ -35,9 +35,9 @@ class ModdingSubstate extends MusicBeatSubstate
selections();
if (controls.UP_P)
if (controls.UI_UP_P)
selections(-1);
if (controls.DOWN_P)
if (controls.UI_DOWN_P)
selections(1);
if (FlxG.keys.justPressed.SPACE)

View file

@ -43,10 +43,10 @@ class OptionsSubState extends MusicBeatSubstate
{
super.update(elapsed);
if (controls.UP_P)
if (controls.UI_UP_P)
curSelected -= 1;
if (controls.DOWN_P)
if (controls.UI_DOWN_P)
curSelected += 1;
if (curSelected < 0)

73
source/ui/ColorsMenu.hx Normal file
View file

@ -0,0 +1,73 @@
package ui;
import flixel.FlxG;
import flixel.addons.effects.chainable.FlxEffectSprite;
import flixel.addons.effects.chainable.FlxOutlineEffect;
import flixel.group.FlxGroup.FlxTypedGroup;
import flixel.util.FlxColor;
class ColorsMenu extends ui.OptionsState.Page
{
var curSelected:Int = 0;
var grpNotes:FlxTypedGroup<Note>;
public function new()
{
super();
grpNotes = new FlxTypedGroup<Note>();
add(grpNotes);
for (i in 0...4)
{
var note:Note = new Note(0, i);
note.x = (100 * i) + i;
note.screenCenter(Y);
var _effectSpr:FlxEffectSprite = new FlxEffectSprite(note, [new FlxOutlineEffect(FlxOutlineMode.FAST, FlxColor.WHITE, 4, 1)]);
add(_effectSpr);
_effectSpr.y = 0;
_effectSpr.x = i * 80;
_effectSpr.antialiasing = true;
_effectSpr.setGraphicSize(Std.int(_effectSpr.width * 0.7));
_effectSpr.updateHitbox();
grpNotes.add(note);
}
}
override function update(elapsed:Float)
{
if (controls.BACK)
{
FlxG.state.closeSubState();
FlxG.state.openSubState(new OptionsSubState());
}
if (controls.UI_RIGHT_P)
curSelected += 1;
if (controls.UI_LEFT_P)
curSelected -= 1;
if (curSelected < 0)
curSelected = grpNotes.members.length - 1;
if (curSelected >= grpNotes.members.length)
curSelected = 0;
if (controls.UI_UP)
{
grpNotes.members[curSelected].colorSwap.update(elapsed * 0.3);
Note.arrowColors[curSelected] += elapsed * 0.3;
}
if (controls.UI_DOWN)
{
grpNotes.members[curSelected].colorSwap.update(-elapsed * 0.3);
Note.arrowColors[curSelected] += -elapsed * 0.3;
}
super.update(elapsed);
}
}

View file

@ -1,23 +1,23 @@
package ui;
import flixel.FlxSubState;
import flixel.FlxG;
import flixel.FlxSprite;
import flixel.FlxSubState;
import flixel.addons.transition.FlxTransitionableState;
import flixel.group.FlxGroup;
import flixel.util.FlxSignal;
import flixel.addons.transition.FlxTransitionableState;
// typedef OptionsState = OptionsMenu_old;
// class OptionsState_new extends MusicBeatState
class OptionsState extends MusicBeatState
{
var pages = new Map<PageName, Page>();
var currentName:PageName = #if newgrounds Options #else Controls #end;
var currentPage(get, never):Page;
inline function get_currentPage() return pages[currentName];
inline function get_currentPage()
return pages[currentName];
override function create()
{
var menuBG = new FlxSprite().loadGraphic(Paths.image('menuDesat'));
@ -27,14 +27,16 @@ class OptionsState extends MusicBeatState
menuBG.screenCenter();
menuBG.scrollFactor.set(0, 0);
add(menuBG);
var options = addPage(Options, new OptionsMenu(false));
var controls = addPage(Controls, new ControlsMenu());
var colors = addPage(Colors, new ColorsMenu());
if (options.hasMultipleOptions())
{
options.onExit.add(exitToMainMenu);
controls.onExit.add(switchPage.bind(Options));
colors.onExit.add(switchPage.bind(Options));
}
else
{
@ -42,12 +44,12 @@ class OptionsState extends MusicBeatState
controls.onExit.add(exitToMainMenu);
setPage(Controls);
}
// disable for intro transition
currentPage.enabled = false;
super.create();
}
function addPage<T:Page>(name:PageName, page:T)
{
page.onSwitch.add(switchPage);
@ -56,35 +58,35 @@ class OptionsState extends MusicBeatState
page.exists = currentName == name;
return page;
}
function setPage(name:PageName)
{
if (pages.exists(currentName))
currentPage.exists = false;
currentName = name;
if (pages.exists(currentName))
currentPage.exists = true;
}
override function finishTransIn()
{
super.finishTransIn();
currentPage.enabled = true;
}
function switchPage(name:PageName)
{
//Todo animate?
// Todo animate?
setPage(name);
}
function exitToMainMenu()
{
currentPage.enabled = false;
//Todo animate?
// Todo animate?
FlxG.switchState(new MainMenuState());
}
}
@ -93,57 +95,59 @@ class Page extends FlxGroup
{
public var onSwitch(default, null) = new FlxTypedSignal<PageName->Void>();
public var onExit(default, null) = new FlxSignal();
public var enabled(default, set) = true;
public var canExit = true;
var controls(get, never):Controls;
inline function get_controls() return PlayerSettings.player1.controls;
inline function get_controls()
return PlayerSettings.player1.controls;
var subState:FlxSubState;
inline function switchPage(name:PageName)
{
onSwitch.dispatch(name);
}
inline function exit()
{
onExit.dispatch();
}
override function update(elapsed:Float)
{
super.update(elapsed);
if (enabled)
updateEnabled(elapsed);
}
function updateEnabled(elapsed:Float)
{
if (canExit && controls.BACK)
exit();
}
function set_enabled(value:Bool)
{
return this.enabled = value;
}
function openPrompt(prompt:Prompt, onClose:Void->Void)
{
enabled = false;
prompt.closeCallback = function ()
prompt.closeCallback = function()
{
enabled = true;
if (onClose != null)
onClose();
}
FlxG.state.openSubState(prompt);
}
override function destroy()
{
super.destroy();
@ -154,13 +158,14 @@ class Page extends FlxGroup
class OptionsMenu extends Page
{
var items:TextMenuList;
public function new (showDonate:Bool)
public function new(showDonate:Bool)
{
super();
add(items = new TextMenuList());
createItem("controls", function() switchPage(Controls));
createItem('colors', function() switchPage(Colors));
#if CAN_OPEN_LINKS
if (showDonate)
{
@ -176,7 +181,7 @@ class OptionsMenu extends Page
#end
createItem("exit", exit);
}
function createItem(name:String, callback:Void->Void, fireInstantly = false)
{
var item = items.createItem(0, 100 + items.length * 100, name, Bold, callback);
@ -184,13 +189,13 @@ class OptionsMenu extends Page
item.screenCenter(X);
return item;
}
override function set_enabled(value:Bool)
{
items.enabled = value;
return super.set_enabled(value);
}
/**
* True if this page has multiple options, ecluding the exit option.
* If false, there's no reason to ever show this page.
@ -199,7 +204,7 @@ class OptionsMenu extends Page
{
return items.length > 2;
}
#if CAN_OPEN_LINKS
function selectDonate()
{
@ -210,18 +215,18 @@ class OptionsMenu extends Page
#end
}
#end
#if newgrounds
function selectLogin()
{
openNgPrompt(NgPrompt.showLogin());
}
function selectLogout()
{
openNgPrompt(NgPrompt.showLogout());
}
/**
* Calls openPrompt and redraws the login/logout button
* @param prompt
@ -232,16 +237,16 @@ class OptionsMenu extends Page
var onPromptClose = checkLoginStatus;
if (onClose != null)
{
onPromptClose = function ()
onPromptClose = function()
{
checkLoginStatus();
onClose();
}
}
openPrompt(prompt, onPromptClose);
}
function checkLoginStatus()
{
var prevLoggedIn = items.has("logout");
@ -257,4 +262,5 @@ enum PageName
{
Options;
Controls;
Colors;
}