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Merge pull request #433 from FunkinCrew/hl-compiles
shader var renames for hashlink
This commit is contained in:
commit
93e5e59d57
5 changed files with 5 additions and 5 deletions
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@ -119,7 +119,7 @@
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<haxelib name="flixel-text-input" /> <!-- Improved text field rendering for HaxeUI -->
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<haxelib name="polymod" /> <!-- Modding framework -->
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<haxelib name="flxanimate" /> <!-- Texture atlas rendering -->
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<haxelib name="hxCodec" if="desktop" /> <!-- Video playback -->
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<haxelib name="hxCodec" if="desktop" unless="hl" /> <!-- Video playback -->
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<haxelib name="json2object" /> <!-- JSON parsing -->
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<haxelib name="thx.semver" /> <!-- Version string handling -->
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2
assets
2
assets
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@ -1 +1 @@
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Subproject commit fe0570d4cfe20d232bad062f3140787faad1baeb
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Subproject commit 5027bc656c9df5ec208ab256f9494bd7da425111
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@ -20,6 +20,6 @@ class GaussianBlurShader extends FlxRuntimeShader
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public function setAmount(value:Float):Void
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{
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this.amount = value;
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this.setFloat("amount", amount);
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this.setFloat("_amount", amount);
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}
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}
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@ -17,6 +17,6 @@ class Grayscale extends FlxRuntimeShader
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public function setAmount(value:Float):Void
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{
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amount = value;
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this.setFloat("amount", amount);
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this.setFloat("_amount", amount);
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}
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}
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@ -20,7 +20,7 @@ class HSVShader extends FlxRuntimeShader
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function set_hue(value:Float):Float
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{
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this.setFloat('hue', value);
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this.setFloat('_hue', value);
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this.hue = value;
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return this.hue;
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