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https://github.com/FunkinCrew/Funkin.git
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menu spam fixie
This commit is contained in:
parent
b1b7a032be
commit
8dfd36d227
2 changed files with 10 additions and 7 deletions
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@ -327,7 +327,8 @@
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"INLINE",
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"INLINE",
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"DYNAMIC",
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"DYNAMIC",
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"FINAL"
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"FINAL"
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]
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],
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"severity": "IGNORE"
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},
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},
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"type": "ModifierOrder"
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"type": "ModifierOrder"
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},
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},
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@ -69,7 +69,7 @@ class CharSelectSubState extends MusicBeatSubState
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availableChars.set(3, "pico");
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availableChars.set(3, "pico");
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}
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}
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override public function create()
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override public function create():Void
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{
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{
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super.create();
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super.create();
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@ -79,6 +79,8 @@ class CharSelectSubState extends MusicBeatSubState
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selectSound.volume = 0.7;
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selectSound.volume = 0.7;
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FlxG.sound.defaultSoundGroup.add(selectSound);
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FlxG.sound.defaultSoundGroup.add(selectSound);
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Conductor.instance.forceBPM(90);
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FunkinSound.playMusic('charSelect',
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FunkinSound.playMusic('charSelect',
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{
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{
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startingVolume: 0.0,
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startingVolume: 0.0,
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@ -343,11 +345,11 @@ class CharSelectSubState extends MusicBeatSubState
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var spamLeft:Bool = false;
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var spamLeft:Bool = false;
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var spamRight:Bool = false;
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var spamRight:Bool = false;
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override public function update(elapsed:Float)
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override public function update(elapsed:Float):Void
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{
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{
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super.update(elapsed);
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super.update(elapsed);
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// Conductor.update();
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Conductor.instance.update();
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if (controls.UI_UP_R || controls.UI_DOWN_R || controls.UI_LEFT_R || controls.UI_RIGHT_R) selectSound.pitch = 1;
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if (controls.UI_UP_R || controls.UI_DOWN_R || controls.UI_LEFT_R || controls.UI_RIGHT_R) selectSound.pitch = 1;
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@ -503,7 +505,7 @@ class CharSelectSubState extends MusicBeatSubState
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cursorDarkBlue.y = MathUtil.coolLerp(cursorDarkBlue.y, cursorLocIntended.y, lerpAmnt * 0.2);
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cursorDarkBlue.y = MathUtil.coolLerp(cursorDarkBlue.y, cursorLocIntended.y, lerpAmnt * 0.2);
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}
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}
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function spamOnStep()
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function spamOnStep():Void
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{
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{
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if (spamUp || spamDown || spamLeft || spamRight)
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if (spamUp || spamDown || spamLeft || spamRight)
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{
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{
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@ -534,7 +536,7 @@ class CharSelectSubState extends MusicBeatSubState
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}
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}
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}
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}
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private function updateLockAnims()
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private function updateLockAnims():Void
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{
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{
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for (index => member in grpIcons.group.members)
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for (index => member in grpIcons.group.members)
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{
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{
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@ -572,7 +574,7 @@ class CharSelectSubState extends MusicBeatSubState
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}
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}
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}
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}
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function getCurrentSelected()
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function getCurrentSelected():Int
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{
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{
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var tempX:Int = cursorX + 1;
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var tempX:Int = cursorX + 1;
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var tempY:Int = cursorY + 1;
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var tempY:Int = cursorY + 1;
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