mirror of
https://github.com/FunkinCrew/Funkin.git
synced 2024-11-23 08:07:54 -05:00
load screen and censors
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parent
7f80550598
commit
80c6609ef9
3 changed files with 98 additions and 24 deletions
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@ -61,8 +61,18 @@ class CutsceneCharacter extends FlxTypedGroup<FlxSprite>
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if (daNum + 1 < arrayLMFAOOOO.length)
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createCutscene(daNum + 1);
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else
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ended();
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};
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add(cutScene);
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}
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public var onFinish:Void->Void;
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public function ended():Void
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{
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if (onFinish != null)
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onFinish();
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}
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}
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@ -34,22 +34,17 @@ class LoadingState extends MusicBeatState
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override function create()
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{
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logo = new FlxSprite(-150, -100);
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logo.frames = Paths.getSparrowAtlas('logoBumpin');
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logo.antialiasing = true;
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logo.animation.addByPrefix('bump', 'logo bumpin', 24);
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logo.animation.play('bump');
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logo.updateHitbox();
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// logoBl.screenCenter();
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// logoBl.color = FlxColor.BLACK;
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var bg:FlxSprite = new FlxSprite().makeGraphic(FlxG.width, FlxG.height, 0xFFcaff4d);
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add(bg);
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gfDance = new FlxSprite(FlxG.width * 0.4, FlxG.height * 0.07);
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gfDance.frames = Paths.getSparrowAtlas('gfDanceTitle');
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gfDance.animation.addByIndices('danceLeft', 'gfDance', [30, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14], "", 24, false);
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gfDance.animation.addByIndices('danceRight', 'gfDance', [15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29], "", 24, false);
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gfDance.antialiasing = true;
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add(gfDance);
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add(logo);
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var funkay:FlxSprite = new FlxSprite();
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funkay.loadGraphic(Paths.image('funkay'));
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funkay.setGraphicSize(0, FlxG.height);
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funkay.updateHitbox();
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funkay.antialiasing = true;
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add(funkay);
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funkay.scrollFactor.set();
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funkay.screenCenter();
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initSongsManifest().onComplete(function(lib)
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{
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@ -123,6 +123,7 @@ class PlayState extends MusicBeatState
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var tankmanRun:FlxTypedGroup<TankmenBG>;
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var gfCutsceneLayer:FlxGroup;
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var bfTankCutsceneLayer:FlxGroup;
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var tankWatchtower:BGSprite;
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var talking:Bool = true;
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@ -737,6 +738,9 @@ class PlayState extends MusicBeatState
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gfCutsceneLayer = new FlxGroup();
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add(gfCutsceneLayer);
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bfTankCutsceneLayer = new FlxGroup();
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add(bfTankCutsceneLayer);
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// Shitty layering but whatev it works LOL
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if (curStage == 'limo')
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add(limo);
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@ -1022,7 +1026,8 @@ class PlayState extends MusicBeatState
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dad.visible = false;
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gf.visible = false;
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// gf.y += 300;
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gf.alpha = 0.01;
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var gfTankmen:FlxSprite = new FlxSprite(210, 70);
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gfTankmen.frames = Paths.getSparrowAtlas('characters/gfTankmen');
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@ -1031,20 +1036,20 @@ class PlayState extends MusicBeatState
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gfTankmen.antialiasing = true;
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gfCutsceneLayer.add(gfTankmen);
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var tankCutscene:FlxSprite = new FlxSprite(20, 320);
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var tankCutscene:FlxSprite = new FlxSprite(-70, 320);
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tankCutscene.frames = Paths.getSparrowAtlas('cutsceneStuff/tankTalkSong3-pt1');
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tankCutscene.animation.addByPrefix('tankyguy', 'TANK TALK 3 P1 UNCUT', 24, false);
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// tankCutscene.animation.addByPrefix('weed', 'sexAmbig', 24, false);
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tankCutscene.animation.play('tankyguy');
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tankCutscene.antialiasing = true;
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gfCutsceneLayer.add(tankCutscene); // add();
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bfTankCutsceneLayer.add(tankCutscene); // add();
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var alsoTankCutscene:FlxSprite = new FlxSprite(20, 320);
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alsoTankCutscene.frames = Paths.getSparrowAtlas('cutsceneStuff/tankTalkSong3-pt2');
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alsoTankCutscene.animation.addByPrefix('swagTank', 'TANK TALK 3 P2 UNCUT', 24, false);
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alsoTankCutscene.antialiasing = true;
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gfCutsceneLayer.add(alsoTankCutscene);
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bfTankCutsceneLayer.add(alsoTankCutscene);
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alsoTankCutscene.y = FlxG.height + 100;
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@ -1054,7 +1059,7 @@ class PlayState extends MusicBeatState
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boyfriend.visible = false;
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var fakeBF:Character = new Character(boyfriend.x, boyfriend.y, 'bf', true);
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gfCutsceneLayer.add(fakeBF);
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bfTankCutsceneLayer.add(fakeBF);
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var bfCatchGf:FlxSprite = new FlxSprite(boyfriend.x - 10, boyfriend.y - 90);
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bfCatchGf.frames = Paths.getSparrowAtlas('cutsceneStuff/bfCatchesGF');
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@ -1064,7 +1069,65 @@ class PlayState extends MusicBeatState
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bfCatchGf.visible = false;
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var cutsceneSound:FlxSound = new FlxSound();
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cutsceneSound.loadEmbedded(Paths.sound('stressCutscene'));
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if (PreferencesMenu.getPref('censor-naughty'))
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cutsceneSound.loadEmbedded(Paths.sound('stressCutscene'));
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else
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{
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cutsceneSound.loadEmbedded(Paths.sound('song3censor'));
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var censor:FlxSprite = new FlxSprite();
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censor.frames = Paths.getSparrowAtlas('cutsceneStuff/censor');
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censor.animation.addByPrefix('censor', 'mouth censor', 24);
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censor.animation.play('censor');
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add(censor);
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censor.visible = false;
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//
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new FlxTimer().start(4.6, function(censorTimer:FlxTimer)
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{
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censor.visible = true;
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censor.setPosition(dad.x + 160, dad.y + 180);
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new FlxTimer().start(0.2, function(endThing:FlxTimer)
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{
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censor.visible = false;
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});
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});
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new FlxTimer().start(25.1, function(censorTimer:FlxTimer)
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{
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censor.visible = true;
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censor.setPosition(dad.x + 120, dad.y + 170);
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new FlxTimer().start(0.9, function(endThing:FlxTimer)
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{
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censor.visible = false;
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});
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});
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new FlxTimer().start(30.7, function(censorTimer:FlxTimer)
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{
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censor.visible = true;
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censor.setPosition(dad.x + 210, dad.y + 190);
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new FlxTimer().start(0.4, function(endThing:FlxTimer)
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{
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censor.visible = false;
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});
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});
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new FlxTimer().start(33.8, function(censorTimer:FlxTimer)
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{
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censor.visible = true;
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censor.setPosition(dad.x + 180, dad.y + 170);
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new FlxTimer().start(0.6, function(endThing:FlxTimer)
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{
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censor.visible = false;
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});
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});
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}
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cutsceneSound.play();
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@ -1111,7 +1174,7 @@ class PlayState extends MusicBeatState
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bfCatchGf.visible = true;
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bfCatchGf.animation.play('catch');
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gfCutsceneLayer.remove(fakeBF);
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bfTankCutsceneLayer.remove(fakeBF);
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bfCatchGf.animation.finishCallback = function(anim:String)
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{
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@ -1127,7 +1190,7 @@ class PlayState extends MusicBeatState
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new FlxTimer().start(2.3, function(gayLol:FlxTimer)
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{
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gfCutsceneLayer.remove(tankCutscene);
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bfTankCutsceneLayer.remove(tankCutscene);
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alsoTankCutscene.y = 320;
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alsoTankCutscene.animation.play('swagTank');
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// tankCutscene.animation.play('weed');
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@ -1139,11 +1202,17 @@ class PlayState extends MusicBeatState
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gfCutsceneLayer.add(cutsceneShit);
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gfCutsceneLayer.remove(gfTankmen);
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cutsceneShit.onFinish = function()
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{
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gf.alpha = 1;
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gf.visible = true;
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};
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// add(cutsceneShit);
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new FlxTimer().start(20, function(alsoTmr:FlxTimer)
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{
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dad.visible = true;
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gfCutsceneLayer.remove(alsoTankCutscene);
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bfTankCutsceneLayer.remove(alsoTankCutscene);
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startCountdown();
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gfCutsceneLayer.remove(cutsceneShit);
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});
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