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https://github.com/FunkinCrew/Funkin.git
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Merge branch 'rewrite/master' into rewrite/feature/chart-editor-wasd
This commit is contained in:
commit
7c653a9e9b
4 changed files with 36 additions and 3 deletions
2
assets
2
assets
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@ -1 +1 @@
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Subproject commit 62856964577dab4994737d1fba32399c43add677
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Subproject commit 66545149104a0ca37718b189f56fcedd6abcbabc
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4
hmm.json
4
hmm.json
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@ -139,7 +139,7 @@
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"name": "openfl",
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"type": "git",
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"dir": null,
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"ref": "d33d489a137ff8fdece4994cf1302f0b6334ed08",
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"ref": "de9395d2f367a80f93f082e1b639b9cde2258bf1",
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"url": "https://github.com/EliteMasterEric/openfl"
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},
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{
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@ -160,4 +160,4 @@
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"version": "0.11.0"
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}
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]
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}
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}
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@ -83,6 +83,7 @@ class ChartEditorDialogHandler
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linkCreateBasic.onClick = function(_event) {
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// Hide the welcome dialog
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dialog.hideDialog(DialogButton.CANCEL);
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state.stopWelcomeMusic();
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//
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// Create Song Wizard
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@ -95,6 +96,7 @@ class ChartEditorDialogHandler
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linkImportChartLegacy.onClick = function(_event) {
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// Hide the welcome dialog
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dialog.hideDialog(DialogButton.CANCEL);
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state.stopWelcomeMusic();
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// Open the "Import Chart" dialog
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openImportChartWizard(state, 'legacy', false);
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@ -105,6 +107,7 @@ class ChartEditorDialogHandler
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buttonBrowse.onClick = function(_event) {
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// Hide the welcome dialog
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dialog.hideDialog(DialogButton.CANCEL);
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state.stopWelcomeMusic();
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// Open the "Open Chart" dialog
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openBrowseWizard(state, false);
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@ -133,6 +136,7 @@ class ChartEditorDialogHandler
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linkTemplateSong.text = songName;
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linkTemplateSong.onClick = function(_event) {
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dialog.hideDialog(DialogButton.CANCEL);
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state.stopWelcomeMusic();
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// Load song from template
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state.loadSongAsTemplate(targetSongId);
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@ -141,6 +145,7 @@ class ChartEditorDialogHandler
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splashTemplateContainer.addComponent(linkTemplateSong);
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}
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state.fadeInWelcomeMusic();
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return dialog;
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}
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@ -761,6 +761,11 @@ class ChartEditorState extends HaxeUIState
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*/
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// ==============================
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/**
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* The chill audio track that plays when you open the Chart Editor.
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*/
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public var welcomeMusic:FlxSound = new FlxSound();
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/**
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* The audio track for the instrumental.
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* `null` until an instrumental track is loaded.
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@ -1259,6 +1264,9 @@ class ChartEditorState extends HaxeUIState
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// Get rid of any music from the previous state.
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FlxG.sound.music.stop();
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// Play the welcome music.
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setupWelcomeMusic();
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buildDefaultSongData();
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buildBackground();
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@ -1283,6 +1291,26 @@ class ChartEditorState extends HaxeUIState
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ChartEditorDialogHandler.openWelcomeDialog(this, false);
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}
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function setupWelcomeMusic()
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{
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this.welcomeMusic.loadEmbedded(Paths.music('chartEditorLoop/chartEditorLoop'));
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this.welcomeMusic.looped = true;
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// this.welcomeMusic.play();
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// fadeInWelcomeMusic();
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}
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public function fadeInWelcomeMusic():Void
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{
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this.welcomeMusic.play();
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this.welcomeMusic.fadeIn(4, 0, 1.0);
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}
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public function stopWelcomeMusic():Void
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{
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// this.welcomeMusic.fadeOut(4, 0);
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this.welcomeMusic.pause();
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}
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function buildDefaultSongData():Void
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{
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selectedVariation = Constants.DEFAULT_VARIATION;
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