Make funkin.util.Constants auto-imported

This commit is contained in:
EliteMasterEric 2023-07-13 01:13:26 -04:00
parent 736eecfd9a
commit 70584c6e88
16 changed files with 5 additions and 18 deletions

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@ -1,6 +1,5 @@
package funkin;
import funkin.util.Constants;
import flixel.FlxSprite;
import flixel.addons.text.FlxTypeText;
import flixel.group.FlxSpriteGroup;

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@ -26,7 +26,6 @@ import funkin.ui.story.StoryMenuState;
import funkin.ui.OptionsState;
import funkin.ui.PreferencesMenu;
import funkin.ui.Prompt;
import funkin.util.Constants;
import funkin.util.WindowUtil;
import lime.app.Application;
import openfl.filters.ShaderFilter;

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@ -14,7 +14,6 @@ import funkin.shaderslmfao.ColorSwap;
import funkin.shaderslmfao.LeftMaskShader;
import funkin.shaderslmfao.TitleOutline;
import funkin.ui.AtlasText;
import funkin.util.Constants;
import openfl.Assets;
import openfl.display.Sprite;
import openfl.events.AsyncErrorEvent;

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@ -2,6 +2,7 @@ package;
#if !macro
// Only import these when we aren't in a macro.
import funkin.util.Constants;
import funkin.Paths;
import flixel.FlxG; // This one in particular causes a compile error if you're using macros.

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@ -1,6 +1,5 @@
package funkin.play;
import funkin.util.Constants;
import flixel.tweens.FlxEase;
import flixel.tweens.FlxTween;
import flixel.FlxSprite;

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@ -47,7 +47,6 @@ import funkin.ui.PopUpStuff;
import funkin.ui.PreferencesMenu;
import funkin.ui.stageBuildShit.StageOffsetSubState;
import funkin.ui.story.StoryMenuState;
import funkin.util.Constants;
import funkin.util.SerializerUtil;
import funkin.util.SortUtil;
import lime.ui.Haptic;

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@ -1,10 +1,8 @@
package funkin.play;
import funkin.util.Constants;
/**
* Manages playback of multiple songs in a row.
*
*
* TODO: Add getters/setters for all these properties to validate them.
*/
class PlayStatePlaylist

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@ -4,7 +4,6 @@ import flixel.FlxState;
import funkin.modding.events.ScriptEventDispatcher;
import funkin.modding.events.ScriptEvent;
import flixel.util.FlxColor;
import funkin.Paths;
/**
* A state with displays a conversation with no background.

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@ -1,6 +1,5 @@
package funkin.play.event;
import funkin.util.Constants;
import flixel.tweens.FlxTween;
import flixel.FlxCamera;
import flixel.tweens.FlxEase;
@ -11,7 +10,7 @@ import funkin.play.event.SongEventData.SongEventFieldType;
/**
* This class represents a handler for configuring camera bop intensity and rate.
*
*
* Example: Bop the camera twice as hard, once per beat (rather than once every four beats).
* ```
* {
@ -22,7 +21,7 @@ import funkin.play.event.SongEventData.SongEventFieldType;
* }
* }
* ```
*
*
* Example: Reset the camera bop to default values.
* ```
* {

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@ -1,6 +1,5 @@
package funkin.play.notes;
import funkin.util.Constants;
import flixel.util.FlxColor;
/**

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@ -5,7 +5,6 @@ import funkin.play.song.SongData.SongMetadata;
import funkin.play.song.SongData.SongPlayData;
import funkin.play.song.SongData.SongTimeChange;
import funkin.play.song.SongData.SongTimeFormat;
import funkin.util.Constants;
/**
* For SongMetadata and SongChartData objects,

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@ -5,7 +5,6 @@ import flixel.FlxSubState;
import flixel.addons.transition.FlxTransitionableState;
import flixel.group.FlxGroup;
import flixel.util.FlxSignal;
import funkin.util.Constants;
import funkin.util.WindowUtil;
class OptionsState extends MusicBeatState

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@ -4,7 +4,6 @@ import flixel.FlxSprite;
import flixel.group.FlxGroup.FlxTypedGroup;
import flixel.tweens.FlxTween;
import funkin.play.PlayState;
import funkin.util.Constants;
class PopUpStuff extends FlxTypedGroup<FlxSprite>
{

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@ -34,7 +34,6 @@ import funkin.ui.debug.charting.ChartEditorThemeHandler.ChartEditorTheme;
import funkin.ui.debug.charting.ChartEditorToolboxHandler.ChartEditorToolMode;
import funkin.ui.haxeui.components.CharacterPlayer;
import funkin.ui.haxeui.HaxeUIState;
import funkin.util.Constants;
import funkin.util.FileUtil;
import funkin.util.DateUtil;
import funkin.util.SerializerUtil;

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@ -16,7 +16,6 @@ import funkin.play.PlayState;
import funkin.play.PlayStatePlaylist;
import funkin.play.song.Song;
import funkin.play.song.SongData.SongDataParser;
import funkin.util.Constants;
class StoryMenuState extends MusicBeatState
{

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@ -205,6 +205,7 @@ class Constants
* OTHER
*/
// ==============================
public static final LIBRARY_SEPARATOR:String = ':';
/**
* All MP3 decoders introduce a playback delay of `528` samples,