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https://github.com/FunkinCrew/Funkin.git
synced 2024-11-14 19:25:16 -05:00
viz in progress
This commit is contained in:
parent
b25aa3badb
commit
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5 changed files with 140 additions and 104 deletions
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@ -109,6 +109,7 @@
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<haxelib name="polymod" /> <!-- Modding framework -->
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<haxelib name="flxanimate" /> <!-- Texture atlas rendering -->
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<haxelib name="hxCodec" if="desktop release" /> <!-- Video playback -->
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<haxelib name="funkVis"/>
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<haxelib name="json2object" /> <!-- JSON parsing -->
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<haxelib name="thx.semver" /> <!-- Version string handling -->
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2
assets
2
assets
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@ -1 +1 @@
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Subproject commit ed3eb91f4b04fa0473128698e0e079a28998401e
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Subproject commit d0dc456b49bd9d62c924b2f87f0205dba338705e
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@ -8,20 +8,26 @@ import flixel.group.FlxSpriteGroup.FlxTypedSpriteGroup;
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import flixel.math.FlxMath;
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import flixel.sound.FlxSound;
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import funkin.util.MathUtil;
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import funkVis.dsp.SpectralAnalyzer;
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using Lambda;
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class ABotVis extends FlxTypedSpriteGroup<FlxSprite>
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{
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public var vis:VisShit;
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// public var vis:VisShit;
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var analyzer:SpectralAnalyzer;
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var volumes:Array<Float> = [];
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public var snd:FlxSound;
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public function new(snd:FlxSound)
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{
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super();
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vis = new VisShit(snd);
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this.snd = snd;
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// vis = new VisShit(snd);
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// vis.snd = snd;
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var visFrms:FlxAtlasFrames = Paths.getSparrowAtlas('aBotViz');
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@ -48,118 +54,124 @@ class ABotVis extends FlxTypedSpriteGroup<FlxSprite>
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}
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}
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public function initAnalyzer()
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{
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@:privateAccess
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analyzer = new SpectralAnalyzer(7, new AudioClip(cast snd._channel.__source), 0.005, 30);
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}
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override function update(elapsed:Float)
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{
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// updateViz();
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updateFFT(elapsed);
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// updateFFT(elapsed);
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super.update(elapsed);
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}
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function updateFFT(elapsed:Float)
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static inline function min(x:Int, y:Int):Int
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{
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if (vis.snd != null)
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{
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vis.checkAndSetBuffer();
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if (vis.setBuffer)
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{
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var remappedShit:Int = 0;
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if (vis.snd.playing) remappedShit = Std.int(FlxMath.remapToRange(vis.snd.time, 0, vis.snd.length, 0, vis.numSamples));
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else
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remappedShit = Std.int(FlxMath.remapToRange(Conductor.instance.songPosition, 0, vis.snd.length, 0, vis.numSamples));
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var fftSamples:Array<Float> = [];
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var swagBucks = remappedShit;
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for (i in remappedShit...remappedShit + (Std.int((44100 * (1 / 144)))))
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{
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var left = vis.audioData[swagBucks] / 32767;
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var right = vis.audioData[swagBucks + 1] / 32767;
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var balanced = (left + right) / 2;
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swagBucks += 2;
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fftSamples.push(balanced);
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}
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var freqShit = vis.funnyFFT(fftSamples);
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for (i in 0...group.members.length)
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{
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var getSliceShit = function(s:Int) {
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var powShit = FlxMath.remapToRange(s, 0, group.members.length, 0, MathUtil.logBase(10, freqShit[0].length));
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return Math.round(Math.pow(10, powShit));
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};
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// var powShit:Float = getSliceShit(i);
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var hzSliced:Int = getSliceShit(i);
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var sliceLength:Int = Std.int(freqShit[0].length / group.members.length);
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var volSlice = freqShit[0].slice(hzSliced, getSliceShit(i + 1));
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var avgVel:Float = 0;
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for (slice in volSlice)
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{
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avgVel += slice;
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}
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avgVel /= volSlice.length;
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avgVel *= 10000000;
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volumes[i] += avgVel - (elapsed * (volumes[i] * 50));
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var animFrame:Int = Std.int(volumes[i]);
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animFrame = Math.floor(Math.min(5, animFrame));
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animFrame = Math.floor(Math.max(0, animFrame));
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animFrame = Std.int(Math.abs(animFrame - 5)); // shitty dumbass flip, cuz dave got da shit backwards lol!
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group.members[i].animation.curAnim.curFrame = animFrame;
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if (FlxG.keys.justPressed.U)
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{
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trace(avgVel);
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trace(group.members[i].animation.curAnim.curFrame);
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}
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}
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// group.members[0].animation.curAnim.curFrame =
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}
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}
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return x > y ? y : x;
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}
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public function updateViz()
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override function draw()
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{
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if (vis.snd != null)
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if (analyzer == null)
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{
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var remappedShit:Int = 0;
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vis.checkAndSetBuffer();
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if (vis.setBuffer)
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{
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// var startingSample:Int = Std.int(FlxMath.remapToRange)
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if (vis.snd.playing) remappedShit = Std.int(FlxMath.remapToRange(vis.snd.time, 0, vis.snd.length, 0, vis.numSamples));
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for (i in 0...group.members.length)
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{
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var sampleApprox:Int = Std.int(FlxMath.remapToRange(i, 0, group.members.length, remappedShit, remappedShit + 500));
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var left = vis.audioData[sampleApprox] / 32767;
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var animFrame:Int = Std.int(FlxMath.remapToRange(left, -1, 1, 0, 6));
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group.members[i].animation.curAnim.curFrame = animFrame;
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}
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}
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super.draw();
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return;
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}
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var levels = analyzer.getLevels(false);
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for (i in 0...min(group.members.length, levels.length))
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{
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var animFrame:Int = Math.round(levels[i].value * 5);
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animFrame = Math.floor(Math.min(5, animFrame));
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animFrame = Math.floor(Math.max(0, animFrame));
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animFrame = Std.int(Math.abs(animFrame - 5)); // shitty dumbass flip, cuz dave got da shit backwards lol!
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group.members[i].animation.curAnim.curFrame = animFrame;
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}
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super.draw();
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}
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// function updateFFT(elapsed:Float)
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// {
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// if (vis.snd != null)
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// {
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// vis.checkAndSetBuffer();
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// if (vis.setBuffer)
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// {
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// var remappedShit:Int = 0;
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// if (vis.snd.playing) remappedShit = Std.int(FlxMath.remapToRange(vis.snd.time, 0, vis.snd.length, 0, vis.numSamples));
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// else
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// remappedShit = Std.int(FlxMath.remapToRange(Conductor.instance.songPosition, 0, vis.snd.length, 0, vis.numSamples));
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// var fftSamples:Array<Float> = [];
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// var swagBucks = remappedShit;
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// for (i in remappedShit...remappedShit + (Std.int((44100 * (1 / 144)))))
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// {
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// var left = vis.audioData[swagBucks] / 32767;
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// var right = vis.audioData[swagBucks + 1] / 32767;
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// var balanced = (left + right) / 2;
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// swagBucks += 2;
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// fftSamples.push(balanced);
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// }
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// var freqShit = vis.funnyFFT(fftSamples);
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// for (i in 0...group.members.length)
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// {
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// var getSliceShit = function(s:Int) {
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// var powShit = FlxMath.remapToRange(s, 0, group.members.length, 0, MathUtil.logBase(10, freqShit[0].length));
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// return Math.round(Math.pow(10, powShit));
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// };
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// // var powShit:Float = getSliceShit(i);
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// var hzSliced:Int = getSliceShit(i);
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// var sliceLength:Int = Std.int(freqShit[0].length / group.members.length);
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// var volSlice = freqShit[0].slice(hzSliced, getSliceShit(i + 1));
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// var avgVel:Float = 0;
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// for (slice in volSlice)
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// {
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// avgVel += slice;
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// }
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// avgVel /= volSlice.length;
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// avgVel *= 10000000;
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// volumes[i] += avgVel - (elapsed * (volumes[i] * 50));
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// var animFrame:Int = Std.int(volumes[i]);
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// animFrame = Math.floor(Math.min(5, animFrame));
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// animFrame = Math.floor(Math.max(0, animFrame));
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// animFrame = Std.int(Math.abs(animFrame - 5)); // shitty dumbass flip, cuz dave got da shit backwards lol!
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// group.members[i].animation.curAnim.curFrame = animFrame;
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// if (FlxG.keys.justPressed.U)
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// {
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// trace(avgVel);
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// trace(group.members[i].animation.curAnim.curFrame);
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// }
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// }
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// // group.members[0].animation.curAnim.curFrame =
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// }
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// }
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// }
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// public function updateViz()
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// {
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// if (vis.snd != null)
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// {
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// var remappedShit:Int = 0;
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// vis.checkAndSetBuffer();
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// if (vis.setBuffer)
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// {
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// // var startingSample:Int = Std.int(FlxMath.remapToRange)
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// if (vis.snd.playing) remappedShit = Std.int(FlxMath.remapToRange(vis.snd.time, 0, vis.snd.length, 0, vis.numSamples));
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// for (i in 0...group.members.length)
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// {
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// var sampleApprox:Int = Std.int(FlxMath.remapToRange(i, 0, group.members.length, remappedShit, remappedShit + 500));
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// var left = vis.audioData[sampleApprox] / 32767;
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// var animFrame:Int = Std.int(FlxMath.remapToRange(left, -1, 1, 0, 6));
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// group.members[i].animation.curAnim.curFrame = animFrame;
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// }
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// }
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// }
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// }
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}
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23
source/funkin/audio/visualize/AudioClip.hx
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23
source/funkin/audio/visualize/AudioClip.hx
Normal file
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package funkin.audio.visualize;
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import flixel.FlxG;
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import flixel.math.FlxMath;
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import funkVis.AudioBuffer;
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import lime.media.AudioSource;
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class AudioClip implements funkVis.AudioClip
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{
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public var audioBuffer(default, null):AudioBuffer;
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public var currentFrame(get, never):Int;
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public function new(audioSource:AudioSource)
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{
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var data:lime.utils.UInt16Array = cast audioSource.buffer.data;
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this.audioBuffer = new AudioBuffer(data, audioSource.buffer.sampleRate);
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}
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private function get_currentFrame():Int
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{
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return Std.int(FlxMath.remapToRange(FlxG.sound.music.time, 0, FlxG.sound.music.length, 0, audioBuffer.data.length / 2));
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}
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}
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@ -1741,8 +1741,6 @@ class PlayState extends MusicBeatSubState
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*/
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function startSong():Void
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{
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dispatchEvent(new ScriptEvent(SONG_START));
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startingSong = false;
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if (!overrideMusic && !isGamePaused && currentChart != null)
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@ -1772,6 +1770,8 @@ class PlayState extends MusicBeatSubState
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// FlxG.sound.music.time = startTimestamp - Conductor.instance.instrumentalOffset;
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handleSkippedNotes();
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}
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dispatchEvent(new ScriptEvent(SONG_START));
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}
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/**
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