Working Input Style, note snapping in menu, W/S to scroll

This commit is contained in:
EliteMasterEric 2023-09-29 21:44:42 -04:00
parent ed6bc553ed
commit 6c99f7161d
2 changed files with 91 additions and 42 deletions

2
assets

@ -1 +1 @@
Subproject commit a62e7e50d59c14d256c75da651b79dea77e1620e
Subproject commit 3805b746cece5dd8a04c6ba0045d43136ac75753

View file

@ -690,6 +690,16 @@ class ChartEditorState extends HaxeUIState
*/
var downKeyHandler:TurboKeyHandler = TurboKeyHandler.build(FlxKey.DOWN);
/**
* Variable used to track how long the user has been holding the W keybind.
*/
var wKeyHandler:TurboKeyHandler = TurboKeyHandler.build(FlxKey.W);
/**
* Variable used to track how long the user has been holding the S keybind.
*/
var sKeyHandler:TurboKeyHandler = TurboKeyHandler.build(FlxKey.S);
/**
* Variable used to track how long the user has been holding the page-up keybind.
*/
@ -1659,16 +1669,20 @@ class ChartEditorState extends HaxeUIState
addUIClickListener('menubarItemSelectNone', _ -> performCommand(new DeselectAllItemsCommand(currentNoteSelection, currentEventSelection)));
// TODO: Implement these.
// addUIClickListener('menubarItemSelectRegion', _ -> doSomething());
// addUIClickListener('menubarItemSelectBeforeCursor', _ -> doSomething());
// addUIClickListener('menubarItemSelectAfterCursor', _ -> doSomething());
addUIClickListener('menubarItemPlaytestFull', _ -> testSongInPlayState(false));
addUIClickListener('menubarItemPlaytestMinimal', _ -> testSongInPlayState(true));
addUIChangeListener('menubarItemInputStyleGroup', function(event:UIEvent) {
trace('Change input style: ${event.target}');
addUIClickListener('menuBarItemNoteSnapDecrease', _ -> noteSnapQuantIndex--);
addUIClickListener('menuBarItemNoteSnapIncrease', _ -> noteSnapQuantIndex++);
addUIChangeListener('menuBarItemInputStyleNone', function(event:UIEvent) {
currentLiveInputStyle = None;
});
addUIChangeListener('menuBarItemInputStyleNumberKeys', function(event:UIEvent) {
currentLiveInputStyle = NumberKeys;
});
addUIChangeListener('menuBarItemInputStyleWASD', function(event:UIEvent) {
currentLiveInputStyle = WASD;
});
addUIClickListener('menubarItemAbout', _ -> ChartEditorDialogHandler.openAboutDialog(this));
@ -1769,6 +1783,8 @@ class ChartEditorState extends HaxeUIState
add(redoKeyHandler);
add(upKeyHandler);
add(downKeyHandler);
add(wKeyHandler);
add(sKeyHandler);
add(pageUpKeyHandler);
add(pageDownKeyHandler);
}
@ -1901,13 +1917,26 @@ class ChartEditorState extends HaxeUIState
}
// Up Arrow = Scroll Up
if (upKeyHandler.activated && currentLiveInputStyle != LiveInputStyle.WASD)
if (upKeyHandler.activated && currentLiveInputStyle == None)
{
scrollAmount = -GRID_SIZE * 0.25 * 5.0;
shouldPause = true;
}
// Down Arrow = Scroll Down
if (downKeyHandler.activated && currentLiveInputStyle != LiveInputStyle.WASD)
if (downKeyHandler.activated && currentLiveInputStyle == None)
{
scrollAmount = GRID_SIZE * 0.25 * 5.0;
shouldPause = true;
}
// W = Scroll Up (doesn't work with Ctrl+Scroll)
if (wKeyHandler.activated && currentLiveInputStyle == None && !FlxG.keys.pressed.CONTROL)
{
scrollAmount = -GRID_SIZE * 0.25 * 5.0;
shouldPause = true;
}
// S = Scroll Down (doesn't work with Ctrl+Scroll)
if (sKeyHandler.activated && currentLiveInputStyle == None && !FlxG.keys.pressed.CONTROL)
{
scrollAmount = GRID_SIZE * 0.25 * 5.0;
shouldPause = true;
@ -2044,6 +2073,8 @@ class ChartEditorState extends HaxeUIState
}
function handleSnap():Void
{
if (currentLiveInputStyle == None)
{
if (FlxG.keys.justPressed.LEFT && !FlxG.keys.pressed.CONTROL)
{
@ -2055,6 +2086,7 @@ class ChartEditorState extends HaxeUIState
noteSnapQuantIndex++;
}
}
}
/**
* Handle display of the mouse cursor.
@ -3110,6 +3142,8 @@ class ChartEditorState extends HaxeUIState
* Handle keybinds for View menu items.
*/
function handleViewKeybinds():Void
{
if (currentLiveInputStyle == None)
{
if (FlxG.keys.pressed.CONTROL && FlxG.keys.justPressed.LEFT)
{
@ -3119,6 +3153,8 @@ class ChartEditorState extends HaxeUIState
{
incrementDifficulty(1);
}
// Would bind Ctrl+A and Ctrl+D here, but they are already bound to Select All and Select None.
}
}
function incrementDifficulty(change:Int):Void
@ -3756,25 +3792,26 @@ class ChartEditorState extends HaxeUIState
switch (currentLiveInputStyle)
{
case LiveInputStyle.WASD:
if (FlxG.keys.justPressed.A) placeNoteAtPlayhead(0);
if (FlxG.keys.justPressed.S) placeNoteAtPlayhead(1);
if (FlxG.keys.justPressed.W) placeNoteAtPlayhead(2);
if (FlxG.keys.justPressed.D) placeNoteAtPlayhead(3);
if (FlxG.keys.justPressed.A) placeNoteAtPlayhead(4);
if (FlxG.keys.justPressed.S) placeNoteAtPlayhead(5);
if (FlxG.keys.justPressed.W) placeNoteAtPlayhead(6);
if (FlxG.keys.justPressed.D) placeNoteAtPlayhead(7);
if (FlxG.keys.justPressed.LEFT) placeNoteAtPlayhead(4);
if (FlxG.keys.justPressed.DOWN) placeNoteAtPlayhead(5);
if (FlxG.keys.justPressed.UP) placeNoteAtPlayhead(6);
if (FlxG.keys.justPressed.RIGHT) placeNoteAtPlayhead(7);
if (FlxG.keys.justPressed.LEFT) placeNoteAtPlayhead(0);
if (FlxG.keys.justPressed.DOWN) placeNoteAtPlayhead(1);
if (FlxG.keys.justPressed.UP) placeNoteAtPlayhead(2);
if (FlxG.keys.justPressed.RIGHT) placeNoteAtPlayhead(3);
case LiveInputStyle.NumberKeys:
if (FlxG.keys.justPressed.ONE) placeNoteAtPlayhead(0);
if (FlxG.keys.justPressed.TWO) placeNoteAtPlayhead(1);
if (FlxG.keys.justPressed.THREE) placeNoteAtPlayhead(2);
if (FlxG.keys.justPressed.FOUR) placeNoteAtPlayhead(3);
// Flipped because Dad is on the left but represents data 0-3.
if (FlxG.keys.justPressed.ONE) placeNoteAtPlayhead(4);
if (FlxG.keys.justPressed.TWO) placeNoteAtPlayhead(5);
if (FlxG.keys.justPressed.THREE) placeNoteAtPlayhead(6);
if (FlxG.keys.justPressed.FOUR) placeNoteAtPlayhead(7);
if (FlxG.keys.justPressed.FIVE) placeNoteAtPlayhead(4);
if (FlxG.keys.justPressed.SIX) placeNoteAtPlayhead(5);
if (FlxG.keys.justPressed.SEVEN) placeNoteAtPlayhead(6);
if (FlxG.keys.justPressed.EIGHT) placeNoteAtPlayhead(7);
if (FlxG.keys.justPressed.FIVE) placeNoteAtPlayhead(0);
if (FlxG.keys.justPressed.SIX) placeNoteAtPlayhead(1);
if (FlxG.keys.justPressed.SEVEN) placeNoteAtPlayhead(2);
if (FlxG.keys.justPressed.EIGHT) placeNoteAtPlayhead(3);
case LiveInputStyle.None:
// Do nothing.
}
@ -3783,13 +3820,25 @@ class ChartEditorState extends HaxeUIState
function placeNoteAtPlayhead(column:Int):Void
{
var playheadPos:Float = scrollPositionInPixels + playheadPositionInPixels;
var playheadPosFractionalStep:Float = playheadPos / GRID_SIZE / (16 / noteSnapQuant);
var playheadPosFractionalStep:Float = playheadPos / GRID_SIZE / noteSnapRatio;
var playheadPosStep:Int = Std.int(Math.floor(playheadPosFractionalStep));
var playheadPosMs:Float = playheadPosStep * Conductor.stepLengthMs * (16 / noteSnapQuant);
var playheadPosSnappedMs:Float = playheadPosStep * Conductor.stepLengthMs * noteSnapRatio;
var newNoteData:SongNoteData = new SongNoteData(playheadPosMs, column, 0, selectedNoteKind);
// Look for notes within 1 step of the playhead.
var notesAtPos:Array<SongNoteData> = SongDataUtils.getNotesInTimeRange(currentSongChartNoteData, playheadPosSnappedMs,
playheadPosSnappedMs + Conductor.stepLengthMs * noteSnapRatio);
notesAtPos = SongDataUtils.getNotesWithData(notesAtPos, [column]);
if (notesAtPos.length == 0)
{
var newNoteData:SongNoteData = new SongNoteData(playheadPosSnappedMs, column, 0, selectedNoteKind);
performCommand(new AddNotesCommand([newNoteData], FlxG.keys.pressed.CONTROL));
}
else
{
trace('Already a note there.');
}
}
function set_scrollPositionInPixels(value:Float):Float
{