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@ -31,7 +31,7 @@ typedef StagePropGroup = FlxTypedSpriteGroup<StageProp>;
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/**
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* A Stage is a group of objects rendered in the PlayState.
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*
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* A Stage is comprised of one or more props, each of which is a FlxSprite.
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* A Stage is comprised of one or more props, each of which is an FlxSprite.
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*/
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class Stage extends FlxSpriteGroup implements IPlayStateScriptedClass implements IRegistryEntry<StageData>
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{
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