diff --git a/source/funkin/play/components/HealthIcon.hx b/source/funkin/play/components/HealthIcon.hx index 957daa43c..ded00f378 100644 --- a/source/funkin/play/components/HealthIcon.hx +++ b/source/funkin/play/components/HealthIcon.hx @@ -373,6 +373,10 @@ class HealthIcon extends FunkinSprite // Don't flip BF's icon here! That's done later. this.animation.add(Idle, [0], 0, false, false); this.animation.add(Losing, [1], 0, false, false); + if (animation.numFrames >= 3) + { + this.animation.add(Winning, [2], 0, false, false); + } } function correctCharacterId(charId:Null):String