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Merge pull request #388 from FunkinCrew/feature/pico-flicker
Arcade-style flicker when Pico gets hit by the can.
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commit
5c0e01dee2
4 changed files with 3 additions and 4 deletions
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assets
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assets
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@ -1 +1 @@
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Subproject commit b498f7f7569af24c25c88836d087f93529c2c6be
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Subproject commit ae92cf9bf353f0fa958ff68f2c78fdcb377fe9ce
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2
hmm.json
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hmm.json
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@ -11,7 +11,7 @@
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"name": "flixel",
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"type": "git",
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"dir": null,
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"ref": "4d054bd10b05bb1309a0ba3427ffa5378e0b4b99",
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"ref": "5823c46b4e7410372d58b99f8d5c52fc18b3cb3d",
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"url": "https://github.com/FunkinCrew/flixel"
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},
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{
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@ -4,7 +4,6 @@ import flixel.FlxSprite;
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import flixel.group.FlxSpriteGroup.FlxTypedSpriteGroup;
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import flixel.math.FlxMath;
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import flixel.math.FlxPoint;
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import flixel.math.FlxVector;
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import flixel.sound.FlxSound;
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import flixel.util.FlxColor;
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import funkin.audio.visualize.PolygonSpectogram.VISTYPE;
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@ -4,7 +4,7 @@ import flixel.FlxSprite;
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import flixel.util.FlxSignal;
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import funkin.util.assets.FlxAnimationUtil;
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import funkin.graphics.adobeanimate.FlxAtlasSprite;
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import flixel.system.FlxSound;
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import flixel.sound.FlxSound;
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import flixel.util.FlxTimer;
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import funkin.audio.FlxStreamSound;
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