From 5bbf279208f779ff3e7fe07a8ffe96cb8d118f89 Mon Sep 17 00:00:00 2001
From: Cameron Taylor <cameron.taylor.ninja@gmail.com>
Date: Thu, 3 Aug 2023 11:22:52 -0400
Subject: [PATCH] gameover fix

---
 source/funkin/play/GameOverSubState.hx | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/source/funkin/play/GameOverSubState.hx b/source/funkin/play/GameOverSubState.hx
index f38dabea4..18962d549 100644
--- a/source/funkin/play/GameOverSubState.hx
+++ b/source/funkin/play/GameOverSubState.hx
@@ -132,11 +132,11 @@ class GameOverSubState extends MusicBeatSubState
 
       if (boyfriend.hasAnimation('fakeoutDeath') && FlxG.random.bool((1 / 4096) * 100))
       {
-        boyfriend.playAnimation('fakeoutDeath', true, true);
+        boyfriend.playAnimation('fakeoutDeath', true, false);
       }
       else
       {
-        boyfriend.playAnimation('firstDeath', true, true);
+        boyfriend.playAnimation('firstDeath', true, false); // ignoreOther is set to FALSE since you WANT to be able to mash and confirm game over!
         // Play the "blue balled" sound. May play a variant if one has been assigned.
         playBlueBalledSFX();
       }