mirror of
https://github.com/FunkinCrew/Funkin.git
synced 2025-04-21 19:31:52 -04:00
Animation editor fixes + near complete null safety
This commit is contained in:
parent
d31ef12363
commit
4ac0c31ffc
5 changed files with 185 additions and 131 deletions
source/funkin
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@ -268,7 +268,7 @@ class InitState extends FlxState
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}));
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#elseif ANIMDEBUG
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// -DANIMDEBUG
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FlxG.switchState(() -> new funkin.ui.debug.anim.DebugBoundingState());
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FlxG.switchState(() -> new funkin.ui.debug.anim.AnimationEditorState());
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#elseif LATENCY
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// -DLATENCY
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FlxG.switchState(() -> new funkin.LatencyState());
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@ -58,7 +58,7 @@ class BaseCharacter extends Bopper
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*/
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public var dropNoteCounts(default, null):Array<Int>;
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@:allow(funkin.ui.debug.anim.DebugBoundingState)
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@:allow(funkin.ui.debug.anim.AnimationEditorState)
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final _data:CharacterData;
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final singTimeSteps:Float;
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@ -81,7 +81,7 @@ class Bopper extends StageProp implements IPlayStateScriptedClass
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return globalOffsets = value;
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}
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@:allow(funkin.ui.debug.anim.DebugBoundingState)
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@:allow(funkin.ui.debug.anim.AnimationEditorState)
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var animOffsets(default, set):Array<Float> = [0, 0];
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public var originalPosition:FlxPoint = new FlxPoint(0, 0);
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@ -117,7 +117,7 @@ class DebugMenuSubState extends MusicBeatSubState
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function openAnimationEditor()
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{
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FlxG.switchState(() -> new funkin.ui.debug.anim.DebugBoundingState());
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FlxG.switchState(() -> new funkin.ui.debug.anim.AnimationEditorState());
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trace('Animation Editor');
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}
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@ -31,30 +31,27 @@ import openfl.net.FileReference;
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using flixel.util.FlxSpriteUtil;
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class DebugBoundingState extends FlxState
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@:nullSafety
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class AnimationEditorState extends MusicBeatState
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{
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/*
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TODAY'S TO-DO
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- Cleaner UI
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*/
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var bg:FlxBackdrop;
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var fileInfo:FlxText;
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var bg:Null<FlxBackdrop>;
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var fileInfo:Null<FlxText>;
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var txtGrp:FlxTypedGroup<FlxText>;
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var txtGrp:Null<FlxTypedGroup<FlxText>>;
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var hudCam:FlxCamera;
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var hudCam:Null<FlxCamera>;
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var curView:ANIMDEBUGVIEW = SPRITESHEET;
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var spriteSheetView:FlxGroup;
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var offsetView:FlxGroup;
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var spriteSheetView:Null<FlxGroup>;
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var offsetView:Null<FlxGroup>;
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var dropDownSetup:Bool = false;
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var onionSkinChar:FlxSprite;
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var txtOffsetShit:FlxText;
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var onionSkinChar:Null<FlxSprite>;
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var txtOffsetShit:Null<FlxText>;
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var offsetEditorDialog:CollapsibleDialog;
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var offsetAnimationDropdown:DropDown;
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var offsetEditorDialog:Null<CollapsibleDialog>;
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var offsetAnimationDropdown:Null<DropDown>;
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var haxeUIFocused(get, default):Bool = false;
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@ -89,8 +86,10 @@ class DebugBoundingState extends FlxState
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offsetEditorDialog = cast RuntimeComponentBuilder.fromAsset(str);
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// offsetEditorDialog.findComponent("btnViewSpriteSheet").onClick = _ -> curView = SPRITESHEET;
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var viewDropdown:DropDown = offsetEditorDialog.findComponent("swapper", DropDown);
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viewDropdown.onChange = function(e:UIEvent) {
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var viewDropdown:Null<DropDown> = offsetEditorDialog.findComponent("swapper", DropDown);
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if (viewDropdown != null) viewDropdown.onChange = function(e:UIEvent) {
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trace(e.type);
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curView = cast e.data.curView;
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trace(e.data);
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@ -120,8 +119,8 @@ class DebugBoundingState extends FlxState
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super.create();
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}
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var bf:FlxSprite;
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var swagOutlines:FlxSprite;
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var bf:Null<FlxSprite>;
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var swagOutlines:Null<FlxSprite>;
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function initSpritesheetView():Void
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{
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@ -140,7 +139,7 @@ class DebugBoundingState extends FlxState
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generateOutlines(tex.frames);
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txtGrp = new FlxTypedGroup<FlxText>();
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txtGrp.cameras = [hudCam];
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if (hudCam != null) txtGrp.cameras = [hudCam];
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spriteSheetView.add(txtGrp);
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addInfo('boyfriend.xml', "");
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@ -154,7 +153,7 @@ class DebugBoundingState extends FlxState
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{
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// swagOutlines.width = frameShit[0].parent.width;
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// swagOutlines.height = frameShit[0].parent.height;
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swagOutlines.pixels.fillRect(new Rectangle(0, 0, swagOutlines.width, swagOutlines.height), 0x00000000);
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if (swagOutlines != null) swagOutlines.pixels.fillRect(new Rectangle(0, 0, swagOutlines.width, swagOutlines.height), 0x00000000);
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for (i in frameShit)
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{
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@ -164,7 +163,7 @@ class DebugBoundingState extends FlxState
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var uvH:Float = (i.uv.height * i.parent.height) - (i.uv.y * i.parent.height);
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// trace(Std.int(i.uv.width * i.parent.width));
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swagOutlines.drawRect(i.uv.x * i.parent.width, i.uv.y * i.parent.height, uvW, uvH, FlxColor.TRANSPARENT, lineStyle);
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if (swagOutlines != null) swagOutlines.drawRect(i.uv.x * i.parent.width, i.uv.y * i.parent.height, uvW, uvH, FlxColor.TRANSPARENT, lineStyle);
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// swagGraphic.setPosition(, );
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// trace(uvH);
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}
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@ -181,26 +180,31 @@ class DebugBoundingState extends FlxState
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txtOffsetShit = new FlxText(20, 20, 0, "", 20);
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txtOffsetShit.setFormat(Paths.font("vcr.ttf"), 26, FlxColor.WHITE, LEFT, FlxTextBorderStyle.OUTLINE, FlxColor.BLACK);
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txtOffsetShit.cameras = [hudCam];
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if (hudCam != null) txtOffsetShit.cameras = [hudCam];
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txtOffsetShit.y = FlxG.height - 20 - txtOffsetShit.height;
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offsetView.add(txtOffsetShit);
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var characters:Array<String> = CharacterDataParser.listCharacterIds();
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characters = characters.filter(function(charId:String) {
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var char = CharacterDataParser.fetchCharacterData(charId);
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@:nullSafety(Off)
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return char.renderType != AnimateAtlas;
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});
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characters.sort(SortUtil.alphabetically);
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var charDropdown:DropDown = offsetEditorDialog.findComponent('characterDropdown', DropDown);
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for (char in characters)
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{
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charDropdown.dataSource.add({text: char});
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}
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var charDropdown:Null<DropDown> = null;
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if (offsetEditorDialog != null) charDropdown = offsetEditorDialog.findComponent('characterDropdown', DropDown);
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charDropdown.onChange = function(e:UIEvent) {
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loadAnimShit(e.data.text);
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};
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if (charDropdown != null){
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for (char in characters)
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{
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charDropdown.dataSource.add({text: char});
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}
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charDropdown.onChange = function(e:UIEvent) {
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loadAnimShit(e.data.text);
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};
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}
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}
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public var mouseOffset:FlxPoint = FlxPoint.get(0, 0);
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@ -223,10 +227,12 @@ class DebugBoundingState extends FlxState
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{
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swagChar.animOffsets = [(FlxG.mouse.x - mouseOffset.x) * -1, (FlxG.mouse.y - mouseOffset.y) * -1];
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swagChar.animationOffsets.set(offsetAnimationDropdown.value.id, swagChar.animOffsets);
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if (offsetAnimationDropdown != null) swagChar.animationOffsets.set(offsetAnimationDropdown.value.id, swagChar.animOffsets);
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txtOffsetShit.text = 'Offset: ' + swagChar.animOffsets;
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txtOffsetShit.y = FlxG.height - 20 - txtOffsetShit.height;
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if (txtOffsetShit != null) {
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txtOffsetShit.text = 'Offset: ' + swagChar?.animOffsets;
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txtOffsetShit.y = FlxG.height - 20 - txtOffsetShit.height;
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}
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}
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if (FlxG.mouse.justReleased)
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@ -247,18 +253,22 @@ class DebugBoundingState extends FlxState
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swagText.setFormat(Paths.font("vcr.ttf"), 26, FlxColor.WHITE, LEFT, FlxTextBorderStyle.OUTLINE, FlxColor.BLACK);
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swagText.scrollFactor.set();
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for (text in txtGrp.members)
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{
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text.y -= swagText.height;
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if (txtGrp != null){
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var texts = txtGrp.members;
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if (texts != null)
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for (text in texts)
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{
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text.y -= swagText.height;
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}
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txtGrp.add(swagText);
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}
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txtGrp.add(swagText);
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swagText.text = str + ": " + Std.string(value);
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}
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function clearInfo()
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{
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txtGrp.clear();
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if (txtGrp != null) txtGrp.clear();
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}
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function checkLibrary(library:String)
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@ -281,15 +291,17 @@ class DebugBoundingState extends FlxState
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{
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if (FlxG.keys.justPressed.ONE)
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{
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var lv:DropDown = offsetEditorDialog.findComponent("swapper", DropDown);
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lv.selectedIndex = 0;
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var lv:Null<DropDown> = null;
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if (offsetEditorDialog != null) lv = offsetEditorDialog.findComponent("swapper", DropDown);
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if (lv != null) lv.selectedIndex = 0;
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curView = SPRITESHEET;
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}
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if (FlxG.keys.justReleased.TWO)
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{
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var lv:DropDown = offsetEditorDialog.findComponent("swapper", DropDown);
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lv.selectedIndex = 1;
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var lv:Null<DropDown> = null;
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if (offsetEditorDialog != null) lv = offsetEditorDialog.findComponent("swapper", DropDown);
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if (lv != null) lv.selectedIndex = 1;
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curView = ANIMATIONS;
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if (swagChar != null)
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{
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@ -298,33 +310,36 @@ class DebugBoundingState extends FlxState
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}
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}
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switch (curView)
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if (spriteSheetView != null && offsetView != null && offsetAnimationDropdown != null)
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{
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case SPRITESHEET:
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spriteSheetView.visible = true;
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offsetView.visible = false;
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offsetView.active = false;
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offsetAnimationDropdown.visible = false;
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case ANIMATIONS:
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spriteSheetView.visible = false;
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offsetView.visible = true;
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offsetView.active = true;
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offsetAnimationDropdown.visible = true;
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offsetControls();
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mouseOffsetMovement();
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switch (curView)
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{
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case SPRITESHEET:
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spriteSheetView.visible = true;
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offsetView.visible = false;
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offsetView.active = false;
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offsetAnimationDropdown.visible = false;
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case ANIMATIONS:
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spriteSheetView.visible = false;
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offsetView.visible = true;
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offsetView.active = true;
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offsetAnimationDropdown.visible = true;
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offsetControls();
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mouseOffsetMovement();
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}
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}
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if (FlxG.keys.justPressed.H) hudCam.visible = !hudCam.visible;
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if (FlxG.keys.justPressed.H && hudCam != null) hudCam.visible = !hudCam.visible;
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if (FlxG.keys.justPressed.F4) FlxG.switchState(() -> new MainMenuState());
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MouseUtil.mouseCamDrag();
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MouseUtil.mouseCamDrag(FlxG.camera.scroll);
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if (!haxeUIFocused) MouseUtil.mouseWheelZoom();
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// bg.scale.x = FlxG.camera.zoom;
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// bg.scale.y = FlxG.camera.zoom;
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bg.setGraphicSize(Std.int(bg.width / FlxG.camera.zoom));
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if (bg != null) bg.setGraphicSize(Std.int(bg.width / FlxG.camera.zoom));
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super.update(elapsed);
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}
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@ -333,29 +348,31 @@ class DebugBoundingState extends FlxState
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{
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if (FlxG.keys.justPressed.RBRACKET || FlxG.keys.justPressed.E)
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{
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if (offsetAnimationDropdown.selectedIndex + 1 <= offsetAnimationDropdown.dataSource.size)
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if (offsetAnimationDropdown != null && offsetAnimationDropdown.selectedIndex + 1 <= offsetAnimationDropdown.dataSource.size)
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{
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offsetAnimationDropdown.selectedIndex += 1;
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}
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else
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{
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offsetAnimationDropdown.selectedIndex = 0;
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if (offsetAnimationDropdown != null) offsetAnimationDropdown.selectedIndex = 0;
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}
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trace(offsetAnimationDropdown.selectedIndex);
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trace(offsetAnimationDropdown.dataSource.size);
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trace(offsetAnimationDropdown.value);
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if (offsetAnimationDropdown != null){
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trace(offsetAnimationDropdown.selectedIndex);
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trace(offsetAnimationDropdown.dataSource.size);
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trace(offsetAnimationDropdown.value);
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}
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trace(currentAnimationName);
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playCharacterAnimation(currentAnimationName, true);
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}
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if (FlxG.keys.justPressed.LBRACKET || FlxG.keys.justPressed.Q)
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{
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if (offsetAnimationDropdown.selectedIndex - 1 >= 0)
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if (offsetAnimationDropdown != null && offsetAnimationDropdown.selectedIndex - 1 >= 0)
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{
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offsetAnimationDropdown.selectedIndex -= 1;
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}
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else
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{
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offsetAnimationDropdown.selectedIndex = offsetAnimationDropdown.dataSource.size - 1;
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if (offsetAnimationDropdown != null) offsetAnimationDropdown.selectedIndex = offsetAnimationDropdown.dataSource.size - 1;
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}
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playCharacterAnimation(currentAnimationName, true);
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}
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@ -377,7 +394,7 @@ class DebugBoundingState extends FlxState
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if (targetLabel != currentAnimationName)
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{
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offsetAnimationDropdown.value = {id: targetLabel, text: targetLabel};
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if (offsetAnimationDropdown != null) offsetAnimationDropdown.value = {id: targetLabel, text: targetLabel};
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// Play the new animation if the IDs are the different.
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// Override the onion skin.
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@ -393,18 +410,18 @@ class DebugBoundingState extends FlxState
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if (FlxG.keys.justPressed.F)
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{
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onionSkinChar.visible = !onionSkinChar.visible;
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if (onionSkinChar != null) onionSkinChar.visible = !onionSkinChar.visible;
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}
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if (FlxG.keys.justPressed.G)
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{
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swagChar.flipX = !swagChar.flipX;
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if (swagChar != null) swagChar.flipX = !swagChar.flipX;
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}
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// Plays the idle animation
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if (FlxG.keys.justPressed.SPACE)
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{
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offsetAnimationDropdown.value = {id: 'idle', text: 'idle'};
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if (offsetAnimationDropdown != null) offsetAnimationDropdown.value = {id: 'idle', text: 'idle'};
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playCharacterAnimation(currentAnimationName, true);
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}
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@ -417,33 +434,39 @@ class DebugBoundingState extends FlxState
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if (FlxG.keys.justPressed.RIGHT || FlxG.keys.justPressed.LEFT || FlxG.keys.justPressed.UP || FlxG.keys.justPressed.DOWN)
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{
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var animName = currentAnimationName;
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var coolValues:Array<Float> = swagChar.animationOffsets.get(animName).copy();
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if (swagChar != null)
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{
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var animName = currentAnimationName;
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@:nullSafety(Off)
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var coolValues:Array<Float> = swagChar.animationOffsets.get(animName).copy();
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var multiplier:Int = 5;
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var multiplier:Int = 5;
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if (FlxG.keys.pressed.CONTROL) multiplier = 1;
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if (FlxG.keys.pressed.CONTROL) multiplier = 1;
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if (FlxG.keys.pressed.SHIFT) multiplier = 10;
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if (FlxG.keys.pressed.SHIFT) multiplier = 10;
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if (FlxG.keys.justPressed.RIGHT) coolValues[0] -= 1 * multiplier;
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else if (FlxG.keys.justPressed.LEFT) coolValues[0] += 1 * multiplier;
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else if (FlxG.keys.justPressed.UP) coolValues[1] += 1 * multiplier;
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else if (FlxG.keys.justPressed.DOWN) coolValues[1] -= 1 * multiplier;
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if (FlxG.keys.justPressed.RIGHT) coolValues[0] -= 1 * multiplier;
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else if (FlxG.keys.justPressed.LEFT) coolValues[0] += 1 * multiplier;
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else if (FlxG.keys.justPressed.UP) coolValues[1] += 1 * multiplier;
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else if (FlxG.keys.justPressed.DOWN) coolValues[1] -= 1 * multiplier;
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swagChar.animationOffsets.set(currentAnimationName, coolValues);
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swagChar.playAnimation(animName);
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swagChar.animationOffsets.set(currentAnimationName, coolValues);
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swagChar.playAnimation(animName);
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txtOffsetShit.text = 'Offset: ' + coolValues;
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txtOffsetShit.y = FlxG.height - 20 - txtOffsetShit.height;
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if (txtOffsetShit != null){
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txtOffsetShit.text = 'Offset: ' + coolValues;
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txtOffsetShit.y = FlxG.height - 20 - txtOffsetShit.height;
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}
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trace(animName);
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trace(animName);
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}
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}
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if (FlxG.keys.justPressed.ESCAPE)
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{
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var outputString = FlxG.keys.pressed.CONTROL ? buildOutputStringOld() : buildOutputStringNew();
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saveOffsets(outputString, FlxG.keys.pressed.CONTROL ? swagChar.characterId + "Offsets.txt" : swagChar.characterId + ".json");
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if (swagChar != null) saveOffsets(outputString, FlxG.keys.pressed.CONTROL ? swagChar.characterId + "Offsets.txt" : swagChar.characterId + ".json");
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}
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}
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@ -451,9 +474,15 @@ class DebugBoundingState extends FlxState
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{
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var outputString:String = "";
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for (i in swagChar.animationOffsets.keys())
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if (swagChar != null)
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{
|
||||
outputString += i + " " + swagChar.animationOffsets.get(i)[0] + " " + swagChar.animationOffsets.get(i)[1] + "\n";
|
||||
var keys = swagChar.animationOffsets.keys();
|
||||
if (keys != null)
|
||||
for (i in keys)
|
||||
{
|
||||
@:nullSafety(Off) // This bug is fixed in haxe 5.0 or something
|
||||
outputString += '${i} ${swagChar.animationOffsets.get(i)[0]} ${swagChar.animationOffsets.get(i)[1]}\n';
|
||||
}
|
||||
}
|
||||
|
||||
outputString.trim();
|
||||
|
@ -463,18 +492,21 @@ class DebugBoundingState extends FlxState
|
|||
|
||||
function buildOutputStringNew():String
|
||||
{
|
||||
var charData:CharacterData = Reflect.copy(swagChar._data);
|
||||
var charData:Null<CharacterData> = Reflect.copy(swagChar?._data);
|
||||
|
||||
for (charDataAnim in charData.animations)
|
||||
var animations = charData?.animations;
|
||||
if (animations != null)
|
||||
{
|
||||
var animName:String = charDataAnim.name;
|
||||
charDataAnim.offsets = swagChar.animationOffsets.get(animName);
|
||||
for (charDataAnim in animations)
|
||||
{
|
||||
var animName:String = charDataAnim.name;
|
||||
charDataAnim.offsets = swagChar?.animationOffsets.get(animName);
|
||||
}
|
||||
}
|
||||
|
||||
return SerializerUtil.toJSON(charData, true);
|
||||
}
|
||||
|
||||
var swagChar:BaseCharacter;
|
||||
var swagChar:Null<BaseCharacter>;
|
||||
|
||||
/*
|
||||
Called when animation dropdown is changed!
|
||||
|
@ -483,83 +515,97 @@ class DebugBoundingState extends FlxState
|
|||
{
|
||||
if (swagChar != null)
|
||||
{
|
||||
offsetView.remove(swagChar);
|
||||
if (offsetView != null) offsetView.remove(swagChar);
|
||||
swagChar.destroy();
|
||||
}
|
||||
|
||||
swagChar = CharacterDataParser.fetchCharacter(char);
|
||||
swagChar.x = 100;
|
||||
swagChar.y = 100;
|
||||
swagChar.debug = true;
|
||||
offsetView.add(swagChar);
|
||||
|
||||
if (swagChar == null || swagChar.frames == null)
|
||||
{
|
||||
trace('ERROR: Failed to load character ${char}!');
|
||||
}
|
||||
else if (swagChar != null)
|
||||
{
|
||||
swagChar.x = 100;
|
||||
swagChar.y = 100;
|
||||
swagChar.debug = true;
|
||||
if (offsetView != null) offsetView.add(swagChar);
|
||||
|
||||
generateOutlines(swagChar.frames.frames);
|
||||
bf.pixels = swagChar.pixels;
|
||||
if (bf != null) bf.pixels = swagChar.pixels;
|
||||
|
||||
clearInfo();
|
||||
addInfo(swagChar._data.assetPath, "");
|
||||
addInfo('Width', bf.width);
|
||||
addInfo('Height', bf.height);
|
||||
if (bf != null) addInfo('Width', bf.width);
|
||||
if (bf != null) addInfo('Height', bf.height);
|
||||
|
||||
characterAnimNames = [];
|
||||
|
||||
for (i in swagChar.animationOffsets.keys())
|
||||
var keys = swagChar.animationOffsets?.keys();
|
||||
if (keys != null)
|
||||
for (i in keys)
|
||||
{
|
||||
characterAnimNames.push(i);
|
||||
trace(i);
|
||||
trace(swagChar.animationOffsets[i]);
|
||||
trace(swagChar?.animationOffsets[i]);
|
||||
}
|
||||
|
||||
offsetAnimationDropdown.dataSource.clear();
|
||||
if (offsetAnimationDropdown != null){
|
||||
offsetAnimationDropdown.dataSource.clear();
|
||||
|
||||
for (charAnim in characterAnimNames)
|
||||
for (charAnim in characterAnimNames)
|
||||
{
|
||||
trace('Adding ${charAnim} to HaxeUI dropdown');
|
||||
offsetAnimationDropdown.dataSource.add({id: charAnim, text: charAnim});
|
||||
}
|
||||
|
||||
offsetAnimationDropdown.selectedIndex = 0;
|
||||
|
||||
trace('Added ${offsetAnimationDropdown.dataSource.size} to HaxeUI dropdown');
|
||||
|
||||
offsetAnimationDropdown.onChange = function(event:UIEvent) {
|
||||
if (event?.data?.id == null) return;
|
||||
trace('Selected animation ${event?.data?.id}');
|
||||
playCharacterAnimation(event.data.id, true);
|
||||
}
|
||||
}
|
||||
|
||||
if (txtOffsetShit != null)
|
||||
{
|
||||
trace('Adding ${charAnim} to HaxeUI dropdown');
|
||||
offsetAnimationDropdown.dataSource.add({id: charAnim, text: charAnim});
|
||||
txtOffsetShit.text = 'Offset: ' + swagChar?.animOffsets;
|
||||
txtOffsetShit.y = FlxG.height - 20 - txtOffsetShit.height;
|
||||
}
|
||||
|
||||
offsetAnimationDropdown.selectedIndex = 0;
|
||||
|
||||
trace('Added ${offsetAnimationDropdown.dataSource.size} to HaxeUI dropdown');
|
||||
|
||||
offsetAnimationDropdown.onChange = function(event:UIEvent) {
|
||||
trace('Selected animation ${event?.data?.id}');
|
||||
playCharacterAnimation(event.data.id, true);
|
||||
}
|
||||
|
||||
txtOffsetShit.text = 'Offset: ' + swagChar.animOffsets;
|
||||
txtOffsetShit.y = FlxG.height - 20 - txtOffsetShit.height;
|
||||
dropDownSetup = true;
|
||||
}
|
||||
}
|
||||
|
||||
private var characterAnimNames:Array<String>;
|
||||
private var characterAnimNames:Null<Array<String>>;
|
||||
|
||||
function playCharacterAnimation(str:String, setOnionSkin:Bool = true)
|
||||
{
|
||||
if (setOnionSkin)
|
||||
if (setOnionSkin && onionSkinChar != null)
|
||||
{
|
||||
// clears the canvas
|
||||
onionSkinChar.pixels.fillRect(new Rectangle(0, 0, FlxG.width * 2, FlxG.height * 2), 0x00000000);
|
||||
|
||||
onionSkinChar.stamp(swagChar, Std.int(swagChar.x), Std.int(swagChar.y));
|
||||
if (swagChar != null) onionSkinChar.stamp(swagChar, Std.int(swagChar.x), Std.int(swagChar.y));
|
||||
onionSkinChar.alpha = 0.6;
|
||||
}
|
||||
|
||||
// var animName = characterAnimNames[Std.parseInt(str)];
|
||||
var animName = str;
|
||||
swagChar.playAnimation(animName, true); // trace();
|
||||
trace(swagChar.animationOffsets.get(animName));
|
||||
if (swagChar != null) swagChar.playAnimation(animName, true);
|
||||
trace(swagChar?.animationOffsets.get(animName));
|
||||
|
||||
txtOffsetShit.text = 'Offset: ' + swagChar.animOffsets;
|
||||
txtOffsetShit.y = FlxG.height - 20 - txtOffsetShit.height;
|
||||
if (txtOffsetShit != null)
|
||||
{
|
||||
txtOffsetShit.text = 'Offset: ' + swagChar?.animOffsets;
|
||||
txtOffsetShit.y = FlxG.height - 20 - txtOffsetShit.height;
|
||||
}
|
||||
}
|
||||
|
||||
var _file:FileReference;
|
||||
var _file:Null<FileReference>;
|
||||
|
||||
function saveOffsets(saveString:String, fileName:String)
|
||||
{
|
||||
|
@ -575,11 +621,13 @@ class DebugBoundingState extends FlxState
|
|||
|
||||
function onSaveComplete(_):Void
|
||||
{
|
||||
if (_file != null){
|
||||
_file.removeEventListener(Event.COMPLETE, onSaveComplete);
|
||||
_file.removeEventListener(Event.CANCEL, onSaveCancel);
|
||||
_file.removeEventListener(IOErrorEvent.IO_ERROR, onSaveError);
|
||||
_file = null;
|
||||
FlxG.log.notice("Successfully saved LEVEL DATA.");
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -587,10 +635,13 @@ class DebugBoundingState extends FlxState
|
|||
*/
|
||||
function onSaveCancel(_):Void
|
||||
{
|
||||
if (_file != null)
|
||||
{
|
||||
_file.removeEventListener(Event.COMPLETE, onSaveComplete);
|
||||
_file.removeEventListener(Event.CANCEL, onSaveCancel);
|
||||
_file.removeEventListener(IOErrorEvent.IO_ERROR, onSaveError);
|
||||
_file = null;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -598,11 +649,14 @@ class DebugBoundingState extends FlxState
|
|||
*/
|
||||
function onSaveError(_):Void
|
||||
{
|
||||
if (_file != null)
|
||||
{
|
||||
_file.removeEventListener(Event.COMPLETE, onSaveComplete);
|
||||
_file.removeEventListener(Event.CANCEL, onSaveCancel);
|
||||
_file.removeEventListener(IOErrorEvent.IO_ERROR, onSaveError);
|
||||
_file = null;
|
||||
FlxG.log.error("Problem saving Level data");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
Add table
Add a link
Reference in a new issue