Merge branch 'master' of github.com:ninjamuffin99/Funkin-secret into nitpix

This commit is contained in:
MtH 2021-03-14 20:49:28 +01:00
commit 49d060d9f2
3 changed files with 45 additions and 39 deletions

View file

@ -4,6 +4,7 @@ import flixel.FlxG;
import flixel.FlxSprite;
import flixel.animation.FlxBaseAnimation;
import flixel.graphics.frames.FlxAtlasFrames;
import haxe.io.Path;
using StringTools;
@ -32,7 +33,7 @@ class Character extends FlxSprite
{
case 'gf':
// GIRLFRIEND CODE
tex = Paths.getSparrowAtlas('GF_assets');
tex = Paths.getSparrowAtlas('characters/GF_assets');
frames = tex;
animation.addByPrefix('cheer', 'GF Cheer', 24, false);
animation.addByPrefix('singLEFT', 'GF left note', 24, false);
@ -46,19 +47,7 @@ class Character extends FlxSprite
animation.addByIndices('hairFall', "GF Dancing Beat Hair Landing", [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], "", 24, false);
animation.addByPrefix('scared', 'GF FEAR', 24);
addOffset('cheer');
addOffset('sad', -2, -21);
addOffset('danceLeft', 0, -9);
addOffset('danceRight', 0, -9);
addOffset("singUP", 0, 4);
addOffset("singRIGHT", 0, -20);
addOffset("singLEFT", 0, -19);
addOffset("singDOWN", 0, -20);
addOffset('hairBlow', 45, -8);
addOffset('hairFall', 0, -9);
addOffset('scared', -2, -17);
loadOffsetFile(curCharacter);
playAnim('danceRight');
@ -266,8 +255,20 @@ class Character extends FlxSprite
flipX = true;
case 'pico-speaker':
frames = Paths.getSparrowAtlas('characters/picoSpeaker');
quickAnimAdd('shoot1', "Pico shoot 1");
quickAnimAdd('shoot2', "Pico shoot 2");
quickAnimAdd('shoot3', "Pico shoot 3");
quickAnimAdd('shoot4', "Pico shoot 4");
// here for now, will be replaced later for less copypaste
loadOffsetFile(curCharacter);
playAnim('shoot1');
case 'bf':
var tex = Paths.getSparrowAtlas('BOYFRIEND');
var tex = Paths.getSparrowAtlas('characters/BOYFRIEND');
frames = tex;
animation.addByPrefix('idle', 'BF idle dance', 24, false);
animation.addByPrefix('singUP', 'BF NOTE UP0', 24, false);
@ -286,25 +287,14 @@ class Character extends FlxSprite
animation.addByPrefix('scared', 'BF idle shaking', 24);
addOffset('idle', -5);
addOffset("singUP", -29, 27);
addOffset("singRIGHT", -38, -7);
addOffset("singLEFT", 12, -6);
addOffset("singDOWN", -10, -50);
addOffset("singUPmiss", -29, 27);
addOffset("singRIGHTmiss", -30, 21);
addOffset("singLEFTmiss", 12, 24);
addOffset("singDOWNmiss", -11, -19);
addOffset("hey", 7, 4);
addOffset('firstDeath', 37, 11);
addOffset('deathLoop', 37, 5);
addOffset('deathConfirm', 37, 69);
addOffset('scared', -4);
loadOffsetFile(curCharacter);
playAnim('idle');
flipX = true;
loadOffsetFile(curCharacter);
case 'bf-christmas':
var tex = Paths.getSparrowAtlas('christmas/bfChristmas');
frames = tex;
@ -521,15 +511,7 @@ class Character extends FlxSprite
animation.addByPrefix('singUPmiss', 'Tankman UP note MISS', 24, false);
animation.addByPrefix('singDOWNmiss', 'Tankman DOWN note MISS', 24, false);
addOffset('idle');
addOffset("singUP", 24, 56);
addOffset("singRIGHT", -1, -7);
addOffset("singLEFT", 100, -14);
addOffset("singDOWN", 98, -90);
addOffset("singUPmiss", 24, 56);
addOffset("singRIGHTmiss", -1, -7);
addOffset("singLEFTmiss", 100, -14);
addOffset("singDOWNmiss", 98, -90);
loadOffsetFile(curCharacter);
playAnim('idle');
@ -561,9 +543,20 @@ class Character extends FlxSprite
}
}
function quickAnimAdd(name:String, prefix:String)
{
animation.addByPrefix(name, prefix, 24, false);
}
private function loadOffsetFile(offsetCharacter:String)
{
var daFile:String = Paths.file("characters/" + offsetCharacter + "Offsets.txt");
var daFile:Array<String> = CoolUtil.coolTextFile(Paths.file("images/characters/" + offsetCharacter + "Offsets.txt"));
for (i in daFile)
{
var splitWords:Array<String> = i.split(" ");
addOffset(splitWords[0], Std.parseInt(splitWords[1]), Std.parseInt(splitWords[2]));
}
}
override function update(elapsed:Float)
@ -649,6 +642,8 @@ class Character extends FlxSprite
else
playAnim('danceLeft');
}
case 'pico-speaker':
playAnim('shoot' + FlxG.random.int(1, 4), true);
case 'spooky':
danced = !danced;

View file

@ -21,6 +21,7 @@ class HealthIcon extends FlxSprite
animation.add('bf-pixel', [21, 21], 0, false, isPlayer);
animation.add('spooky', [2, 3], 0, false, isPlayer);
animation.add('pico', [4, 5], 0, false, isPlayer);
animation.add('pico-speaker', [4, 5], 0, false, isPlayer);
animation.add('mom', [6, 7], 0, false, isPlayer);
animation.add('mom-car', [6, 7], 0, false, isPlayer);
animation.add('tankman', [8, 9], 0, false, isPlayer);

View file

@ -560,9 +560,19 @@ class PlayState extends MusicBeatState
if (curStage == 'limo')
gfVersion = 'gf-car';
if (SONG.song.toLowerCase() == 'stress')
gfVersion = 'pico-speaker';
gf = new Character(400, 130, gfVersion);
gf.scrollFactor.set(0.95, 0.95);
switch (gfVersion)
{
case 'pico-speaker':
gf.x -= 50;
gf.y -= 200;
}
dad = new Character(100, 100, SONG.player2);
var camPos:FlxPoint = new FlxPoint(dad.getGraphicMidpoint().x, dad.getGraphicMidpoint().y);