mirror of
https://github.com/FunkinCrew/Funkin.git
synced 2024-11-26 17:46:08 -05:00
IN PROGRESS AND WORKING WITH NEW CHART STUFF
This commit is contained in:
parent
8df91344f2
commit
47703418bf
7 changed files with 85 additions and 84 deletions
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@ -552,7 +552,7 @@ class Character extends FlxSprite
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{
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var swagshit = Song.loadFromJson('picospeaker', 'stress');
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var notes = swagshit.notes;
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var notes = swagshit.notes[0];
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for (section in notes)
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{
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@ -132,12 +132,12 @@ class ChartingState extends MusicBeatState
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{
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_song = {
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song: 'Test',
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notes: [],
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notes: [[]],
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bpm: 150,
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needsVoices: true,
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player1: 'bf',
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player2: 'dad',
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speed: 1,
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speed: [1],
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validScore: false,
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voiceList: ["BF", "BF-pixel"]
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};
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@ -150,7 +150,7 @@ class ChartingState extends MusicBeatState
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addSection();
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// sections = _song.notes;
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// sections = _song.notes[Conductor.curNotes];
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updateGrid();
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@ -241,7 +241,7 @@ class ChartingState extends MusicBeatState
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var loadAutosaveBtn:FlxButton = new FlxButton(reloadSongJson.x, reloadSongJson.y + 30, 'load autosave', loadAutosave);
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var stepperSpeed:FlxUINumericStepper = new FlxUINumericStepper(10, 80, 0.1, 1, 0.1, 10, 2);
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stepperSpeed.value = _song.speed;
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stepperSpeed.value = _song.speed[Conductor.curNotes];
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stepperSpeed.name = 'song_speed';
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var stepperBPM:FlxUINumericStepper = new FlxUINumericStepper(10, 65, 1, 100, 1, 999, 3);
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@ -298,7 +298,7 @@ class ChartingState extends MusicBeatState
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tab_group_section.name = 'Section';
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stepperLength = new FlxUINumericStepper(10, 10, 4, 0, 0, 999, 0);
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stepperLength.value = _song.notes[curSection].lengthInSteps;
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stepperLength.value = _song.notes[Conductor.curNotes][curSection].lengthInSteps;
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stepperLength.name = "section_length";
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stepperSectionBPM = new FlxUINumericStepper(10, 80, 1, Conductor.bpm, 1, 999, 3);
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@ -316,11 +316,11 @@ class ChartingState extends MusicBeatState
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var swapSection:FlxButton = new FlxButton(10, 170, "Swap section", function()
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{
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for (i in 0..._song.notes[curSection].sectionNotes.length)
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for (i in 0..._song.notes[Conductor.curNotes][curSection].sectionNotes.length)
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{
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var note = _song.notes[curSection].sectionNotes[i];
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var note = _song.notes[Conductor.curNotes][curSection].sectionNotes[i];
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note[1] = (note[1] + 4) % 8;
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_song.notes[curSection].sectionNotes[i] = note;
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_song.notes[Conductor.curNotes][curSection].sectionNotes[i] = note;
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updateGrid();
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}
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});
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@ -468,7 +468,7 @@ class ChartingState extends MusicBeatState
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bullshitUI.add(title);
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/*
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var loopCheck = new FlxUICheckBox(UI_box.x + 10, UI_box.y + 50, null, null, "Loops", 100, ['loop check']);
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loopCheck.checked = curNoteSelected.doesLoop;
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loopCheck.checked = notes[0]elected.doesLoop;
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tooltips.add(loopCheck, {title: 'Section looping', body: "Whether or not it's a simon says style section", style: tooltipType});
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bullshitUI.add(loopCheck);
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@ -484,15 +484,15 @@ class ChartingState extends MusicBeatState
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switch (label)
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{
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case 'Must hit section':
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_song.notes[curSection].mustHitSection = check.checked;
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_song.notes[Conductor.curNotes][curSection].mustHitSection = check.checked;
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updateHeads();
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case 'Change BPM':
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_song.notes[curSection].changeBPM = check.checked;
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_song.notes[Conductor.curNotes][curSection].changeBPM = check.checked;
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FlxG.log.add('changed bpm shit');
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case "Alt Animation":
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_song.notes[curSection].altAnim = check.checked;
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_song.notes[Conductor.curNotes][curSection].altAnim = check.checked;
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}
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}
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else if (id == FlxUINumericStepper.CHANGE_EVENT && (sender is FlxUINumericStepper))
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@ -502,12 +502,12 @@ class ChartingState extends MusicBeatState
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FlxG.log.add(wname);
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if (wname == 'section_length')
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{
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_song.notes[curSection].lengthInSteps = Std.int(nums.value);
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_song.notes[Conductor.curNotes][curSection].lengthInSteps = Std.int(nums.value);
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updateGrid();
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}
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else if (wname == 'song_speed')
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{
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_song.speed = nums.value;
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_song.speed[Conductor.curNotes] = nums.value;
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}
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else if (wname == 'song_bpm')
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{
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@ -522,7 +522,7 @@ class ChartingState extends MusicBeatState
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}
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else if (wname == 'section_bpm')
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{
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_song.notes[curSection].bpm = nums.value;
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_song.notes[Conductor.curNotes][curSection].bpm = nums.value;
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updateGrid();
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}
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}
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@ -535,10 +535,10 @@ class ChartingState extends MusicBeatState
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/* this function got owned LOL
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function lengthBpmBullshit():Float
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{
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if (_song.notes[curSection].changeBPM)
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return _song.notes[curSection].lengthInSteps * (_song.notes[curSection].bpm / _song.bpm);
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if (_song.notes[Conductor.curNotes][curSection].changeBPM)
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return _song.notes[Conductor.curNotes][curSection].lengthInSteps * (_song.notes[Conductor.curNotes][curSection].bpm / _song.bpm);
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else
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return _song.notes[curSection].lengthInSteps;
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return _song.notes[Conductor.curNotes][curSection].lengthInSteps;
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}*/
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function sectionStartTime():Float
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{
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@ -546,9 +546,9 @@ class ChartingState extends MusicBeatState
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var daPos:Float = 0;
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for (i in 0...curSection)
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{
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if (_song.notes[i].changeBPM)
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if (_song.notes[Conductor.curNotes][i].changeBPM)
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{
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daBPM = _song.notes[i].bpm;
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daBPM = _song.notes[Conductor.curNotes][i].bpm;
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}
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daPos += 4 * (1000 * 60 / daBPM);
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}
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@ -569,7 +569,7 @@ class ChartingState extends MusicBeatState
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playheadTest.x = FlxMath.remapToRange(Conductor.songPosition, 0, FlxG.sound.music.length, 0, FlxG.width);
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strumLine.y = getYfromStrum((Conductor.songPosition - sectionStartTime()) % (Conductor.stepCrochet * _song.notes[curSection].lengthInSteps));
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strumLine.y = getYfromStrum((Conductor.songPosition - sectionStartTime()) % (Conductor.stepCrochet * _song.notes[Conductor.curNotes][curSection].lengthInSteps));
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/* if (FlxG.sound.music.playing)
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{
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@ -584,10 +584,10 @@ class ChartingState extends MusicBeatState
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if (curBeat % 4 == 0 && curStep >= 16 * (curSection + 1))
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{
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trace(curStep);
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trace((_song.notes[curSection].lengthInSteps) * (curSection + 1));
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trace((_song.notes[Conductor.curNotes][curSection].lengthInSteps) * (curSection + 1));
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trace('DUMBSHIT');
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if (_song.notes[curSection + 1] == null)
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if (_song.notes[Conductor.curNotes][curSection + 1] == null)
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{
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addSection();
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}
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@ -692,7 +692,7 @@ class ChartingState extends MusicBeatState
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if (FlxG.mouse.x > gridBG.x
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&& FlxG.mouse.x < gridBG.x + gridBG.width
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&& FlxG.mouse.y > gridBG.y
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&& FlxG.mouse.y < gridBG.y + (GRID_SIZE * _song.notes[curSection].lengthInSteps))
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&& FlxG.mouse.y < gridBG.y + (GRID_SIZE * _song.notes[Conductor.curNotes][curSection].lengthInSteps))
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{
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FlxG.log.add('added note');
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addNote();
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@ -705,7 +705,7 @@ class ChartingState extends MusicBeatState
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if (FlxG.mouse.x > gridBG.x
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&& FlxG.mouse.x < gridBG.x + gridBG.width
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&& FlxG.mouse.y > gridBG.y
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&& FlxG.mouse.y < gridBG.y + (GRID_SIZE * _song.notes[curSection].lengthInSteps))
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&& FlxG.mouse.y < gridBG.y + (GRID_SIZE * _song.notes[Conductor.curNotes][curSection].lengthInSteps))
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{
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dummyArrow.x = Math.floor(FlxG.mouse.x / GRID_SIZE) * GRID_SIZE;
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if (FlxG.keys.pressed.SHIFT)
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@ -934,7 +934,7 @@ class ChartingState extends MusicBeatState
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{
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trace('changing section' + sec);
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if (_song.notes[sec] != null)
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if (_song.notes[Conductor.curNotes][sec] != null)
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{
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curSection = sec;
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@ -967,12 +967,12 @@ class ChartingState extends MusicBeatState
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{
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var daSec = FlxMath.maxInt(curSection, sectionNum);
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for (note in _song.notes[daSec - sectionNum].sectionNotes)
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for (note in _song.notes[Conductor.curNotes][daSec - sectionNum].sectionNotes)
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{
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var strum = note[0] + Conductor.stepCrochet * (_song.notes[daSec].lengthInSteps * sectionNum);
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var strum = note[0] + Conductor.stepCrochet * (_song.notes[Conductor.curNotes][daSec].lengthInSteps * sectionNum);
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var copiedNote:Array<Dynamic> = [strum, note[1], note[2]];
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_song.notes[daSec].sectionNotes.push(copiedNote);
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_song.notes[Conductor.curNotes][daSec].sectionNotes.push(copiedNote);
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}
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updateGrid();
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@ -980,7 +980,7 @@ class ChartingState extends MusicBeatState
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function updateSectionUI():Void
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{
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var sec = _song.notes[curSection];
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var sec = _song.notes[Conductor.curNotes][curSection];
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stepperLength.value = sec.lengthInSteps;
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check_mustHitSection.checked = sec.mustHitSection;
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@ -1041,11 +1041,11 @@ class ChartingState extends MusicBeatState
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curRenderedSustains.remove(curRenderedSustains.members[0], true);
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}
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var sectionInfo:Array<Dynamic> = _song.notes[curSection].sectionNotes;
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var sectionInfo:Array<Dynamic> = _song.notes[Conductor.curNotes][curSection].sectionNotes;
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if (_song.notes[curSection].changeBPM && _song.notes[curSection].bpm > 0)
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if (_song.notes[Conductor.curNotes][curSection].changeBPM && _song.notes[Conductor.curNotes][curSection].bpm > 0)
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{
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Conductor.changeBPM(_song.notes[curSection].bpm);
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Conductor.changeBPM(_song.notes[Conductor.curNotes][curSection].bpm);
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FlxG.log.add('CHANGED BPM!');
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}
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else
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@ -1053,20 +1053,20 @@ class ChartingState extends MusicBeatState
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// get last bpm
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var daBPM:Float = _song.bpm;
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for (i in 0...curSection)
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if (_song.notes[i].changeBPM)
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daBPM = _song.notes[i].bpm;
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if (_song.notes[Conductor.curNotes][i].changeBPM)
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daBPM = _song.notes[Conductor.curNotes][i].bpm;
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Conductor.changeBPM(daBPM);
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}
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/* // PORT BULLSHIT, INCASE THERE'S NO SUSTAIN DATA FOR A NOTE
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for (sec in 0..._song.notes.length)
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for (sec in 0..._song.notes[Conductor.curNotes].length)
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{
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for (notesse in 0..._song.notes[sec].sectionNotes.length)
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for (notesse in 0..._song.notes[Conductor.curNotes][sec].sectionNotes.length)
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{
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if (_song.notes[sec].sectionNotes[notesse][2] == null)
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if (_song.notes[Conductor.curNotes][sec].sectionNotes[notesse][2] == null)
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{
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trace('SUS NULL');
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_song.notes[sec].sectionNotes[notesse][2] = 0;
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_song.notes[Conductor.curNotes][sec].sectionNotes[notesse][2] = 0;
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}
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}
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}
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@ -1083,7 +1083,7 @@ class ChartingState extends MusicBeatState
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note.setGraphicSize(GRID_SIZE, GRID_SIZE);
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note.updateHitbox();
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note.x = Math.floor(daNoteInfo * GRID_SIZE);
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note.y = Math.floor(getYfromStrum((daStrumTime - sectionStartTime()) % (Conductor.stepCrochet * _song.notes[curSection].lengthInSteps)));
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note.y = Math.floor(getYfromStrum((daStrumTime - sectionStartTime()) % (Conductor.stepCrochet * _song.notes[Conductor.curNotes][curSection].lengthInSteps)));
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curRenderedNotes.add(note);
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@ -1108,18 +1108,18 @@ class ChartingState extends MusicBeatState
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altAnim: false
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};
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_song.notes.push(sec);
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_song.notes[Conductor.curNotes].push(sec);
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}
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function selectNote(note:Note):Void
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{
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var swagNum:Int = 0;
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for (i in _song.notes[curSection].sectionNotes)
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for (i in _song.notes[Conductor.curNotes][curSection].sectionNotes)
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{
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if (i.strumTime == note.strumTime && i.noteData % 4 == note.noteData)
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{
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curSelectedNote = _song.notes[curSection].sectionNotes[swagNum];
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curSelectedNote = _song.notes[Conductor.curNotes][curSection].sectionNotes[swagNum];
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}
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swagNum += 1;
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@ -1131,7 +1131,7 @@ class ChartingState extends MusicBeatState
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function deleteNote(note:Note):Void
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{
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for (i in _song.notes[curSection].sectionNotes)
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for (i in _song.notes[Conductor.curNotes][curSection].sectionNotes)
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{
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if (i[0] == note.strumTime && i[1] % 4 == note.noteData)
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{
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@ -1145,7 +1145,7 @@ class ChartingState extends MusicBeatState
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FlxG.sound.play(Paths.sound('funnyNoise/funnyNoise-0' + placeIDK));
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FlxG.log.add('FOUND EVIL NUMBER');
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_song.notes[curSection].sectionNotes.remove(i);
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_song.notes[Conductor.curNotes][curSection].sectionNotes.remove(i);
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}
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}
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@ -1154,16 +1154,16 @@ class ChartingState extends MusicBeatState
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function clearSection():Void
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{
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_song.notes[curSection].sectionNotes = [];
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_song.notes[Conductor.curNotes][curSection].sectionNotes = [];
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updateGrid();
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}
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function clearSong():Void
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{
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for (daSection in 0..._song.notes.length)
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for (daSection in 0..._song.notes[Conductor.curNotes].length)
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{
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_song.notes[daSection].sectionNotes = [];
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_song.notes[Conductor.curNotes][daSection].sectionNotes = [];
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}
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updateGrid();
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@ -1203,13 +1203,13 @@ class ChartingState extends MusicBeatState
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FlxG.sound.play(Paths.sound('pianoStuff/piano-00' + Std.string((bullshit % 8) + 1)), FlxG.random.float(0.3, 0.6));
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// trace('bullshit $bullshit'); // trace(Math.floor(dummyArrow.y / GRID_SIZE) * GRID_SIZE);
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_song.notes[curSection].sectionNotes.push([noteStrum, noteData, noteSus, noteAlt]);
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_song.notes[Conductor.curNotes][curSection].sectionNotes.push([noteStrum, noteData, noteSus, noteAlt]);
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curSelectedNote = _song.notes[curSection].sectionNotes[_song.notes[curSection].sectionNotes.length - 1];
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curSelectedNote = _song.notes[Conductor.curNotes][curSection].sectionNotes[_song.notes[Conductor.curNotes][curSection].sectionNotes.length - 1];
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if (FlxG.keys.pressed.CONTROL)
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{
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_song.notes[curSection].sectionNotes.push([noteStrum, (noteData + 4) % 8, noteSus, noteAlt]);
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_song.notes[Conductor.curNotes][curSection].sectionNotes.push([noteStrum, (noteData + 4) % 8, noteSus, noteAlt]);
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}
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trace(noteStrum);
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@ -1236,7 +1236,7 @@ class ChartingState extends MusicBeatState
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{
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var daLength:Int = 0;
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for (i in _song.notes)
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for (i in _song.notes[Conductor.curNotes])
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{
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var swagLength = i.lengthInSteps;
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@ -1258,14 +1258,14 @@ class ChartingState extends MusicBeatState
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function loadLevel():Void
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{
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trace(_song.notes);
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trace(_song.notes[Conductor.curNotes]);
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}
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function getNotes():Array<Dynamic>
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{
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var noteData:Array<Dynamic> = [];
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for (i in _song.notes)
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for (i in _song.notes[Conductor.curNotes])
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{
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noteData.push(i.sectionNotes);
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}
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@ -6,7 +6,6 @@ import Song.SwagSong;
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* ...
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* @author
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*/
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typedef BPMChangeEvent =
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{
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var stepTime:Int;
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@ -23,11 +22,11 @@ class Conductor
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public static var lastSongPos:Float;
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public static var offset:Float = 0;
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public static var curNotes:Int = 0;
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public static var bpmChangeMap:Array<BPMChangeEvent> = [];
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public function new()
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{
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}
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public function new() {}
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public static function mapBPMChanges(song:SwagSong)
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{
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@ -38,9 +37,9 @@ class Conductor
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var totalPos:Float = 0;
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for (i in 0...song.notes.length)
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{
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if(song.notes[i].changeBPM && song.notes[i].bpm != curBPM)
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||||
if (song.notes[Conductor.curNotes][i].changeBPM && song.notes[Conductor.curNotes][i].bpm != curBPM)
|
||||
{
|
||||
curBPM = song.notes[i].bpm;
|
||||
curBPM = song.notes[Conductor.curNotes][i].bpm;
|
||||
var event:BPMChangeEvent = {
|
||||
stepTime: totalSteps,
|
||||
songTime: totalPos,
|
||||
|
@ -49,7 +48,7 @@ class Conductor
|
|||
bpmChangeMap.push(event);
|
||||
}
|
||||
|
||||
var deltaSteps:Int = song.notes[i].lengthInSteps;
|
||||
var deltaSteps:Int = song.notes[Conductor.curNotes][i].lengthInSteps;
|
||||
totalSteps += deltaSteps;
|
||||
totalPos += ((60 / curBPM) * 1000 / 4) * deltaSteps;
|
||||
}
|
||||
|
|
|
@ -482,7 +482,7 @@ class FreeplayState extends MusicBeatState
|
|||
curDifficulty = 1;
|
||||
}*/
|
||||
|
||||
PlayState.SONG = Song.loadFromJson(poop, songs[curSelected].songName.toLowerCase());
|
||||
PlayState.SONG = Song.loadFromJson(poop + '-new', songs[curSelected].songName.toLowerCase());
|
||||
PlayState.isStoryMode = false;
|
||||
PlayState.storyDifficulty = curDifficulty;
|
||||
|
||||
|
|
|
@ -48,8 +48,8 @@ class Note extends FlxSprite
|
|||
public static var BAD_THRESHOLD:Float = 0.8; // 125ms , 8 frames
|
||||
public static var GOOD_THRESHOLD:Float = 0.55; // 91.67ms , 5.5 frames
|
||||
public static var SICK_THRESHOLD:Float = 0.2; // 33.33ms , 2 frames
|
||||
// anything below sick threshold is sick
|
||||
|
||||
// anything below sick threshold is sick
|
||||
public static var arrowColors:Array<Float> = [1, 1, 1, 1];
|
||||
|
||||
public function new(strumTime:Float, noteData:Int, ?prevNote:Note, ?sustainNote:Bool = false)
|
||||
|
@ -195,7 +195,7 @@ class Note extends FlxSprite
|
|||
|
||||
prevNote.updateHitbox();
|
||||
|
||||
var scaleThing:Float = Math.round((Conductor.stepCrochet) * (0.45 * FlxMath.roundDecimal(PlayState.SONG.speed, 2)));
|
||||
var scaleThing:Float = Math.round((Conductor.stepCrochet) * (0.45 * FlxMath.roundDecimal(PlayState.SONG.speed[Conductor.curNotes], 2)));
|
||||
// get them a LIL closer together cuz the antialiasing blurs the edges
|
||||
if (antialiasing)
|
||||
scaleThing *= 1.0 + (1.0 / prevNote.frameHeight);
|
||||
|
|
|
@ -1573,7 +1573,7 @@ class PlayState extends MusicBeatState
|
|||
var noteData:Array<SwagSection>;
|
||||
|
||||
// NEW SHIT
|
||||
noteData = SONG.notes;
|
||||
noteData = SONG.notes[Conductor.curNotes];
|
||||
|
||||
for (section in noteData)
|
||||
{
|
||||
|
@ -2037,9 +2037,9 @@ class PlayState extends MusicBeatState
|
|||
changeSection(-1);
|
||||
#end
|
||||
|
||||
if (generatedMusic && SONG.notes[Std.int(curStep / 16)] != null)
|
||||
if (generatedMusic && SONG.notes[Conductor.curNotes][Std.int(curStep / 16)] != null)
|
||||
{
|
||||
cameraRightSide = SONG.notes[Std.int(curStep / 16)].mustHitSection;
|
||||
cameraRightSide = SONG.notes[Conductor.curNotes][Std.int(curStep / 16)].mustHitSection;
|
||||
|
||||
cameraMovement();
|
||||
}
|
||||
|
@ -2110,7 +2110,7 @@ class PlayState extends MusicBeatState
|
|||
}
|
||||
}
|
||||
|
||||
while (unspawnNotes[0] != null && unspawnNotes[0].strumTime - Conductor.songPosition < 1800 / SONG.speed)
|
||||
while (unspawnNotes[0] != null && unspawnNotes[0].strumTime - Conductor.songPosition < 1800 / SONG.speed[Conductor.curNotes])
|
||||
{
|
||||
var dunceNote:Note = unspawnNotes[0];
|
||||
notes.add(dunceNote);
|
||||
|
@ -2135,7 +2135,7 @@ class PlayState extends MusicBeatState
|
|||
}
|
||||
|
||||
var strumLineMid = strumLine.y + Note.swagWidth / 2;
|
||||
daNote.y = (Conductor.songPosition - daNote.strumTime) * (0.45 * FlxMath.roundDecimal(SONG.speed, 2));
|
||||
daNote.y = (Conductor.songPosition - daNote.strumTime) * (0.45 * FlxMath.roundDecimal(SONG.speed[Conductor.curNotes], 2));
|
||||
|
||||
if (PreferencesMenu.getPref('downscroll'))
|
||||
{
|
||||
|
@ -2172,9 +2172,9 @@ class PlayState extends MusicBeatState
|
|||
|
||||
var altAnim:String = "";
|
||||
|
||||
if (SONG.notes[Math.floor(curStep / 16)] != null)
|
||||
if (SONG.notes[Conductor.curNotes][Math.floor(curStep / 16)] != null)
|
||||
{
|
||||
if (SONG.notes[Math.floor(curStep / 16)].altAnim)
|
||||
if (SONG.notes[Conductor.curNotes][Math.floor(curStep / 16)].altAnim)
|
||||
altAnim = '-alt';
|
||||
}
|
||||
|
||||
|
@ -2207,7 +2207,7 @@ class PlayState extends MusicBeatState
|
|||
}
|
||||
|
||||
// WIP interpolation shit? Need to fix the pause issue
|
||||
// daNote.y = (strumLine.y - (songTime - daNote.strumTime) * (0.45 * SONG.speed));
|
||||
// daNote.y = (strumLine.y - (songTime - daNote.strumTime) * (0.45 * SONG.speed[Conductor.curNotes]));
|
||||
|
||||
// removing this so whether the note misses or not is entirely up to Note class
|
||||
// var noteMiss:Bool = daNote.y < -daNote.height;
|
||||
|
@ -2291,9 +2291,9 @@ class PlayState extends MusicBeatState
|
|||
var daPos:Float = 0;
|
||||
for (i in 0...(Std.int(curStep / 16 + sec)))
|
||||
{
|
||||
if (SONG.notes[i].changeBPM)
|
||||
if (SONG.notes[Conductor.curNotes][i].changeBPM)
|
||||
{
|
||||
daBPM = SONG.notes[i].bpm;
|
||||
daBPM = SONG.notes[Conductor.curNotes][i].bpm;
|
||||
}
|
||||
daPos += 4 * (1000 * 60 / daBPM);
|
||||
}
|
||||
|
@ -3070,17 +3070,17 @@ class PlayState extends MusicBeatState
|
|||
notes.sort(sortNotes, FlxSort.DESCENDING);
|
||||
}
|
||||
|
||||
if (SONG.notes[Math.floor(curStep / 16)] != null)
|
||||
if (SONG.notes[Conductor.curNotes][Math.floor(curStep / 16)] != null)
|
||||
{
|
||||
if (SONG.notes[Math.floor(curStep / 16)].changeBPM)
|
||||
if (SONG.notes[Conductor.curNotes][Math.floor(curStep / 16)].changeBPM)
|
||||
{
|
||||
Conductor.changeBPM(SONG.notes[Math.floor(curStep / 16)].bpm);
|
||||
Conductor.changeBPM(SONG.notes[Conductor.curNotes][Math.floor(curStep / 16)].bpm);
|
||||
FlxG.log.add('CHANGED BPM!');
|
||||
}
|
||||
// else
|
||||
// Conductor.changeBPM(SONG.bpm);
|
||||
}
|
||||
// FlxG.log.add('change bpm' + SONG.notes[Std.int(curStep / 16)].changeBPM);
|
||||
// FlxG.log.add('change bpm' + SONG.notes[Conductor.curNotes][Std.int(curStep / 16)].changeBPM);
|
||||
|
||||
// HARDCODING FOR MILF ZOOMS!
|
||||
|
||||
|
@ -3106,9 +3106,9 @@ class PlayState extends MusicBeatState
|
|||
iconP2.updateHitbox();
|
||||
|
||||
if (curBeat % 8 == 7
|
||||
&& SONG.notes[Math.floor(curStep / 16)].mustHitSection
|
||||
&& SONG.notes[Conductor.curNotes][Math.floor(curStep / 16)].mustHitSection
|
||||
&& combo > 5
|
||||
&& !SONG.notes[Math.floor(curStep / 16) + 1].mustHitSection)
|
||||
&& !SONG.notes[Conductor.curNotes][Math.floor(curStep / 16) + 1].mustHitSection)
|
||||
{
|
||||
var animShit:ComboCounter = new ComboCounter(-100, 300, combo);
|
||||
animShit.scrollFactor.set(0.6, 0.6);
|
||||
|
|
|
@ -10,11 +10,11 @@ using StringTools;
|
|||
typedef SwagSong =
|
||||
{
|
||||
var song:String;
|
||||
var notes:Array<SwagSection>;
|
||||
var notes:Array<Array<SwagSection>>;
|
||||
var bpm:Float;
|
||||
var needsVoices:Bool;
|
||||
var voiceList:Array<String>;
|
||||
var speed:Float;
|
||||
var speed:Array<Float>;
|
||||
|
||||
var player1:String;
|
||||
var player2:String;
|
||||
|
@ -24,7 +24,7 @@ typedef SwagSong =
|
|||
class Song
|
||||
{
|
||||
public var song:String;
|
||||
public var notes:Array<SwagSection>;
|
||||
public var notes:Array<Array<SwagSection>>;
|
||||
public var bpm:Float;
|
||||
public var needsVoices:Bool = true;
|
||||
public var speed:Float = 1;
|
||||
|
@ -72,6 +72,8 @@ class Song
|
|||
{
|
||||
var swagShit:SwagSong = cast Json.parse(rawJson).song;
|
||||
swagShit.validScore = true;
|
||||
trace(swagShit.notes[Conductor.curNotes]);
|
||||
// swagShit.notes[0] = cast Json.parse(rawJson).song.notes[Conductor.curNotes]; // by default uses
|
||||
return swagShit;
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue