mirror of
https://github.com/FunkinCrew/Funkin.git
synced 2025-04-21 19:31:52 -04:00
fixed the dad bullshit
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parent
0f59fd782d
commit
411f3a802a
5 changed files with 149 additions and 51 deletions
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@ -4,16 +4,11 @@ import flixel.FlxG;
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import flixel.FlxSprite;
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import flixel.graphics.frames.FlxAtlasFrames;
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class Boyfriend extends FlxSprite
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class Boyfriend extends Character
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{
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public var animOffsets:Map<String, Array<Dynamic>>;
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public var debugMode:Bool = false;
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public function new(x:Float, y:Float)
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{
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super(x, y);
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animOffsets = new Map<String, Array<Dynamic>>();
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var tex = FlxAtlasFrames.fromSparrow(AssetPaths.BOYFRIEND__png, AssetPaths.BOYFRIEND__xml);
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frames = tex;
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@ -37,20 +32,4 @@ class Boyfriend extends FlxSprite
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{
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super.update(elapsed);
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}
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public function playAnim(AnimName:String, Force:Bool = false, Reversed:Bool = false, Frame:Int = 0):Void
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{
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animation.play(AnimName, Force, Reversed, Frame);
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var daOffset = animOffsets.get(animation.curAnim.name);
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if (animOffsets.exists(animation.curAnim.name))
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{
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offset.set(daOffset[0], daOffset[1]);
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}
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}
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public function addOffset(name:String, x:Float = 0, y:Float = 0)
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{
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animOffsets[name] = [x, y];
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}
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}
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31
source/Character.hx
Normal file
31
source/Character.hx
Normal file
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@ -0,0 +1,31 @@
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package;
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import flixel.FlxSprite;
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class Character extends FlxSprite
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{
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public var animOffsets:Map<String, Array<Dynamic>>;
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public var debugMode:Bool = false;
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public function new(x:Float, y:Float)
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{
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animOffsets = new Map<String, Array<Dynamic>>();
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super(x, y);
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}
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public function playAnim(AnimName:String, Force:Bool = false, Reversed:Bool = false, Frame:Int = 0):Void
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{
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animation.play(AnimName, Force, Reversed, Frame);
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var daOffset = animOffsets.get(animation.curAnim.name);
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if (animOffsets.exists(animation.curAnim.name))
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{
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offset.set(daOffset[0], daOffset[1]);
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}
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}
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public function addOffset(name:String, x:Float = 0, y:Float = 0)
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{
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animOffsets[name] = [x, y];
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}
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}
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@ -1,6 +1,7 @@
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package;
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import flixel.FlxG;
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import flixel.FlxObject;
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import flixel.FlxSprite;
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import flixel.FlxState;
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import flixel.addons.display.FlxGridOverlay;
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@ -13,42 +14,75 @@ import flixel.text.FlxText;
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class Charting extends FlxState
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{
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var bf:Boyfriend;
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var dad:Dad;
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var char:Character;
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var textAnim:FlxText;
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var dumbTexts:FlxTypedGroup<FlxText>;
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var animList:Array<String> = [];
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var curAnim:Int = 0;
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var isDad:Bool = false;
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var camFollow:FlxObject;
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public function new(isDad:Bool = false)
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{
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super();
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this.isDad = isDad;
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}
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override function create()
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{
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FlxG.sound.music.stop();
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var gridBG:FlxSprite = FlxGridOverlay.create(4, 4);
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var gridBG:FlxSprite = FlxGridOverlay.create(10, 10);
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gridBG.scrollFactor.set(0.5, 0.5);
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add(gridBG);
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bf = new Boyfriend(0, 0);
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bf.screenCenter();
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bf.debugMode = true;
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add(bf);
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if (isDad)
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{
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dad = new Dad(0, 0);
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dad.screenCenter();
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dad.debugMode = true;
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add(dad);
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char = dad;
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}
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else
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{
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bf = new Boyfriend(0, 0);
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bf.screenCenter();
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bf.debugMode = true;
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add(bf);
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char = bf;
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}
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dumbTexts = new FlxTypedGroup<FlxText>();
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add(dumbTexts);
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textAnim = new FlxText();
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textAnim = new FlxText(300, 16);
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textAnim.size = 26;
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textAnim.scrollFactor.set();
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add(textAnim);
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genBoyOffsets();
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camFollow = new FlxObject(0, 0, 2, 2);
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camFollow.screenCenter();
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add(camFollow);
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FlxG.camera.follow(camFollow);
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super.create();
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}
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function genBoyOffsets(pushList:Bool = true):Void
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{
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var daLoop:Int = 0;
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for (anim => offsets in bf.animOffsets)
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for (anim => offsets in char.animOffsets)
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{
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var text:FlxText = new FlxText(10, 20 + (18 * daLoop), 0, anim + ": " + offsets, 15);
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text.scrollFactor.set();
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dumbTexts.add(text);
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if (pushList)
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@ -69,8 +103,33 @@ class Charting extends FlxState
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override function update(elapsed:Float)
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{
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textAnim.setPosition(bf.x, bf.y - 60);
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textAnim.text = bf.animation.curAnim.name;
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textAnim.text = char.animation.curAnim.name;
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if (FlxG.keys.justPressed.E)
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FlxG.camera.zoom += 0.25;
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if (FlxG.keys.justPressed.Q)
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FlxG.camera.zoom -= 0.25;
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if (FlxG.keys.pressed.I || FlxG.keys.pressed.J || FlxG.keys.pressed.K || FlxG.keys.pressed.L)
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{
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if (FlxG.keys.pressed.I)
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camFollow.velocity.y = -90;
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else if (FlxG.keys.pressed.K)
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camFollow.velocity.y = 90;
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else
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camFollow.velocity.y = 0;
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if (FlxG.keys.pressed.J)
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camFollow.velocity.x = -90;
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else if (FlxG.keys.pressed.L)
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camFollow.velocity.x = 90;
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else
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camFollow.velocity.x = 0;
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}
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else
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{
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camFollow.velocity.set();
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}
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if (FlxG.keys.justPressed.W)
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{
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@ -90,7 +149,10 @@ class Charting extends FlxState
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if (FlxG.keys.justPressed.S || FlxG.keys.justPressed.W || FlxG.keys.justPressed.SPACE)
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{
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bf.animation.play(animList[curAnim]);
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char.playAnim(animList[curAnim]);
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updateTexts();
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genBoyOffsets(false);
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}
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var upP = FlxG.keys.anyJustPressed([UP]);
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@ -98,20 +160,26 @@ class Charting extends FlxState
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var downP = FlxG.keys.anyJustPressed([DOWN]);
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var leftP = FlxG.keys.anyJustPressed([LEFT]);
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var holdShift = FlxG.keys.pressed.SHIFT;
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var multiplier = 1;
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if (holdShift)
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multiplier = 10;
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if (upP || rightP || downP || leftP)
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{
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updateTexts();
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if (upP)
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bf.animOffsets.get(animList[curAnim])[1] += 1;
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char.animOffsets.get(animList[curAnim])[1] += 1 * multiplier;
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if (downP)
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bf.animOffsets.get(animList[curAnim])[1] -= 1;
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char.animOffsets.get(animList[curAnim])[1] -= 1 * multiplier;
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if (leftP)
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bf.animOffsets.get(animList[curAnim])[0] += 1;
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char.animOffsets.get(animList[curAnim])[0] += 1 * multiplier;
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if (rightP)
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bf.animOffsets.get(animList[curAnim])[0] -= 1;
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char.animOffsets.get(animList[curAnim])[0] -= 1 * multiplier;
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updateTexts();
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genBoyOffsets(false);
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char.playAnim(animList[curAnim]);
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}
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super.update(elapsed);
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25
source/Dad.hx
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25
source/Dad.hx
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@ -0,0 +1,25 @@
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package;
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import flixel.graphics.frames.FlxAtlasFrames;
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class Dad extends Character
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{
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public function new(x:Float, y:Float)
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{
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super(x, y);
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var dadTex = FlxAtlasFrames.fromSparrow(AssetPaths.DADDY_DEAREST__png, AssetPaths.DADDY_DEAREST__xml);
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frames = dadTex;
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animation.addByPrefix('idle', 'Dad idle dance', 24);
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animation.addByPrefix('singUP', 'Dad Sing Note UP', 24);
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animation.addByPrefix('singRIGHT', 'Dad Sing Note UP', 24);
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animation.addByPrefix('singDOWN', 'Dad Sing Note DOWN', 24);
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animation.addByPrefix('singLEFT', 'Dad Sing Note RIGHT', 24);
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playAnim('idle');
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addOffset('idle');
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addOffset("singUP", -6, 50);
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addOffset("singRIGHT", -6, 50);
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addOffset("singLEFT", -10, 10);
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addOffset("singDOWN", 0, -30);
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}
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}
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@ -33,7 +33,7 @@ class PlayState extends FlxState
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private var canHitText:FlxText;
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private var dad:FlxSprite;
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private var dad:Dad;
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private var boyfriend:Boyfriend;
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private var notes:FlxTypedGroup<Note>;
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@ -53,15 +53,8 @@ class PlayState extends FlxState
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bg.scrollFactor.set(0.5, 0.5);
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add(bg);
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dad = new FlxSprite(100, 100).loadGraphic(AssetPaths.DADDY_DEAREST__png);
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var dadTex = FlxAtlasFrames.fromSparrow(AssetPaths.DADDY_DEAREST__png, AssetPaths.DADDY_DEAREST__xml);
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dad.frames = dadTex;
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dad.animation.addByPrefix('idle', 'Dad idle dance', 24);
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dad.animation.addByPrefix('singUP', 'Dad Sing note UP', 24);
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dad.animation.addByPrefix('singRIGHT', 'Dad Sing note UP', 24);
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dad.animation.addByPrefix('singDOWN', 'Dad Sing Note DOWN', 24);
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dad.animation.addByPrefix('singLEFT', 'dad sing note right', 24);
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dad.animation.play('idle');
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dad = new Dad(100, 100);
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add(dad);
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boyfriend = new Boyfriend(770, 450);
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@ -240,6 +233,8 @@ class PlayState extends FlxState
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if (FlxG.keys.justPressed.NINE)
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FlxG.switchState(new Charting());
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if (FlxG.keys.justPressed.EIGHT)
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FlxG.switchState(new Charting(true));
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Conductor.songPosition = FlxG.sound.music.time;
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var playerTurn:Int = totalBeats % 8;
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@ -297,13 +292,13 @@ class PlayState extends FlxState
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switch (Math.abs(daNote.noteData))
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{
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case 1:
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dad.animation.play('singUP');
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dad.playAnim('singUP');
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case 2:
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dad.animation.play('singRIGHT');
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dad.playAnim('singRIGHT');
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case 3:
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dad.animation.play('singDOWN');
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dad.playAnim('singDOWN');
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case 4:
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dad.animation.play('singLEFT');
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dad.playAnim('singLEFT');
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}
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daNote.kill();
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