fixed the dad bullshit

This commit is contained in:
Cameron Taylor 2020-10-04 15:27:49 -07:00
parent 0f59fd782d
commit 411f3a802a
5 changed files with 149 additions and 51 deletions

View file

@ -4,16 +4,11 @@ import flixel.FlxG;
import flixel.FlxSprite;
import flixel.graphics.frames.FlxAtlasFrames;
class Boyfriend extends FlxSprite
class Boyfriend extends Character
{
public var animOffsets:Map<String, Array<Dynamic>>;
public var debugMode:Bool = false;
public function new(x:Float, y:Float)
{
super(x, y);
animOffsets = new Map<String, Array<Dynamic>>();
var tex = FlxAtlasFrames.fromSparrow(AssetPaths.BOYFRIEND__png, AssetPaths.BOYFRIEND__xml);
frames = tex;
@ -37,20 +32,4 @@ class Boyfriend extends FlxSprite
{
super.update(elapsed);
}
public function playAnim(AnimName:String, Force:Bool = false, Reversed:Bool = false, Frame:Int = 0):Void
{
animation.play(AnimName, Force, Reversed, Frame);
var daOffset = animOffsets.get(animation.curAnim.name);
if (animOffsets.exists(animation.curAnim.name))
{
offset.set(daOffset[0], daOffset[1]);
}
}
public function addOffset(name:String, x:Float = 0, y:Float = 0)
{
animOffsets[name] = [x, y];
}
}

31
source/Character.hx Normal file
View file

@ -0,0 +1,31 @@
package;
import flixel.FlxSprite;
class Character extends FlxSprite
{
public var animOffsets:Map<String, Array<Dynamic>>;
public var debugMode:Bool = false;
public function new(x:Float, y:Float)
{
animOffsets = new Map<String, Array<Dynamic>>();
super(x, y);
}
public function playAnim(AnimName:String, Force:Bool = false, Reversed:Bool = false, Frame:Int = 0):Void
{
animation.play(AnimName, Force, Reversed, Frame);
var daOffset = animOffsets.get(animation.curAnim.name);
if (animOffsets.exists(animation.curAnim.name))
{
offset.set(daOffset[0], daOffset[1]);
}
}
public function addOffset(name:String, x:Float = 0, y:Float = 0)
{
animOffsets[name] = [x, y];
}
}

View file

@ -1,6 +1,7 @@
package;
import flixel.FlxG;
import flixel.FlxObject;
import flixel.FlxSprite;
import flixel.FlxState;
import flixel.addons.display.FlxGridOverlay;
@ -13,42 +14,75 @@ import flixel.text.FlxText;
class Charting extends FlxState
{
var bf:Boyfriend;
var dad:Dad;
var char:Character;
var textAnim:FlxText;
var dumbTexts:FlxTypedGroup<FlxText>;
var animList:Array<String> = [];
var curAnim:Int = 0;
var isDad:Bool = false;
var camFollow:FlxObject;
public function new(isDad:Bool = false)
{
super();
this.isDad = isDad;
}
override function create()
{
FlxG.sound.music.stop();
var gridBG:FlxSprite = FlxGridOverlay.create(4, 4);
var gridBG:FlxSprite = FlxGridOverlay.create(10, 10);
gridBG.scrollFactor.set(0.5, 0.5);
add(gridBG);
bf = new Boyfriend(0, 0);
bf.screenCenter();
bf.debugMode = true;
add(bf);
if (isDad)
{
dad = new Dad(0, 0);
dad.screenCenter();
dad.debugMode = true;
add(dad);
char = dad;
}
else
{
bf = new Boyfriend(0, 0);
bf.screenCenter();
bf.debugMode = true;
add(bf);
char = bf;
}
dumbTexts = new FlxTypedGroup<FlxText>();
add(dumbTexts);
textAnim = new FlxText();
textAnim = new FlxText(300, 16);
textAnim.size = 26;
textAnim.scrollFactor.set();
add(textAnim);
genBoyOffsets();
camFollow = new FlxObject(0, 0, 2, 2);
camFollow.screenCenter();
add(camFollow);
FlxG.camera.follow(camFollow);
super.create();
}
function genBoyOffsets(pushList:Bool = true):Void
{
var daLoop:Int = 0;
for (anim => offsets in bf.animOffsets)
for (anim => offsets in char.animOffsets)
{
var text:FlxText = new FlxText(10, 20 + (18 * daLoop), 0, anim + ": " + offsets, 15);
text.scrollFactor.set();
dumbTexts.add(text);
if (pushList)
@ -69,8 +103,33 @@ class Charting extends FlxState
override function update(elapsed:Float)
{
textAnim.setPosition(bf.x, bf.y - 60);
textAnim.text = bf.animation.curAnim.name;
textAnim.text = char.animation.curAnim.name;
if (FlxG.keys.justPressed.E)
FlxG.camera.zoom += 0.25;
if (FlxG.keys.justPressed.Q)
FlxG.camera.zoom -= 0.25;
if (FlxG.keys.pressed.I || FlxG.keys.pressed.J || FlxG.keys.pressed.K || FlxG.keys.pressed.L)
{
if (FlxG.keys.pressed.I)
camFollow.velocity.y = -90;
else if (FlxG.keys.pressed.K)
camFollow.velocity.y = 90;
else
camFollow.velocity.y = 0;
if (FlxG.keys.pressed.J)
camFollow.velocity.x = -90;
else if (FlxG.keys.pressed.L)
camFollow.velocity.x = 90;
else
camFollow.velocity.x = 0;
}
else
{
camFollow.velocity.set();
}
if (FlxG.keys.justPressed.W)
{
@ -90,7 +149,10 @@ class Charting extends FlxState
if (FlxG.keys.justPressed.S || FlxG.keys.justPressed.W || FlxG.keys.justPressed.SPACE)
{
bf.animation.play(animList[curAnim]);
char.playAnim(animList[curAnim]);
updateTexts();
genBoyOffsets(false);
}
var upP = FlxG.keys.anyJustPressed([UP]);
@ -98,20 +160,26 @@ class Charting extends FlxState
var downP = FlxG.keys.anyJustPressed([DOWN]);
var leftP = FlxG.keys.anyJustPressed([LEFT]);
var holdShift = FlxG.keys.pressed.SHIFT;
var multiplier = 1;
if (holdShift)
multiplier = 10;
if (upP || rightP || downP || leftP)
{
updateTexts();
if (upP)
bf.animOffsets.get(animList[curAnim])[1] += 1;
char.animOffsets.get(animList[curAnim])[1] += 1 * multiplier;
if (downP)
bf.animOffsets.get(animList[curAnim])[1] -= 1;
char.animOffsets.get(animList[curAnim])[1] -= 1 * multiplier;
if (leftP)
bf.animOffsets.get(animList[curAnim])[0] += 1;
char.animOffsets.get(animList[curAnim])[0] += 1 * multiplier;
if (rightP)
bf.animOffsets.get(animList[curAnim])[0] -= 1;
char.animOffsets.get(animList[curAnim])[0] -= 1 * multiplier;
updateTexts();
genBoyOffsets(false);
char.playAnim(animList[curAnim]);
}
super.update(elapsed);

25
source/Dad.hx Normal file
View file

@ -0,0 +1,25 @@
package;
import flixel.graphics.frames.FlxAtlasFrames;
class Dad extends Character
{
public function new(x:Float, y:Float)
{
super(x, y);
var dadTex = FlxAtlasFrames.fromSparrow(AssetPaths.DADDY_DEAREST__png, AssetPaths.DADDY_DEAREST__xml);
frames = dadTex;
animation.addByPrefix('idle', 'Dad idle dance', 24);
animation.addByPrefix('singUP', 'Dad Sing Note UP', 24);
animation.addByPrefix('singRIGHT', 'Dad Sing Note UP', 24);
animation.addByPrefix('singDOWN', 'Dad Sing Note DOWN', 24);
animation.addByPrefix('singLEFT', 'Dad Sing Note RIGHT', 24);
playAnim('idle');
addOffset('idle');
addOffset("singUP", -6, 50);
addOffset("singRIGHT", -6, 50);
addOffset("singLEFT", -10, 10);
addOffset("singDOWN", 0, -30);
}
}

View file

@ -33,7 +33,7 @@ class PlayState extends FlxState
private var canHitText:FlxText;
private var dad:FlxSprite;
private var dad:Dad;
private var boyfriend:Boyfriend;
private var notes:FlxTypedGroup<Note>;
@ -53,15 +53,8 @@ class PlayState extends FlxState
bg.scrollFactor.set(0.5, 0.5);
add(bg);
dad = new FlxSprite(100, 100).loadGraphic(AssetPaths.DADDY_DEAREST__png);
var dadTex = FlxAtlasFrames.fromSparrow(AssetPaths.DADDY_DEAREST__png, AssetPaths.DADDY_DEAREST__xml);
dad.frames = dadTex;
dad.animation.addByPrefix('idle', 'Dad idle dance', 24);
dad.animation.addByPrefix('singUP', 'Dad Sing note UP', 24);
dad.animation.addByPrefix('singRIGHT', 'Dad Sing note UP', 24);
dad.animation.addByPrefix('singDOWN', 'Dad Sing Note DOWN', 24);
dad.animation.addByPrefix('singLEFT', 'dad sing note right', 24);
dad.animation.play('idle');
dad = new Dad(100, 100);
add(dad);
boyfriend = new Boyfriend(770, 450);
@ -240,6 +233,8 @@ class PlayState extends FlxState
if (FlxG.keys.justPressed.NINE)
FlxG.switchState(new Charting());
if (FlxG.keys.justPressed.EIGHT)
FlxG.switchState(new Charting(true));
Conductor.songPosition = FlxG.sound.music.time;
var playerTurn:Int = totalBeats % 8;
@ -297,13 +292,13 @@ class PlayState extends FlxState
switch (Math.abs(daNote.noteData))
{
case 1:
dad.animation.play('singUP');
dad.playAnim('singUP');
case 2:
dad.animation.play('singRIGHT');
dad.playAnim('singRIGHT');
case 3:
dad.animation.play('singDOWN');
dad.playAnim('singDOWN');
case 4:
dad.animation.play('singLEFT');
dad.playAnim('singLEFT');
}
daNote.kill();