mirror of
https://github.com/FunkinCrew/Funkin.git
synced 2024-11-26 17:46:08 -05:00
Merge branch 'rewrite/master' into bugfix/html5-save-data
This commit is contained in:
commit
3f9d8ccda9
11 changed files with 309 additions and 160 deletions
9
.vscode/launch.json
vendored
9
.vscode/launch.json
vendored
|
@ -3,10 +3,17 @@
|
||||||
"configurations": [
|
"configurations": [
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||||||
{
|
{
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||||||
// Launch in native/CPP on Windows/OSX/Linux
|
// Launch in native/CPP on Windows/OSX/Linux
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||||||
"name": "Lime",
|
"name": "Lime Build+Debug",
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||||||
"type": "lime",
|
"type": "lime",
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||||||
"request": "launch"
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"request": "launch"
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||||||
},
|
},
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||||||
|
{
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||||||
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// Launch in native/CPP on Windows/OSX/Linux
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||||||
|
"name": "Lime Debug (No Build)",
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||||||
|
"type": "lime",
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||||||
|
"request": "launch",
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||||||
|
"preLaunchTask": null
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||||||
|
},
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||||||
{
|
{
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||||||
// Launch in browser
|
// Launch in browser
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||||||
"name": "HTML5 Debug",
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"name": "HTML5 Debug",
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||||||
|
|
5
.vscode/settings.json
vendored
5
.vscode/settings.json
vendored
|
@ -155,6 +155,11 @@
|
||||||
"target": "hl",
|
"target": "hl",
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||||||
"args": ["-debug", "-DDIALOGUE"]
|
"args": ["-debug", "-DDIALOGUE"]
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||||||
},
|
},
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||||||
|
{
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||||||
|
"label": "Windows / Debug (Results Screen Test)",
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||||||
|
"target": "windows",
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||||||
|
"args": ["-debug", "-DRESULTS"]
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||||||
|
},
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||||||
{
|
{
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||||||
"label": "Windows / Debug (Straight to Chart Editor)",
|
"label": "Windows / Debug (Straight to Chart Editor)",
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||||||
"target": "windows",
|
"target": "windows",
|
||||||
|
|
2
assets
2
assets
|
@ -1 +1 @@
|
||||||
Subproject commit fd112e293ee0f823ee98d5b8bd8a85e934f772f6
|
Subproject commit ce7dabffbebc154c9dda1f01e92dbef83e3405ab
|
|
@ -214,6 +214,30 @@ class InitState extends FlxState
|
||||||
#elseif STAGEBUILD
|
#elseif STAGEBUILD
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||||||
// -DSTAGEBUILD
|
// -DSTAGEBUILD
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||||||
FlxG.switchState(() -> new funkin.ui.debug.stage.StageBuilderState());
|
FlxG.switchState(() -> new funkin.ui.debug.stage.StageBuilderState());
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||||||
|
#elseif RESULTS
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||||||
|
// -DRESULTS
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||||||
|
FlxG.switchState(() -> new funkin.play.ResultState(
|
||||||
|
{
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||||||
|
storyMode: false,
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||||||
|
title: "CUM SONG",
|
||||||
|
isNewHighscore: true,
|
||||||
|
scoreData:
|
||||||
|
{
|
||||||
|
score: 1_234_567,
|
||||||
|
tallies:
|
||||||
|
{
|
||||||
|
sick: 130,
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||||||
|
good: 69,
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||||||
|
bad: 69,
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||||||
|
shit: 69,
|
||||||
|
missed: 69,
|
||||||
|
combo: 69,
|
||||||
|
maxCombo: 69,
|
||||||
|
totalNotesHit: 140,
|
||||||
|
totalNotes: 2000,
|
||||||
|
}
|
||||||
|
},
|
||||||
|
}));
|
||||||
#elseif ANIMDEBUG
|
#elseif ANIMDEBUG
|
||||||
// -DANIMDEBUG
|
// -DANIMDEBUG
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||||||
FlxG.switchState(() -> new funkin.ui.debug.anim.DebugBoundingState());
|
FlxG.switchState(() -> new funkin.ui.debug.anim.DebugBoundingState());
|
||||||
|
|
|
@ -2777,6 +2777,7 @@ class PlayState extends MusicBeatSubState
|
||||||
deathCounter = 0;
|
deathCounter = 0;
|
||||||
|
|
||||||
var isNewHighscore = false;
|
var isNewHighscore = false;
|
||||||
|
var prevScoreData:Null<SaveScoreData> = Save.instance.getSongScore(currentSong.id, currentDifficulty);
|
||||||
|
|
||||||
if (currentSong != null && currentSong.validScore)
|
if (currentSong != null && currentSong.validScore)
|
||||||
{
|
{
|
||||||
|
@ -2796,7 +2797,6 @@ class PlayState extends MusicBeatSubState
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||||||
totalNotesHit: Highscore.tallies.totalNotesHit,
|
totalNotesHit: Highscore.tallies.totalNotesHit,
|
||||||
totalNotes: Highscore.tallies.totalNotes,
|
totalNotes: Highscore.tallies.totalNotes,
|
||||||
},
|
},
|
||||||
accuracy: Highscore.tallies.totalNotesHit / Highscore.tallies.totalNotes,
|
|
||||||
};
|
};
|
||||||
|
|
||||||
// adds current song data into the tallies for the level (story levels)
|
// adds current song data into the tallies for the level (story levels)
|
||||||
|
@ -2833,7 +2833,7 @@ class PlayState extends MusicBeatSubState
|
||||||
score: PlayStatePlaylist.campaignScore,
|
score: PlayStatePlaylist.campaignScore,
|
||||||
tallies:
|
tallies:
|
||||||
{
|
{
|
||||||
// TODO: Sum up the values for the whole level!
|
// TODO: Sum up the values for the whole week!
|
||||||
sick: 0,
|
sick: 0,
|
||||||
good: 0,
|
good: 0,
|
||||||
bad: 0,
|
bad: 0,
|
||||||
|
@ -2844,7 +2844,6 @@ class PlayState extends MusicBeatSubState
|
||||||
totalNotesHit: 0,
|
totalNotesHit: 0,
|
||||||
totalNotes: 0,
|
totalNotes: 0,
|
||||||
},
|
},
|
||||||
accuracy: Highscore.tallies.totalNotesHit / Highscore.tallies.totalNotes,
|
|
||||||
};
|
};
|
||||||
|
|
||||||
if (Save.instance.isLevelHighScore(PlayStatePlaylist.campaignId, PlayStatePlaylist.campaignDifficulty, data))
|
if (Save.instance.isLevelHighScore(PlayStatePlaylist.campaignId, PlayStatePlaylist.campaignDifficulty, data))
|
||||||
|
@ -2930,11 +2929,11 @@ class PlayState extends MusicBeatSubState
|
||||||
{
|
{
|
||||||
if (rightGoddamnNow)
|
if (rightGoddamnNow)
|
||||||
{
|
{
|
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moveToResultsScreen(isNewHighscore);
|
moveToResultsScreen(isNewHighscore, prevScoreData);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
zoomIntoResultsScreen(isNewHighscore);
|
zoomIntoResultsScreen(isNewHighscore, prevScoreData);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -3008,7 +3007,7 @@ class PlayState extends MusicBeatSubState
|
||||||
/**
|
/**
|
||||||
* Play the camera zoom animation and then move to the results screen once it's done.
|
* Play the camera zoom animation and then move to the results screen once it's done.
|
||||||
*/
|
*/
|
||||||
function zoomIntoResultsScreen(isNewHighscore:Bool):Void
|
function zoomIntoResultsScreen(isNewHighscore:Bool, ?prevScoreData:SaveScoreData):Void
|
||||||
{
|
{
|
||||||
trace('WENT TO RESULTS SCREEN!');
|
trace('WENT TO RESULTS SCREEN!');
|
||||||
|
|
||||||
|
@ -3048,7 +3047,7 @@ class PlayState extends MusicBeatSubState
|
||||||
FlxTween.tween(camHUD, {alpha: 0}, 0.6,
|
FlxTween.tween(camHUD, {alpha: 0}, 0.6,
|
||||||
{
|
{
|
||||||
onComplete: function(_) {
|
onComplete: function(_) {
|
||||||
moveToResultsScreen(isNewHighscore);
|
moveToResultsScreen(isNewHighscore, prevScoreData);
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
|
@ -3081,7 +3080,7 @@ class PlayState extends MusicBeatSubState
|
||||||
/**
|
/**
|
||||||
* Move to the results screen right goddamn now.
|
* Move to the results screen right goddamn now.
|
||||||
*/
|
*/
|
||||||
function moveToResultsScreen(isNewHighscore:Bool):Void
|
function moveToResultsScreen(isNewHighscore:Bool, ?prevScoreData:SaveScoreData):Void
|
||||||
{
|
{
|
||||||
persistentUpdate = false;
|
persistentUpdate = false;
|
||||||
vocals.stop();
|
vocals.stop();
|
||||||
|
@ -3093,6 +3092,8 @@ class PlayState extends MusicBeatSubState
|
||||||
{
|
{
|
||||||
storyMode: PlayStatePlaylist.isStoryMode,
|
storyMode: PlayStatePlaylist.isStoryMode,
|
||||||
title: PlayStatePlaylist.isStoryMode ? ('${PlayStatePlaylist.campaignTitle}') : ('${currentChart.songName} by ${currentChart.songArtist}'),
|
title: PlayStatePlaylist.isStoryMode ? ('${PlayStatePlaylist.campaignTitle}') : ('${currentChart.songName} by ${currentChart.songArtist}'),
|
||||||
|
prevScoreData: prevScoreData,
|
||||||
|
difficultyId: currentDifficulty,
|
||||||
scoreData:
|
scoreData:
|
||||||
{
|
{
|
||||||
score: PlayStatePlaylist.isStoryMode ? PlayStatePlaylist.campaignScore : songScore,
|
score: PlayStatePlaylist.isStoryMode ? PlayStatePlaylist.campaignScore : songScore,
|
||||||
|
@ -3108,7 +3109,6 @@ class PlayState extends MusicBeatSubState
|
||||||
totalNotesHit: talliesToUse.totalNotesHit,
|
totalNotesHit: talliesToUse.totalNotesHit,
|
||||||
totalNotes: talliesToUse.totalNotes,
|
totalNotes: talliesToUse.totalNotes,
|
||||||
},
|
},
|
||||||
accuracy: Highscore.tallies.totalNotesHit / Highscore.tallies.totalNotes,
|
|
||||||
},
|
},
|
||||||
isNewHighscore: isNewHighscore
|
isNewHighscore: isNewHighscore
|
||||||
});
|
});
|
||||||
|
|
|
@ -24,6 +24,7 @@ import funkin.save.Save;
|
||||||
import funkin.save.Save.SaveScoreData;
|
import funkin.save.Save.SaveScoreData;
|
||||||
import funkin.graphics.shaders.LeftMaskShader;
|
import funkin.graphics.shaders.LeftMaskShader;
|
||||||
import funkin.play.components.TallyCounter;
|
import funkin.play.components.TallyCounter;
|
||||||
|
import funkin.play.components.ClearPercentCounter;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* The state for the results screen after a song or week is finished.
|
* The state for the results screen after a song or week is finished.
|
||||||
|
@ -109,7 +110,7 @@ class ResultState extends MusicBeatSubState
|
||||||
var soundSystem:FlxSprite = FunkinSprite.createSparrow(-15, -180, 'resultScreen/soundSystem');
|
var soundSystem:FlxSprite = FunkinSprite.createSparrow(-15, -180, 'resultScreen/soundSystem');
|
||||||
soundSystem.animation.addByPrefix("idle", "sound system", 24, false);
|
soundSystem.animation.addByPrefix("idle", "sound system", 24, false);
|
||||||
soundSystem.visible = false;
|
soundSystem.visible = false;
|
||||||
new FlxTimer().start(0.4, _ -> {
|
new FlxTimer().start(0.3, _ -> {
|
||||||
soundSystem.animation.play("idle");
|
soundSystem.animation.play("idle");
|
||||||
soundSystem.visible = true;
|
soundSystem.visible = true;
|
||||||
});
|
});
|
||||||
|
@ -118,7 +119,7 @@ class ResultState extends MusicBeatSubState
|
||||||
|
|
||||||
switch (rank)
|
switch (rank)
|
||||||
{
|
{
|
||||||
case PERFECT | PERFECT_GOLD | PERFECT_PLATINUM:
|
case PERFECT | PERFECT_GOLD:
|
||||||
bfPerfect = new FlxAtlasSprite(370, -180, Paths.animateAtlas("resultScreen/results-bf/resultsPERFECT", "shared"));
|
bfPerfect = new FlxAtlasSprite(370, -180, Paths.animateAtlas("resultScreen/results-bf/resultsPERFECT", "shared"));
|
||||||
bfPerfect.visible = false;
|
bfPerfect.visible = false;
|
||||||
bfPerfect.zIndex = 500;
|
bfPerfect.zIndex = 500;
|
||||||
|
@ -183,22 +184,7 @@ class ResultState extends MusicBeatSubState
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
var diffSpr:String = switch (PlayState.instance.currentDifficulty)
|
var diffSpr:String = 'dif${params?.difficultyId ?? 'Normal'}';
|
||||||
{
|
|
||||||
case 'easy':
|
|
||||||
'difEasy';
|
|
||||||
case 'normal':
|
|
||||||
'difNormal';
|
|
||||||
case 'hard':
|
|
||||||
'difHard';
|
|
||||||
case 'erect':
|
|
||||||
'difErect';
|
|
||||||
case 'nightmare':
|
|
||||||
'difNightmare';
|
|
||||||
case _:
|
|
||||||
'difNormal';
|
|
||||||
}
|
|
||||||
|
|
||||||
difficulty.loadGraphic(Paths.image("resultScreen/" + diffSpr));
|
difficulty.loadGraphic(Paths.image("resultScreen/" + diffSpr));
|
||||||
add(difficulty);
|
add(difficulty);
|
||||||
|
|
||||||
|
@ -208,7 +194,7 @@ class ResultState extends MusicBeatSubState
|
||||||
speedOfTween.x = -1.0 * Math.cos(angleRad);
|
speedOfTween.x = -1.0 * Math.cos(angleRad);
|
||||||
speedOfTween.y = -1.0 * Math.sin(angleRad);
|
speedOfTween.y = -1.0 * Math.sin(angleRad);
|
||||||
|
|
||||||
timerThenSongName();
|
timerThenSongName(1.0);
|
||||||
|
|
||||||
songName.shader = maskShaderSongName;
|
songName.shader = maskShaderSongName;
|
||||||
difficulty.shader = maskShaderDifficulty;
|
difficulty.shader = maskShaderDifficulty;
|
||||||
|
@ -218,24 +204,40 @@ class ResultState extends MusicBeatSubState
|
||||||
|
|
||||||
var blackTopBar:FlxSprite = new FlxSprite().loadGraphic(Paths.image("resultScreen/topBarBlack"));
|
var blackTopBar:FlxSprite = new FlxSprite().loadGraphic(Paths.image("resultScreen/topBarBlack"));
|
||||||
blackTopBar.y = -blackTopBar.height;
|
blackTopBar.y = -blackTopBar.height;
|
||||||
FlxTween.tween(blackTopBar, {y: 0}, 0.4, {ease: FlxEase.quartOut, startDelay: 0.5});
|
FlxTween.tween(blackTopBar, {y: 0}, 0.4, {ease: FlxEase.quartOut});
|
||||||
blackTopBar.zIndex = 1010;
|
blackTopBar.zIndex = 1010;
|
||||||
add(blackTopBar);
|
add(blackTopBar);
|
||||||
|
|
||||||
resultsAnim.animation.addByPrefix("result", "results instance 1", 24, false);
|
resultsAnim.animation.addByPrefix("result", "results instance 1", 24, false);
|
||||||
resultsAnim.animation.play("result");
|
resultsAnim.visible = false;
|
||||||
resultsAnim.zIndex = 1200;
|
resultsAnim.zIndex = 1200;
|
||||||
add(resultsAnim);
|
add(resultsAnim);
|
||||||
|
new FlxTimer().start(0.3, _ -> {
|
||||||
|
resultsAnim.visible = true;
|
||||||
|
resultsAnim.animation.play("result");
|
||||||
|
});
|
||||||
|
|
||||||
ratingsPopin.animation.addByPrefix("idle", "Categories", 24, false);
|
ratingsPopin.animation.addByPrefix("idle", "Categories", 24, false);
|
||||||
ratingsPopin.visible = false;
|
ratingsPopin.visible = false;
|
||||||
ratingsPopin.zIndex = 1200;
|
ratingsPopin.zIndex = 1200;
|
||||||
add(ratingsPopin);
|
add(ratingsPopin);
|
||||||
|
new FlxTimer().start(1.0, _ -> {
|
||||||
|
ratingsPopin.visible = true;
|
||||||
|
ratingsPopin.animation.play("idle");
|
||||||
|
});
|
||||||
|
|
||||||
scorePopin.animation.addByPrefix("score", "tally score", 24, false);
|
scorePopin.animation.addByPrefix("score", "tally score", 24, false);
|
||||||
scorePopin.visible = false;
|
scorePopin.visible = false;
|
||||||
scorePopin.zIndex = 1200;
|
scorePopin.zIndex = 1200;
|
||||||
add(scorePopin);
|
add(scorePopin);
|
||||||
|
new FlxTimer().start(1.0, _ -> {
|
||||||
|
scorePopin.visible = true;
|
||||||
|
scorePopin.animation.play("score");
|
||||||
|
scorePopin.animation.finishCallback = anim -> {
|
||||||
|
score.visible = true;
|
||||||
|
score.animateNumbers();
|
||||||
|
};
|
||||||
|
});
|
||||||
|
|
||||||
highscoreNew.frames = Paths.getSparrowAtlas("resultScreen/highscoreNew");
|
highscoreNew.frames = Paths.getSparrowAtlas("resultScreen/highscoreNew");
|
||||||
highscoreNew.animation.addByPrefix("new", "NEW HIGHSCORE", 24);
|
highscoreNew.animation.addByPrefix("new", "NEW HIGHSCORE", 24);
|
||||||
|
@ -285,13 +287,26 @@ class ResultState extends MusicBeatSubState
|
||||||
for (ind => rating in ratingGrp.members)
|
for (ind => rating in ratingGrp.members)
|
||||||
{
|
{
|
||||||
rating.visible = false;
|
rating.visible = false;
|
||||||
new FlxTimer().start((0.3 * ind) + 0.55, _ -> {
|
new FlxTimer().start((0.3 * ind) + 1.20, _ -> {
|
||||||
rating.visible = true;
|
rating.visible = true;
|
||||||
FlxTween.tween(rating, {curNumber: rating.neededNumber}, 0.5, {ease: FlxEase.quartOut});
|
FlxTween.tween(rating, {curNumber: rating.neededNumber}, 0.5, {ease: FlxEase.quartOut});
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
startRankTallySequence();
|
ratingsPopin.animation.finishCallback = anim -> {
|
||||||
|
startRankTallySequence();
|
||||||
|
|
||||||
|
if (params.isNewHighscore ?? false)
|
||||||
|
{
|
||||||
|
highscoreNew.visible = true;
|
||||||
|
highscoreNew.animation.play("new");
|
||||||
|
FlxTween.tween(highscoreNew, {y: highscoreNew.y + 10}, 0.8, {ease: FlxEase.quartOut});
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
highscoreNew.visible = false;
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
refresh();
|
refresh();
|
||||||
|
|
||||||
|
@ -304,48 +319,43 @@ class ResultState extends MusicBeatSubState
|
||||||
|
|
||||||
function startRankTallySequence():Void
|
function startRankTallySequence():Void
|
||||||
{
|
{
|
||||||
clearPercentTarget = Math.floor((params.scoreData.tallies.totalNotesHit) / params.scoreData.tallies.totalNotes * 100);
|
clearPercentTarget = Math.floor((params.scoreData.tallies.sick + params.scoreData.tallies.good) / params.scoreData.tallies.totalNotes * 100);
|
||||||
// clearPercentTarget = 97;
|
clearPercentTarget = 100;
|
||||||
|
|
||||||
var clearPercentText = new FlxText(FlxG.width / 2, FlxG.height / 2, 0, 'CLEAR: ${clearPercentLerp}%');
|
clearPercentLerp = Std.int(Math.max(0, clearPercentTarget - 36));
|
||||||
clearPercentText.setFormat(Paths.font('vcr.ttf'), 64, FlxColor.BLACK, FlxTextAlign.RIGHT);
|
|
||||||
clearPercentText.zIndex = 1000;
|
|
||||||
add(clearPercentText);
|
|
||||||
|
|
||||||
rankTallyTimer = new FlxTimer().start(1 / 24, _ -> {
|
var clearPercentCounter:ClearPercentCounter = new ClearPercentCounter(FlxG.width / 2 + 300, FlxG.height / 2 - 100, clearPercentTarget);
|
||||||
// Tick up.
|
clearPercentCounter.curNumber = clearPercentLerp;
|
||||||
if (clearPercentLerp < clearPercentTarget)
|
FlxTween.tween(clearPercentCounter, {curNumber: clearPercentTarget}, 1.5,
|
||||||
{
|
{
|
||||||
clearPercentLerp++;
|
ease: FlxEase.quartOut,
|
||||||
|
onUpdate: _ -> {
|
||||||
|
// Only play the tick sound if the number increased.
|
||||||
|
if (clearPercentLerp != clearPercentCounter.curNumber)
|
||||||
|
{
|
||||||
|
clearPercentLerp = clearPercentCounter.curNumber;
|
||||||
|
FunkinSound.playOnce(Paths.sound('scrollMenu'));
|
||||||
|
}
|
||||||
|
},
|
||||||
|
onComplete: _ -> {
|
||||||
|
// Play confirm sound.
|
||||||
|
FunkinSound.playOnce(Paths.sound('confirmMenu'));
|
||||||
|
|
||||||
clearPercentText.text = 'CLEAR: ${clearPercentLerp}%';
|
// Flash background.
|
||||||
FunkinSound.playOnce(Paths.sound('scrollMenu'));
|
bgFlash.visible = true;
|
||||||
}
|
FlxTween.tween(bgFlash, {alpha: 0}, 0.4);
|
||||||
|
|
||||||
// Don't overshoot.
|
displayRankText();
|
||||||
if (clearPercentLerp > clearPercentTarget)
|
|
||||||
{
|
|
||||||
clearPercentLerp = clearPercentTarget;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (clearPercentLerp == clearPercentTarget)
|
new FlxTimer().start(2.0, _ -> {
|
||||||
{
|
// remove(clearPercentCounter);
|
||||||
if (rankTallyTimer != null)
|
|
||||||
{
|
afterRankTallySequence();
|
||||||
rankTallyTimer.destroy();
|
});
|
||||||
rankTallyTimer = null;
|
|
||||||
}
|
}
|
||||||
|
});
|
||||||
// Play confirm sound.
|
clearPercentCounter.zIndex = 450;
|
||||||
FunkinSound.playOnce(Paths.sound('confirmMenu'));
|
add(clearPercentCounter);
|
||||||
|
|
||||||
new FlxTimer().start(1.0, _ -> {
|
|
||||||
remove(clearPercentText);
|
|
||||||
|
|
||||||
afterRankTallySequence();
|
|
||||||
});
|
|
||||||
}
|
|
||||||
}, 0); // 0 = Loop until stopped
|
|
||||||
|
|
||||||
if (ratingsPopin == null)
|
if (ratingsPopin == null)
|
||||||
{
|
{
|
||||||
|
@ -353,18 +363,15 @@ class ResultState extends MusicBeatSubState
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
ratingsPopin.animation.play("idle");
|
// ratingsPopin.animation.play("idle");
|
||||||
ratingsPopin.visible = true;
|
// ratingsPopin.visible = true;
|
||||||
|
|
||||||
ratingsPopin.animation.finishCallback = anim -> {
|
ratingsPopin.animation.finishCallback = anim -> {
|
||||||
scorePopin.animation.play("score");
|
// scorePopin.animation.play("score");
|
||||||
scorePopin.animation.finishCallback = anim -> {
|
|
||||||
score.visible = true;
|
|
||||||
score.animateNumbers();
|
|
||||||
};
|
|
||||||
scorePopin.visible = true;
|
|
||||||
|
|
||||||
if (params.isNewHighscore)
|
// scorePopin.visible = true;
|
||||||
|
|
||||||
|
if (params.isNewHighscore ?? false)
|
||||||
{
|
{
|
||||||
highscoreNew.visible = true;
|
highscoreNew.visible = true;
|
||||||
highscoreNew.animation.play("new");
|
highscoreNew.animation.play("new");
|
||||||
|
@ -380,6 +387,23 @@ class ResultState extends MusicBeatSubState
|
||||||
refresh();
|
refresh();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
function displayRankText():Void
|
||||||
|
{
|
||||||
|
var rankTextVert:FunkinSprite = FunkinSprite.create(FlxG.width - 64, 100, rank.getVerTextAsset());
|
||||||
|
rankTextVert.zIndex = 2000;
|
||||||
|
add(rankTextVert);
|
||||||
|
|
||||||
|
for (i in 0...10)
|
||||||
|
{
|
||||||
|
var rankTextBack:FunkinSprite = FunkinSprite.create(FlxG.width / 2 - 80, 50, rank.getHorTextAsset());
|
||||||
|
rankTextBack.y += (rankTextBack.height * i / 2) + 10;
|
||||||
|
rankTextBack.zIndex = 100;
|
||||||
|
add(rankTextBack);
|
||||||
|
}
|
||||||
|
|
||||||
|
refresh();
|
||||||
|
}
|
||||||
|
|
||||||
function afterRankTallySequence():Void
|
function afterRankTallySequence():Void
|
||||||
{
|
{
|
||||||
FunkinSound.playMusic(rank.getMusicPath(),
|
FunkinSound.playMusic(rank.getMusicPath(),
|
||||||
|
@ -406,7 +430,7 @@ class ResultState extends MusicBeatSubState
|
||||||
|
|
||||||
switch (rank)
|
switch (rank)
|
||||||
{
|
{
|
||||||
case PERFECT | PERFECT_GOLD | PERFECT_PLATINUM:
|
case PERFECT | PERFECT_GOLD:
|
||||||
if (bfPerfect == null)
|
if (bfPerfect == null)
|
||||||
{
|
{
|
||||||
trace("Could not build PERFECT animation!");
|
trace("Could not build PERFECT animation!");
|
||||||
|
@ -415,17 +439,6 @@ class ResultState extends MusicBeatSubState
|
||||||
{
|
{
|
||||||
bfPerfect.visible = true;
|
bfPerfect.visible = true;
|
||||||
bfPerfect.playAnimation('');
|
bfPerfect.playAnimation('');
|
||||||
|
|
||||||
new FlxTimer().start((1 / 24) * 12, _ -> {
|
|
||||||
bgFlash.visible = true;
|
|
||||||
FlxTween.tween(bgFlash, {alpha: 0}, 0.4);
|
|
||||||
new FlxTimer().start((1 / 24) * 2, _ ->
|
|
||||||
{
|
|
||||||
// bgFlash.alpha = 0.5;
|
|
||||||
|
|
||||||
// bgFlash.visible = false;
|
|
||||||
});
|
|
||||||
});
|
|
||||||
}
|
}
|
||||||
|
|
||||||
case EXCELLENT:
|
case EXCELLENT:
|
||||||
|
@ -437,17 +450,6 @@ class ResultState extends MusicBeatSubState
|
||||||
{
|
{
|
||||||
bfExcellent.visible = true;
|
bfExcellent.visible = true;
|
||||||
bfExcellent.playAnimation('Intro');
|
bfExcellent.playAnimation('Intro');
|
||||||
|
|
||||||
new FlxTimer().start((1 / 24) * 12, _ -> {
|
|
||||||
bgFlash.visible = true;
|
|
||||||
FlxTween.tween(bgFlash, {alpha: 0}, 0.4);
|
|
||||||
new FlxTimer().start((1 / 24) * 2, _ ->
|
|
||||||
{
|
|
||||||
// bgFlash.alpha = 0.5;
|
|
||||||
|
|
||||||
// bgFlash.visible = false;
|
|
||||||
});
|
|
||||||
});
|
|
||||||
}
|
}
|
||||||
|
|
||||||
case SHIT:
|
case SHIT:
|
||||||
|
@ -459,17 +461,6 @@ class ResultState extends MusicBeatSubState
|
||||||
{
|
{
|
||||||
bfShit.visible = true;
|
bfShit.visible = true;
|
||||||
bfShit.playAnimation('Intro');
|
bfShit.playAnimation('Intro');
|
||||||
|
|
||||||
new FlxTimer().start((1 / 24) * 12, _ -> {
|
|
||||||
bgFlash.visible = true;
|
|
||||||
FlxTween.tween(bgFlash, {alpha: 0}, 0.4);
|
|
||||||
new FlxTimer().start((1 / 24) * 2, _ ->
|
|
||||||
{
|
|
||||||
// bgFlash.alpha = 0.5;
|
|
||||||
|
|
||||||
// bgFlash.visible = false;
|
|
||||||
});
|
|
||||||
});
|
|
||||||
}
|
}
|
||||||
|
|
||||||
case GREAT | GOOD:
|
case GREAT | GOOD:
|
||||||
|
@ -482,17 +473,6 @@ class ResultState extends MusicBeatSubState
|
||||||
bfGood.animation.play('fall');
|
bfGood.animation.play('fall');
|
||||||
bfGood.visible = true;
|
bfGood.visible = true;
|
||||||
|
|
||||||
new FlxTimer().start((1 / 24) * 12, _ -> {
|
|
||||||
bgFlash.visible = true;
|
|
||||||
FlxTween.tween(bgFlash, {alpha: 0}, 0.4);
|
|
||||||
new FlxTimer().start((1 / 24) * 2, _ ->
|
|
||||||
{
|
|
||||||
// bgFlash.alpha = 0.5;
|
|
||||||
|
|
||||||
// bgFlash.visible = false;
|
|
||||||
});
|
|
||||||
});
|
|
||||||
|
|
||||||
new FlxTimer().start((1 / 24) * 22, _ -> {
|
new FlxTimer().start((1 / 24) * 22, _ -> {
|
||||||
// plays about 22 frames (at 24fps timing) after bf spawns in
|
// plays about 22 frames (at 24fps timing) after bf spawns in
|
||||||
if (gfGood != null)
|
if (gfGood != null)
|
||||||
|
@ -510,7 +490,7 @@ class ResultState extends MusicBeatSubState
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
function timerThenSongName():Void
|
function timerThenSongName(timerLength:Float = 3.0):Void
|
||||||
{
|
{
|
||||||
movingSongStuff = false;
|
movingSongStuff = false;
|
||||||
|
|
||||||
|
@ -526,7 +506,7 @@ class ResultState extends MusicBeatSubState
|
||||||
FlxTween.tween(songName, {y: diffYTween - 35 - fuckedupnumber}, 0.5, {ease: FlxEase.expoOut, startDelay: 0.9});
|
FlxTween.tween(songName, {y: diffYTween - 35 - fuckedupnumber}, 0.5, {ease: FlxEase.expoOut, startDelay: 0.9});
|
||||||
songName.x = (difficulty.x + difficulty.width) + 20;
|
songName.x = (difficulty.x + difficulty.width) + 20;
|
||||||
|
|
||||||
new FlxTimer().start(3, _ -> {
|
new FlxTimer().start(timerLength, _ -> {
|
||||||
var tempSpeed = FlxPoint.get(speedOfTween.x, speedOfTween.y);
|
var tempSpeed = FlxPoint.get(speedOfTween.x, speedOfTween.y);
|
||||||
|
|
||||||
speedOfTween.set(0, 0);
|
speedOfTween.set(0, 0);
|
||||||
|
@ -600,33 +580,29 @@ class ResultState extends MusicBeatSubState
|
||||||
public static function calculateRank(params:ResultsStateParams):ResultRank
|
public static function calculateRank(params:ResultsStateParams):ResultRank
|
||||||
{
|
{
|
||||||
// Perfect (Platinum) is a Sick Full Clear
|
// Perfect (Platinum) is a Sick Full Clear
|
||||||
var isPerfectPlat = (params.scoreData.tallies.sick + params.scoreData.tallies.good) == params.scoreData.tallies.totalNotes
|
var isPerfectGold = params.scoreData.tallies.sick == params.scoreData.tallies.totalNotes;
|
||||||
&& params.scoreData.tallies.sick / params.scoreData.tallies.totalNotes >= Constants.RANK_PERFECT_PLAT_THRESHOLD;
|
|
||||||
if (isPerfectPlat) return ResultRank.PERFECT_PLATINUM;
|
|
||||||
|
|
||||||
// Perfect (Gold) is an 85% Sick Full Clear
|
|
||||||
var isPerfectGold = (params.scoreData.tallies.sick + params.scoreData.tallies.good) == params.scoreData.tallies.totalNotes
|
|
||||||
&& params.scoreData.tallies.sick / params.scoreData.tallies.totalNotes >= Constants.RANK_PERFECT_GOLD_THRESHOLD;
|
|
||||||
if (isPerfectGold) return ResultRank.PERFECT_GOLD;
|
if (isPerfectGold) return ResultRank.PERFECT_GOLD;
|
||||||
|
|
||||||
// Else, use the standard grades
|
// Else, use the standard grades
|
||||||
|
|
||||||
|
// Grade % (only good and sick), 1.00 is a full combo
|
||||||
|
var grade = (params.scoreData.tallies.sick + params.scoreData.tallies.good) / params.scoreData.tallies.totalNotes;
|
||||||
// Clear % (including bad and shit). 1.00 is a full clear but not a full combo
|
// Clear % (including bad and shit). 1.00 is a full clear but not a full combo
|
||||||
var clear = (params.scoreData.tallies.totalNotesHit) / params.scoreData.tallies.totalNotes;
|
var clear = (params.scoreData.tallies.totalNotesHit) / params.scoreData.tallies.totalNotes;
|
||||||
|
|
||||||
if (clear == Constants.RANK_PERFECT_THRESHOLD)
|
if (grade == Constants.RANK_PERFECT_THRESHOLD)
|
||||||
{
|
{
|
||||||
return ResultRank.PERFECT;
|
return ResultRank.PERFECT;
|
||||||
}
|
}
|
||||||
else if (clear >= Constants.RANK_EXCELLENT_THRESHOLD)
|
else if (grade >= Constants.RANK_EXCELLENT_THRESHOLD)
|
||||||
{
|
{
|
||||||
return ResultRank.EXCELLENT;
|
return ResultRank.EXCELLENT;
|
||||||
}
|
}
|
||||||
else if (clear >= Constants.RANK_GREAT_THRESHOLD)
|
else if (grade >= Constants.RANK_GREAT_THRESHOLD)
|
||||||
{
|
{
|
||||||
return ResultRank.GREAT;
|
return ResultRank.GREAT;
|
||||||
}
|
}
|
||||||
else if (clear >= Constants.RANK_GOOD_THRESHOLD)
|
else if (grade >= Constants.RANK_GOOD_THRESHOLD)
|
||||||
{
|
{
|
||||||
return ResultRank.GOOD;
|
return ResultRank.GOOD;
|
||||||
}
|
}
|
||||||
|
@ -639,7 +615,6 @@ class ResultState extends MusicBeatSubState
|
||||||
|
|
||||||
enum abstract ResultRank(String)
|
enum abstract ResultRank(String)
|
||||||
{
|
{
|
||||||
var PERFECT_PLATINUM;
|
|
||||||
var PERFECT_GOLD;
|
var PERFECT_GOLD;
|
||||||
var PERFECT;
|
var PERFECT;
|
||||||
var EXCELLENT;
|
var EXCELLENT;
|
||||||
|
@ -651,8 +626,6 @@ enum abstract ResultRank(String)
|
||||||
{
|
{
|
||||||
switch (abstract)
|
switch (abstract)
|
||||||
{
|
{
|
||||||
case PERFECT_PLATINUM:
|
|
||||||
return 'resultsPERFECT';
|
|
||||||
case PERFECT_GOLD:
|
case PERFECT_GOLD:
|
||||||
return 'resultsPERFECT';
|
return 'resultsPERFECT';
|
||||||
case PERFECT:
|
case PERFECT:
|
||||||
|
@ -665,6 +638,8 @@ enum abstract ResultRank(String)
|
||||||
return 'resultsNORMAL';
|
return 'resultsNORMAL';
|
||||||
case SHIT:
|
case SHIT:
|
||||||
return 'resultsSHIT';
|
return 'resultsSHIT';
|
||||||
|
default:
|
||||||
|
return 'resultsNORMAL';
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -672,8 +647,6 @@ enum abstract ResultRank(String)
|
||||||
{
|
{
|
||||||
switch (abstract)
|
switch (abstract)
|
||||||
{
|
{
|
||||||
case PERFECT_PLATINUM:
|
|
||||||
return true;
|
|
||||||
case PERFECT_GOLD:
|
case PERFECT_GOLD:
|
||||||
return true;
|
return true;
|
||||||
case PERFECT:
|
case PERFECT:
|
||||||
|
@ -690,6 +663,48 @@ enum abstract ResultRank(String)
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public function getHorTextAsset()
|
||||||
|
{
|
||||||
|
switch (abstract)
|
||||||
|
{
|
||||||
|
case PERFECT_GOLD:
|
||||||
|
return 'resultScreen/rankText/rankScrollPERFECT';
|
||||||
|
case PERFECT:
|
||||||
|
return 'resultScreen/rankText/rankScrollPERFECT';
|
||||||
|
case EXCELLENT:
|
||||||
|
return 'resultScreen/rankText/rankScrollEXCELLENT';
|
||||||
|
case GREAT:
|
||||||
|
return 'resultScreen/rankText/rankScrollGREAT';
|
||||||
|
case GOOD:
|
||||||
|
return 'resultScreen/rankText/rankScrollGOOD';
|
||||||
|
case SHIT:
|
||||||
|
return 'resultScreen/rankText/rankScrollLOSS';
|
||||||
|
default:
|
||||||
|
return 'resultScreen/rankText/rankScrollGOOD';
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public function getVerTextAsset()
|
||||||
|
{
|
||||||
|
switch (abstract)
|
||||||
|
{
|
||||||
|
case PERFECT_GOLD:
|
||||||
|
return 'resultScreen/rankText/rankTextPERFECT';
|
||||||
|
case PERFECT:
|
||||||
|
return 'resultScreen/rankText/rankTextPERFECT';
|
||||||
|
case EXCELLENT:
|
||||||
|
return 'resultScreen/rankText/rankTextEXCELLENT';
|
||||||
|
case GREAT:
|
||||||
|
return 'resultScreen/rankText/rankTextGREAT';
|
||||||
|
case GOOD:
|
||||||
|
return 'resultScreen/rankText/rankTextGOOD';
|
||||||
|
case SHIT:
|
||||||
|
return 'resultScreen/rankText/rankTextLOSS';
|
||||||
|
default:
|
||||||
|
return 'resultScreen/rankText/rankTextGOOD';
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
typedef ResultsStateParams =
|
typedef ResultsStateParams =
|
||||||
|
@ -707,10 +722,21 @@ typedef ResultsStateParams =
|
||||||
/**
|
/**
|
||||||
* Whether the displayed score is a new highscore
|
* Whether the displayed score is a new highscore
|
||||||
*/
|
*/
|
||||||
var isNewHighscore:Bool;
|
var ?isNewHighscore:Bool;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* The difficulty ID of the song/week we just played.
|
||||||
|
* @default Normal
|
||||||
|
*/
|
||||||
|
var ?difficultyId:String;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* The score, accuracy, and judgements.
|
* The score, accuracy, and judgements.
|
||||||
*/
|
*/
|
||||||
var scoreData:SaveScoreData;
|
var scoreData:SaveScoreData;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* The previous score data, used for rank comparision.
|
||||||
|
*/
|
||||||
|
var ?prevScoreData:SaveScoreData;
|
||||||
};
|
};
|
||||||
|
|
96
source/funkin/play/components/ClearPercentCounter.hx
Normal file
96
source/funkin/play/components/ClearPercentCounter.hx
Normal file
|
@ -0,0 +1,96 @@
|
||||||
|
package funkin.play.components;
|
||||||
|
|
||||||
|
import funkin.graphics.FunkinSprite;
|
||||||
|
import flixel.FlxSprite;
|
||||||
|
import flixel.group.FlxGroup.FlxTypedGroup;
|
||||||
|
import flixel.group.FlxSpriteGroup.FlxTypedSpriteGroup;
|
||||||
|
import flixel.math.FlxMath;
|
||||||
|
import flixel.tweens.FlxEase;
|
||||||
|
import flixel.tweens.FlxTween;
|
||||||
|
import flixel.text.FlxText.FlxTextAlign;
|
||||||
|
import funkin.util.MathUtil;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Numerical counters used to display the clear percent.
|
||||||
|
*/
|
||||||
|
class ClearPercentCounter extends FlxTypedSpriteGroup<FlxSprite>
|
||||||
|
{
|
||||||
|
public var curNumber:Int = 0;
|
||||||
|
public var neededNumber:Int = 0;
|
||||||
|
|
||||||
|
public function new(x:Float, y:Float, neededNumber:Int = 0)
|
||||||
|
{
|
||||||
|
super(x, y);
|
||||||
|
|
||||||
|
this.neededNumber = neededNumber;
|
||||||
|
|
||||||
|
var clearPercentText:FunkinSprite = FunkinSprite.create(0, 0, 'resultScreen/clearPercent/clearPercentText');
|
||||||
|
add(clearPercentText);
|
||||||
|
|
||||||
|
if (curNumber == neededNumber) drawNumbers();
|
||||||
|
}
|
||||||
|
|
||||||
|
var tmr:Float = 0;
|
||||||
|
|
||||||
|
override function update(elapsed:Float)
|
||||||
|
{
|
||||||
|
super.update(elapsed);
|
||||||
|
|
||||||
|
if (curNumber < neededNumber) drawNumbers();
|
||||||
|
}
|
||||||
|
|
||||||
|
function drawNumbers()
|
||||||
|
{
|
||||||
|
var seperatedScore:Array<Int> = [];
|
||||||
|
var tempCombo:Int = Math.round(curNumber);
|
||||||
|
|
||||||
|
var fullNumberDigits:Int = Std.int(Math.max(1, Math.ceil(MathUtil.logBase(10, neededNumber))));
|
||||||
|
|
||||||
|
while (tempCombo != 0)
|
||||||
|
{
|
||||||
|
seperatedScore.push(tempCombo % 10);
|
||||||
|
tempCombo = Math.floor(tempCombo / 10);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (seperatedScore.length == 0) seperatedScore.push(0);
|
||||||
|
|
||||||
|
seperatedScore.reverse();
|
||||||
|
|
||||||
|
for (ind => num in seperatedScore)
|
||||||
|
{
|
||||||
|
var digitIndex = ind + 1;
|
||||||
|
if (digitIndex >= members.length)
|
||||||
|
{
|
||||||
|
var xPos = (digitIndex - 1) * (72 * this.scale.x);
|
||||||
|
var yPos = 72;
|
||||||
|
// Three digits = LRL so two different numbers aren't adjacent to each other.
|
||||||
|
var variant:Bool = (fullNumberDigits % 2 != 0) ? (digitIndex % 2 == 0) : (digitIndex % 2 == 1);
|
||||||
|
var numb:ClearPercentNumber = new ClearPercentNumber(xPos, yPos, num);
|
||||||
|
numb.scale.set(this.scale.x, this.scale.y);
|
||||||
|
add(numb);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
members[digitIndex].animation.play(Std.string(num));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
class ClearPercentNumber extends FlxSprite
|
||||||
|
{
|
||||||
|
public function new(x:Float, y:Float, digit:Int, variant:Bool = false)
|
||||||
|
{
|
||||||
|
super(x, y);
|
||||||
|
|
||||||
|
frames = Paths.getSparrowAtlas('resultScreen/clearPercent/clearPercentNumber${variant ? 'Right' : 'Left'}');
|
||||||
|
|
||||||
|
for (i in 0...10)
|
||||||
|
{
|
||||||
|
animation.addByPrefix('$i', 'number $i 0', 24, false);
|
||||||
|
}
|
||||||
|
|
||||||
|
animation.play('$digit');
|
||||||
|
updateHitbox();
|
||||||
|
}
|
||||||
|
}
|
|
@ -809,11 +809,6 @@ typedef SaveScoreData =
|
||||||
* The count of each judgement hit.
|
* The count of each judgement hit.
|
||||||
*/
|
*/
|
||||||
var tallies:SaveScoreTallyData;
|
var tallies:SaveScoreTallyData;
|
||||||
|
|
||||||
/**
|
|
||||||
* The accuracy percentage.
|
|
||||||
*/
|
|
||||||
var accuracy:Float;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
typedef SaveScoreTallyData =
|
typedef SaveScoreTallyData =
|
||||||
|
|
|
@ -121,7 +121,7 @@ class SaveDataMigrator
|
||||||
var scoreDataEasy:SaveScoreData =
|
var scoreDataEasy:SaveScoreData =
|
||||||
{
|
{
|
||||||
score: inputSaveData.songScores.get('${levelId}-easy') ?? 0,
|
score: inputSaveData.songScores.get('${levelId}-easy') ?? 0,
|
||||||
accuracy: inputSaveData.songCompletion.get('${levelId}-easy') ?? 0.0,
|
// accuracy: inputSaveData.songCompletion.get('${levelId}-easy') ?? 0.0,
|
||||||
tallies:
|
tallies:
|
||||||
{
|
{
|
||||||
sick: 0,
|
sick: 0,
|
||||||
|
@ -140,7 +140,7 @@ class SaveDataMigrator
|
||||||
var scoreDataNormal:SaveScoreData =
|
var scoreDataNormal:SaveScoreData =
|
||||||
{
|
{
|
||||||
score: inputSaveData.songScores.get('${levelId}') ?? 0,
|
score: inputSaveData.songScores.get('${levelId}') ?? 0,
|
||||||
accuracy: inputSaveData.songCompletion.get('${levelId}') ?? 0.0,
|
// accuracy: inputSaveData.songCompletion.get('${levelId}') ?? 0.0,
|
||||||
tallies:
|
tallies:
|
||||||
{
|
{
|
||||||
sick: 0,
|
sick: 0,
|
||||||
|
@ -159,7 +159,7 @@ class SaveDataMigrator
|
||||||
var scoreDataHard:SaveScoreData =
|
var scoreDataHard:SaveScoreData =
|
||||||
{
|
{
|
||||||
score: inputSaveData.songScores.get('${levelId}-hard') ?? 0,
|
score: inputSaveData.songScores.get('${levelId}-hard') ?? 0,
|
||||||
accuracy: inputSaveData.songCompletion.get('${levelId}-hard') ?? 0.0,
|
// accuracy: inputSaveData.songCompletion.get('${levelId}-hard') ?? 0.0,
|
||||||
tallies:
|
tallies:
|
||||||
{
|
{
|
||||||
sick: 0,
|
sick: 0,
|
||||||
|
@ -181,7 +181,6 @@ class SaveDataMigrator
|
||||||
var scoreDataEasy:SaveScoreData =
|
var scoreDataEasy:SaveScoreData =
|
||||||
{
|
{
|
||||||
score: 0,
|
score: 0,
|
||||||
accuracy: 0,
|
|
||||||
tallies:
|
tallies:
|
||||||
{
|
{
|
||||||
sick: 0,
|
sick: 0,
|
||||||
|
@ -199,14 +198,13 @@ class SaveDataMigrator
|
||||||
for (songId in songIds)
|
for (songId in songIds)
|
||||||
{
|
{
|
||||||
scoreDataEasy.score = Std.int(Math.max(scoreDataEasy.score, inputSaveData.songScores.get('${songId}-easy') ?? 0));
|
scoreDataEasy.score = Std.int(Math.max(scoreDataEasy.score, inputSaveData.songScores.get('${songId}-easy') ?? 0));
|
||||||
scoreDataEasy.accuracy = Math.max(scoreDataEasy.accuracy, inputSaveData.songCompletion.get('${songId}-easy') ?? 0.0);
|
// scoreDataEasy.accuracy = Math.max(scoreDataEasy.accuracy, inputSaveData.songCompletion.get('${songId}-easy') ?? 0.0);
|
||||||
}
|
}
|
||||||
result.setSongScore(songIds[0], 'easy', scoreDataEasy);
|
result.setSongScore(songIds[0], 'easy', scoreDataEasy);
|
||||||
|
|
||||||
var scoreDataNormal:SaveScoreData =
|
var scoreDataNormal:SaveScoreData =
|
||||||
{
|
{
|
||||||
score: 0,
|
score: 0,
|
||||||
accuracy: 0,
|
|
||||||
tallies:
|
tallies:
|
||||||
{
|
{
|
||||||
sick: 0,
|
sick: 0,
|
||||||
|
@ -224,14 +222,13 @@ class SaveDataMigrator
|
||||||
for (songId in songIds)
|
for (songId in songIds)
|
||||||
{
|
{
|
||||||
scoreDataNormal.score = Std.int(Math.max(scoreDataNormal.score, inputSaveData.songScores.get('${songId}') ?? 0));
|
scoreDataNormal.score = Std.int(Math.max(scoreDataNormal.score, inputSaveData.songScores.get('${songId}') ?? 0));
|
||||||
scoreDataNormal.accuracy = Math.max(scoreDataNormal.accuracy, inputSaveData.songCompletion.get('${songId}') ?? 0.0);
|
// scoreDataNormal.accuracy = Math.max(scoreDataNormal.accuracy, inputSaveData.songCompletion.get('${songId}') ?? 0.0);
|
||||||
}
|
}
|
||||||
result.setSongScore(songIds[0], 'normal', scoreDataNormal);
|
result.setSongScore(songIds[0], 'normal', scoreDataNormal);
|
||||||
|
|
||||||
var scoreDataHard:SaveScoreData =
|
var scoreDataHard:SaveScoreData =
|
||||||
{
|
{
|
||||||
score: 0,
|
score: 0,
|
||||||
accuracy: 0,
|
|
||||||
tallies:
|
tallies:
|
||||||
{
|
{
|
||||||
sick: 0,
|
sick: 0,
|
||||||
|
@ -249,7 +246,7 @@ class SaveDataMigrator
|
||||||
for (songId in songIds)
|
for (songId in songIds)
|
||||||
{
|
{
|
||||||
scoreDataHard.score = Std.int(Math.max(scoreDataHard.score, inputSaveData.songScores.get('${songId}-hard') ?? 0));
|
scoreDataHard.score = Std.int(Math.max(scoreDataHard.score, inputSaveData.songScores.get('${songId}-hard') ?? 0));
|
||||||
scoreDataHard.accuracy = Math.max(scoreDataHard.accuracy, inputSaveData.songCompletion.get('${songId}-hard') ?? 0.0);
|
// scoreDataHard.accuracy = Math.max(scoreDataHard.accuracy, inputSaveData.songCompletion.get('${songId}-hard') ?? 0.0);
|
||||||
}
|
}
|
||||||
result.setSongScore(songIds[0], 'hard', scoreDataHard);
|
result.setSongScore(songIds[0], 'hard', scoreDataHard);
|
||||||
}
|
}
|
||||||
|
|
|
@ -998,7 +998,7 @@ class FreeplayState extends MusicBeatSubState
|
||||||
{
|
{
|
||||||
var songScore:SaveScoreData = Save.instance.getSongScore(grpCapsules.members[curSelected].songData.songId, currentDifficulty);
|
var songScore:SaveScoreData = Save.instance.getSongScore(grpCapsules.members[curSelected].songData.songId, currentDifficulty);
|
||||||
intendedScore = songScore?.score ?? 0;
|
intendedScore = songScore?.score ?? 0;
|
||||||
intendedCompletion = songScore?.accuracy ?? 0.0;
|
intendedCompletion = songScore == null ? 0.0 : ((songScore.tallies.sick + songScore.tallies.good) / songScore.tallies.totalNotes);
|
||||||
rememberedDifficulty = currentDifficulty;
|
rememberedDifficulty = currentDifficulty;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
@ -1196,7 +1196,7 @@ class FreeplayState extends MusicBeatSubState
|
||||||
{
|
{
|
||||||
var songScore:SaveScoreData = Save.instance.getSongScore(daSongCapsule.songData.songId, currentDifficulty);
|
var songScore:SaveScoreData = Save.instance.getSongScore(daSongCapsule.songData.songId, currentDifficulty);
|
||||||
intendedScore = songScore?.score ?? 0;
|
intendedScore = songScore?.score ?? 0;
|
||||||
intendedCompletion = songScore?.accuracy ?? 0.0;
|
intendedCompletion = songScore == null ? 0.0 : ((songScore.tallies.sick + songScore.tallies.good) / songScore.tallies.totalNotes);
|
||||||
diffIdsCurrent = daSongCapsule.songData.songDifficulties;
|
diffIdsCurrent = daSongCapsule.songData.songDifficulties;
|
||||||
rememberedSongId = daSongCapsule.songData.songId;
|
rememberedSongId = daSongCapsule.songData.songId;
|
||||||
changeDiff();
|
changeDiff();
|
||||||
|
|
|
@ -355,8 +355,7 @@ class MainMenuState extends MusicBeatState
|
||||||
maxCombo: 0,
|
maxCombo: 0,
|
||||||
totalNotesHit: 0,
|
totalNotesHit: 0,
|
||||||
totalNotes: 0,
|
totalNotes: 0,
|
||||||
},
|
}
|
||||||
accuracy: 0,
|
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
#end
|
#end
|
||||||
|
|
Loading…
Reference in a new issue