mirror of
https://github.com/FunkinCrew/Funkin.git
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Merge branch 'master' of https://github.com/ninjamuffin99/Funkin-secret
This commit is contained in:
commit
3d8d5ebdec
1 changed files with 62 additions and 27 deletions
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@ -1,13 +1,11 @@
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package funkin.ui.animDebugShit;
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package funkin.ui.animDebugShit;
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import funkin.play.character.CharacterData.CharacterDataParser;
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import funkin.play.character.SparrowCharacter;
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import flixel.addons.display.FlxGridOverlay;
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import flixel.addons.ui.FlxInputText;
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import flixel.addons.ui.FlxUIDropDownMenu;
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import flixel.FlxCamera;
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import flixel.FlxCamera;
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import flixel.FlxSprite;
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import flixel.FlxSprite;
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import flixel.FlxState;
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import flixel.FlxState;
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import flixel.addons.display.FlxGridOverlay;
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import flixel.addons.ui.FlxInputText;
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import flixel.addons.ui.FlxUIDropDownMenu;
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import flixel.graphics.frames.FlxAtlasFrames;
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import flixel.graphics.frames.FlxAtlasFrames;
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import flixel.graphics.frames.FlxFrame;
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import flixel.graphics.frames.FlxFrame;
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import flixel.group.FlxGroup;
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import flixel.group.FlxGroup;
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@ -18,6 +16,13 @@ import flixel.util.FlxColor;
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import flixel.util.FlxSpriteUtil;
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import flixel.util.FlxSpriteUtil;
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import flixel.util.FlxTimer;
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import flixel.util.FlxTimer;
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import funkin.play.character.BaseCharacter;
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import funkin.play.character.BaseCharacter;
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import funkin.play.character.CharacterData.CharacterDataParser;
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import funkin.play.character.SparrowCharacter;
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import haxe.ui.RuntimeComponentBuilder;
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import haxe.ui.components.DropDown;
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import haxe.ui.core.Component;
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import haxe.ui.events.ItemEvent;
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import haxe.ui.events.UIEvent;
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import lime.utils.Assets as LimeAssets;
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import lime.utils.Assets as LimeAssets;
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import openfl.Assets;
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import openfl.Assets;
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import openfl.events.Event;
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import openfl.events.Event;
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@ -51,8 +56,6 @@ class DebugBoundingState extends FlxState
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var hudCam:FlxCamera;
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var hudCam:FlxCamera;
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var charInput:FlxUIDropDownMenu;
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var curView:ANIMDEBUGVIEW = SPRITESHEET;
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var curView:ANIMDEBUGVIEW = SPRITESHEET;
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var spriteSheetView:FlxGroup;
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var spriteSheetView:FlxGroup;
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@ -63,10 +66,37 @@ class DebugBoundingState extends FlxState
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var onionSkinChar:FlxSprite;
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var onionSkinChar:FlxSprite;
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var txtOffsetShit:FlxText;
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var txtOffsetShit:FlxText;
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var uiStuff:Component;
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override function create()
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override function create()
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{
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{
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Paths.setCurrentLevel('week1');
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Paths.setCurrentLevel('week1');
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var str = Paths.xml('ui/offset-editor-view');
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uiStuff = RuntimeComponentBuilder.fromAsset(str);
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// uiStuff.findComponent("btnViewSpriteSheet").onClick = _ -> curView = SPRITESHEET;
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var dropdown:DropDown = cast uiStuff.findComponent("swapper");
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dropdown.onChange = function(e:UIEvent)
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{
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trace(e.type);
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curView = cast e.data.curView;
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trace(e.data);
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// trace(e.data);
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};
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// lv.
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// lv.onChange = function(e:UIEvent)
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// {
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// trace(e.type);
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// // trace(e.data.curView);
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// // var item:haxe.ui.core.ItemRenderer = cast e.target;
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// trace(e.target);
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// // if (e.type == "change")
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// // {
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// // curView = cast e.data;
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// // }
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// };
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hudCam = new FlxCamera();
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hudCam = new FlxCamera();
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hudCam.bgColor.alpha = 0;
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hudCam.bgColor.alpha = 0;
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@ -81,10 +111,9 @@ class DebugBoundingState extends FlxState
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initSpritesheetView();
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initSpritesheetView();
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initOffsetView();
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initOffsetView();
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// charInput = new FlxInputText(300, 10, 150, "bf", 16);
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uiStuff.cameras = [hudCam];
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// charInput.focusCam = hudCam;
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// charInput.cameras = [hudCam];
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add(uiStuff);
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// charInput.scrollFactor.set();
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super.create();
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super.create();
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}
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}
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@ -222,15 +251,16 @@ class DebugBoundingState extends FlxState
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var characters:Array<String> = CoolUtil.coolTextFile(Paths.txt('characterList'));
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var characters:Array<String> = CoolUtil.coolTextFile(Paths.txt('characterList'));
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// charInput isnt only exclusive to offsetView shit now
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var charDropdown:DropDown = cast uiStuff.findComponent('characterDropdown');
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charInput = new FlxUIDropDownMenu(500, 20, FlxUIDropDownMenu.makeStrIdLabelArray(characters, true), function(str:String)
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for (char in characters)
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{
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{
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loadAnimShit(characters[Std.parseInt(str)]);
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charDropdown.dataSource.add({text: char});
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// trace();
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}
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});
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// charInput.
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charDropdown.onChange = function(e:UIEvent)
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charInput.cameras = [hudCam];
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{
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add(charInput);
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loadAnimShit(e.data.text);
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};
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}
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}
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public var mouseOffset:FlxPoint = FlxPoint.get(0, 0);
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public var mouseOffset:FlxPoint = FlxPoint.get(0, 0);
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@ -290,9 +320,16 @@ class DebugBoundingState extends FlxState
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override function update(elapsed:Float)
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override function update(elapsed:Float)
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{
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{
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if (FlxG.keys.justPressed.ONE)
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if (FlxG.keys.justPressed.ONE)
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{
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var lv:DropDown = cast uiStuff.findComponent("swapper");
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lv.selectedIndex = 0;
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curView = SPRITESHEET;
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curView = SPRITESHEET;
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}
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if (FlxG.keys.justReleased.TWO)
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if (FlxG.keys.justReleased.TWO)
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{
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{
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var lv:DropDown = cast uiStuff.findComponent("swapper");
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lv.selectedIndex = 1;
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curView = OFFSETSHIT;
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curView = OFFSETSHIT;
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if (swagChar != null)
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if (swagChar != null)
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{
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{
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if (FlxG.keys.justPressed.H)
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if (FlxG.keys.justPressed.H)
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hudCam.visible = !hudCam.visible;
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hudCam.visible = !hudCam.visible;
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/* if (charInput.hasFocus && FlxG.keys.justPressed.ENTER)
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{
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loadAnimShit();
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}*/
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CoolUtil.mouseCamDrag();
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CoolUtil.mouseCamDrag();
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CoolUtil.mouseWheelZoom();
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CoolUtil.mouseWheelZoom();
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@ -437,6 +469,9 @@ class DebugBoundingState extends FlxState
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var swagChar:BaseCharacter;
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var swagChar:BaseCharacter;
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/*
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Called when animation dropdown is changed!
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*/
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function loadAnimShit(char:String)
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function loadAnimShit(char:String)
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{
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{
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if (swagChar != null)
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if (swagChar != null)
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}
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}
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}
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}
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enum ANIMDEBUGVIEW
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enum abstract ANIMDEBUGVIEW(String)
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{
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{
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SPRITESHEET;
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var SPRITESHEET;
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OFFSETSHIT;
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var OFFSETSHIT;
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}
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}
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