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memory optimizations
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parent
2323000381
commit
2db47b1ba9
3 changed files with 31 additions and 4 deletions
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@ -1,11 +1,9 @@
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package;
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package;
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#if discord_rpc
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import Discord.DiscordClient;
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#end
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import flash.text.TextField;
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import flash.text.TextField;
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import flixel.FlxG;
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import flixel.FlxG;
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import flixel.FlxSprite;
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import flixel.FlxSprite;
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import flixel.FlxState;
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import flixel.addons.display.FlxGridOverlay;
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import flixel.addons.display.FlxGridOverlay;
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import flixel.group.FlxGroup.FlxTypedGroup;
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import flixel.group.FlxGroup.FlxTypedGroup;
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import flixel.math.FlxMath;
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import flixel.math.FlxMath;
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@ -16,6 +14,10 @@ import lime.utils.Assets;
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using StringTools;
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using StringTools;
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#if discord_rpc
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import Discord.DiscordClient;
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#end
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class FreeplayState extends MusicBeatState
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class FreeplayState extends MusicBeatState
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{
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{
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var songs:Array<SongMetadata> = [];
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var songs:Array<SongMetadata> = [];
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@ -247,6 +249,12 @@ class FreeplayState extends MusicBeatState
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}
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}
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}
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}
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override function switchTo(nextState:FlxState):Bool
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{
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clearDaCache(songs[curSelected].songName);
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return super.switchTo(nextState);
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}
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function changeDiff(change:Int = 0)
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function changeDiff(change:Int = 0)
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{
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{
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curDifficulty += change;
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curDifficulty += change;
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@ -264,6 +272,19 @@ class FreeplayState extends MusicBeatState
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positionHighscore();
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positionHighscore();
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}
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}
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// Clears the cache of songs, frees up memory, they'll have to be loaded in later tho
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function clearDaCache(actualSongTho:String)
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{
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for (song in songs)
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{
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if (song.songName != actualSongTho)
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{
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trace('trying to remove: ' + song.songName);
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openfl.Assets.cache.clear(Paths.inst(song.songName));
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}
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}
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}
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function changeSelection(change:Int = 0)
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function changeSelection(change:Int = 0)
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{
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{
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NGio.logEvent('Fresh');
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NGio.logEvent('Fresh');
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@ -194,6 +194,13 @@ class Note extends FlxSprite
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}
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}
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}
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}
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override function destroy()
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{
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prevNote = null;
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super.destroy();
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}
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public function updateColors():Void
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public function updateColors():Void
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{
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{
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colorSwap.update(arrowColors[noteData]);
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colorSwap.update(arrowColors[noteData]);
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@ -30,7 +30,6 @@ class DebugBoundingState extends FlxState
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/*
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/*
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TODAY'S TO-DO
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TODAY'S TO-DO
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- Cleaner UI
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- Cleaner UI
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- Loading the spritesheet and spritesheet data from offsetview
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*/
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*/
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var bg:FlxSprite;
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var bg:FlxSprite;
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var fileInfo:FlxText;
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var fileInfo:FlxText;
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