Fix bug where 100ms sustains wouldn't update their rendering.

This commit is contained in:
EliteMasterEric 2024-03-29 00:52:20 -04:00
parent 7c04630bb7
commit 28462681b2

View file

@ -827,7 +827,7 @@ class Strumline extends FlxSpriteGroup
{
// The note sprite pool is full and all note splashes are active.
// We have to create a new note.
result = new SustainTrail(0, 100, noteStyle);
result = new SustainTrail(0, 0, noteStyle);
this.holdNotes.add(result);
}