Fix bug where 100ms sustains wouldn't update their rendering.

This commit is contained in:
EliteMasterEric 2024-03-29 00:52:20 -04:00
parent 7c04630bb7
commit 28462681b2

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@ -827,7 +827,7 @@ class Strumline extends FlxSpriteGroup
{ {
// The note sprite pool is full and all note splashes are active. // The note sprite pool is full and all note splashes are active.
// We have to create a new note. // We have to create a new note.
result = new SustainTrail(0, 100, noteStyle); result = new SustainTrail(0, 0, noteStyle);
this.holdNotes.add(result); this.holdNotes.add(result);
} }