mirror of
https://github.com/FunkinCrew/Funkin.git
synced 2024-12-11 16:51:21 -05:00
Merge branch 'fps-setting' of https://github.com/lemz1/Funkin into fps-setting
This commit is contained in:
commit
26b357df72
9 changed files with 47 additions and 14 deletions
|
@ -65,7 +65,7 @@ class FNFLegacyImporter
|
|||
|
||||
songMetadata.timeChanges = rebuildTimeChanges(songData);
|
||||
|
||||
songMetadata.playData.characters = new SongCharacterData(songData?.song?.player1 ?? 'bf', 'gf', songData?.song?.player2 ?? 'dad', 'mom');
|
||||
songMetadata.playData.characters = new SongCharacterData(songData?.song?.player1 ?? 'bf', 'gf', songData?.song?.player2 ?? 'dad');
|
||||
|
||||
return songMetadata;
|
||||
}
|
||||
|
|
|
@ -406,7 +406,7 @@ class Strumline extends FlxSpriteGroup
|
|||
|
||||
if (Preferences.downscroll)
|
||||
{
|
||||
holdNote.y = this.y + calculateNoteYPos(holdNote.strumTime, vwoosh) - holdNote.height + STRUMLINE_SIZE / 2;
|
||||
holdNote.y = this.y - INITIAL_OFFSET + calculateNoteYPos(holdNote.strumTime, vwoosh) - holdNote.height + STRUMLINE_SIZE / 2;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -435,7 +435,7 @@ class Strumline extends FlxSpriteGroup
|
|||
|
||||
if (Preferences.downscroll)
|
||||
{
|
||||
holdNote.y = this.y - holdNote.height + STRUMLINE_SIZE / 2;
|
||||
holdNote.y = this.y - INITIAL_OFFSET - holdNote.height + STRUMLINE_SIZE / 2;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -450,7 +450,7 @@ class Strumline extends FlxSpriteGroup
|
|||
|
||||
if (Preferences.downscroll)
|
||||
{
|
||||
holdNote.y = this.y + calculateNoteYPos(holdNote.strumTime, vwoosh) - holdNote.height + STRUMLINE_SIZE / 2;
|
||||
holdNote.y = this.y - INITIAL_OFFSET + calculateNoteYPos(holdNote.strumTime, vwoosh) - holdNote.height + STRUMLINE_SIZE / 2;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
|
@ -852,6 +852,11 @@ class Stage extends FlxSpriteGroup implements IPlayStateScriptedClass implements
|
|||
}
|
||||
}
|
||||
|
||||
public override function toString():String
|
||||
{
|
||||
return 'Stage($id)';
|
||||
}
|
||||
|
||||
static function _fetchData(id:String):Null<StageData>
|
||||
{
|
||||
return StageRegistry.instance.parseEntryDataWithMigration(id, StageRegistry.instance.fetchEntryVersion(id));
|
||||
|
|
|
@ -62,7 +62,6 @@ class DebugMenuSubState extends MusicBeatSubState
|
|||
#if sys
|
||||
createItem("OPEN CRASH LOG FOLDER", openLogFolder);
|
||||
#end
|
||||
FlxG.camera.focusOn(new FlxPoint(camFocusPoint.x, camFocusPoint.y));
|
||||
FlxG.camera.focusOn(new FlxPoint(camFocusPoint.x, camFocusPoint.y + 500));
|
||||
}
|
||||
|
||||
|
|
|
@ -29,6 +29,7 @@ import funkin.graphics.shaders.StrokeShader;
|
|||
import funkin.input.Controls;
|
||||
import funkin.play.PlayStatePlaylist;
|
||||
import funkin.play.song.Song;
|
||||
import funkin.ui.story.Level;
|
||||
import funkin.save.Save;
|
||||
import funkin.save.Save.SaveScoreData;
|
||||
import funkin.ui.AtlasText;
|
||||
|
@ -191,10 +192,24 @@ class FreeplayState extends MusicBeatSubState
|
|||
// programmatically adds the songs via LevelRegistry and SongRegistry
|
||||
for (levelId in LevelRegistry.instance.listSortedLevelIds())
|
||||
{
|
||||
for (songId in LevelRegistry.instance.parseEntryData(levelId).songs)
|
||||
var level:Level = LevelRegistry.instance.fetchEntry(levelId);
|
||||
|
||||
if (level == null)
|
||||
{
|
||||
trace('[WARN] Could not find level with id (${levelId})');
|
||||
continue;
|
||||
}
|
||||
|
||||
for (songId in level.getSongs())
|
||||
{
|
||||
var song:Song = SongRegistry.instance.fetchEntry(songId);
|
||||
|
||||
if (song == null)
|
||||
{
|
||||
trace('[WARN] Could not find song with id (${songId})');
|
||||
continue;
|
||||
}
|
||||
|
||||
// Only display songs which actually have available charts for the current character.
|
||||
var availableDifficultiesForSong:Array<String> = song.listDifficulties(displayedVariations, false);
|
||||
if (availableDifficultiesForSong.length == 0) continue;
|
||||
|
|
|
@ -49,6 +49,8 @@ class MainMenuState extends MusicBeatState
|
|||
DiscordClient.changePresence("In the Menus", null);
|
||||
#end
|
||||
|
||||
FlxG.cameras.reset(new FunkinCamera('mainMenu'));
|
||||
|
||||
transIn = FlxTransitionableState.defaultTransIn;
|
||||
transOut = FlxTransitionableState.defaultTransOut;
|
||||
|
||||
|
@ -170,7 +172,6 @@ class MainMenuState extends MusicBeatState
|
|||
|
||||
function resetCamStuff():Void
|
||||
{
|
||||
FlxG.cameras.reset(new FunkinCamera('mainMenu'));
|
||||
FlxG.camera.follow(camFollow, null, 0.06);
|
||||
FlxG.camera.snapToTarget();
|
||||
}
|
||||
|
@ -329,6 +330,8 @@ class MainMenuState extends MusicBeatState
|
|||
persistentUpdate = false;
|
||||
|
||||
FlxG.state.openSubState(new DebugMenuSubState());
|
||||
// reset camera when debug menu is closed
|
||||
subStateClosed.addOnce(_ -> resetCamStuff());
|
||||
}
|
||||
#end
|
||||
|
||||
|
|
|
@ -466,6 +466,9 @@ class StoryMenuState extends MusicBeatState
|
|||
// Disable the funny music thing for now.
|
||||
// funnyMusicThing();
|
||||
}
|
||||
|
||||
updateText();
|
||||
refresh();
|
||||
}
|
||||
|
||||
final FADE_OUT_TIME:Float = 1.5;
|
||||
|
|
|
@ -67,9 +67,11 @@ class TitleState extends MusicBeatState
|
|||
// DEBUG BULLSHIT
|
||||
|
||||
// netConnection.addEventListener(MouseEvent.MOUSE_DOWN, overlay_onMouseDown);
|
||||
new FlxTimer().start(1, function(tmr:FlxTimer) {
|
||||
if (!initialized) new FlxTimer().start(1, function(tmr:FlxTimer) {
|
||||
startIntro();
|
||||
});
|
||||
else
|
||||
startIntro();
|
||||
}
|
||||
|
||||
function client_onMetaData(metaData:Dynamic)
|
||||
|
@ -118,7 +120,7 @@ class TitleState extends MusicBeatState
|
|||
|
||||
function startIntro():Void
|
||||
{
|
||||
playMenuMusic();
|
||||
if (!initialized || FlxG.sound.music == null) playMenuMusic();
|
||||
|
||||
persistentUpdate = true;
|
||||
|
||||
|
@ -231,7 +233,7 @@ class TitleState extends MusicBeatState
|
|||
overrideExisting: true,
|
||||
restartTrack: true
|
||||
});
|
||||
// Fade from 0.0 to 0.7 over 4 seconds
|
||||
// Fade from 0.0 to 1 over 4 seconds
|
||||
if (shouldFadeIn) FlxG.sound.music.fadeIn(4.0, 0.0, 1.0);
|
||||
}
|
||||
|
||||
|
|
|
@ -57,8 +57,7 @@ class LoadingState extends MusicBeatSubState
|
|||
funkay.scrollFactor.set();
|
||||
funkay.screenCenter();
|
||||
|
||||
loadBar = new FunkinSprite(0, FlxG.height - 20).makeSolidColor(FlxG.width, 10, 0xFFff16d2);
|
||||
loadBar.screenCenter(X);
|
||||
loadBar = new FunkinSprite(0, FlxG.height - 20).makeSolidColor(0, 10, 0xFFff16d2);
|
||||
add(loadBar);
|
||||
|
||||
initSongsManifest().onComplete(function(lib) {
|
||||
|
@ -163,8 +162,15 @@ class LoadingState extends MusicBeatSubState
|
|||
targetShit = FlxMath.remapToRange(callbacks.numRemaining / callbacks.length, 1, 0, 0, 1);
|
||||
|
||||
var lerpWidth:Int = Std.int(FlxMath.lerp(loadBar.width, FlxG.width * targetShit, 0.2));
|
||||
loadBar.setGraphicSize(lerpWidth, loadBar.height);
|
||||
loadBar.updateHitbox();
|
||||
// this if-check prevents the setGraphicSize function
|
||||
// from setting the width of the loadBar to the height of the loadBar
|
||||
// this is a behaviour that is implemented in the setGraphicSize function
|
||||
// if the width parameter is equal to 0
|
||||
if (lerpWidth > 0)
|
||||
{
|
||||
loadBar.setGraphicSize(lerpWidth, loadBar.height);
|
||||
loadBar.updateHitbox();
|
||||
}
|
||||
FlxG.watch.addQuick('percentage?', callbacks.numRemaining / callbacks.length);
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue