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fix: The dialog now shows up on the animation debugger view
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1 changed files with 4 additions and 2 deletions
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@ -109,9 +109,11 @@ class DebugBoundingState extends FlxState
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offsetEditorDialog.cameras = [hudCam];
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add(offsetEditorDialog);
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offsetEditorDialog.showDialog(false);
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// Anchor to the right side by default
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// offsetEditorDialog.x = FlxG.width - offsetEditorDialog.width;
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// Anchor to the left side by default
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offsetEditorDialog.x = 16;
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offsetEditorDialog.y = 16;
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// sets the default camera back to FlxG.camera, since we set it to hudCamera for haxeui stuf
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FlxG.cameras.setDefaultDrawTarget(FlxG.camera, true);
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