Fix an issue where zooming in the camera would persist to results screen

This commit is contained in:
EliteMasterEric 2024-04-22 23:04:57 -04:00
parent 6edd9e8c6a
commit 1e5153f133

View file

@ -64,6 +64,9 @@ class ResultState extends MusicBeatSubState
loop: resultsVariation != SHIT
});
// Reset the camera zoom on the results screen.
FlxG.camera.zoom = 1.0;
// TEMP-ish, just used to sorta "cache" the 3000x3000 image!
var cacheBullShit:FlxSprite = new FlxSprite().loadGraphic(Paths.image("resultScreen/soundSystem"));
add(cacheBullShit);