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Changelog overhaul for 0.4.1, 0.4.0, 0.3.3, 0.3.2, 0.3.1, 0.3.0
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226
CHANGELOG.md
226
CHANGELOG.md
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@ -49,13 +49,13 @@ This patch resolves a critical issue which could cause user's save data to becom
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- Volume sound tray is now anti-aliased/smoothed ([e66290c](https://github.com/FunkinCrew/Funkin/commit/e66290c55f7141402223644f06ec8a69edeee089)) - by @Kn1ghtNight in [#2853](https://github.com/FunkinCrew/Funkin/pull/2853)
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- Fixed looping animations for modded StrumlineNote sprites ([bc546e8](https://github.com/FunkinCrew/Funkin/commit/bc546e86aa77ffc795b3f079de5f590289a9c583)) - by @DaWaterMalone in [#3577](https://github.com/FunkinCrew/Funkin/pull/3577)
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- Stopped allowing inputs after selecting a character in Character Select ([dbf66ac](https://github.com/FunkinCrew/Funkin/commit/dbf66ac250137262866d75f7c1387645b35d88d0)) - by @ACrazyTown in [#3398](https://github.com/FunkinCrew/Funkin/pull/3398)
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- Player and girlfriend no longer disappear or overlap themselves in Character Select ([9324359](https://github.com/FunkinCrew/Funkin/commit/9324359d2fce6a7097077d169a0efcd80e6fefa1)) - by @gamerbross in [#3457](https://github.com/FunkinCrew/Funkin/pull/3457)
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- Player no longer enters twice after entering Character Select or when spamming buttons ([30a9887](https://github.com/FunkinCrew/Funkin/commit/30a98871367b494c85934cd3fcfa91eeb774a7d5)) - by @gamerbross in [#3457](https://github.com/FunkinCrew/Funkin/pull/3457)
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- Wrong girlfriend no longer appears in Character Select ([9324359](https://github.com/FunkinCrew/Funkin/commit/9324359d2fce6a7097077d169a0efcd80e6fefa1)) - by @gamerbross in [#3457](https://github.com/FunkinCrew/Funkin/pull/3457)
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- The player and girlfriend no longer disappear or overlap themselves in Character Select ([9324359](https://github.com/FunkinCrew/Funkin/commit/9324359d2fce6a7097077d169a0efcd80e6fefa1)) - by @gamerbross in [#3457](https://github.com/FunkinCrew/Funkin/pull/3457)
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- The player no longer enters twice after entering Character Select or when spamming buttons ([30a9887](https://github.com/FunkinCrew/Funkin/commit/30a98871367b494c85934cd3fcfa91eeb774a7d5)) - by @gamerbross in [#3457](https://github.com/FunkinCrew/Funkin/pull/3457)
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- The wrong girlfriend no longer appears in Character Select ([9324359](https://github.com/FunkinCrew/Funkin/commit/9324359d2fce6a7097077d169a0efcd80e6fefa1)) - by @gamerbross in [#3457](https://github.com/FunkinCrew/Funkin/pull/3457)
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- Cursor now updates properly when moving and selecting in Character Select ([9324359](https://github.com/FunkinCrew/Funkin/commit/9324359d2fce6a7097077d169a0efcd80e6fefa1)) - by @gamerbross in [#3457](https://github.com/FunkinCrew/Funkin/pull/3457)
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- Cursor now moves properly at lower framerates in Character Select ([ab5bda3](https://github.com/FunkinCrew/Funkin/commit/ab5bda3ee573a6e03595ec6941e6de38df851889)) - by @ninjamuffin99 in [#3507](https://github.com/FunkinCrew/Funkin/pull/3507)
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- Exiting the Chart Editor no longer crashes the game ([f52472a](https://github.com/FunkinCrew/Funkin/commit/f52472a4767388b22cfbab0f5f7860f6e6762856)) - by @EliteMasterEric and @ianharrigan in [#3519](https://github.com/FunkinCrew/Funkin/pull/3519)
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- Properly format the millisecond counter in the Chart Editor playbar ([f1b6e6c](https://github.com/FunkinCrew/Funkin/commit/f1b6e6c4e42455e0c2900d738ebc24893f2479a0)) - by @afreetoplaynoob in [#3537](https://github.com/FunkinCrew/Funkin/pull/3537)
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- The millisecond counter in the Chart Editor playbar is now properly formatted ([f1b6e6c](https://github.com/FunkinCrew/Funkin/commit/f1b6e6c4e42455e0c2900d738ebc24893f2479a0)) - by @afreetoplaynoob in [#3537](https://github.com/FunkinCrew/Funkin/pull/3537)
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- Pressing F1 multiple times no longer creates more than one help window in the Chart Editor ([777978f](https://github.com/FunkinCrew/Funkin/commit/777978f5a544e1b7c89b47dcc365f734eb6d0df1)) - by @amyspark-ng in [#3552](https://github.com/FunkinCrew/Funkin/pull/3552)
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- The dialog box now shows up in the Animation Editor ([1fde59f](https://github.com/FunkinCrew/Funkin/commit/1fde59f999eac94eb10fc22094885de2f5310705)) - by @EliteMasterEric in [#3530](https://github.com/FunkinCrew/Funkin/pull/3530)
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- (debug) No more fullscreening when typing "F" in the flixel debugger console ([29b6763](https://github.com/FunkinCrew/Funkin/commit/29b6763290df05d42039806f3d142740568c80f0)) - by @ninjamuffin99
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@ -104,53 +104,53 @@ This patch resolves a critical issue which could cause user's save data to becom
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### Fixed
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- DadBattle (Pico Mix) is now properly credited to `TeraVex (ft. Saruky)`.
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- DadBattle (Pico Mix) now has charts for Normal and Easy difficulties.
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- Spookeez (Pico Mix) is now properly credited to `Six Impala (ft. Saster)`.
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- The "Shit!" judgement no longer displays with anti-aliasing in Week 6.
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- Pico Erect can no longer be played with different instrumentals.
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- Pico now plays his shooting animations in Stress.
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- Freeplay now displays custom songs when switching characters.
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- Pico is no longer locked every time the game starts, and you no longer have to watch the unlock animation each game boot.
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- The animation should now play only once per save file.
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- The clear % now displays in Freeplay after switching characters.
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- Character remixes no longer display the base song's highscore in Freeplay.
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- Freeplay no longer displays the wrong text on capsules.
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- Freeplay now displays custom songs when switching characters.
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- Duplicate difficulties from custom variations now display properly in Freeplay.
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- Custom note styles no longer sometimes use default values rather than the fallback note style
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- DadBattle (Pico Mix) now has charts for Normal and Easy difficulties.
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- DadBattle (Pico Mix) is now properly credited to `TeraVex (ft. Saruky)`.
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- Spookeez (Pico Mix) is now properly credited to `Six Impala (ft. Saster)`.
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- The audio track now unmutes if you miss a note just before Pico burps.
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- Pico now plays out his full burp animation in South (Pico Mix).
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- Removed a tap note stacked on top of a hold note in Cocoa Erect (Erect difficulty).
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- Pico Erect can no longer be played with different instrumentals.
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- The curtains in Week 1 no longer display in front of larger characters.
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- Boyfriend now plays his death animation properly on the Week 2 Remix stage.
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- The game no longer stutters when playing on the Week 5 Remix stage.
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- The "Shit!" judgement no longer displays with anti-aliasing in Week 6.
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- Spirit's trail in Week 6 now displays correctly.
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- Pico now plays his shooting animations in Stress.
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- Characters with high offsets no longer shift over after the player dies or restarts.
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- Custom note styles no longer sometimes use default values rather than the fallback note style.
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- Custom note styles no longer randomly fail to fetch information about their fallback note style.
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- Screenshots and Chart Editor binds no longer display in the controls menu on Web builds (where they are disabled).
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- Stage Editor bind no longer displays in the controls menu even when the feature is disabled.
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- Freeplay Character Select keybind no longer displays strangely in the controls menu.
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- Setting the input offset or visual offset to high values no longer causes the song to skip.
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- Audio tracks no longer get destroyed if they are flagged as persistent.
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- Video cutscenes now scale their volume properly.
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- The game no longer stutters when playing on the Week 5 Remix stage.
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- Results screen audio no longer continues into Freeplay or gameplay.
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- The Results screen now plays the percentage tick sound when the value changes instead of spamming the sound.
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- The save data version number is now written to the save data properly.
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- The example mod can now be loaded.
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- Entering Blazin' no longer displays a script error.
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- Pressing F5 to force reload a song no longer occasionally causes the game to crash.
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- Animations on Animate Atlas characters no longer throw a bunch of warnings in the console.
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- Characters with high offsets no longer shift over after the player dies or restarts.
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- The audio track now unmutes if you miss a note just before Pico burps.
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- Pico now plays out his full burp animation in South (Pico Mix).
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- Removed a tap note stacked on top of a hold note in Cocoa Erect (Erect difficulty).
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- Results screen audio no longer continues into Freeplay or gameplay.
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- Audio tracks no longer get destroyed if they are flagged as persistent.
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- The curtains in Week 1 no longer display in front of larger characters.
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- Boyfriend now plays his death animation properly on the Week 2 Remix stage.
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- The clear % now displays in Freeplay after switching characters.
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- Character remixes no longer display the base song's highscore in Freeplay.
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- Pico is no longer locked every time the game starts, and you no longer have to watch the unlock animation each game boot.
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- The animation should now play only once per save file.
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- Spirit's trail in Week 6 now displays correctly.
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- Entering Blazin' no longer displays a script error.
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- The Input Offsets menu no longer crashes when entering it before playing a song on web builds.
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- The Results screen now plays the percentage tick sound when the value changes instead of spamming the sound.
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- The Chart Editor can now be interacted with properly. ([community fix by Kade-github](https://github.com/FunkinCrew/Funkin/pull/3337))
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- Setting the input offset or visual offset to high values no longer causes the song to skip.
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- Classic FocusCamera song events no longer cause the camera to snap in place. ([community fix by nebulazorua](https://github.com/FunkinCrew/Funkin/pull/2331))
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- Pixel hold note trails in Week 6 are now scaled/positioned correctly. ([community fix by dombomb64](https://github.com/FunkinCrew/Funkin/pull/3351))
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- Achieving the same rank on a song with a lower clear % no longer overwrites your clear %. ([community fix by lemz1](https://github.com/FunkinCrew/Funkin/pull/3019))
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- The FPS counter no longer displays if Debug Display is turned off. ([community fix by Lethrial](https://github.com/FunkinCrew/Funkin/pull/3356))
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- The Chart Editor can now be interacted with properly. ([community fix by Kade-github](https://github.com/FunkinCrew/Funkin/pull/3337))
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- Selecting the area to the left of the Chart Editor no longer selects some of the player's notes. ([community fix by NotHyper-474](https://github.com/FunkinCrew/Funkin/pull/3093))
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- Pixel icons now display correctly in the Chart Editor. ([community fix by Techniktil](https://github.com/FunkinCrew/Funkin/pull/3339))
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- `Stage.addCharacter` now properly assigns the `characterType`. ([community fix by Kade-github](https://github.com/FunkinCrew/Funkin/pull/3357))
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- Players can no longer crash the game by interacting with Character Select during the unlock sequence. ([community fix by ActualMandM](https://github.com/FunkinCrew/Funkin/pull/3355))
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- Pixel hold note trails in Week 6 are now scaled/positioned correctly. ([community fix by dombomb64](https://github.com/FunkinCrew/Funkin/pull/3351))
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- Audio offsets now interact with the Chart Editor properly. ([community fix by Kade-github](https://github.com/FunkinCrew/Funkin/pull/3384))
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- Players can no longer crash the game by interacting with Character Select during the unlock sequence. ([community fix by ActualMandM](https://github.com/FunkinCrew/Funkin/pull/3355))
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- `Stage.addCharacter` now properly assigns the `characterType`. ([community fix by Kade-github](https://github.com/FunkinCrew/Funkin/pull/3357))
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- Fetching Modules during the `onDestroy` event no longer fails at random. ([community fix by cyn0x8](https://github.com/FunkinCrew/Funkin/pull/3131))
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- `onSubStateOpenEnd` and `onSubStateCloseEnd` script events are now called consistently. ([community fix by lemz1](https://github.com/FunkinCrew/Funkin/pull/3138))
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@ -180,7 +180,7 @@ This patch resolves a critical issue which could cause user's save data to becom
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- Eggnog (Pico Mix)
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- Ugh (Pico Mix)
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- Guns (Pico Mix)
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- Added 1 new Boyfriend remix! Access it by completing Weekend 1 as Pico and then selecting Boyfriend from in the Character Select screen
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- Added 1 new Boyfriend remix! Access it by completing Weekend 1 as Pico and then selecting Boyfriend in the Character Select screen
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- Darnell (BF Mix)
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- Added 2 new Erect remixes! Access them by switching difficulty on the song
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- Cocoa Erect
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@ -194,7 +194,7 @@ This patch resolves a critical issue which could cause user's save data to becom
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- Week 4 Erect Stage
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- Week 5 Erect Stage
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- Weekend 1 Erect Stage
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- Implemented alternate animations and music for Pico in the results screen.
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- Implemented alternate animations and music for Pico in the Results screen.
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- These display on Pico remixes, as well as when playing Weekend 1.
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- Implemented support for scripted Note Kinds. You can use HScript define a different note style to display for these notes as well as custom behavior. (community feature by lemz1)
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- Implemented support for Numeric and Selector options in the Options menu. ([community feature by FlooferLand](https://github.com/FunkinCrew/Funkin/pull/2942))
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- Character offsets are now independent of the character's scale.
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- This should resolve issues with offsets when porting characters from older mods.
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- Pixel character offsets have been modified to compensate.
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- Reworked the JSON merging system in Polymod; you can now include JSONPatch files under `_merge` in your mod folder to add, modify, or remove values in a JSON without replacing it entirely!
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- The `danceEvery` property of characters and stage props can now use values with a precision of `0.25`, to play their idle animation up to four times per beat.
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- Characters now respect the `danceEvery` property ([community fix by gamerbross](https://github.com/FunkinCrew/Funkin/pull/2925))
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- Note style data can now specify custom combo count graphics, judgement graphics, countdown graphics, and countdown audio. ([community feature by anysad](https://github.com/FunkinCrew/Funkin/pull/3020))
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- These were previously using hardcoded values based on whether the stage was `school` or `schoolEvil`.
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- The `danceEvery` property of characters and stage props can now use values with a precision of `0.25`, to play their idle animation up to four times per beat.
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- Reworked the JSON merging system in Polymod; you can now include JSONPatch files under `_merge` in your mod folder to add, modify, or remove values in a JSON without replacing it entirely!
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- Cutscenes now automatically pause when tabbing out ([community fix by AbnormalPoof](https://github.com/FunkinCrew/Funkin/pull/2903))
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- Characters will now respect the `danceEvery` property ([community fix by gamerbross](https://github.com/FunkinCrew/Funkin/pull/2925))
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- The F5 function now reloads the current song's chart data from disc ([community feature by gamerbross](https://github.com/FunkinCrew/Funkin/pull/2990))
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- Refactored the compilation guide and added common troubleshooting steps ([community fix by Hundrec](https://github.com/FunkinCrew/Funkin/pull/2813))
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- Made several layout improvements and fixes to the Animation Offsets editor in the Debug menu ([community fix by gamerbross](https://github.com/FunkinCrew/Funkin/pull/2820))
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- Fixed a bug where the Back sound would be not played when leaving the Story menu and Options menu ([community fix by AppleHair](https://github.com/FunkinCrew/Funkin/pull/2986))
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- Animation offsets no longer directly modify the `x` and `y` position of props, which makes props work better with tweens ([community fix by Sword352](https://github.com/FunkinCrew/Funkin/pull/2310))
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- The YEAH! events in Tutorial now use chart events rather than being hard-coded ([community fix by anysad](https://github.com/FunkinCrew/Funkin/pull/3007))
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- Cutscenes now automatically pause when tabbing out ([community fix by AbnormalPoof](https://github.com/FunkinCrew/Funkin/pull/2903))
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- The F5 function now reloads the current song's chart data from disk ([community feature by gamerbross](https://github.com/FunkinCrew/Funkin/pull/2990))
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- Made several layout improvements and fixes to the Animation Offsets editor in the Debug menu ([community fix by gamerbross](https://github.com/FunkinCrew/Funkin/pull/2820))
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- Animation offsets no longer directly modify the `x` and `y` position of props, which makes props work better with tweens ([community fix by Sword352](https://github.com/FunkinCrew/Funkin/pull/2310))
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- Fixed a bug where the Back sound would be not played when leaving the Story menu and Options menu ([community fix by AppleHair](https://github.com/FunkinCrew/Funkin/pull/2986))
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- The player's Score now displays commas in it (community fix by loggo)
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- Refactored the compilation guide and added common troubleshooting steps ([community fix by Hundrec](https://github.com/FunkinCrew/Funkin/pull/2813))
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## Fixed
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- Fixed an issue where songs with no notes would crash on the Results screen.
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- Fixed an issue where the old icon easter egg would not work properly on pixel levels.
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- Fixed an issue where you could play notes during the Thorns cutscene.
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- Fixed an issue where the Heart icon when favoriting a song in Freeplay would be malformed.
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- Fixed an issue where Pico's death animation displays a faint blue background ([community fix by doggogit](https://github.com/FunkinCrew/funkin.assets/pull/1))
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- Fixed an issue where mod songs would not play a preview in the Freeplay menu ([community fix by KarimAkra](https://github.com/FunkinCrew/Funkin/pull/2724))
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- Fixed an issue where the Memory Usage counter could overflow and display a negative number ([community fix by KarimAkra](https://github.com/FunkinCrew/Funkin/pull/2713))
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- Fixed an issue where pressing the Chart Editor keybind while playtesting a chart would reset the chart editor ([community fix by gamerbross](https://github.com/FunkinCrew/Funkin/pull/2739))
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- Fixed a crash bug when pressing F5 after seeing the sticker transition ([community fix by gamerbross](https://github.com/FunkinCrew/Funkin/pull/2863))
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- Fixed an issue where the Story Mode menu couldn't be scrolled with a mouse ([community fix by JVNpixels](https://github.com/FunkinCrew/Funkin/pull/2873))
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- Fixed an issue causing the song to majorly desync sometimes ([community fix by Burgerballs](https://github.com/FunkinCrew/Funkin/pull/3058))
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- Fixed an issue where the Freeplay song preview would not respect the instrumental ID specified in the song metadata ([community fix by AppleHair](https://github.com/FunkinCrew/Funkin/pull/2742))
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- Fixed an issue where Tankman's icon wouldn't display in the Chart Editor ([community fix by Hundrec](https://github.com/FunkinCrew/Funkin/pull/2912))
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- Fixed an issue where pausing the game during a camera zoom would zoom the pause menu. ([community fix by gamerbross](https://github.com/FunkinCrew/Funkin/pull/2567))
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- Fixed an issue where certain UI elements would not flash at a consistent rate ([community fix by cyn0x8](https://github.com/FunkinCrew/Funkin/pull/2494))
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- Fixed an issue where the game would not use the placeholder health icon as a fallback ([community fix by gamerbross](https://github.com/FunkinCrew/Funkin/pull/3005))
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- Fixed an issue where the chart editor could get stuck creating a hold note when using Live Inputs ([community fix by gamerbross](https://github.com/FunkinCrew/Funkin/pull/2992))
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- Fixed an issue where character graphics could not be placed in week folders ([community fix by 7oltan](https://github.com/FunkinCrew/Funkin/pull/3035))
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- Fixed a crash issue when a Freeplay song has no `Normal` difficulty ([community fix by AppleHair](https://github.com/FunkinCrew/Funkin/pull/3036) and [gamerbross](https://github.com/FunkinCrew/Funkin/pull/2712))
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- Fixed an issue in Story Mode where a song that isn't valid for the current variation could be selected ([community fix by AppleHair](https://github.com/FunkinCrew/Funkin/pull/3037))
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- Songs with no notes no longer crash on the Results screen.
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- Note inputs are no longer accepted during the Thorns cutscene.
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- The old icon easter egg now works properly on pixel levels.
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- The Heart icon is no longer malformed when favoriting a song in Freeplay.
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- Freeplay songs with no `Normal` difficulty no longer crash the game ([community fix by AppleHair](https://github.com/FunkinCrew/Funkin/pull/3036) and [gamerbross](https://github.com/FunkinCrew/Funkin/pull/2712))
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- Songs that aren't valid for the current variation can no longer be selected ([community fix by AppleHair](https://github.com/FunkinCrew/Funkin/pull/3037))
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- The Freeplay song preview now respects the instrumental ID specified in the song metadata ([community fix by AppleHair](https://github.com/FunkinCrew/Funkin/pull/2742))
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- Modded songs now play previews in the Freeplay menu ([community fix by KarimAkra](https://github.com/FunkinCrew/Funkin/pull/2724))
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- The Story Mode menu can now be scrolled using the mouse wheel ([community fix by JVNpixels](https://github.com/FunkinCrew/Funkin/pull/2873))
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- Pressing F5 after seeing the sticker transition no longer crashes the game ([community fix by gamerbross](https://github.com/FunkinCrew/Funkin/pull/2863))
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- Pausing the game during a camera zoom no longer zooms the pause menu as well ([community fix by gamerbross](https://github.com/FunkinCrew/Funkin/pull/2567))
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- The song no longer majorly desyncs at times ([community fix by Burgerballs](https://github.com/FunkinCrew/Funkin/pull/3058))
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- Pico's death animation no longer displays a faint blue background ([community fix by doggogit](https://github.com/FunkinCrew/funkin.assets/pull/1))
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- The game now uses the placeholder health icon as a fallback ([community fix by gamerbross](https://github.com/FunkinCrew/Funkin/pull/3005))
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- Pressing the Chart Editor keybind while playtesting a chart no longer resets the Chart Editor ([community fix by gamerbross](https://github.com/FunkinCrew/Funkin/pull/2739))
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- The Chart Editor no longer gets stuck creating a hold note when using Live Inputs ([community fix by gamerbross](https://github.com/FunkinCrew/Funkin/pull/2992))
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- Tankman's icon now displays in the Chart Editor ([community fix by Hundrec](https://github.com/FunkinCrew/Funkin/pull/2912))
|
||||
- The Memory Usage counter no longer overflows and displays a negative number ([community fix by KarimAkra](https://github.com/FunkinCrew/Funkin/pull/2713))
|
||||
- Certain UI elements now flash at a consistent rate ([community fix by cyn0x8](https://github.com/FunkinCrew/Funkin/pull/2494))
|
||||
- Character graphics can now be placed in week folders ([community fix by 7oltan](https://github.com/FunkinCrew/Funkin/pull/3035))
|
||||
|
||||
## New Contributors for 0.5.0
|
||||
|
||||
|
@ -270,7 +270,7 @@ This patch resolves a critical issue which could cause user's save data to becom
|
|||
which would remove their rank if they had a lower one.
|
||||
- A-Bot speaker now reacts to the user's volume preference on desktop ([thanks to M7theguy for the issue report/suggestion](https://github.com/FunkinCrew/Funkin/issues/2744)!)
|
||||
- On Freeplay, heart icons are shifted to the right when you favorite a song that has no rank on it.
|
||||
- Only play `scrollMenu` sound effect when there's a real change on the freeplay menu ([thanks gamerbross for the PR!](https://github.com/FunkinCrew/Funkin/pull/2741))
|
||||
- Only play `scrollMenu` sound effect when there's a real change on the Freeplay menu ([thanks gamerbross for the PR!](https://github.com/FunkinCrew/Funkin/pull/2741))
|
||||
- Gave antialiasing to the edge of the dad graphic on Freeplay
|
||||
- Rearranged some controls in the controls menu
|
||||
- Made several chart revisions
|
||||
|
@ -280,17 +280,17 @@ which would remove their rank if they had a lower one.
|
|||
|
||||
### Fixed
|
||||
|
||||
- Fixed an issue in the controls menu where some control binds would overlap their names
|
||||
- Fixed crash when attempting to exit the gameover screen when also attempting to retry the song ([thanks DMMaster636 for the PR!](https://github.com/FunkinCrew/Funkin/pull/2709))
|
||||
- Fix botplay sustain release bug ([thanks Hundrec!](https://github.com/FunkinCrew/Funkin/pull/2683))
|
||||
- Fix for the camera not pausing during a gameplay pause ([thanks gamerbross!](https://github.com/FunkinCrew/Funkin/pull/2684))
|
||||
- Fixed issue where Pico's gameplay sprite would unintentionally appear on the gameover screen when dying on 2hot from an explosion
|
||||
- Freeplay previews properly fade volume during the BF idle animation
|
||||
- Fixed bug where DadBattle incorrectly appeared as DadBattle Erect when returning to freeplay on Hard
|
||||
- Fixed 2hot not appearing under the "#" category in Freeplay menu
|
||||
- Fixed a bug where the Chart Editor would crash when attempting to select an event with the Event toolbox open
|
||||
- Improved offsets for Pico and Tankman opponents so they don't slide around as much.
|
||||
- Fixed the black "temp" graphic on freeplay from being incorrectly sized / masked, now it's identical to the dad freeplay graphic
|
||||
- Control binds in the controls menu no longer overlap their names
|
||||
- Attempting to exit the gameover screen and retry the song at the same time no longer crashes the game ([thanks DMMaster636 for the PR!](https://github.com/FunkinCrew/Funkin/pull/2709))
|
||||
- Botplay mode now handles the player's animations properly during hold notes ([thanks Hundrec!](https://github.com/FunkinCrew/Funkin/pull/2683))
|
||||
- Camera movement now pauses when the game is paused ([thanks Matriculaso!](https://github.com/FunkinCrew/Funkin/pull/2684))
|
||||
- Pico's gameplay sprite no longer appears on the gameover screen when dying from an explosion in 2hot
|
||||
- Freeplay previews now properly fade in volume during the BF idle animation
|
||||
- DadBattle no longer incorrectly appears as DadBattle Erect when returning to Freeplay on Hard
|
||||
- 2hot now appears under the "#" category in Freeplay menu
|
||||
- The Chart Editor no longer crashes when selecting an event with the Event toolbox open
|
||||
- Improved offsets for Pico and Tankman opponents so they don't slide around as much
|
||||
- The black "temp" graphic in Freeplay is now correctly sized/masked, now it's identical to the Dad Freeplay graphic
|
||||
|
||||
## New Contributors for 0.4.1
|
||||
|
||||
|
@ -334,26 +334,26 @@ which would remove their rank if they had a lower one.
|
|||
|
||||
### Fixed
|
||||
|
||||
- Fixed an issue where Nene's visualizer would not play on Desktop builds
|
||||
- Fixed a bug where the game would silently fail to load saves on HTML5
|
||||
- Fixed some bugs with the props on the Story Menu not bopping properly
|
||||
- Additional fixes to the Loading bar on HTML5 ([thanks lemz1!](https://github.com/FunkinCrew/Funkin/pull/2553))
|
||||
- Nene's visualizer now plays on Desktop builds
|
||||
- The game no longer silently fails to load saves on HTML5
|
||||
- Props on the Story Menu now bop properly
|
||||
- Additional fixes for the loading bar on HTML5 ([thanks lemz1!](https://github.com/FunkinCrew/Funkin/pull/2553))
|
||||
- Fixed several bugs with the TitleState, including missing music when returning from the Main Menu ([thanks gamerbross!](https://github.com/FunkinCrew/Funkin/pull/2539))
|
||||
- Fixed a camera bug in the Main Menu ([thanks richTrash21!](https://github.com/FunkinCrew/Funkin/pull/2576))
|
||||
- Fixed a bug where changing difficulties in Story mode wouldn't update the score ([thanks sector-a!](https://github.com/FunkinCrew/Funkin/pull/2585))
|
||||
- The Main Menu camera now properly follows the selected item ([thanks richTrash21!](https://github.com/FunkinCrew/Funkin/pull/2576))
|
||||
- Changing difficulties in Story Mode now updates the score text ([thanks sector-a!](https://github.com/FunkinCrew/Funkin/pull/2585))
|
||||
- Fixed a crash in Freeplay caused by a level referencing an invalid song ([thanks gamerbross!](https://github.com/FunkinCrew/Funkin/pull/2457))
|
||||
- Fixed a bug where pressing the volume keys would stop the Toy commercial ([thanks gamerbross!](https://github.com/FunkinCrew/Funkin/pull/2540))
|
||||
- Fixed a bug where the Chart Editor Playtest would crash when losing ([thanks gamerbross!](https://github.com/FunkinCrew/Funkin/pull/2518))
|
||||
- Fixed a bug where hold notes would display improperly in the Chart Editor when downscroll was enabled for gameplay ([thanks gamerbross!](https://github.com/FunkinCrew/Funkin/pull/2565))
|
||||
- Fixed a bug where hold notes would be positioned wrong on downscroll ([thanks MaybeMaru!](https://github.com/FunkinCrew/Funkin/pull/2488))
|
||||
- Pressing the volume keys no longer stops the Toy commercial ([thanks gamerbross!](https://github.com/FunkinCrew/Funkin/pull/2540))
|
||||
- Playtesting in the Chart Editor no longer crashes when losing ([thanks gamerbross!](https://github.com/FunkinCrew/Funkin/pull/2518))
|
||||
- Hold notes now display properly in the Chart Editor when downscroll is enabled for gameplay ([thanks gamerbross!](https://github.com/FunkinCrew/Funkin/pull/2565))
|
||||
- Hold notes are now positioned correctly with downscroll enabled ([thanks MaybeMaru!](https://github.com/FunkinCrew/Funkin/pull/2488))
|
||||
- Removed a large number of unused imports to optimize builds ([thanks Ethan-makes-music!](https://github.com/FunkinCrew/Funkin/pull/2624))
|
||||
- Improved debug logging for unscripted stages ([thanks gamerbross!](https://github.com/FunkinCrew/Funkin/pull/2603))
|
||||
- Fixed a crash on Linux caused by an old version of hxCodec ([thanks Noobz4Life!](https://github.com/FunkinCrew/Funkin/pull/2472))
|
||||
- Optimized animation handling for characters ([thanks richTrash21!](https://github.com/FunkinCrew/Funkin/pull/2493))
|
||||
- The Chart Editor no longer uses an incorrect instrumental on imported Legacy songs ([thanks gamerbross!](https://github.com/FunkinCrew/Funkin/pull/2604))
|
||||
- Opening the game from the command line no longer crashes the preloader ([thanks NotHyper-474!](https://github.com/FunkinCrew/Funkin/pull/2629))
|
||||
- Characters no longer use the wrong scale value sometimes ([thanks PurSnake!](https://github.com/FunkinCrew/Funkin/pull/2610))
|
||||
- Made improvements to compiling documentation (thanks gedehari!)
|
||||
- Fixed an issue where the Chart Editor would use an incorrect instrumental on imported Legacy songs ([thanks gamerbross!](https://github.com/FunkinCrew/Funkin/pull/2604))
|
||||
- Fixed a bug where opening the game from the command line would crash the preloader ([thanks NotHyper-474!](https://github.com/FunkinCrew/Funkin/pull/2629))
|
||||
- Fixed a bug where characters would sometimes use the wrong scale value ([thanks PurSnake!](https://github.com/FunkinCrew/Funkin/pull/2610))
|
||||
- Additional bug fixes and optimizations.
|
||||
|
||||
## New Contributors for 0.4.0
|
||||
|
@ -376,21 +376,21 @@ which would remove their rank if they had a lower one.
|
|||
|
||||
### Fixed
|
||||
|
||||
- Fixes to the Loading bar on HTML5 ([thanks lemz1!](https://github.com/FunkinCrew/Funkin/pull/2499))
|
||||
- Don't allow any more inputs when exiting freeplay ([thanks gamerbross!](https://github.com/FunkinCrew/Funkin/pull/2470))
|
||||
- Fixed using mouse wheel to scroll on freeplay ([thanks JugieNoob!](https://github.com/FunkinCrew/Funkin/pull/2466))
|
||||
- Fixed the resets of the health icons, score, and notes when re-entering gameplay from gameover ([thanks ImCodist!](https://github.com/FunkinCrew/Funkin/pull/2390))
|
||||
- Fixed the chart editor character selector's hitbox width ([thanks MadBear422!](https://github.com/FunkinCrew/Funkin/pull/2370))
|
||||
- Fixes for the Loading bar on HTML5 ([thanks lemz1!](https://github.com/FunkinCrew/Funkin/pull/2499))
|
||||
- Don't allow inputs when exiting Freeplay ([thanks gamerbross!](https://github.com/FunkinCrew/Funkin/pull/2470))
|
||||
- Fixed mouse wheel scrolling in Freeplay ([thanks JugieNoob!](https://github.com/FunkinCrew/Funkin/pull/2466))
|
||||
- Health icons, score, and notes now reset properly when re-entering gameplay from gameover ([thanks ImCodist!](https://github.com/FunkinCrew/Funkin/pull/2390))
|
||||
- Fixed the character selector's hitbox width in the Chart Editor ([thanks MadBear422!](https://github.com/FunkinCrew/Funkin/pull/2370))
|
||||
- Fixed camera stutter once a wipe transition to the Main Menu completes ([thanks ImCodist!](https://github.com/FunkinCrew/Funkin/pull/2315))
|
||||
- Fixed an issue where hold note would be invisible for a single frame ([thanks ImCodist!](https://github.com/FunkinCrew/Funkin/pull/2309))
|
||||
- Fix tween accumulation on title screen when pressing Y multiple times ([thanks TheGaloXx!](https://github.com/FunkinCrew/Funkin/pull/2300))
|
||||
- Fix a crash when querying FlxG.state in the crash handler
|
||||
- Fix for a game over easter egg so you don't accidentally exit it when viewing
|
||||
- Fix an issue where the Freeplay menu never displays 100% clear
|
||||
- Fix an issue where Weekend 1 Pico attempted to retrieve a missing asset.
|
||||
- Fix an issue where duplicate keybinds would be stored, potentially causing a crash
|
||||
- Hold notes no longer become invisible for a single frame ([thanks ImCodist!](https://github.com/FunkinCrew/Funkin/pull/2309))
|
||||
- Tweens no longer accumulate on the Title screen when pressing Y multiple times ([thanks TheGaloXx!](https://github.com/FunkinCrew/Funkin/pull/2300))
|
||||
- Fixed a crash when querying FlxG.state in the crash handler
|
||||
- Fixed a game over easter egg so you don't accidentally exit it when viewing
|
||||
- The Freeplay menu can now display 100% clear
|
||||
- Weekend 1 Pico no longer attempts to retrieve a missing asset
|
||||
- Fixed an issue where duplicate keybinds would be stored, potentially causing a crash
|
||||
- Chart debug key now properly returns you to the previous chart editor session if you were playtesting a chart ([thanks nebulazorua!](https://github.com/FunkinCrew/Funkin/pull/2323))
|
||||
- Fix a crash on Freeplay found on AMD graphics cards
|
||||
- Fixed a crash on Freeplay found on AMD graphics cards
|
||||
|
||||
## New Contributors for 0.3.3
|
||||
|
||||
|
@ -430,7 +430,7 @@ which would remove their rank if they had a lower one.
|
|||
- Fixed an issue where some substate lifecycle events were not being dispatched.
|
||||
- Fixed a crash when trying to load into the Animation Offsets menu with an invalid character.
|
||||
- Fixed an issue where the preloader would spam the logs when it was complete and waiting for user input.
|
||||
- Should definitely have the fix for freeplay where it stops taking control of the main menu below it
|
||||
- Should definitely have the fix for Freeplay where it stops taking control of the main menu below it
|
||||
- Changed the code for the story menu difficulties so that "normal" doesn't overlap the arrows after leaving Weekend 1
|
||||
|
||||
### Removed
|
||||
|
@ -446,17 +446,17 @@ which would remove their rank if they had a lower one.
|
|||
- Added whether the local Git repo was modified to the log files.
|
||||
- Removed "PROTOTYPE" text on release builds only (it still shows on debug builds).
|
||||
- Added additional credits and special thanks.
|
||||
- Updated peepo in creds to peepo173
|
||||
- Updated peepo in creds to peepo173.
|
||||
|
||||
### Fixed
|
||||
|
||||
- Fix a crash when retrieving system specs while handing a crash.
|
||||
- Fix a crash triggered when pausing before the song started.
|
||||
- Fix a crash triggered when dying before the song started.
|
||||
- Fix a crash triggered when unloading certain graphics.
|
||||
- Pico game over confirm plays correctly
|
||||
- When exiting from a song into freeplay, main menu no longer takes inputs unintentionally (aka issues with merch links opening up when selecting songs)
|
||||
- Fix for arrow keys causing web browser page scroll
|
||||
- Fixed a crash when retrieving system specs while handing a crash.
|
||||
- Fixed a crash triggered when pausing before the song starts.
|
||||
- Fixed a crash triggered when dying before the song starts.
|
||||
- Fixed a crash triggered when unloading certain graphics.
|
||||
- Pico game over confirm now plays correctly.
|
||||
- When exiting from a song into Freeplay, main menu no longer takes inputs unintentionally (aka issues with merch links opening up when selecting songs).
|
||||
- Arrow keys no longer cause the web browser page to scroll.
|
||||
|
||||
|
||||
## [0.3.0] - 2024-04-30
|
||||
|
@ -465,10 +465,10 @@ which would remove their rank if they had a lower one.
|
|||
|
||||
- New Story Level: Weekend 1, starting Pico, Darnell, and Nene.
|
||||
- Beat the level in Story Mode to unlock the songs for Freeplay!
|
||||
- 12 new Erect remixes, featuring Kawai Sprite, Saruky, Kohta Takahashi, and Saster
|
||||
- 12 new Erect remixes, featuring Kawai Sprite, Saruky, Kohta Takahashi, and Saster.
|
||||
- Unlocked instantly in Freeplay
|
||||
- New visually enhanced Freeplay menu.
|
||||
- Sorting, favorites, and more.
|
||||
- Sorting, favorites, and more
|
||||
- New Results screen upon completing any song or story level.
|
||||
- New refactored Chart Editor prototype (accessible via `~` in the main menu or `7` in the Play State, rebindable). (VERY EARLY PROTOTYPE. EXPECT BUGS AND CRASHES)
|
||||
- Implemented a new scripting system using HScript (an interpreted language with Haxe-like syntax) for incredible flexibility.
|
||||
|
|
Loading…
Add table
Reference in a new issue