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Scripted modules are stable but missing some features.
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example_mods/.gitignore
vendored
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example_mods/.gitignore
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./tricky
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./enaSkin
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# Exclude any experimental mods that my have been added.
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/*
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!introMod
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!testing123
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example_mods/introMod/README.md
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example_mods/introMod/README.md
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# introMod
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This intro mod demonstrates two simple things:
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1. You can replace any game asset simply by placing a modded asset in the right spot.
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2. You can append to text files simply by placing a text file in the right spot, but under the `_append` directory.
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