counter fix thing

This commit is contained in:
Cameron Taylor 2023-06-15 14:31:49 -04:00
parent 0b42b6e305
commit 092dcb5a35

View file

@ -170,8 +170,8 @@ class GameOverSubState extends MusicBeatSubState
if (controls.BACK) if (controls.BACK)
{ {
blueballed = false; blueballed = false;
PlayState.deathCounter = 0; PlayState.instance.deathCounter = 0;
PlayState.seenCutscene = false; // PlayState.seenCutscene = false; // old thing...
gameOverMusic.stop(); gameOverMusic.stop();
if (PlayStatePlaylist.isStoryMode) FlxG.switchState(new StoryMenuState()); if (PlayStatePlaylist.isStoryMode) FlxG.switchState(new StoryMenuState());