Merge branch 'rewrite/master' of github.com:FunkinCrew/Funkin-secret into icon-charswitcher

This commit is contained in:
Cameron Taylor 2023-12-13 17:26:46 -05:00
commit 028e90474c
3 changed files with 75 additions and 25 deletions

2
assets

@ -1 +1 @@
Subproject commit e591e9acc12b9aba6124332c4d66453f1f83368c
Subproject commit 7d59681870d2b73417a9f5b553720e8b7120bbde

View file

@ -145,6 +145,7 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
public static final CHART_EDITOR_TOOLBOX_NOTEDATA_LAYOUT:String = Paths.ui('chart-editor/toolbox/notedata');
public static final CHART_EDITOR_TOOLBOX_EVENTDATA_LAYOUT:String = Paths.ui('chart-editor/toolbox/eventdata');
public static final CHART_EDITOR_TOOLBOX_PLAYTEST_PROPERTIES_LAYOUT:String = Paths.ui('chart-editor/toolbox/playtest-properties');
public static final CHART_EDITOR_TOOLBOX_METADATA_LAYOUT:String = Paths.ui('chart-editor/toolbox/metadata');
public static final CHART_EDITOR_TOOLBOX_DIFFICULTY_LAYOUT:String = Paths.ui('chart-editor/toolbox/difficulty');
public static final CHART_EDITOR_TOOLBOX_PLAYER_PREVIEW_LAYOUT:String = Paths.ui('chart-editor/toolbox/player-preview');
@ -522,6 +523,11 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
*/
var playtestStartTime:Bool = false;
/**
* If true, playtesting a chart will let you "gameover" / die when you lose ur health!
*/
var playtestPracticeMode:Bool = false;
// Visuals
/**
@ -2496,9 +2502,6 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
menubarItemDifficultyUp.onClick = _ -> incrementDifficulty(1);
menubarItemDifficultyDown.onClick = _ -> incrementDifficulty(-1);
menubarItemPlaytestStartTime.onChange = event -> playtestStartTime = event.value;
menubarItemPlaytestStartTime.selected = playtestStartTime;
menuBarItemThemeLight.onChange = function(event:UIEvent) {
if (event.target.value) currentTheme = ChartEditorTheme.Light;
};
@ -2565,6 +2568,7 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
menubarItemToggleToolboxMetadata.onChange = event -> this.setToolboxState(CHART_EDITOR_TOOLBOX_METADATA_LAYOUT, event.value);
menubarItemToggleToolboxNotes.onChange = event -> this.setToolboxState(CHART_EDITOR_TOOLBOX_NOTEDATA_LAYOUT, event.value);
menubarItemToggleToolboxEvents.onChange = event -> this.setToolboxState(CHART_EDITOR_TOOLBOX_EVENTDATA_LAYOUT, event.value);
menubarItemToggleToolboxPlaytestProperties.onChange = event -> this.setToolboxState(CHART_EDITOR_TOOLBOX_PLAYTEST_PROPERTIES_LAYOUT, event.value);
menubarItemToggleToolboxPlayerPreview.onChange = event -> this.setToolboxState(CHART_EDITOR_TOOLBOX_PLAYER_PREVIEW_LAYOUT, event.value);
menubarItemToggleToolboxOpponentPreview.onChange = event -> this.setToolboxState(CHART_EDITOR_TOOLBOX_OPPONENT_PREVIEW_LAYOUT, event.value);
@ -3905,7 +3909,7 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
if (FlxG.mouse.justPressed)
{
// Just clicked to place a note.
if (overlapsGrid && !overlapsSelectionBorder)
if (!isCursorOverHaxeUI && overlapsGrid && !overlapsSelectionBorder)
{
// We clicked on the grid without moving the mouse.
@ -4050,7 +4054,7 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
var isOrWillSelect = overlapsSelection || dragTargetNote != null || dragTargetEvent != null;
// Handle grid cursor.
if (overlapsGrid && !isOrWillSelect && !overlapsSelectionBorder && !gridPlayheadScrollAreaPressed)
if (!isCursorOverHaxeUI && overlapsGrid && !isOrWillSelect && !overlapsSelectionBorder && !gridPlayheadScrollAreaPressed)
{
// Indicate that we can place a note here.
@ -4121,25 +4125,28 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
}
else
{
if (notePreview != null && FlxG.mouse.overlaps(notePreview))
if (!isCursorOverHaxeUI)
{
targetCursorMode = Pointer;
}
else if (gridPlayheadScrollArea != null && FlxG.mouse.overlaps(gridPlayheadScrollArea))
{
targetCursorMode = Pointer;
}
else if (overlapsSelection)
{
targetCursorMode = Pointer;
}
else if (overlapsSelectionBorder)
{
targetCursorMode = Crosshair;
}
else if (overlapsGrid)
{
targetCursorMode = Cell;
if (notePreview != null && FlxG.mouse.overlaps(notePreview))
{
targetCursorMode = Pointer;
}
else if (gridPlayheadScrollArea != null && FlxG.mouse.overlaps(gridPlayheadScrollArea))
{
targetCursorMode = Pointer;
}
else if (overlapsSelection)
{
targetCursorMode = Pointer;
}
else if (overlapsSelectionBorder)
{
targetCursorMode = Crosshair;
}
else if (overlapsGrid)
{
targetCursorMode = Cell;
}
}
else if (overlapsHealthIcons)
{
@ -4760,7 +4767,7 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
targetDifficulty: selectedDifficulty,
// TODO: Add this.
// targetCharacter: targetCharacter,
practiceMode: true,
practiceMode: playtestPracticeMode,
minimalMode: minimal,
startTimestamp: startTimestamp,
overrideMusic: true,

View file

@ -81,6 +81,8 @@ class ChartEditorToolboxHandler
onShowToolboxNoteData(state, toolbox);
case ChartEditorState.CHART_EDITOR_TOOLBOX_EVENTDATA_LAYOUT:
onShowToolboxEventData(state, toolbox);
case ChartEditorState.CHART_EDITOR_TOOLBOX_PLAYTEST_PROPERTIES_LAYOUT:
onShowToolboxPlaytestProperties(state, toolbox);
case ChartEditorState.CHART_EDITOR_TOOLBOX_DIFFICULTY_LAYOUT:
onShowToolboxDifficulty(state, toolbox);
case ChartEditorState.CHART_EDITOR_TOOLBOX_METADATA_LAYOUT:
@ -119,6 +121,8 @@ class ChartEditorToolboxHandler
onHideToolboxNoteData(state, toolbox);
case ChartEditorState.CHART_EDITOR_TOOLBOX_EVENTDATA_LAYOUT:
onHideToolboxEventData(state, toolbox);
case ChartEditorState.CHART_EDITOR_TOOLBOX_PLAYTEST_PROPERTIES_LAYOUT:
onHideToolboxPlaytestProperties(state, toolbox);
case ChartEditorState.CHART_EDITOR_TOOLBOX_DIFFICULTY_LAYOUT:
onHideToolboxDifficulty(state, toolbox);
case ChartEditorState.CHART_EDITOR_TOOLBOX_METADATA_LAYOUT:
@ -193,6 +197,8 @@ class ChartEditorToolboxHandler
toolbox = buildToolboxNoteDataLayout(state);
case ChartEditorState.CHART_EDITOR_TOOLBOX_EVENTDATA_LAYOUT:
toolbox = buildToolboxEventDataLayout(state);
case ChartEditorState.CHART_EDITOR_TOOLBOX_PLAYTEST_PROPERTIES_LAYOUT:
toolbox = buildToolboxPlaytestPropertiesLayout(state);
case ChartEditorState.CHART_EDITOR_TOOLBOX_DIFFICULTY_LAYOUT:
toolbox = buildToolboxDifficultyLayout(state);
case ChartEditorState.CHART_EDITOR_TOOLBOX_METADATA_LAYOUT:
@ -351,8 +357,12 @@ class ChartEditorToolboxHandler
static function onShowToolboxEventData(state:ChartEditorState, toolbox:CollapsibleDialog):Void {}
static function onShowToolboxPlaytestProperties(state:ChartEditorState, toolbox:CollapsibleDialog):Void {}
static function onHideToolboxEventData(state:ChartEditorState, toolbox:CollapsibleDialog):Void {}
static function onHideToolboxPlaytestProperties(state:ChartEditorState, toolbox:CollapsibleDialog):Void {}
static function buildEventDataFormFromSchema(state:ChartEditorState, target:Box, schema:SongEventSchema):Void
{
trace(schema);
@ -448,6 +458,39 @@ class ChartEditorToolboxHandler
}
}
static function buildToolboxPlaytestPropertiesLayout(state:ChartEditorState):Null<CollapsibleDialog>
{
// fill with playtest properties
var toolbox:CollapsibleDialog = cast RuntimeComponentBuilder.fromAsset(ChartEditorState.CHART_EDITOR_TOOLBOX_PLAYTEST_PROPERTIES_LAYOUT);
if (toolbox == null) return null;
toolbox.onDialogClosed = function(_) {
state.menubarItemToggleToolboxPlaytestProperties.selected = false;
}
var checkboxPracticeMode:Null<CheckBox> = toolbox.findComponent('practiceModeCheckbox', CheckBox);
if (checkboxPracticeMode == null) throw 'ChartEditorToolboxHandler.buildToolboxPlaytestPropertiesLayout() - Could not find practiceModeCheckbox component.';
checkboxPracticeMode.selected = state.playtestPracticeMode;
checkboxPracticeMode.onClick = _ -> {
state.playtestPracticeMode = checkboxPracticeMode.selected;
};
var checkboxStartTime:Null<CheckBox> = toolbox.findComponent('playtestStartTimeCheckbox', CheckBox);
if (checkboxStartTime == null)
throw 'ChartEditorToolboxHandler.buildToolboxPlaytestPropertiesLayout() - Could not find playtestStartTimeCheckbox component.';
checkboxStartTime.selected = state.playtestStartTime;
checkboxStartTime.onClick = _ -> {
state.playtestStartTime = checkboxStartTime.selected;
};
return toolbox;
}
static function buildToolboxDifficultyLayout(state:ChartEditorState):Null<CollapsibleDialog>
{
var toolbox:CollapsibleDialog = cast RuntimeComponentBuilder.fromAsset(ChartEditorState.CHART_EDITOR_TOOLBOX_DIFFICULTY_LAYOUT);