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Fixed an issue where hold note would be invisible for a single frame.
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@ -576,6 +576,8 @@ class Strumline extends FlxSpriteGroup
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note.holdNoteSprite.hitNote = true;
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note.holdNoteSprite.missedNote = false;
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note.holdNoteSprite.alpha = 1.0;
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note.holdNoteSprite.sustainLength = (note.holdNoteSprite.strumTime + note.holdNoteSprite.fullSustainLength) - conductorInUse.songPosition;
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}
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}
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