Funkin/source/funkin/play/song/SongData.hx

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package funkin.play.song;
import funkin.util.assets.DataAssets;
import openfl.utils.Assets;
import thx.semver.Version;
using StringTools;
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/**
* Contains utilities for loading and parsing stage data.
*/
class SongDataParser
{
/**
* The current version string for the stage data format.
* Handle breaking changes by incrementing this value
* and adding migration to the SongMigrator class.
*/
public static final CHART_VERSION:String = "2.0.0";
/**
* A list containing all the songs available to the game.
*/
static final songCache:Map<String, Song> = new Map<String, Song>();
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static final DEFAULT_SONG_ID = 'UNKNOWN';
/**
* Parses and preloads the game's song metadata and scripts when the game starts.
*
* If you want to force song metadata to be reloaded, you can just call this function again.
*/
public static function loadSongCache():Void
{
clearSongCache();
trace("[SONGDATA] Loading song cache...");
//
// SCRIPTED SONGS
//
var scriptedSongClassNames:Array<String> = ScriptedSong.listScriptClasses();
trace(' Instantiating ${scriptedSongClassNames.length} scripted songs...');
for (songCls in scriptedSongClassNames)
{
var song:Song = ScriptedSong.init(songCls, DEFAULT_SONG_ID);
if (song != null)
{
trace(' Loaded scripted song: ${song.songId}');
songCache.set(song.songId, song);
}
else
{
trace(' Failed to instantiate scripted song class: ${songCls}');
}
}
//
// UNSCRIPTED SONGS
//
var songIdList:Array<String> = DataAssets.listDataFilesInPath('songs/');
var unscriptedSongIds:Array<String> = songIdList.filter(function(songId:String):Bool
{
return !songCache.exists(songId);
});
trace(' Instantiating ${unscriptedSongIds.length} non-scripted songs...');
for (songId in unscriptedSongIds)
{
try
{
var song = new Song(songId);
if (song != null)
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{
trace(' Loaded song data: ${song.songId}');
songCache.set(song.songId, song);
}
}
catch (e)
{
trace(' An error occurred while loading song data: ${songId}');
// Assume error was already logged.
continue;
}
}
trace(' Successfully loaded ${Lambda.count(songCache)} stages.');
}
/**
* Retrieves a particular song from the cache.
*/
public static function fetchSong(songId:String):Null<Song>
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{
if (songCache.exists(songId))
{
var song:Song = songCache.get(songId);
trace('[STAGEDATA] Successfully fetch song: ${songId}');
return song;
}
else
{
trace('[STAGEDATA] Failed to fetch song, not found in cache: ${songId}');
return null;
}
}
static function clearSongCache():Void
{
if (songCache != null)
{
songCache.clear();
}
}
public static function parseSongMetadata(songId:String):Null<SongMetadata>
{
return null;
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}
static function loadSongMetadataFile(songPath:String, variant:String = ''):String
{
var songMetadataFilePath:String = (variant != '') ? Paths.json('songs/${songPath}') : Paths.json('songs/${songPath}');
var rawJson:String = Assets.getText(songMetadataFilePath).trim();
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while (!rawJson.endsWith("}"))
{
rawJson = rawJson.substr(0, rawJson.length - 1);
}
return rawJson;
}
}
typedef SongMetadata =
{
var version:Version;
var songName:String;
var artist:String;
var timeFormat:SongTimeFormat;
var divisions:Int;
var timeChanges:Array<SongTimeChange>;
};
typedef SongChartData =
{
};
enum abstract SongTimeFormat(String) from String to String
{
var TICKS = "ticks";
var FLOAT = "float";
var MILLISECONDS = "ms";
}