Funkin/source/funkin/MainMenuState.hx

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package funkin;
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import flixel.FlxObject;
import flixel.FlxSprite;
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import flixel.FlxState;
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import flixel.addons.transition.FlxTransitionableState;
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import flixel.effects.FlxFlicker;
import flixel.graphics.frames.FlxAtlasFrames;
import flixel.group.FlxGroup.FlxTypedGroup;
import flixel.input.touch.FlxTouch;
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import flixel.text.FlxText;
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import flixel.tweens.FlxEase;
import flixel.tweens.FlxTween;
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import flixel.ui.FlxButton;
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import flixel.util.FlxColor;
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import flixel.util.FlxTimer;
import funkin.NGio;
import funkin.modding.events.ScriptEvent.UpdateScriptEvent;
import funkin.modding.module.ModuleHandler;
import funkin.shaderslmfao.ScreenWipeShader;
import funkin.ui.AtlasMenuList;
import funkin.ui.MenuList.MenuItem;
import funkin.ui.MenuList;
import funkin.ui.OptionsState;
import funkin.ui.PreferencesMenu;
import funkin.ui.Prompt;
import funkin.util.Constants;
import funkin.util.WindowUtil;
import lime.app.Application;
import openfl.filters.ShaderFilter;
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using StringTools;
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#if discord_rpc
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import Discord.DiscordClient;
#end
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#if newgrounds
import funkin.ui.NgPrompt;
import io.newgrounds.NG;
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#end
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class MainMenuState extends MusicBeatState
{
var menuItems:MenuTypedList<AtlasMenuItem>;
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var magenta:FlxSprite;
var camFollow:FlxObject;
override function create()
{
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#if discord_rpc
// Updating Discord Rich Presence
DiscordClient.changePresence("In the Menus", null);
#end
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transIn = FlxTransitionableState.defaultTransIn;
transOut = FlxTransitionableState.defaultTransOut;
if (!FlxG.sound.music.playing)
{
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FlxG.sound.playMusic(Paths.music('freakyMenu'));
}
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persistentUpdate = persistentDraw = true;
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var bg:FlxSprite = new FlxSprite(Paths.image('menuBG'));
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bg.scrollFactor.x = 0;
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bg.scrollFactor.y = 0.17;
bg.setGraphicSize(Std.int(bg.width * 1.2));
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bg.updateHitbox();
bg.screenCenter();
bg.antialiasing = true;
add(bg);
camFollow = new FlxObject(0, 0, 1, 1);
add(camFollow);
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magenta = new FlxSprite(Paths.image('menuDesat'));
magenta.scrollFactor.x = bg.scrollFactor.x;
magenta.scrollFactor.y = bg.scrollFactor.y;
magenta.setGraphicSize(Std.int(bg.width));
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magenta.updateHitbox();
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magenta.x = bg.x;
magenta.y = bg.y;
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magenta.visible = false;
magenta.antialiasing = true;
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magenta.color = 0xFFfd719b;
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if (PreferencesMenu.preferences.get('flashing-menu'))
add(magenta);
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// magenta.scrollFactor.set();
menuItems = new MenuTypedList<AtlasMenuItem>();
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add(menuItems);
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menuItems.onChange.add(onMenuItemChange);
menuItems.onAcceptPress.add(function(_)
{
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if (_.name == 'freeplay')
{
magenta.visible = true;
}
else
{
FlxFlicker.flicker(magenta, 1.1, 0.15, false, true);
}
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});
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menuItems.enabled = true; // can move on intro
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menuItems.createItem('story mode', function() startExitState(new StoryMenuState()));
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menuItems.createItem('freeplay', function()
{
persistentDraw = true;
persistentUpdate = false;
openSubState(new FreeplayState());
});
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#if CAN_OPEN_LINKS
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var hasPopupBlocker = #if web true #else false #end;
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if (VideoState.seenVideo)
{
createMenuItem('kickstarter', 'mainmenu/kickstarter', selectDonate, hasPopupBlocker);
}
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else
{
createMenuItem('donate', 'mainmenu/donate', selectDonate, hasPopupBlocker);
}
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#end
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createMenuItem('options', 'mainmenu/options', function()
{
startExitState(new OptionsState());
});
// Reset position of menu items.
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var spacing = 160;
var top = (FlxG.height - (spacing * (menuItems.length - 1))) / 2;
for (i in 0...menuItems.length)
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{
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var menuItem = menuItems.members[i];
menuItem.x = FlxG.width / 2;
menuItem.y = top + spacing * i;
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}
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FlxG.cameras.reset(new SwagCamera());
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FlxG.camera.follow(camFollow, null, 0.06);
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// FlxG.camera.setScrollBounds(bg.x, bg.x + bg.width, bg.y, bg.y + bg.height * 1.2);
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super.create();
// This has to come AFTER!
this.leftWatermarkText.text = Constants.VERSION;
// this.rightWatermarkText.text = "blablabla test";
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// NG.core.calls.event.logEvent('swag').send();
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}
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function createMenuItem(name:String, atlas:String, callback:Void->Void, fireInstantly:Bool = false):Void
{
var item = new AtlasMenuItem(name, Paths.getSparrowAtlas(atlas), callback);
item.fireInstantly = fireInstantly;
item.ID = menuItems.length;
item.scrollFactor.set();
// Set the offset of the item so the sprite is centered on the origin.
item.centered = true;
item.changeAnim('idle');
menuItems.addItem(name, item);
}
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override function closeSubState()
{
magenta.visible = false;
super.closeSubState();
}
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override function finishTransIn()
{
super.finishTransIn();
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// menuItems.enabled = true;
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// #if newgrounds
// if (NGio.savedSessionFailed)
// showSavedSessionFailed();
// #end
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}
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function onMenuItemChange(selected:MenuItem)
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{
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camFollow.setPosition(selected.getGraphicMidpoint().x, selected.getGraphicMidpoint().y);
}
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#if CAN_OPEN_LINKS
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function selectDonate()
{
WindowUtil.openURL(Constants.URL_KICKSTARTER);
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}
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#end
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#if newgrounds
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function selectLogin()
{
openNgPrompt(NgPrompt.showLogin());
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}
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function selectLogout()
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{
openNgPrompt(NgPrompt.showLogout());
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}
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function showSavedSessionFailed()
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{
openNgPrompt(NgPrompt.showSavedSessionFailed());
}
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/**
* Calls openPrompt and redraws the login/logout button
* @param prompt
* @param onClose
*/
public function openNgPrompt(prompt:Prompt, ?onClose:Void->Void)
{
var onPromptClose = checkLoginStatus;
if (onClose != null)
{
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onPromptClose = function()
{
checkLoginStatus();
onClose();
}
}
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openPrompt(prompt, onPromptClose);
}
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function checkLoginStatus()
{
var prevLoggedIn = menuItems.has("logout");
if (prevLoggedIn && !NGio.isLoggedIn)
menuItems.resetItem("login", "logout", selectLogout);
else if (!prevLoggedIn && NGio.isLoggedIn)
menuItems.resetItem("logout", "login", selectLogin);
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}
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#end
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public function openPrompt(prompt:Prompt, onClose:Void->Void)
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{
menuItems.enabled = false;
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prompt.closeCallback = function()
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{
menuItems.enabled = true;
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if (onClose != null)
onClose();
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}
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openSubState(prompt);
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}
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function startExitState(state:FlxState)
{
menuItems.enabled = false; // disable for exit
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var duration = 0.4;
menuItems.forEach(function(item)
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{
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if (menuItems.selectedIndex != item.ID)
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{
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FlxTween.tween(item, {alpha: 0}, duration, {ease: FlxEase.quadOut});
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}
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else
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{
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item.visible = false;
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}
});
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new FlxTimer().start(duration, function(_) FlxG.switchState(state));
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}
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override function update(elapsed:Float)
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{
super.update(elapsed);
if (FlxG.onMobile)
{
var touch:FlxTouch = FlxG.touches.getFirst();
if (touch != null)
{
for (item in menuItems)
{
if (touch.overlaps(item))
{
if (menuItems.selectedIndex == item.ID && touch.justPressed)
menuItems.accept();
else
menuItems.selectItem(item.ID);
}
}
}
}
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// FlxG.camera.followLerp = CoolUtil.camLerpShit(0.06);
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if (FlxG.sound.music.volume < 0.8)
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{
FlxG.sound.music.volume += 0.5 * elapsed;
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}
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if (_exiting)
menuItems.enabled = false;
if (controls.BACK && menuItems.enabled && !menuItems.busy)
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{
FlxG.sound.play(Paths.sound('cancelMenu'));
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FlxG.switchState(new TitleState());
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}
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}
}