Funkin/.github/workflows/build-shit.yml

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name: build-upload
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on:
workflow_dispatch:
schedule:
- cron: '30 17 * * *'
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push:
branches:
- "master"
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jobs:
check_date:
runs-on: ubuntu-latest
name: Check latest commit
outputs:
should_run: ${{ steps.should_run.outputs.should_run }}
steps:
- uses: actions/checkout@v2
- name: print latest_commit
run: echo ${{ github.sha }}
- id: should_run
continue-on-error: true
name: check latest commit is less than a day
if: ${{ github.event_name == 'schedule' }}
run: test -z $(git rev-list --after="24 hours" ${{ github.sha }}) && echo "::set-output name=should_run::false"
create-nightly-html5:
needs: check_date
if: ${{ needs.check_date.outputs.should_run != 'false'}}
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runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v3
- uses: ./.github/actions/setup-haxeshit
- name: Build game?
run: |
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haxelib run lime build html5 -debug --times
ls
- uses: ./.github/actions/upload-itch
with:
butler-key: ${{ secrets.BUTLER_API_KEY}}
build-dir: export/debug/html5/bin
target: html5
create-nightly-win:
needs: check_date
if: ${{ needs.check_date.outputs.should_run != 'false'}}
runs-on: windows-latest
steps:
- uses: actions/checkout@v3
- uses: ./.github/actions/setup-haxeshit
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- name: Restore existing build cache for faster compilation
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uses: actions/cache/restore@v3
id: cache-windows-shit
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with:
# wha?
key: cache-build-win
path: |
.haxelib/
export/debug/windows/haxe/
export/debug/windows/obj/
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- run: lix download
- name: Build game
run: |
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lix lime build windows -debug --times
dir
- uses: ./.github/actions/upload-itch
with:
butler-key: ${{ secrets.BUTLER_API_KEY}}
build-dir: export/debug/windows/bin
target: win
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- name: Uploading new cache
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uses: actions/cache/save@v3
with:
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key: ${{ steps.cache-windows-shit.outputs.cache-primary-key }}
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path: |
.haxelib/
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export/debug/windows/haxe/
export/debug/windows/obj/