2020-10-09 22:39:52 -04:00
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package;
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2021-02-11 17:06:26 -05:00
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import Conductor.BPMChangeEvent;
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2020-10-16 07:03:10 -04:00
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import flixel.FlxG;
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2020-10-09 22:39:52 -04:00
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import flixel.addons.transition.FlxTransitionableState;
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import flixel.addons.ui.FlxUIState;
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import flixel.math.FlxRect;
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2020-10-24 05:19:13 -04:00
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import flixel.util.FlxTimer;
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2020-10-11 23:52:21 -04:00
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class MusicBeatState extends FlxUIState
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{
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private var lastBeat:Float = 0;
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private var lastStep:Float = 0;
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2020-10-13 04:07:04 -04:00
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private var curStep:Int = 0;
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private var curBeat:Int = 0;
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2020-10-28 04:24:56 -04:00
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private var controls(get, never):Controls;
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inline function get_controls():Controls
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return PlayerSettings.player1.controls;
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2020-10-09 22:39:52 -04:00
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override function create()
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{
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if (transIn != null)
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trace('reg ' + transIn.region);
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2020-10-24 05:19:13 -04:00
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#if (!web)
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TitleState.soundExt = '.ogg';
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#end
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2020-10-09 22:39:52 -04:00
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super.create();
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}
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2020-10-09 23:22:07 -04:00
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override function update(elapsed:Float)
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{
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//everyStep();
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var oldStep:Int = curStep;
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2020-10-16 07:03:10 -04:00
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updateCurStep();
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updateBeat();
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if (oldStep != curStep && curStep > 0)
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stepHit();
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2020-10-09 23:22:07 -04:00
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super.update(elapsed);
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2020-10-09 22:39:52 -04:00
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}
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2020-11-21 05:43:04 -05:00
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private function updateBeat():Void
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{
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curBeat = Math.floor(curStep / 4);
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2020-11-21 05:43:04 -05:00
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}
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2020-10-16 07:03:10 -04:00
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private function updateCurStep():Void
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{
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var lastChange:BPMChangeEvent = {
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stepTime: 0,
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songTime: 0,
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bpm: 0
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}
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for (i in 0...Conductor.bpmChangeMap.length)
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{
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if (Conductor.songPosition >= Conductor.bpmChangeMap[i].songTime)
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lastChange = Conductor.bpmChangeMap[i];
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}
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curStep = lastChange.stepTime + Math.floor((Conductor.songPosition - lastChange.songTime) / Conductor.stepCrochet);
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}
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2020-10-09 22:39:52 -04:00
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public function stepHit():Void
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{
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if (curStep % 4 == 0)
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beatHit();
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2020-10-09 22:39:52 -04:00
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}
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public function beatHit():Void
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{
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//do literally nothing dumbass
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2020-10-09 22:39:52 -04:00
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}
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}
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