2023-06-16 17:37:56 -04:00
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package funkin.play.cutscene.dialogue;
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import flixel.FlxState;
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import funkin.modding.events.ScriptEventDispatcher;
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import funkin.modding.events.ScriptEvent;
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import flixel.util.FlxColor;
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/**
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* A state with displays a conversation with no background.
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* Used for testing.
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* @param conversationId The conversation to display.
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*/
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class ConversationDebugState extends MusicBeatState
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{
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final conversationId:String = 'senpai';
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var conversation:Conversation;
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public function new()
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{
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super();
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// TODO: Fix this BS
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Paths.setCurrentLevel('week6');
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}
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public override function create():Void
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{
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conversation = ConversationDataParser.fetchConversation(conversationId);
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conversation.completeCallback = onConversationComplete;
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add(conversation);
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2023-10-25 01:12:46 -04:00
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ScriptEventDispatcher.callEvent(conversation, new ScriptEvent(ScriptEventType.CREATE, false));
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2023-06-16 17:37:56 -04:00
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}
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function onConversationComplete():Void
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{
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remove(conversation);
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conversation = null;
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}
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public override function update(elapsed:Float):Void
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{
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super.update(elapsed);
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if (conversation != null)
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{
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if (controls.CUTSCENE_ADVANCE) conversation.advanceConversation();
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if (controls.CUTSCENE_SKIP)
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{
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conversation.trySkipConversation(elapsed);
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}
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else
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{
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conversation.trySkipConversation(-1);
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}
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}
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}
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}
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