Funkin/source/funkin/modding/base/ScriptedFlxSprite.hx

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package funkin.modding.base;
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import flixel.FlxSprite;
import funkin.modding.IHook;
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@:hscriptClass
class ScriptedFlxSprite extends FlxSprite implements IHook
{
// No body needed for this class, it's magic ;)
}