Funkin/source/funkin/data/song/migrator/SongDataMigrator.hx

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package funkin.data.song.migrator;
import funkin.data.song.SongData.SongMetadata;
import funkin.data.song.SongData.SongPlayData;
import funkin.data.song.SongData.SongCharacterData;
import funkin.data.song.migrator.SongData_v2_0_0.SongMetadata_v2_0_0;
import funkin.data.song.migrator.SongData_v2_0_0.SongPlayData_v2_0_0;
import funkin.data.song.migrator.SongData_v2_0_0.SongPlayableChar_v2_0_0;
/**
* This class contains functions to migrate older data formats to the current one.
*
* Utilizes static extensions with overloaded inline functions to make migration as easy as `.migrate()`.
* @see https://try.haxe.org/#e1c1cf22
*/
class SongDataMigrator
{
public static overload extern inline function migrate(input:SongData_v2_0_0.SongMetadata_v2_0_0):SongMetadata
{
return migrate_SongMetadata_v2_0_0(input);
}
public static function migrate_SongMetadata_v2_0_0(input:SongData_v2_0_0.SongMetadata_v2_0_0):SongMetadata
{
var result:SongMetadata = new SongMetadata(input.songName, input.artist, input.variation);
result.version = input.version;
result.timeFormat = input.timeFormat;
result.divisions = input.divisions;
result.timeChanges = input.timeChanges;
result.looped = input.looped;
result.playData = migrate_SongPlayData_v2_0_0(input.playData);
result.generatedBy = input.generatedBy;
return result;
}
public static overload extern inline function migrate(input:SongData_v2_0_0.SongPlayData_v2_0_0):SongPlayData
{
return migrate_SongPlayData_v2_0_0(input);
}
public static function migrate_SongPlayData_v2_0_0(input:SongData_v2_0_0.SongPlayData_v2_0_0):SongPlayData
{
var result:SongPlayData = new SongPlayData();
result.songVariations = input.songVariations;
result.difficulties = input.difficulties;
result.stage = input.stage;
result.noteSkin = input.noteSkin;
// Fetch the first playable character and migrate it.
var firstCharKey:Null<String> = input.playableChars.size() == 0 ? null : input.playableChars.keys().array()[0];
var firstCharData:Null<SongPlayableChar_v2_0_0> = input.playableChars.get(firstCharKey);
if (firstCharData == null)
{
// Fill in a default playable character.
result.characters = new SongCharacterData('bf', 'gf', 'dad');
}
else
{
result.characters = new SongCharacterData(firstCharKey, firstCharData.girlfriend, firstCharData.opponent, firstCharData.inst);
}
return result;
}
}