Funkin/source/funkin/play/cutscene/VideoCutscene.hx

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package funkin.play.cutscene;
import funkin.play.PlayState;
import flixel.FlxSprite;
import flixel.tweens.FlxEase;
import flixel.tweens.FlxTween;
import flixel.util.FlxColor;
import flixel.util.FlxTimer;
#if html5
import funkin.graphics.video.FlxVideo;
#end
#if hxCodec
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import hxcodec.flixel.FlxVideoSprite;
#end
/**
* Assumes you are in the PlayState.
*/
class VideoCutscene
{
static var blackScreen:FlxSprite;
/**
* Play a video cutscene.
* TODO: Currently this is hardcoded to start the countdown after the video is done.
* @param path The path to the video file. Use Paths.file(path) to get the correct path.
*/
public static function play(filePath:String):Void
{
if (PlayState.instance == null) return;
if (!openfl.Assets.exists(filePath))
{
// Display a popup.
lime.app.Application.current.window.alert('Video file does not exist: ${filePath}', 'Error playing video');
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return;
}
// Trigger the cutscene. Don't play the song in the background.
PlayState.instance.isInCutscene = true;
PlayState.instance.camHUD.visible = false;
PlayState.instance.camCutscene.visible = true;
// Display a black screen to hide the game while the video is playing.
blackScreen = new FlxSprite(-200, -200).makeGraphic(FlxG.width * 2, FlxG.height * 2, FlxColor.BLACK);
blackScreen.scrollFactor.set(0, 0);
blackScreen.cameras = [PlayState.instance.camCutscene];
PlayState.instance.add(blackScreen);
#if html5
playVideoHTML5(filePath);
#end
#if hxCodec
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playVideoNative(filePath);
#end
}
public static function isPlaying():Bool
{
#if (html5 || hxCodec)
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return vid != null;
#else
return false;
#end
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}
#if html5
static var vid:FlxVideo;
static function playVideoHTML5(filePath:String):Void
{
// Video displays OVER the FlxState.
vid = new FlxVideo(filePath);
if (vid != null)
{
vid.zIndex = 0;
vid.finishCallback = finishVideo.bind(0.5);
vid.cameras = [PlayState.instance.camCutscene];
PlayState.instance.add(vid);
PlayState.instance.refresh();
}
else
{
trace('ALERT: Video is null! Could not play cutscene!');
}
}
#end
#if hxCodec
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static var vid:FlxVideoSprite;
static function playVideoNative(filePath:String):Void
{
// Video displays OVER the FlxState.
vid = new FlxVideoSprite(0, 0);
if (vid != null)
{
vid.zIndex = 0;
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vid.bitmap.onEndReached.add(finishVideo.bind(0.5));
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vid.cameras = [PlayState.instance.camCutscene];
PlayState.instance.add(vid);
PlayState.instance.refresh();
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vid.play(filePath, false);
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}
else
{
trace('ALERT: Video is null! Could not play cutscene!');
}
}
#end
public static function finishVideo(?transitionTime:Float = 0.5):Void
{
trace('ALERT: Finish video cutscene called!');
#if html5
if (vid != null)
{
PlayState.instance.remove(vid);
}
#end
#if hxCodec
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if (vid != null)
{
vid.stop();
PlayState.instance.remove(vid);
}
#end
#if (html5 || hxCodec)
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vid.destroy();
vid = null;
#end
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PlayState.instance.camCutscene.visible = true;
PlayState.instance.camHUD.visible = true;
FlxTween.tween(blackScreen, {alpha: 0}, transitionTime,
{
ease: FlxEase.quadInOut,
onComplete: function(twn:FlxTween) {
PlayState.instance.remove(blackScreen);
blackScreen = null;
}
});
FlxTween.tween(FlxG.camera, {zoom: PlayState.instance.defaultCameraZoom}, transitionTime,
{
ease: FlxEase.quadInOut,
onComplete: function(twn:FlxTween) {
PlayState.instance.startCountdown();
}
});
}
}