Funkin/source/TitleState.hx

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package;
import flixel.FlxG;
import flixel.FlxSprite;
import flixel.FlxState;
import flixel.addons.display.FlxGridOverlay;
import flixel.addons.transition.FlxTransitionSprite.GraphicTransTileDiamond;
import flixel.addons.transition.FlxTransitionableState;
import flixel.addons.transition.TransitionData;
import flixel.graphics.FlxGraphic;
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import flixel.group.FlxGroup;
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import flixel.input.gamepad.FlxGamepad;
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import flixel.math.FlxPoint;
import flixel.math.FlxRect;
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import flixel.text.FlxText;
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import flixel.tweens.FlxEase;
import flixel.tweens.FlxTween;
import flixel.util.FlxColor;
import flixel.util.FlxTimer;
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class TitleState extends MusicBeatState
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{
static var initialized:Bool = false;
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static public var soundExt:String = ".mp3";
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var blackScreen:FlxSprite;
var credGroup:FlxGroup;
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var credTextShit:Alphabet;
var textGroup:FlxGroup;
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override public function create():Void
{
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#if (!web)
TitleState.soundExt = '.ogg';
#end
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PlayerSettings.init();
// DEBUG BULLSHIT
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super.create();
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#if SKIP_TO_PLAYSTATE
FlxG.switchState(new StoryMenuState());
#else
startIntro();
#end
}
function startIntro()
{
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if (!initialized)
{
var diamond:FlxGraphic = FlxGraphic.fromClass(GraphicTransTileDiamond);
diamond.persist = true;
diamond.destroyOnNoUse = false;
FlxTransitionableState.defaultTransIn = new TransitionData(FADE, FlxColor.BLACK, 2, new FlxPoint(0, -1), {asset: diamond, width: 32, height: 32},
new FlxRect(0, 0, FlxG.width, FlxG.height));
FlxTransitionableState.defaultTransOut = new TransitionData(FADE, FlxColor.BLACK, 1.3, new FlxPoint(0, 1),
{asset: diamond, width: 32, height: 32}, new FlxRect(0, 0, FlxG.width, FlxG.height));
initialized = true;
FlxTransitionableState.defaultTransIn.tileData = {asset: diamond, width: 32, height: 32};
FlxTransitionableState.defaultTransOut.tileData = {asset: diamond, width: 32, height: 32};
transIn = FlxTransitionableState.defaultTransIn;
transOut = FlxTransitionableState.defaultTransOut;
}
persistentUpdate = true;
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var bg:FlxSprite = new FlxSprite().loadGraphic(AssetPaths.stageback__png);
bg.antialiasing = true;
bg.setGraphicSize(Std.int(bg.width * 0.6));
bg.updateHitbox();
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add(bg);
var logoBl:FlxSprite = new FlxSprite().loadGraphic(AssetPaths.logo__png);
logoBl.screenCenter();
logoBl.color = FlxColor.BLACK;
add(logoBl);
var logo:FlxSprite = new FlxSprite().loadGraphic(AssetPaths.logo__png);
logo.screenCenter();
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logo.antialiasing = true;
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add(logo);
FlxTween.tween(logoBl, {y: logoBl.y + 50}, 0.6, {ease: FlxEase.quadInOut, type: PINGPONG});
FlxTween.tween(logo, {y: logoBl.y + 50}, 0.6, {ease: FlxEase.quadInOut, type: PINGPONG, startDelay: 0.1});
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credGroup = new FlxGroup();
add(credGroup);
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textGroup = new FlxGroup();
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blackScreen = new FlxSprite().makeGraphic(FlxG.width, FlxG.height, FlxColor.BLACK);
credGroup.add(blackScreen);
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credTextShit = new Alphabet(0, 0, "ninjamuffin99\nPhantomArcade\nkawaisprite\nevilsk8er", true);
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credTextShit.screenCenter();
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// credTextShit.alignment = CENTER;
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credTextShit.visible = false;
FlxTween.tween(credTextShit, {y: credTextShit.y + 20}, 2.9, {ease: FlxEase.quadInOut, type: PINGPONG});
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// credGroup.add(credTextShit);
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FlxG.sound.playMusic('assets/music/freakyMenu' + TitleState.soundExt, 0, false);
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FlxG.sound.music.fadeIn(4, 0, 0.7);
}
var transitioning:Bool = false;
override function update(elapsed:Float)
{
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Conductor.songPosition = FlxG.sound.music.time;
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var pressedEnter:Bool = FlxG.keys.justPressed.ENTER;
var gamepad:FlxGamepad = FlxG.gamepads.lastActive;
if (gamepad != null)
{
if (gamepad.justPressed.START)
pressedEnter = true;
}
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if (pressedEnter && !skippedIntro)
{
skipIntro();
}
if (pressedEnter && !transitioning && skippedIntro)
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{
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FlxG.camera.flash(FlxColor.WHITE, 1);
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transitioning = true;
FlxG.sound.music.stop();
new FlxTimer().start(2, function(tmr:FlxTimer)
{
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FlxG.switchState(new FreeplayState());
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});
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FlxG.sound.play('assets/music/titleShoot' + TitleState.soundExt, 0.7);
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}
super.update(elapsed);
}
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function createCoolText(textArray:Array<String>)
{
for (i in 0...textArray.length)
{
var money:Alphabet = new Alphabet(0, 0, textArray[i], true, false);
money.screenCenter(X);
money.y += (i * 60) + 200;
credGroup.add(money);
textGroup.add(money);
}
}
function addMoreText(text:String)
{
var coolText:Alphabet = new Alphabet(0, 0, text, true, false);
coolText.screenCenter(X);
coolText.y += (textGroup.length * 60) + 200;
credGroup.add(coolText);
textGroup.add(coolText);
}
function deleteCoolText()
{
while (textGroup.members.length > 0)
{
credGroup.remove(textGroup.members[0], true);
textGroup.remove(textGroup.members[0], true);
}
}
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override function beatHit()
{
super.beatHit();
FlxG.log.add(curBeat);
switch (curBeat)
{
case 1:
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createCoolText(['ninjamuffin99', 'phantomArcade', 'kawaisprite', 'evilsk8er']);
// credTextShit.visible = true;
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case 3:
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addMoreText('present');
// credTextShit.text += '\npresent...';
// credTextShit.addText();
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case 4:
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deleteCoolText();
// credTextShit.visible = false;
// credTextShit.text = 'In association \nwith';
// credTextShit.screenCenter();
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case 5:
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createCoolText(['In association', 'with']);
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case 7:
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addMoreText('newgrounds');
// credTextShit.text += '\nNewgrounds';
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case 8:
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deleteCoolText();
// credTextShit.visible = false;
// credTextShit.text = 'Shoutouts Tom Fulp';
// credTextShit.screenCenter();
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case 9:
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createCoolText(['Shoutouts Tom Fulp']);
// credTextShit.visible = true;
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case 11:
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addMoreText('lmao');
// credTextShit.text += '\nlmao';
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case 12:
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deleteCoolText();
// credTextShit.visible = false;
// credTextShit.text = "Friday";
// credTextShit.screenCenter();
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case 13:
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addMoreText('Friday');
// credTextShit.visible = true;
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case 14:
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addMoreText('Night');
// credTextShit.text += '\nNight';
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case 15:
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addMoreText('Funkin'); // credTextShit.text += '\nFunkin';
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case 16:
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skipIntro();
}
}
var skippedIntro:Bool = false;
function skipIntro():Void
{
if (!skippedIntro)
{
FlxG.camera.flash(FlxColor.WHITE, 4);
remove(credGroup);
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skippedIntro = true;
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}
}
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}