Funkin/source/PlayState.hx

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Haxe
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package;
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import Section.SwagSection;
import Song.SwagSong;
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import flixel.FlxBasic;
import flixel.FlxCamera;
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import flixel.FlxG;
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import flixel.FlxGame;
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import flixel.FlxObject;
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import flixel.FlxSprite;
import flixel.FlxState;
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import flixel.FlxSubState;
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import flixel.addons.display.FlxGridOverlay;
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import flixel.graphics.atlas.FlxAtlas;
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import flixel.graphics.frames.FlxAtlasFrames;
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import flixel.group.FlxGroup.FlxTypedGroup;
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import flixel.math.FlxMath;
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import flixel.math.FlxPoint;
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import flixel.math.FlxRect;
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import flixel.system.FlxSound;
import flixel.text.FlxText;
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import flixel.tweens.FlxEase;
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import flixel.tweens.FlxTween;
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import flixel.ui.FlxBar;
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import flixel.util.FlxCollision;
import flixel.util.FlxColor;
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import flixel.util.FlxSort;
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import flixel.util.FlxStringUtil;
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import flixel.util.FlxTimer;
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import haxe.Json;
import lime.utils.Assets;
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import openfl.display.BlendMode;
import openfl.filters.ShaderFilter;
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using StringTools;
class PlayState extends MusicBeatState
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{
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public static var curLevel:String = 'Tutorial';
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public static var curStage:String = '';
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public static var SONG:SwagSong;
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public static var isStoryMode:Bool = false;
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public static var storyWeek:Int = 0;
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public static var storyPlaylist:Array<String> = [];
public static var storyDifficulty:Int = 1;
var halloweenLevel:Bool = false;
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private var vocals:FlxSound;
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private var dad:Character;
private var gf:Character;
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private var boyfriend:Boyfriend;
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private var notes:FlxTypedGroup<Note>;
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private var unspawnNotes:Array<Note> = [];
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private var strumLine:FlxSprite;
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private var curSection:Int = 0;
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private var camFollow:FlxObject;
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private var strumLineNotes:FlxTypedGroup<FlxSprite>;
private var playerStrums:FlxTypedGroup<FlxSprite>;
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private var camZooming:Bool = false;
private var curSong:String = "";
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private var gfSpeed:Int = 1;
private var health:Float = 1;
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private var combo:Int = 0;
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private var healthBarBG:FlxSprite;
private var healthBar:FlxBar;
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private var generatedMusic:Bool = false;
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private var startingSong:Bool = false;
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private var iconP1:HealthIcon;
private var iconP2:HealthIcon;
private var camHUD:FlxCamera;
private var camGame:FlxCamera;
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var dialogue:Array<String> = ['blah blah blah', 'coolswag'];
var halloweenBG:FlxSprite;
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var isHalloween:Bool = false;
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var phillyCityLights:FlxTypedGroup<FlxSprite>;
var phillyTrain:FlxSprite;
var trainSound:FlxSound;
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var limo:FlxSprite;
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var grpLimoDancers:FlxTypedGroup<BackgroundDancer>;
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var fastCar:FlxSprite;
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var upperBoppers:FlxSprite;
var bottomBoppers:FlxSprite;
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var santa:FlxSprite;
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var talking:Bool = true;
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var songScore:Int = 0;
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var scoreTxt:FlxText;
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public static var campaignScore:Int = 0;
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var defaultCamZoom:Float = 1.05;
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override public function create()
{
// var gameCam:FlxCamera = FlxG.camera;
camGame = new FlxCamera();
camHUD = new FlxCamera();
camHUD.bgColor.alpha = 0;
FlxG.cameras.reset(camGame);
FlxG.cameras.add(camHUD);
FlxCamera.defaultCameras = [camGame];
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persistentUpdate = true;
persistentDraw = true;
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if (SONG == null)
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SONG = Song.loadFromJson(curLevel);
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Conductor.changeBPM(SONG.bpm);
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switch (SONG.song.toLowerCase())
{
case 'tutorial':
dialogue = ["Hey you're pretty cute.", 'Use the arrow keys to keep up \nwith me singing.'];
case 'bopeebo':
dialogue = [
'HEY!',
"You think you can just sing\nwith my daughter like that?",
"If you want to date her...",
"You're going to have to go \nthrough ME first!"
];
case 'fresh':
dialogue = ["Not too shabby boy.", ""];
case 'dadbattle':
dialogue = [
"gah you think you're hot stuff?",
"If you can beat me here...",
"Only then I will even CONSIDER letting you\ndate my daughter!"
];
}
if (SONG.song.toLowerCase() == 'spookeez' || SONG.song.toLowerCase() == 'monster' || SONG.song.toLowerCase() == 'south')
{
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curStage = "spooky";
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halloweenLevel = true;
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var hallowTex = FlxAtlasFrames.fromSparrow('assets/images/halloween_bg.png', 'assets/images/halloween_bg.xml');
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halloweenBG = new FlxSprite(-200, -100);
halloweenBG.frames = hallowTex;
halloweenBG.animation.addByPrefix('idle', 'halloweem bg0');
halloweenBG.animation.addByPrefix('lightning', 'halloweem bg lightning strike', 24, false);
halloweenBG.animation.play('idle');
halloweenBG.antialiasing = true;
add(halloweenBG);
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isHalloween = true;
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}
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else if (SONG.song.toLowerCase() == 'pico' || SONG.song.toLowerCase() == 'blammed' || SONG.song.toLowerCase() == 'philly')
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{
curStage = 'philly';
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var bg:FlxSprite = new FlxSprite(-100).loadGraphic('assets/images/philly/sky.png');
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bg.scrollFactor.set(0.1, 0.1);
add(bg);
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var city:FlxSprite = new FlxSprite(-10).loadGraphic('assets/images/philly/city.png');
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city.scrollFactor.set(0.3, 0.3);
city.setGraphicSize(Std.int(city.width * 0.85));
city.updateHitbox();
add(city);
phillyCityLights = new FlxTypedGroup<FlxSprite>();
add(phillyCityLights);
for (i in 0...5)
{
var light:FlxSprite = new FlxSprite(city.x).loadGraphic('assets/images/philly/win' + i + '.png');
light.scrollFactor.set(0.3, 0.3);
light.visible = false;
light.setGraphicSize(Std.int(light.width * 0.85));
light.updateHitbox();
phillyCityLights.add(light);
}
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var streetBehind:FlxSprite = new FlxSprite(-40, 50).loadGraphic('assets/images/philly/behindTrain.png');
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add(streetBehind);
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phillyTrain = new FlxSprite(2000, 360).loadGraphic('assets/images/philly/train.png');
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add(phillyTrain);
trainSound = new FlxSound().loadEmbedded('assets/sounds/train_passes' + TitleState.soundExt);
FlxG.sound.list.add(trainSound);
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// var cityLights:FlxSprite = new FlxSprite().loadGraphic(AssetPaths.win0.png);
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var street:FlxSprite = new FlxSprite(-40, streetBehind.y).loadGraphic('assets/images/philly/street.png');
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add(street);
}
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else if (SONG.song.toLowerCase() == 'milf' || SONG.song.toLowerCase() == 'satin-panties' || SONG.song.toLowerCase() == 'high')
{
curStage = 'limo';
defaultCamZoom = 0.90;
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var skyBG:FlxSprite = new FlxSprite(-120, -50).loadGraphic('assets/images/limo/limoSunset.png');
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skyBG.scrollFactor.set(0.1, 0.1);
add(skyBG);
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var bgLimo:FlxSprite = new FlxSprite(-200, 480);
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bgLimo.frames = FlxAtlasFrames.fromSparrow('assets/images/limo/bgLimo.png', 'assets/images/limo/bgLimo.xml');
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bgLimo.animation.addByPrefix('drive', "background limo pink", 24);
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bgLimo.animation.play('drive');
bgLimo.scrollFactor.set(0.4, 0.4);
add(bgLimo);
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grpLimoDancers = new FlxTypedGroup<BackgroundDancer>();
add(grpLimoDancers);
for (i in 0...5)
{
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var dancer:BackgroundDancer = new BackgroundDancer((370 * i) + 130, bgLimo.y - 400);
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dancer.scrollFactor.set(0.4, 0.4);
grpLimoDancers.add(dancer);
}
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var overlayShit:FlxSprite = new FlxSprite(-500, -600).loadGraphic('assets/images/limo/limoOverlay.png');
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overlayShit.alpha = 0.5;
// add(overlayShit);
// var shaderBullshit = new BlendModeEffect(new OverlayShader(), FlxColor.RED);
// FlxG.camera.setFilters([new ShaderFilter(cast shaderBullshit.shader)]);
// overlayShit.shader = shaderBullshit;
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var limoTex = FlxAtlasFrames.fromSparrow('assets/images/limo/limoDrive.png', 'assets/images/limo/limoDrive.xml');
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limo = new FlxSprite(-120, 550);
limo.frames = limoTex;
limo.animation.addByPrefix('drive', "Limo stage", 24);
limo.animation.play('drive');
limo.antialiasing = true;
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fastCar = new FlxSprite(-300, 160).loadGraphic('assets/images/limo/fastCarLol.png');
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// add(limo);
}
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else if (SONG.song.toLowerCase() == 'cocoa' || SONG.song.toLowerCase() == 'eggnog')
{
curStage = 'mall';
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defaultCamZoom = 0.80;
var bg:FlxSprite = new FlxSprite(-1000, -500).loadGraphic('assets/images/christmas/bgWalls.png');
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bg.antialiasing = true;
bg.scrollFactor.set(0.2, 0.2);
bg.active = false;
bg.setGraphicSize(Std.int(bg.width * 0.8));
bg.updateHitbox();
add(bg);
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upperBoppers = new FlxSprite(-240, -90);
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upperBoppers.frames = FlxAtlasFrames.fromSparrow('assets/images/christmas/upperBop.png', 'assets/images/christmas/upperBop.xml');
upperBoppers.animation.addByPrefix('bop', "Upper Crowd Bob", 24, false);
upperBoppers.antialiasing = true;
upperBoppers.scrollFactor.set(0.33, 0.33);
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upperBoppers.setGraphicSize(Std.int(upperBoppers.width * 0.85));
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upperBoppers.updateHitbox();
add(upperBoppers);
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var bgEscalator:FlxSprite = new FlxSprite(-1100, -600).loadGraphic('assets/images/christmas/bgEscalator.png');
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bgEscalator.antialiasing = true;
bgEscalator.scrollFactor.set(0.3, 0.3);
bgEscalator.active = false;
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bgEscalator.setGraphicSize(Std.int(bgEscalator.width * 0.9));
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bgEscalator.updateHitbox();
add(bgEscalator);
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var tree:FlxSprite = new FlxSprite(370, -250).loadGraphic('assets/images/christmas/christmasTree.png');
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tree.antialiasing = true;
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tree.scrollFactor.set(0.40, 0.40);
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add(tree);
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bottomBoppers = new FlxSprite(-300, 140);
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bottomBoppers.frames = FlxAtlasFrames.fromSparrow('assets/images/christmas/bottomBop.png', 'assets/images/christmas/bottomBop.xml');
bottomBoppers.animation.addByPrefix('bop', 'Bottom Level Boppers', 24, false);
bottomBoppers.antialiasing = true;
bottomBoppers.scrollFactor.set(0.9, 0.9);
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bottomBoppers.setGraphicSize(Std.int(bottomBoppers.width * 1));
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bottomBoppers.updateHitbox();
add(bottomBoppers);
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var fgSnow:FlxSprite = new FlxSprite(-600, 700).loadGraphic('assets/images/christmas/fgSnow.png');
fgSnow.active = false;
fgSnow.antialiasing = true;
add(fgSnow);
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santa = new FlxSprite(-840, 150);
santa.frames = FlxAtlasFrames.fromSparrow('assets/images/christmas/santa.png', 'assets/images/christmas/santa.xml');
santa.animation.addByPrefix('idle', 'santa idle in fear', 24, false);
santa.antialiasing = true;
add(santa);
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}
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else if (SONG.song.toLowerCase() == 'winter-horrorland')
{
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curStage = 'mallEvil';
var bg:FlxSprite = new FlxSprite(-400, -500).loadGraphic('assets/images/christmas/evilBG.png');
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bg.antialiasing = true;
bg.scrollFactor.set(0.2, 0.2);
bg.active = false;
bg.setGraphicSize(Std.int(bg.width * 0.8));
bg.updateHitbox();
add(bg);
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var evilTree:FlxSprite = new FlxSprite(300, -300).loadGraphic('assets/images/christmas/evilTree.png');
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evilTree.antialiasing = true;
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evilTree.scrollFactor.set(0.2, 0.2);
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add(evilTree);
var evilSnow:FlxSprite = new FlxSprite(-200, 700).loadGraphic("assets/images/christmas/evilSnow.png");
evilSnow.antialiasing = true;
add(evilSnow);
}
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else
{
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curStage = 'stage';
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var bg:FlxSprite = new FlxSprite(-600, -200).loadGraphic('assets/images/stageback.png');
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// bg.setGraphicSize(Std.int(bg.width * 2.5));
// bg.updateHitbox();
bg.antialiasing = true;
bg.scrollFactor.set(0.9, 0.9);
bg.active = false;
add(bg);
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var stageFront:FlxSprite = new FlxSprite(-650, 600).loadGraphic('assets/images/stagefront.png');
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stageFront.setGraphicSize(Std.int(stageFront.width * 1.1));
stageFront.updateHitbox();
stageFront.antialiasing = true;
stageFront.scrollFactor.set(0.9, 0.9);
stageFront.active = false;
add(stageFront);
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var stageCurtains:FlxSprite = new FlxSprite(-500, -300).loadGraphic('assets/images/stagecurtains.png');
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stageCurtains.setGraphicSize(Std.int(stageCurtains.width * 0.9));
stageCurtains.updateHitbox();
stageCurtains.antialiasing = true;
stageCurtains.scrollFactor.set(1.3, 1.3);
stageCurtains.active = false;
add(stageCurtains);
}
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var gfVersion:String = 'gf';
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switch (curStage)
{
case 'limo':
gfVersion = 'gf-car';
case 'mall':
gfVersion = 'gf-christmas';
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case 'mallEvil':
gfVersion = 'gf-christmas';
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}
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if (curStage == 'limo')
gfVersion = 'gf-car';
gf = new Character(400, 130, gfVersion);
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gf.scrollFactor.set(0.95, 0.95);
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gf.antialiasing = true;
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add(gf);
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// Shitty layering but whatev it works LOL
if (curStage == 'limo')
add(limo);
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dad = new Character(100, 100, SONG.player2);
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add(dad);
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var camPos:FlxPoint = new FlxPoint(dad.getGraphicMidpoint().x, dad.getGraphicMidpoint().y);
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switch (SONG.player2)
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{
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case 'gf':
dad.setPosition(gf.x, gf.y);
gf.visible = false;
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if (isStoryMode)
{
camPos.x += 600;
tweenCamIn();
}
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case "spooky":
dad.y += 200;
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case "monster":
dad.y += 100;
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case 'monster-christmas':
dad.y += 130;
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case 'dad':
camPos.x += 400;
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case 'pico':
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camPos.x += 600;
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dad.y += 300;
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case 'parents-christmas':
dad.x -= 500;
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}
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boyfriend = new Boyfriend(770, 450, SONG.player1);
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add(boyfriend);
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// REPOSITIONING PER STAGE
switch (curStage)
{
case 'limo':
{
boyfriend.y -= 220;
boyfriend.x += 260;
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resetFastCar();
add(fastCar);
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}
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case 'mall':
{
boyfriend.x += 200;
}
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}
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var doof:DialogueBox = new DialogueBox(false, dialogue);
// doof.x += 70;
doof.y = FlxG.height * 0.5;
doof.scrollFactor.set();
doof.finishThing = startCountdown;
Conductor.songPosition = -5000;
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strumLine = new FlxSprite(0, 50).makeGraphic(FlxG.width, 10);
strumLine.scrollFactor.set();
strumLineNotes = new FlxTypedGroup<FlxSprite>();
add(strumLineNotes);
playerStrums = new FlxTypedGroup<FlxSprite>();
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// startCountdown();
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generateSong(SONG.song);
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// add(strumLine);
camFollow = new FlxObject(0, 0, 1, 1);
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camFollow.setPosition(camPos.x, camPos.y);
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add(camFollow);
FlxG.camera.follow(camFollow, LOCKON, 0.04);
// FlxG.camera.setScrollBounds(0, FlxG.width, 0, FlxG.height);
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FlxG.camera.zoom = defaultCamZoom;
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FlxG.worldBounds.set(0, 0, FlxG.width, FlxG.height);
FlxG.fixedTimestep = false;
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healthBarBG = new FlxSprite(0, FlxG.height * 0.9).loadGraphic('assets/images/healthBar.png');
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healthBarBG.screenCenter(X);
healthBarBG.scrollFactor.set();
add(healthBarBG);
healthBar = new FlxBar(healthBarBG.x + 4, healthBarBG.y + 4, RIGHT_TO_LEFT, Std.int(healthBarBG.width - 8), Std.int(healthBarBG.height - 8), this,
'health', 0, 2);
healthBar.scrollFactor.set();
healthBar.createFilledBar(0xFFFF0000, 0xFF66FF33);
// healthBar
add(healthBar);
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scoreTxt = new FlxText(healthBarBG.x + healthBarBG.width - 190, healthBarBG.y + 30, 0, "", 20);
scoreTxt.setFormat("assets/fonts/vcr.ttf", 16, FlxColor.WHITE, RIGHT);
scoreTxt.scrollFactor.set();
add(scoreTxt);
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iconP1 = new HealthIcon(SONG.player1, true);
iconP1.y = healthBar.y - (iconP1.height / 2);
add(iconP1);
iconP2 = new HealthIcon(SONG.player2, false);
iconP2.y = healthBar.y - (iconP2.height / 2);
add(iconP2);
strumLineNotes.cameras = [camHUD];
notes.cameras = [camHUD];
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healthBar.cameras = [camHUD];
healthBarBG.cameras = [camHUD];
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iconP1.cameras = [camHUD];
iconP2.cameras = [camHUD];
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scoreTxt.cameras = [camHUD];
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doof.cameras = [camHUD];
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// if (SONG.song == 'South')
// FlxG.camera.alpha = 0.7;
// UI_camera.zoom = 1;
// cameras = [FlxG.cameras.list[1]];
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startingSong = true;
if (isStoryMode)
{
switch (curSong.toLowerCase())
{
case "winter-horrorland":
var blackScreen:FlxSprite = new FlxSprite(0, 0).makeGraphic(Std.int(FlxG.width * 2), Std.int(FlxG.height * 2), FlxColor.BLACK);
add(blackScreen);
blackScreen.scrollFactor.set();
new FlxTimer().start(1, function(tmr:FlxTimer)
{
remove(blackScreen);
FlxG.sound.play('assets/sounds/Lights_Turn_On' + TitleState.soundExt);
camFollow.y = -2050;
camFollow.x += 200;
FlxG.camera.focusOn(camFollow.getPosition());
FlxG.camera.zoom = 1.5;
new FlxTimer().start(0.8, function(tmr:FlxTimer)
{
remove(blackScreen);
FlxTween.tween(FlxG.camera, {zoom: defaultCamZoom}, 2.5, {
ease: FlxEase.quadInOut,
onComplete: function(twn:FlxTween)
{
startCountdown();
}
});
});
});
default:
startCountdown();
}
}
else
{
startCountdown();
}
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#if lime
trace("IT'S LIME");
#end
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super.create();
}
var startTimer:FlxTimer;
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var perfectMode:Bool = false;
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function startCountdown():Void
{
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generateStaticArrows(0);
generateStaticArrows(1);
talking = false;
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startedCountdown = true;
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Conductor.songPosition = 0;
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Conductor.songPosition -= Conductor.crochet * 5;
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var swagCounter:Int = 0;
startTimer = new FlxTimer().start(Conductor.crochet / 1000, function(tmr:FlxTimer)
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{
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dad.dance();
gf.dance();
boyfriend.playAnim('idle');
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switch (swagCounter)
{
case 0:
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FlxG.sound.play('assets/sounds/intro3' + TitleState.soundExt, 0.6);
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case 1:
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var ready:FlxSprite = new FlxSprite().loadGraphic('assets/images/ready.png');
ready.scrollFactor.set();
ready.screenCenter();
add(ready);
FlxTween.tween(ready, {y: ready.y += 100, alpha: 0}, Conductor.crochet / 1000, {
ease: FlxEase.cubeInOut,
onComplete: function(twn:FlxTween)
{
ready.destroy();
}
});
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FlxG.sound.play('assets/sounds/intro2' + TitleState.soundExt, 0.6);
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case 2:
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var set:FlxSprite = new FlxSprite().loadGraphic('assets/images/set.png');
set.scrollFactor.set();
set.screenCenter();
add(set);
FlxTween.tween(set, {y: set.y += 100, alpha: 0}, Conductor.crochet / 1000, {
ease: FlxEase.cubeInOut,
onComplete: function(twn:FlxTween)
{
set.destroy();
}
});
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FlxG.sound.play('assets/sounds/intro1' + TitleState.soundExt, 0.6);
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case 3:
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var go:FlxSprite = new FlxSprite().loadGraphic('assets/images/go.png');
go.scrollFactor.set();
go.screenCenter();
add(go);
FlxTween.tween(go, {y: go.y += 100, alpha: 0}, Conductor.crochet / 1000, {
ease: FlxEase.cubeInOut,
onComplete: function(twn:FlxTween)
{
go.destroy();
}
});
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FlxG.sound.play('assets/sounds/introGo' + TitleState.soundExt, 0.6);
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case 4:
}
swagCounter += 1;
// generateSong('fresh');
}, 5);
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}
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var previousFrameTime:Int = 0;
var lastReportedPlayheadPosition:Int = 0;
var songTime:Float = 0;
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function startSong():Void
{
startingSong = false;
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previousFrameTime = FlxG.game.ticks;
lastReportedPlayheadPosition = 0;
if (!paused)
FlxG.sound.playMusic("assets/music/" + SONG.song + "_Inst" + TitleState.soundExt, 1, false);
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FlxG.sound.music.onComplete = endSong;
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vocals.play();
}
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var debugNum:Int = 0;
private function generateSong(dataPath:String):Void
{
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// FlxG.log.add(ChartParser.parse());
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var songData = SONG;
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Conductor.changeBPM(songData.bpm);
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curSong = songData.song;
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if (SONG.needsVoices)
vocals = new FlxSound().loadEmbedded("assets/music/" + curSong + "_Voices" + TitleState.soundExt);
else
vocals = new FlxSound();
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FlxG.sound.list.add(vocals);
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notes = new FlxTypedGroup<Note>();
add(notes);
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var noteData:Array<SwagSection>;
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// NEW SHIT
noteData = songData.notes;
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var playerCounter:Int = 0;
var daBeats:Int = 0; // Not exactly representative of 'daBeats' lol, just how much it has looped
for (section in noteData)
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{
var coolSection:Int = Std.int(section.lengthInSteps / 4);
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for (songNotes in section.sectionNotes)
{
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var daStrumTime:Float = songNotes[0];
var daNoteData:Int = Std.int(songNotes[1] % 4);
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var gottaHitNote:Bool = section.mustHitSection;
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if (songNotes[1] > 3)
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{
gottaHitNote = !section.mustHitSection;
}
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var oldNote:Note;
if (unspawnNotes.length > 0)
oldNote = unspawnNotes[Std.int(unspawnNotes.length - 1)];
else
oldNote = null;
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var swagNote:Note = new Note(daStrumTime, daNoteData, oldNote);
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swagNote.sustainLength = songNotes[2];
swagNote.scrollFactor.set(0, 0);
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var susLength:Float = swagNote.sustainLength;
susLength = susLength / Conductor.stepCrochet;
unspawnNotes.push(swagNote);
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for (susNote in 0...Math.floor(susLength))
{
oldNote = unspawnNotes[Std.int(unspawnNotes.length - 1)];
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var sustainNote:Note = new Note(daStrumTime + (Conductor.stepCrochet * susNote) + Conductor.stepCrochet, daNoteData, oldNote, true);
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sustainNote.scrollFactor.set();
unspawnNotes.push(sustainNote);
sustainNote.mustPress = gottaHitNote;
if (sustainNote.mustPress)
{
sustainNote.x += FlxG.width / 2; // general offset
}
}
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swagNote.mustPress = gottaHitNote;
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if (swagNote.mustPress)
{
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swagNote.x += FlxG.width / 2; // general offset
}
else
{
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}
}
daBeats += 1;
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}
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// trace(unspawnNotes.length);
// playerCounter += 1;
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unspawnNotes.sort(sortByShit);
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generatedMusic = true;
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}
function sortByShit(Obj1:Note, Obj2:Note):Int
{
return FlxSort.byValues(FlxSort.ASCENDING, Obj1.strumTime, Obj2.strumTime);
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}
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private function generateStaticArrows(player:Int):Void
{
for (i in 0...4)
{
FlxG.log.add(i);
var babyArrow:FlxSprite = new FlxSprite(0, strumLine.y);
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var arrTex = FlxAtlasFrames.fromSparrow('assets/images/NOTE_assets.png', 'assets/images/NOTE_assets.xml');
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babyArrow.frames = arrTex;
babyArrow.animation.addByPrefix('green', 'arrowUP');
babyArrow.animation.addByPrefix('blue', 'arrowDOWN');
babyArrow.animation.addByPrefix('purple', 'arrowLEFT');
babyArrow.animation.addByPrefix('red', 'arrowRIGHT');
babyArrow.scrollFactor.set();
babyArrow.setGraphicSize(Std.int(babyArrow.width * 0.7));
babyArrow.updateHitbox();
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babyArrow.antialiasing = true;
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babyArrow.y -= 10;
babyArrow.alpha = 0;
FlxTween.tween(babyArrow, {y: babyArrow.y + 10, alpha: 1}, 1, {ease: FlxEase.circOut, startDelay: 0.5 + (0.2 * i)});
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babyArrow.ID = i;
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if (player == 1)
{
playerStrums.add(babyArrow);
}
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switch (Math.abs(i))
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{
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case 2:
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babyArrow.x += Note.swagWidth * 2;
babyArrow.animation.addByPrefix('static', 'arrowUP');
babyArrow.animation.addByPrefix('pressed', 'up press', 24, false);
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babyArrow.animation.addByPrefix('confirm', 'up confirm', 24, false);
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case 3:
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babyArrow.x += Note.swagWidth * 3;
babyArrow.animation.addByPrefix('static', 'arrowRIGHT');
babyArrow.animation.addByPrefix('pressed', 'right press', 24, false);
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babyArrow.animation.addByPrefix('confirm', 'right confirm', 24, false);
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case 1:
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babyArrow.x += Note.swagWidth * 1;
babyArrow.animation.addByPrefix('static', 'arrowDOWN');
babyArrow.animation.addByPrefix('pressed', 'down press', 24, false);
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babyArrow.animation.addByPrefix('confirm', 'down confirm', 24, false);
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case 0:
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babyArrow.x += Note.swagWidth * 0;
babyArrow.animation.addByPrefix('static', 'arrowLEFT');
babyArrow.animation.addByPrefix('pressed', 'left press', 24, false);
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babyArrow.animation.addByPrefix('confirm', 'left confirm', 24, false);
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}
babyArrow.animation.play('static');
babyArrow.x += 50;
babyArrow.x += ((FlxG.width / 2) * player);
strumLineNotes.add(babyArrow);
}
}
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function tweenCamIn():Void
{
FlxTween.tween(FlxG.camera, {zoom: 1.3}, (Conductor.stepCrochet * 4 / 1000), {ease: FlxEase.elasticInOut});
}
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override function openSubState(SubState:FlxSubState)
{
if (paused)
{
if (FlxG.sound.music != null)
{
FlxG.sound.music.pause();
vocals.pause();
}
if (!startTimer.finished)
startTimer.active = false;
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}
super.openSubState(SubState);
}
override function closeSubState()
{
if (paused)
{
if (FlxG.sound.music != null && !startingSong)
{
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resyncVocals();
}
if (!startTimer.finished)
startTimer.active = true;
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paused = false;
}
super.closeSubState();
}
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function resyncVocals():Void
{
vocals.pause();
FlxG.sound.music.play();
Conductor.songPosition = FlxG.sound.music.time;
vocals.time = Conductor.songPosition;
vocals.play();
}
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private var paused:Bool = false;
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var startedCountdown:Bool = false;
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var canPause:Bool = true;
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override public function update(elapsed:Float)
{
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#if !debug
perfectMode = false;
#end
if (FlxG.keys.justPressed.NINE)
{
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if (iconP1.animation.curAnim.name == 'bf-old')
iconP1.animation.play(SONG.player1);
else
iconP1.animation.play('bf-old');
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}
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switch (curStage)
{
case 'philly':
if (trainMoving)
{
trainFrameTiming += elapsed;
if (trainFrameTiming >= 1 / 24)
{
updateTrainPos();
trainFrameTiming = 0;
}
}
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// phillyCityLights.members[curLight].alpha -= (Conductor.crochet / 1000) * FlxG.elapsed;
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}
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super.update(elapsed);
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scoreTxt.text = "Score:" + songScore;
if (FlxG.keys.justPressed.ENTER && startedCountdown && canPause)
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{
persistentUpdate = false;
persistentDraw = true;
paused = true;
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openSubState(new PauseSubState(boyfriend.getScreenPosition().x, boyfriend.getScreenPosition().y));
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}
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if (FlxG.keys.justPressed.SEVEN)
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{
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FlxG.switchState(new ChartingState());
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}
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// FlxG.watch.addQuick('VOL', vocals.amplitudeLeft);
// FlxG.watch.addQuick('VOLRight', vocals.amplitudeRight);
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iconP1.setGraphicSize(Std.int(FlxMath.lerp(150, iconP1.width, 0.50)));
iconP2.setGraphicSize(Std.int(FlxMath.lerp(150, iconP2.width, 0.50)));
iconP1.updateHitbox();
iconP2.updateHitbox();
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var iconOffset:Int = 26;
iconP1.x = healthBar.x + (healthBar.width * (FlxMath.remapToRange(healthBar.percent, 0, 100, 100, 0) * 0.01) - iconOffset);
iconP2.x = healthBar.x + (healthBar.width * (FlxMath.remapToRange(healthBar.percent, 0, 100, 100, 0) * 0.01)) - (iconP2.width - iconOffset);
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if (health > 2)
health = 2;
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if (healthBar.percent < 20)
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iconP1.animation.curAnim.curFrame = 1;
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else
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iconP1.animation.curAnim.curFrame = 0;
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if (healthBar.percent > 80)
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iconP2.animation.curAnim.curFrame = 1;
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else
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iconP2.animation.curAnim.curFrame = 0;
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/* if (FlxG.keys.justPressed.NINE)
FlxG.switchState(new Charting()); */
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#if debug
if (FlxG.keys.justPressed.EIGHT)
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FlxG.switchState(new AnimationDebug(SONG.player2));
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#end
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if (startingSong)
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{
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if (startedCountdown)
{
Conductor.songPosition += FlxG.elapsed * 1000;
if (Conductor.songPosition >= 0)
startSong();
}
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}
else
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{
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// Conductor.songPosition = FlxG.sound.music.time;
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Conductor.songPosition += FlxG.elapsed * 1000;
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if (!paused)
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{
songTime += FlxG.game.ticks - previousFrameTime;
previousFrameTime = FlxG.game.ticks;
// Interpolation type beat
if (Conductor.lastSongPos != Conductor.songPosition)
{
songTime = (songTime + Conductor.songPosition) / 2;
Conductor.lastSongPos = Conductor.songPosition;
// Conductor.songPosition += FlxG.elapsed * 1000;
// trace('MISSED FRAME');
}
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}
// Conductor.lastSongPos = FlxG.sound.music.time;
}
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if (generatedMusic && PlayState.SONG.notes[Std.int(curStep / 16)] != null)
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{
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if (curBeat % 4 == 0)
{
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// trace(PlayState.SONG.notes[Std.int(curStep / 16)].mustHitSection);
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}
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if (camFollow.x != dad.getMidpoint().x + 150 && !PlayState.SONG.notes[Std.int(curStep / 16)].mustHitSection)
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{
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camFollow.setPosition(dad.getMidpoint().x + 150, dad.getMidpoint().y - 100);
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// camFollow.setPosition(lucky.getMidpoint().x - 120, lucky.getMidpoint().y + 210);
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if (dad.curCharacter == 'mom')
camFollow.y = dad.getMidpoint().y;
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vocals.volume = 1;
if (SONG.song.toLowerCase() == 'tutorial')
{
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tweenCamIn();
}
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}
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if (PlayState.SONG.notes[Std.int(curStep / 16)].mustHitSection && camFollow.x != boyfriend.getMidpoint().x - 100)
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{
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camFollow.setPosition(boyfriend.getMidpoint().x - 100, boyfriend.getMidpoint().y - 100);
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switch (curStage)
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{
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case 'limo':
camFollow.x = boyfriend.getMidpoint().x - 300;
case 'mall':
camFollow.y = boyfriend.getMidpoint().y - 200;
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}
if (SONG.song.toLowerCase() == 'tutorial')
{
FlxTween.tween(FlxG.camera, {zoom: 1}, (Conductor.stepCrochet * 4 / 1000), {ease: FlxEase.elasticInOut});
}
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}
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}
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if (camZooming)
{
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FlxG.camera.zoom = FlxMath.lerp(defaultCamZoom, FlxG.camera.zoom, 0.95);
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camHUD.zoom = FlxMath.lerp(1, camHUD.zoom, 0.95);
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}
FlxG.watch.addQuick("beatShit", totalBeats);
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if (curSong == 'Fresh')
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{
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switch (totalBeats)
{
case 16:
camZooming = true;
gfSpeed = 2;
case 48:
gfSpeed = 1;
case 80:
gfSpeed = 2;
case 112:
gfSpeed = 1;
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case 163:
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// FlxG.sound.music.stop();
// curLevel = 'Bopeebo';
// FlxG.switchState(new TitleState());
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}
}
if (curSong == 'Bopeebo')
{
switch (totalBeats)
{
case 128, 129, 130:
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vocals.volume = 0;
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// FlxG.sound.music.stop();
// curLevel = 'Fresh';
// FlxG.switchState(new PlayState());
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}
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}
// better streaming of shit
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// RESET = Quick Game Over Screen
if (controls.RESET)
{
health = 0;
trace("RESET = True");
}
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// CHEAT = brandon's a pussy
if (controls.CHEAT)
{
health += 1;
trace("User is cheating!");
}
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if (health <= 0)
{
boyfriend.stunned = true;
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persistentUpdate = false;
persistentDraw = false;
paused = true;
vocals.stop();
FlxG.sound.music.stop();
openSubState(new GameOverSubstate(boyfriend.getScreenPosition().x, boyfriend.getScreenPosition().y));
// FlxG.switchState(new GameOverState(boyfriend.getScreenPosition().x, boyfriend.getScreenPosition().y));
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}
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if (unspawnNotes[0] != null)
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{
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if (unspawnNotes[0].strumTime - Conductor.songPosition < 1500)
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{
var dunceNote:Note = unspawnNotes[0];
notes.add(dunceNote);
var index:Int = unspawnNotes.indexOf(dunceNote);
unspawnNotes.splice(index, 1);
}
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}
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if (generatedMusic)
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{
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notes.forEachAlive(function(daNote:Note)
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{
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if (daNote.y > FlxG.height)
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{
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daNote.active = false;
daNote.visible = false;
}
else
{
daNote.visible = true;
daNote.active = true;
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}
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if (!daNote.mustPress && daNote.wasGoodHit)
{
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if (SONG.song != 'Tutorial')
camZooming = true;
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var altAnim:String = "";
if (SONG.notes[Math.floor(curStep / 16)] != null)
{
if (SONG.notes[Math.floor(curStep / 16)].altAnim)
altAnim = '-alt';
}
trace("DA ALT THO?: " + SONG.notes[Math.floor(curStep / 16)].altAnim);
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switch (Math.abs(daNote.noteData))
{
case 2:
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dad.playAnim('singUP' + altAnim, true);
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case 3:
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dad.playAnim('singRIGHT' + altAnim, true);
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case 1:
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dad.playAnim('singDOWN' + altAnim, true);
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case 0:
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dad.playAnim('singLEFT' + altAnim, true);
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}
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dad.holdTimer = 0;
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if (SONG.needsVoices)
vocals.volume = 1;
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daNote.kill();
notes.remove(daNote, true);
daNote.destroy();
}
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daNote.y = (strumLine.y - (Conductor.songPosition - daNote.strumTime) * (0.45 * FlxMath.roundDecimal(PlayState.SONG.speed, 2)));
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// WIP interpolation shit? Need to fix the pause issue
// daNote.y = (strumLine.y - (songTime - daNote.strumTime) * (0.45 * PlayState.SONG.speed));
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if (daNote.y < -daNote.height)
{
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if (daNote.tooLate || !daNote.wasGoodHit)
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{
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health -= 0.045;
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vocals.volume = 0;
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}
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daNote.active = false;
daNote.visible = false;
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daNote.kill();
notes.remove(daNote, true);
daNote.destroy();
}
});
}
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keyShit();
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if (FlxG.keys.justPressed.ONE)
endSong();
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}
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function endSong():Void
{
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canPause = false;
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FlxG.sound.music.volume = 0;
vocals.volume = 0;
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if (SONG.validScore)
{
#if !switch
Highscore.saveScore(SONG.song, songScore, storyDifficulty);
#end
}
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if (isStoryMode)
{
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campaignScore += songScore;
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storyPlaylist.remove(storyPlaylist[0]);
if (storyPlaylist.length <= 0)
{
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FlxG.sound.playMusic('assets/music/freakyMenu' + TitleState.soundExt);
FlxG.switchState(new StoryMenuState());
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// if ()
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StoryMenuState.weekUnlocked[Std.int(Math.min(storyWeek + 1, StoryMenuState.weekUnlocked.length - 1))] = true;
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if (SONG.validScore)
{
NGio.unlockMedal(60961);
Highscore.saveWeekScore(storyWeek, campaignScore, storyDifficulty);
}
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FlxG.save.data.weekUnlocked = StoryMenuState.weekUnlocked;
FlxG.save.flush();
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}
else
{
var difficulty:String = "";
if (storyDifficulty == 0)
difficulty = '-easy';
if (storyDifficulty == 2)
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difficulty = '-hard';
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trace('LOADING NEXT SONG');
trace(PlayState.storyPlaylist[0].toLowerCase() + difficulty);
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if (SONG.song.toLowerCase() == 'eggnog')
{
var blackShit:FlxSprite = new FlxSprite(-FlxG.width * FlxG.camera.zoom,
-FlxG.height * FlxG.camera.zoom).makeGraphic(FlxG.width * 3, FlxG.height * 3, FlxColor.BLACK);
blackShit.scrollFactor.set();
add(blackShit);
camHUD.visible = false;
FlxG.sound.play('assets/sounds/Lights_Shut_off' + TitleState.soundExt);
}
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PlayState.SONG = Song.loadFromJson(PlayState.storyPlaylist[0].toLowerCase() + difficulty, PlayState.storyPlaylist[0]);
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FlxG.sound.music.stop();
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FlxG.switchState(new PlayState());
}
}
else
{
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trace('WENT BACK TO FREEPLAY??');
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FlxG.switchState(new FreeplayState());
}
}
var endingSong:Bool = false;
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private function popUpScore(strumtime:Float):Void
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{
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var noteDiff:Float = Math.abs(strumtime - Conductor.songPosition);
// boyfriend.playAnim('hey');
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vocals.volume = 1;
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var placement:String = Std.string(combo);
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var coolText:FlxText = new FlxText(0, 0, 0, placement, 32);
coolText.screenCenter();
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coolText.x = FlxG.width * 0.55;
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//
var rating:FlxSprite = new FlxSprite();
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var score:Int = 350;
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var daRating:String = "sick";
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if (noteDiff > Conductor.safeZoneOffset * 0.9)
{
daRating = 'shit';
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score = 50;
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}
else if (noteDiff > Conductor.safeZoneOffset * 0.75)
{
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daRating = 'bad';
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score = 100;
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}
else if (noteDiff > Conductor.safeZoneOffset * 0.2)
{
daRating = 'good';
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score = 200;
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}
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songScore += score;
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/* if (combo > 60)
daRating = 'sick';
else if (combo > 12)
daRating = 'good'
else if (combo > 4)
daRating = 'bad';
*/
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rating.loadGraphic('assets/images/' + daRating + ".png");
rating.screenCenter();
rating.x = coolText.x - 40;
rating.y -= 60;
rating.acceleration.y = 550;
rating.velocity.y -= FlxG.random.int(140, 175);
rating.setGraphicSize(Std.int(rating.width * 0.7));
rating.updateHitbox();
rating.antialiasing = true;
rating.velocity.x -= FlxG.random.int(0, 10);
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var comboSpr:FlxSprite = new FlxSprite().loadGraphic('assets/images/combo.png');
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comboSpr.screenCenter();
comboSpr.x = coolText.x;
comboSpr.acceleration.y = 600;
comboSpr.antialiasing = true;
comboSpr.velocity.y -= 150;
comboSpr.setGraphicSize(Std.int(comboSpr.width * 0.7));
comboSpr.updateHitbox();
comboSpr.velocity.x += FlxG.random.int(1, 10);
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// add(comboSpr);
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add(rating);
var seperatedScore:Array<Int> = [];
seperatedScore.push(Math.floor(combo / 100));
seperatedScore.push(Math.floor((combo - (seperatedScore[0] * 100)) / 10));
seperatedScore.push(combo % 10);
var daLoop:Int = 0;
for (i in seperatedScore)
{
var numScore:FlxSprite = new FlxSprite().loadGraphic('assets/images/num' + Std.int(i) + '.png');
numScore.screenCenter();
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numScore.x = coolText.x + (43 * daLoop) - 90;
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numScore.y += 80;
numScore.antialiasing = true;
numScore.setGraphicSize(Std.int(numScore.width * 0.5));
numScore.updateHitbox();
numScore.acceleration.y = FlxG.random.int(200, 300);
numScore.velocity.y -= FlxG.random.int(140, 160);
numScore.velocity.x = FlxG.random.float(-5, 5);
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if (combo >= 10 || combo == 0)
add(numScore);
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FlxTween.tween(numScore, {alpha: 0}, 0.2, {
onComplete: function(tween:FlxTween)
{
numScore.destroy();
},
startDelay: Conductor.crochet * 0.002
});
2020-10-03 15:32:15 -04:00
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daLoop++;
}
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/*
trace(combo);
trace(seperatedScore);
*/
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coolText.text = Std.string(seperatedScore);
// add(coolText);
FlxTween.tween(rating, {alpha: 0}, 0.2, {
startDelay: Conductor.crochet * 0.001
});
FlxTween.tween(comboSpr, {alpha: 0}, 0.2, {
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onComplete: function(tween:FlxTween)
{
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coolText.destroy();
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comboSpr.destroy();
rating.destroy();
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},
startDelay: Conductor.crochet * 0.001
});
curSection += 1;
}
2020-10-05 06:53:10 -04:00
private function keyShit():Void
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{
// HOLDING
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var up = controls.UP;
var right = controls.RIGHT;
var down = controls.DOWN;
var left = controls.LEFT;
var upP = controls.UP_P;
var rightP = controls.RIGHT_P;
var downP = controls.DOWN_P;
var leftP = controls.LEFT_P;
var upR = controls.UP_R;
var rightR = controls.RIGHT_R;
var downR = controls.DOWN_R;
var leftR = controls.LEFT_R;
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var controlArray:Array<Bool> = [leftP, downP, upP, rightP];
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// FlxG.watch.addQuick('asdfa', upP);
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if ((upP || rightP || downP || leftP) && !boyfriend.stunned && generatedMusic)
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{
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boyfriend.holdTimer = 0;
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var possibleNotes:Array<Note> = [];
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var ignoreList:Array<Int> = [];
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notes.forEachAlive(function(daNote:Note)
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{
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if (daNote.canBeHit && daNote.mustPress && !daNote.tooLate)
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{
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// the sorting probably doesn't need to be in here? who cares lol
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possibleNotes.push(daNote);
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possibleNotes.sort((a, b) -> Std.int(a.strumTime - b.strumTime));
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ignoreList.push(daNote.noteData);
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}
});
if (possibleNotes.length > 0)
{
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var daNote = possibleNotes[0];
2020-12-22 20:55:03 -05:00
2021-01-17 19:06:36 -05:00
if (perfectMode)
noteCheck(true, daNote);
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// Jump notes
if (possibleNotes.length >= 2)
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{
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if (possibleNotes[0].strumTime == possibleNotes[1].strumTime)
2021-01-17 21:23:40 -05:00
{
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for (coolNote in possibleNotes)
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{
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if (controlArray[coolNote.noteData])
goodNoteHit(coolNote);
else
{
var inIgnoreList:Bool = false;
for (shit in 0...ignoreList.length)
{
if (controlArray[ignoreList[shit]])
inIgnoreList = true;
}
if (!inIgnoreList)
badNoteCheck();
}
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}
}
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else if (possibleNotes[0].noteData == possibleNotes[1].noteData)
{
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noteCheck(controlArray[daNote.noteData], daNote);
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}
else
{
for (coolNote in possibleNotes)
{
noteCheck(controlArray[coolNote.noteData], coolNote);
}
}
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}
else // regular notes?
{
noteCheck(controlArray[daNote.noteData], daNote);
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}
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/*
if (controlArray[daNote.noteData])
goodNoteHit(daNote);
*/
// trace(daNote.noteData);
/*
switch (daNote.noteData)
{
case 2: // NOTES YOU JUST PRESSED
if (upP || rightP || downP || leftP)
noteCheck(upP, daNote);
case 3:
if (upP || rightP || downP || leftP)
noteCheck(rightP, daNote);
case 1:
if (upP || rightP || downP || leftP)
noteCheck(downP, daNote);
case 0:
if (upP || rightP || downP || leftP)
noteCheck(leftP, daNote);
}
*/
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if (daNote.wasGoodHit)
{
daNote.kill();
notes.remove(daNote, true);
daNote.destroy();
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}
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}
else
{
badNoteCheck();
}
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}
2020-10-04 17:44:52 -04:00
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if ((up || right || down || left) && !boyfriend.stunned && generatedMusic)
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{
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notes.forEachAlive(function(daNote:Note)
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{
2020-10-19 21:59:00 -04:00
if (daNote.canBeHit && daNote.mustPress && daNote.isSustainNote)
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{
switch (daNote.noteData)
{
// NOTES YOU ARE HOLDING
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case 2:
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if (up)
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goodNoteHit(daNote);
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case 3:
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if (right)
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goodNoteHit(daNote);
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case 1:
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if (down)
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goodNoteHit(daNote);
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case 0:
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if (left)
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goodNoteHit(daNote);
}
}
});
}
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if (boyfriend.holdTimer > Conductor.stepCrochet * 4 * 0.001 && !up && !down && !right && !left)
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{
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if (boyfriend.animation.curAnim.name.startsWith('sing') && !boyfriend.animation.curAnim.name.endsWith('miss'))
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{
boyfriend.playAnim('idle');
}
}
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playerStrums.forEach(function(spr:FlxSprite)
{
switch (spr.ID)
{
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case 2:
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if (upP && spr.animation.curAnim.name != 'confirm')
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spr.animation.play('pressed');
if (upR)
spr.animation.play('static');
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case 3:
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if (rightP && spr.animation.curAnim.name != 'confirm')
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spr.animation.play('pressed');
if (rightR)
spr.animation.play('static');
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case 1:
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if (downP && spr.animation.curAnim.name != 'confirm')
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spr.animation.play('pressed');
if (downR)
spr.animation.play('static');
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case 0:
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if (leftP && spr.animation.curAnim.name != 'confirm')
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spr.animation.play('pressed');
if (leftR)
spr.animation.play('static');
}
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if (spr.animation.curAnim.name == 'confirm')
{
spr.centerOffsets();
spr.offset.x -= 13;
spr.offset.y -= 13;
}
else
spr.centerOffsets();
});
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}
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function noteMiss(direction:Int = 1):Void
{
if (!boyfriend.stunned)
{
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health -= 0.035;
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if (combo > 5)
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{
gf.playAnim('sad');
}
combo = 0;
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songScore -= 10;
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FlxG.sound.play('assets/sounds/missnote' + FlxG.random.int(1, 3) + TitleState.soundExt, FlxG.random.float(0.1, 0.2));
// FlxG.sound.play('assets/sounds/missnote1' + TitleState.soundExt, 1, false);
// FlxG.log.add('played imss note');
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boyfriend.stunned = true;
// get stunned for 5 seconds
new FlxTimer().start(5 / 60, function(tmr:FlxTimer)
{
boyfriend.stunned = false;
});
switch (direction)
{
case 2:
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boyfriend.playAnim('singUPmiss', true);
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case 3:
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boyfriend.playAnim('singRIGHTmiss', true);
case 1:
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boyfriend.playAnim('singDOWNmiss', true);
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case 0:
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boyfriend.playAnim('singLEFTmiss', true);
}
}
}
function badNoteCheck()
{
// just double pasting this shit cuz fuk u
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// REDO THIS SYSTEM!
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var upP = controls.UP_P;
var rightP = controls.RIGHT_P;
var downP = controls.DOWN_P;
var leftP = controls.LEFT_P;
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if (leftP)
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noteMiss(0);
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if (upP)
noteMiss(2);
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if (rightP)
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noteMiss(3);
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if (downP)
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noteMiss(1);
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}
function noteCheck(keyP:Bool, note:Note):Void
{
if (keyP)
goodNoteHit(note);
else
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{
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badNoteCheck();
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}
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}
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function goodNoteHit(note:Note):Void
{
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if (!note.wasGoodHit)
{
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if (!note.isSustainNote)
{
popUpScore(note.strumTime);
combo += 1;
}
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if (note.noteData >= 0)
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health += 0.023;
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else
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health += 0.004;
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switch (note.noteData)
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{
case 2:
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boyfriend.playAnim('singUP', true);
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case 3:
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boyfriend.playAnim('singRIGHT', true);
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case 1:
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boyfriend.playAnim('singDOWN', true);
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case 0:
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boyfriend.playAnim('singLEFT', true);
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}
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playerStrums.forEach(function(spr:FlxSprite)
{
if (Math.abs(note.noteData) == spr.ID)
{
spr.animation.play('confirm', true);
}
});
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note.wasGoodHit = true;
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vocals.volume = 1;
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note.kill();
notes.remove(note, true);
note.destroy();
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}
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}
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var fastCarCanDrive:Bool = true;
function resetFastCar():Void
{
fastCar.x = -12600;
fastCar.y = FlxG.random.int(140, 250);
fastCar.velocity.x = 0;
fastCarCanDrive = true;
}
function fastCarDrive()
{
FlxG.sound.play('assets/sounds/carPass' + FlxG.random.int(0, 1) + TitleState.soundExt, 0.7);
fastCar.velocity.x = (FlxG.random.int(170, 220) / FlxG.elapsed) * 3;
fastCarCanDrive = false;
new FlxTimer().start(2, function(tmr:FlxTimer)
{
resetFastCar();
});
}
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var trainMoving:Bool = false;
var trainFrameTiming:Float = 0;
var trainCars:Int = 8;
var trainFinishing:Bool = false;
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var trainCooldown:Int = 0;
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function trainStart():Void
{
trainMoving = true;
if (!trainSound.playing)
trainSound.play(true);
}
var startedMoving:Bool = false;
function updateTrainPos():Void
{
if (trainSound.time >= 4700)
{
startedMoving = true;
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gf.playAnim('hairBlow');
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}
if (startedMoving)
{
phillyTrain.x -= 400;
if (phillyTrain.x < -2000 && !trainFinishing)
{
phillyTrain.x = -1150;
trainCars -= 1;
if (trainCars <= 0)
trainFinishing = true;
}
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if (phillyTrain.x < -4000 && trainFinishing)
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trainReset();
}
}
function trainReset():Void
{
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gf.playAnim('hairFall');
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phillyTrain.x = FlxG.width + 200;
trainMoving = false;
// trainSound.stop();
// trainSound.time = 0;
trainCars = 8;
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trainFinishing = false;
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startedMoving = false;
}
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function lightningStrikeShit():Void
{
FlxG.sound.play('assets/sounds/thunder_' + FlxG.random.int(1, 2) + TitleState.soundExt);
halloweenBG.animation.play('lightning');
lightningStrikeBeat = curBeat;
lightningOffset = FlxG.random.int(8, 24);
boyfriend.playAnim('scared', true);
gf.playAnim('scared', true);
}
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override function stepHit()
{
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if (SONG.needsVoices)
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{
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if (vocals.time > Conductor.songPosition + 20 || vocals.time < Conductor.songPosition - 20)
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{
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resyncVocals();
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}
}
if (dad.curCharacter == 'spooky' && totalSteps % 4 == 2)
{
// dad.dance();
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}
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super.stepHit();
}
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var lightningStrikeBeat:Int = 0;
var lightningOffset:Int = 8;
override function beatHit()
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{
super.beatHit();
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if (generatedMusic)
{
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notes.sort(FlxSort.byY, FlxSort.DESCENDING);
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}
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if (SONG.notes[Math.floor(curStep / 16)] != null)
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{
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if (SONG.notes[Math.floor(curStep / 16)].changeBPM)
{
Conductor.changeBPM(SONG.notes[Math.floor(curStep / 16)].bpm);
FlxG.log.add('CHANGED BPM!');
}
else
Conductor.changeBPM(SONG.bpm);
// Dad doesnt interupt his own notes
if (SONG.notes[Math.floor(curStep / 16)].mustHitSection)
dad.dance();
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}
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// FlxG.log.add('change bpm' + SONG.notes[Std.int(curStep / 16)].changeBPM);
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// HARDCODING FOR MILF ZOOMS!
if (curSong.toLowerCase() == 'milf' && curBeat >= 168 && curBeat <= 200 && camZooming && FlxG.camera.zoom < 1.35)
{
FlxG.camera.zoom += 0.015;
camHUD.zoom += 0.03;
}
if (camZooming && FlxG.camera.zoom < 1.35 && totalBeats % 4 == 0)
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{
FlxG.camera.zoom += 0.015;
camHUD.zoom += 0.03;
}
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iconP1.setGraphicSize(Std.int(iconP1.width + 30));
iconP2.setGraphicSize(Std.int(iconP2.width + 30));
iconP1.updateHitbox();
iconP2.updateHitbox();
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if (totalBeats % gfSpeed == 0)
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{
gf.dance();
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}
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if (!boyfriend.animation.curAnim.name.startsWith("sing"))
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{
boyfriend.playAnim('idle');
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}
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if (totalBeats % 8 == 7 && curSong == 'Bopeebo')
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{
boyfriend.playAnim('hey', true);
if (SONG.song == 'Tutorial' && dad.curCharacter == 'gf')
{
dad.playAnim('cheer', true);
}
}
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switch (curStage)
{
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case 'mall':
upperBoppers.animation.play('bop', true);
bottomBoppers.animation.play('bop', true);
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santa.animation.play('idle', true);
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case 'limo':
grpLimoDancers.forEach(function(dancer:BackgroundDancer)
{
dancer.dance();
});
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if (FlxG.random.bool(10) && fastCarCanDrive)
fastCarDrive();
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case "philly":
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if (!trainMoving)
trainCooldown += 1;
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if (totalBeats % 4 == 0)
{
phillyCityLights.forEach(function(light:FlxSprite)
{
light.visible = false;
});
curLight = FlxG.random.int(0, phillyCityLights.length - 1);
phillyCityLights.members[curLight].visible = true;
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// phillyCityLights.members[curLight].alpha = 1;
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}
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if (totalBeats % 8 == 4 && FlxG.random.bool(30) && !trainMoving && trainCooldown > 8)
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{
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trainCooldown = FlxG.random.int(-4, 0);
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trainStart();
}
}
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if (isHalloween && FlxG.random.bool(10) && curBeat > lightningStrikeBeat + lightningOffset)
{
lightningStrikeShit();
}
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}
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var curLight:Int = 0;
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}