Funkin/source/PauseSubState.hx

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package;
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import Controls.Control;
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import flixel.FlxG;
import flixel.FlxSprite;
import flixel.FlxSubState;
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import flixel.group.FlxGroup.FlxTypedGroup;
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import flixel.input.keyboard.FlxKey;
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import flixel.util.FlxColor;
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class PauseSubState extends MusicBeatSubstate
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{
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var grpMenuShit:FlxTypedGroup<Alphabet>;
var menuItems:Array<String> = ['Resume', 'Restart Song', 'Exit to menu'];
var curSelected:Int = 0;
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public function new(x:Float, y:Float)
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{
super();
var bg:FlxSprite = new FlxSprite().makeGraphic(FlxG.width, FlxG.height, FlxColor.BLACK);
bg.alpha = 0.6;
bg.scrollFactor.set();
add(bg);
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grpMenuShit = new FlxTypedGroup<Alphabet>();
add(grpMenuShit);
for (i in 0...menuItems.length)
{
var songText:Alphabet = new Alphabet(0, (70 * i) + 30, menuItems[i], true, false);
songText.isMenuItem = true;
songText.targetY = i;
grpMenuShit.add(songText);
}
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changeSelection();
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cameras = [FlxG.cameras.list[1]];
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}
override function update(elapsed:Float)
{
super.update(elapsed);
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var upP = controls.UP_P;
var downP = controls.DOWN_P;
var accepted = controls.ACCEPT;
if (upP)
{
changeSelection(-1);
}
if (downP)
{
changeSelection(1);
}
if (accepted)
{
var daSelected:String = menuItems[curSelected];
switch (daSelected)
{
case "Resume":
close();
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case "Restart Song":
FlxG.resetState();
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case "Exit to menu":
FlxG.switchState(new MainMenuState());
}
}
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if (FlxG.keys.justPressed.J)
{
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// for reference later!
// PlayerSettings.player1.controls.replaceBinding(Control.LEFT, Keys, FlxKey.J, null);
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}
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}
function changeSelection(change:Int = 0):Void
{
curSelected += change;
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if (curSelected < 0)
curSelected = menuItems.length - 1;
if (curSelected >= menuItems.length)
curSelected = 0;
var bullShit:Int = 0;
for (item in grpMenuShit.members)
{
item.targetY = bullShit - curSelected;
bullShit++;
item.alpha = 0.6;
// item.setGraphicSize(Std.int(item.width * 0.8));
if (item.targetY == 0)
{
item.alpha = 1;
// item.setGraphicSize(Std.int(item.width));
}
}
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}
}