Funkin/source/ui/Prompt.hx

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Haxe
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2021-02-18 14:58:16 -05:00
package ui;
import flixel.FlxSprite;
import flixel.graphics.frames.FlxAtlasFrames;
import flixel.text.FlxText;
import flixel.util.FlxColor;
class Prompt extends flixel.FlxSubState
{
inline static var MARGIN = 100;
public var onYes:Void->Void;
public var onNo:Void->Void;
public var buttons:MenuItemList;
public var field:FlxText;
public var back:FlxSprite;
var style:ButtonStyle;
public function new (atlas, text:String, style:ButtonStyle = Ok)
{
this.style = style;
super();
var texture:FlxAtlasFrames;
if (Std.is(atlas, String))
texture = Paths.getSparrowAtlas(cast atlas);
else
texture = cast atlas;
back = new FlxSprite();
back.frames = texture;
back.animation.addByPrefix("idle", "back");
back.scrollFactor.set(0, 0);
buttons = new MenuItemList(texture, Horizontal);
field = new FlxText();
field.setFormat(Paths.font("vcr.ttf"), 64, FlxColor.BLACK, CENTER);
field.text = text;
field.scrollFactor.set(0, 0);
}
override function create()
{
super.create();
back.animation.play("idle");
back.updateHitbox();
back.screenCenter(XY);
add(back);
field.y = back.y + MARGIN;
field.screenCenter(X);
add(field);
createButtons();
add(buttons);
}
public function setButtons(style:ButtonStyle)
{
if (this.style != style)
{
this.style = style;
createButtons();
}
}
function createButtons()
{
// destroy previous buttons
while(buttons.members.length > 0)
{
buttons.remove(buttons.members[0], true).destroy();
}
switch(style)
{
case Yes_No : createButtonsHelper("yes", "no");
case Ok : createButtonsHelper("ok");
case Custom(yes, no): createButtonsHelper(yes, no);
case None : buttons.exists = false;
};
}
function createButtonsHelper(yes:String, ?no:String)
{
buttons.exists = true;
// pass anonymous functions rather than the current callbacks, in case they change later
var yesButton = buttons.createItem(yes, function() onYes());
yesButton.screenCenter(X);
yesButton.y = back.y + back.height - yesButton.height - MARGIN;
yesButton.scrollFactor.set(0, 0);
if (no != null)
{
// place right
yesButton.x = back.x + back.width - yesButton.width - MARGIN;
var noButton = buttons.createItem(no, function() onNo());
noButton.x = back.x + MARGIN;
noButton.y = back.y + back.height - noButton.height - MARGIN;
noButton.scrollFactor.set(0, 0);
}
}
public function setText(text:String)
{
field.text = text;
field.screenCenter(X);
}
}
enum ButtonStyle
{
Ok;
Yes_No;
Custom(yes:String, no:Null<String>);//Todo: more than 2
None;
}