Funkin/tests/unit/source/funkin/util/assets/FlxAnimationUtilTest.hx

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package funkin.util.assets;
import funkin.util.assets.FlxAnimationUtil;
import flixel.animation.FlxAnimationController;
import funkin.data.animation.AnimationData;
import massive.munit.util.Timer;
import massive.munit.Assert;
import massive.munit.async.AsyncFactory;
import funkin.util.DateUtil;
import flixel.FlxSprite;
Unit Tests: Coverage Reporting and Github Actions Integration (#131) * Initial test suite * Fix some build warnings * Implemented working unit tests with coverage * Reduced some warnings * Fix a mac-specific issue * Add 2 additional unit test classes. * Multiple new unit tests * Some fixins * Remove auto-generated file * WIP on hiding ignored tests * Added list of debug hotkeys * Remove old website * Remove empty file * Add more unit tests * Fix bug where arrows would nudge BF * Fix bug where ctrl/alt would flash capsules * Fixed bug where bf-old easter egg broke * Remove duplicate lines * More test-related stuff * Some code cleanup * Add mocking and a test assets folder * More TESTS! * Update Hmm... * Update artist on Monster * More minor fixes to individual functions * 1.38% unit test coverage! * Even more tests? :O * More unit test work * Rework migration for BaseRegistry * gameover fix * Fix an issue with Lime * Fix issues with version parsing on data files * 100 total unit tests! * Added even MORE unit tests! * Additional test tweaks :3 * Fixed tests on windows by updating libraries. * A bunch of smaller syntax tweaks. * New crash handler catches and logs critical errors! * Chart editor now has null safety enabled. * Null safety on all tests * New Level data test * Generate proper code coverage reports! * Disable null safety on ChartEditorState for unit testing * Update openfl to use latest fixes for crash reporting * Added unit test to Github Workflow * Updated unit tests to compile with null safety enabled by inlining assertions. * Added coverage gutters as a recommended extension * Impreovements to tests involving exceptions * Disable a few incomplete tests. * Add scripts for building unit coverage reports on linux --------- Co-authored-by: Cameron Taylor <cameron.taylor.ninja@gmail.com>
2023-08-30 18:31:59 -04:00
@:nullSafety
@:access(funkin.util.assets.FlxAnimationUtil)
class FlxAnimationUtilTest extends FunkinTest
{
public function new()
{
super();
}
@BeforeClass
public function beforeClass() {}
@AfterClass
public function afterClass() {}
@Before
public function setup() {}
@After
public function tearDown() {}
@Test
public function testAddAtlasAnimation()
{
// Build a mock child class of FlxSprite
var mockSprite = Mockatoo.mock(FlxSprite);
var mockAnim = Mockatoo.mock(FlxAnimationController);
mockSprite.animation = mockAnim;
var animData:AnimationData =
{
name: "testAnim",
prefix: "blablabla"
};
FlxAnimationUtil.addAtlasAnimation(mockSprite, animData);
// Verify that the method was called once.
// If not, a VerificationException will be thrown and the test will fail.
mockAnim.addByPrefix("testAnim", "blablabla", 24, false, false, false).verify(times(1));
// Verify there were no other functions called.
mockAnim.verifyZeroInteractions();
mockSprite.verifyZeroInteractions();
var animData2:AnimationData =
{
name: "testAnim2",
prefix: "blablabla2",
frameIndices: [1, 2, 3, 4, 5, 6, 7, 8, 9, 10],
frameRate: 12,
flipX: true,
flipY: true,
looped: true
};
FlxAnimationUtil.addAtlasAnimation(mockSprite, animData2);
try
{
mockAnim.addByIndices("testAnim2", "blablabla2", cast anyIterator, "", 12, true, true, true).verify(times(1));
}
catch (e)
{
trace('CAUGHT EXCEPTION');
trace(e);
}
mockAnim.verifyZeroInteractions();
mockSprite.verifyZeroInteractions();
}
@Test
public function testAddAtlasAnimations()
{
// Build a mock child class of FlxSprite
var mockSprite = Mockatoo.mock(FlxSprite);
var mockAnim = Mockatoo.mock(FlxAnimationController);
mockSprite.animation = mockAnim;
var animData:Array<AnimationData> = [
{
name: "testAnim",
prefix: "blablabla"
},
{
name: "testAnim2",
prefix: "blablabla2"
},
{
name: "testAnim3",
prefix: "blablabla3"
}
];
FlxAnimationUtil.addAtlasAnimations(mockSprite, animData);
// Verify that the method was called once.
// If not, a VerificationException will be thrown and the test will fail.
mockAnim.addByPrefix("testAnim", "blablabla", 24, false, false, false).verify(times(1));
mockAnim.addByPrefix("testAnim2", "blablabla2", 24, false, false, false).verify(times(1));
mockAnim.addByPrefix("testAnim3", "blablabla3", 24, false, false, false).verify(times(1));
// Verify there were no other functions called.
mockAnim.verifyZeroInteractions();
mockSprite.verifyZeroInteractions();
}
}